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prophetik music

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Everything posted by prophetik music

  1. that's the point of XBL gold, yes. most of the time, if you troll cheapgamerdeals or cheapassgamer you'll find a year's subscription for 35$ on a card. that's how i've gotten mine the last two years.
  2. this is an issue related to chipamp. i cannot for the life of me make chipamp's included .gsf player (Highly Advanced) play minigsf files. this is on winamp 5.xx and 2.xx, i've tested both, using both of the versions of 0.11 on caitsith2's webpage. it always gives me error code 11: "windows error message: 'an invalid parameter was passed to a system function.'" same error in w7 and xp, both 32-bit. i have no idea what this means, but it does mean i can't convert .gsf and .minigsf files to wave, like i'd like to. which is a problem. anyone got any ideas? edit: alternatively, if you don't know how to do this, would anyone be willing to rip some minigsf files for me and send them over?
  3. updated up to here. dan, i showed that stuff to my wife, and she wasn't interested in any of those specific operas. however, if you get more operatic literature, let me know and i'll pass it along.
  4. this sounds dumb, but an AI sentinal is better than you, in general. entrench is a low-level skill that allows you to take a buttload of damage and then deal some out at the end to the one that damaged you the most, based on how long you were entrenched. vendetta is a mid-level skill that does more damage with the comeback. provoke gets a lot of enemies to attack you for a while. challenge forces an opponent (who can be provoked, mind you, not all enemies can be) to attack you with their next turn, and possibly thereafter. let the computer handle it. it'll work better. just buff up a sentinel and pray they only use mediguard and they'll be fine.
  5. what i was saying is that MS logs that information based on when you log in on your account, so they should be able to forward said info to the police - if they won't just give it to you outright. make sure you've got the official information (ie, officer on the case, case number, etc).
  6. *shrug* didn't really have a problem with it. it wasn't incredibly interesting, but it wasn't grass-growing, either.
  7. seriously. x and xii were just soooo 1990s.
  8. microsoft tracks all 360s your account logs in on by a unique MAC address. contact MS, and they'll be able to check where the system logs on next - even if it's not on your account. if nothing else, it'll help the police get a trail to roll with. it works, i've had a friend recover his system (saves and all) because the thief wanted to use my buddy's XBL account and not pay for that either.
  9. just finished the game with sazh, hope, and fang as my party. great ending sequence, IMO - the battles fit really well with each other. i like that none of the three battles really had me holding on by the skin of my teeth, too. i hate it when final bosses are absolutely punishing - it just takes the fun out of it, in my opinion. time to hunt some marks!
  10. when you're looking to upgrade your computer, man, let me know. i build custom systems for people on OCR on the cheap. there's a link to some info in my signature. welcome to the site!
  11. d2 runs fine on a w7 machine. my issue is i want to play it windowed (since it looks horrid stretched out on a 28" monitor), but i don't want to play it in the super-small window that it defaults to...i'd like to stretch it out a bit bigger. can't find a command to make that work.
  12. reeeeally looking forward to going to that next year. there was some great stuff in that article.
  13. i've been using lightning, hope, and snow a lot, but i'm about to switch lightning out for sazh. i'm getting sick of having her get hammered thanks to her relatively low HP. i know she's my most versatile character, but she gets pounded with relative ease by most bigger enemies. snow's awesome with the power circle as both a sentinal and a commando. i'm in chapter 12, and he's level four in both - and he's kicking ass in both. he'll easily hit for 8000 per attack, per turn, against a non-staggered opponent, using the base level of the power circle =) he's also a way better sentinal than fang thanks to his superior HP. i'm digging the syn-syn-sen at the start of bigger battles. hope's buffs work perfectly with sazh, and you can get all seven major buffs (veil, protect, shell, haste, vigilancy, bravery, and faith) on all characters in the time it takes to normally have two or three turns. the main issue with sazh as a leader is that you don't have that emergency paradigm of combat clinic (med-med-sen). if you use enough synergy paradigms, though (i always use one after staggering an enemy, when there's no chain to maintain), it balances out usually.
  14. he was brought in when it was apparent that their team wasn't operating at 100%, so he was supposed to cover the slack. they lost someone mid-project, which was where the rest of the hours came from. when the game comes out, i'll tell you which it was and you can decide if it was worth it or not. he didn't think so
  15. an audio engineer friend who was recently involved in a AAA-level game out in WA said that he worked about 65-70 hours a week for eight months for the project he was on. he was brought in mid-stream, and only worked in the sound studio. that's the industry, man.
  16. if that's your biggest issue with the game, then leave it alone already people who made it to the skyway: boy, didn't that feel good to kick all those monsters' asses that you saw back at the springs? those things destroyed me for like two hours until i figured out that sentinal wasn't a boss-only class. i pounded those things into the damn ground, and it felt good.
  17. whereas they make me glad i'm 40k in debt. college didn't cover all of that, but what it didn't cover i've picked up.
  18. yeah, i know. there's another article comparing and contrasting FFXIII to MW2 and (more importantly) ME2, but i can't find the damn thing. still, understand the gist of what i was going at, even if i didn't make it super clear at first.
  19. http://gamerdeals.net/blogs/carlos/archive/2010/03/12/the-changing-face-of-rpgs-according-to-ffxiii.aspx basically, it discussed how the switch from menu-driven combat to more strategic auto-combat was a result of the FF design team taking ideas from the gameplay of games like Uncharted and CoD. think about it before you call me an imbecile =) also, arcana, DA:O's a crappy example, for one big reason: it was developed on the PC first and then ported to consoles. guess how you save in the PC version =) there's autosaves, yes, but they're few and far between. almost every time you save, you do it through the save menu.
  20. it doesn't allow autosaving because, as with all FF games, there are often times when you want to experiment with crafting or creating some weapon or armor and you don't want to save it if it doesn't work out. in the same way, you might save before you go into a tough dungeon so that you don't have to fight your way out if it doesn't go well, etc. autosaving wouldn't be a good design decision for this game, honestly. does the three seconds that it stops and asks you about saving really annoy you that much? on the ps3 it only takes a second or two to save, dunno about the 360 version. as for asking where it wants to look for save games, that's for jasper 360s with an internal memory unit. by always popping up with that, it's ensuring that if you DID want to load a save from an external location, you could tell it to search again and see that it's just not seeing your device, as opposed to just having no idea where your save went. the only reason you wouldn't be able to install this game on your hard drive is that you're banned. it's an easy install, takes up 21.4gb or so (according to my friend). takes a little while, though. you still have to swap discs, of course, but it's way faster loading times, less tearing, and makes your 360 way quieter. to be honest, if these are your biggest complaints in a 60-hour, industry-changing, internet-polarizing, FPS-inspired RPG epic that you thought was going to be horrid, shut up and get back to playing =) just because you're too fat to get off the couch and change a disc doesn't mean that you're allowed to complain about it. play from the exercise bike
  21. i remember running down the halls in M8 to tell oa and stevo that they'd won...and then running back yelling the same thing and getting my badge number taken down by the 'security forces' (ten hours before the end of the con...whoo hoo). good times. what an awesome mix!
  22. i don't want to push artists. i'd be surprised if it's complete in nine months, let alone released by then.
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