hey, mark your spoilers, nubclown.
my argument about mirror's edge was that i wanted that fluidity of running - the roll-on-impact, the smooth jumping, the variety of wall moves - in assassin's creed. it was so simplistic (you held rt and a to do bloody everything) that it bothers me now. in a post-ME world (i know, but for me it was a big deal), you need that kind of running style. i hope they implement it.