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prophetik music

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Everything posted by prophetik music

  1. wow, that intro is so cheesy. all the voiceovers are really 80's bad, man bad samples would be anything that doesn't sound realistic and/or good. so, like, those terrible fake guitars would fall into that category. those brass and flute samples in the middle are bad AND robotic, with no effort given to humanization, so that's likely a big part of the issue. the bass is a decent sound by itself, but it's mega robotic and doesn't have any character either. your drum sounds don't really match the style, either - they're super dry and don't have any room sound to them, and they're super clean, so there's no body to the tone - and really unimaginative programming certainly don't help.
  2. you could probably change my name from 'bradley burr' to prophetik, since that's my artist name.
  3. i've no doubt that they'll add in some terrible tutorial as well to learn people what minecraft is, since most of the mass of humanity that play console games aren't known for their propensity to learn something new without hand-holding.
  4. hey bs - heh, your initials are bs - that was funny when someone cool did it once, but it's been a bit played out at this point. not to mention that it's not really close at all. amen to that - i've got a metroid track to do, as well as some demo stuff for a possible 'employer'. i just couldn't bring myself to work on it last week when i was already doing other stuff.
  5. there was definitely too much kinect. did you see how inaccurate the Future Soldier shooting demo was? a bloody train wreck. shooters are getting more and more twitch every day. i can't imaging playing a game without a controller at this point, not with the trash they've been handing us lately. kinect's got some great uses, honestly, but none of them are in competitive gaming, let along shooters or other bread-and-butter genres of games for consoles.
  6. loooooool, nice work man. at least you've obviously played any of the games with voiceovers. halo 4-6, halo: ce remake, more gears 3 footage, minecraft, and the new dashboard look all are pretty exciting to me. with halo and gears pretty much the only reason i own two 360s instead of one, that's big stuff. the kinect stuff - particularly the ME3 and fable stuff - was disappointing at best. the ME3 integration is clearly tacked on, whereas fable just looks terrible (instead of press A to win, now it's waggle to win). fable's a big part of my 360 experience, so seeing where they're going with it isn't cool. the integration with Future Soldier looks awesome, but the shooting element of it isn't very interesting to me as compared to the nice menu integration for the weapon customizations. i like that they're not making many games that require it - it seems that fable is the only primary IP that's getting the treatment, and more because of peter molyneaux than anything else. the search function - and the voice mapping for TV stuff - is exciting to me. if they bring local programming to the 360, i'm sold for life since there's only satellite where i am. i'm sick of having to prowl atdhe and channelsurfing to find the football game or whatever, and i'm not paying 300$+ for the terrible streaming service the NFL has. a CBS-based stream would be great too, since their web player sucks terribly. of all that, though, the halo games are the biggest deal for me. i know it's a year off, but halo's the reason that i got into console gaming, and it's most of why i still have a live membership. you can say it's not a big deal, but for me it's awesome to know that they're expanding the canon and not rehashing more old battles like with ODST and reach. edit: WHOA! cloud saving to xbl? count me in! one of my biggest frustrations has been the inability to access game saves from box to box now that no one uses the memory sticks anymore. even cooler.
  7. do we have to 'vote' in the unchallenged categories as well?
  8. kick-ass? nope. can it play crysis 2? sure. but C2 ain't the game that brings systems to their knees. metro 2033 is. and this can't do metro 2033 - likely at all - on 1920x1200 =) also, they went with a horrid PSU, a bad cpu (they went with AMD because they're worried about the one that's there being phased out for a cheaper one that's better-performing, but their mobo got phased out? riiiiight), and a bunk HDD. 30$ for a PSU? i think not =) cheap is cool, but that's a little too low-end for me. note that the CPU and GPU is almost 60% of the cost of the parts. noooo thank you! maximum pc's articles about budget building are way better, and way better researched. here, they're just trying to sell their 550 TI card, when AMD offers way better price-performance ratio in that price range. just lots of faulty logic, unfortunately. halcyon, i can't wait to do a crazy weather-modeling machine for you. bobby's machine was specially designed for audio only - doing one that's all raw power all the time will be bloody awesome. 12 cores and 24gb of RAM, here we come!
  9. wine loooool...you've never really used it, have you? nothing runs on wine. at all. nothing that matters, at least. dual boot or nothing. remember that an enormous amount of windows sales - that they've been losing a lot of, lately, to apple - come in the corporate sector. they're not going to massively change the UI after the trainwreck that was the switch to the ribbon UI. the ribbon's way better, but people freaked out because they couldn't see their Edit menu all the time. same thing won't happen here. besides, you can still do the windows classic skin - basically windows 98's skin - in w7. and people do, too. so they're not going to remove a major 'feature' in favor of a different one. they're just going to hope that more people use it.
  10. 300$, you'd be better off buying whatever trash they're selling at the local computer shop used. i charge 50$ for OS installation and testing, so you're looking at roughly 225 for parts after the assembly fee. it's just too little, really, to get anything =( not to mention it's almost not worth my time to assemble. just go to sam's club or best buy and get the cheapest laptop there. they usually run 300$ sales for that stuff.
  11. 20-30% implies maxing out two or three cores of your total of eight. so, not bad =)
  12. flash is cpu-dependent. not related to discrete graphics, unless it's a specialty dependency. i can do a budget machine pretty easily. depending on how budget, you can go anywhere from the lowest sandy bridge processor (the 2120) to middle-of-the-road AMD stuff. for that low-end stuff, amd's prices are better, but you get a lot less for your buck. what's your budget?
  13. it's looking like it'll be close =)

  14. you're not going to just see where people are voting and let that affect your vote, are you? cause that would be pretty dumb. only two functional matchups? i am disappoint, folks =(
  15. i talked about firewire in general in 3.2.8.4, the interfaces section for motherboards. i didn't write anything simply because most people who need firewire will just buy whatever their manual says to get, since most of the manuals will say what chipsets they function with. that's what i did with my firewire interface.
  16. bumpage, since it's been over six months. i realized there's a few errors in the factual info in this, so i'll be editing it at some point to clean that up. notably in the power inverter section.
  17. whew, almost five months later... bump. done a machine for jam stunna recently, too.
  18. there's always ways to make it better. better level design to hide the "don't go here" borders would be a good start.
  19. firewire 800 is faster than USB 2.0, however the extra hassles that come with it will really get annoying quickly. i'd suggest just going with a USB 2.0 drive. for several years i mixed on a laptop with a usb external drive housing all my stuff, and honestly i never outran the transfer rate. if you do, and you're using a 500gb drive or under (therefore implying that you don't have big sample libraries you're referencing), you're doing something wrong =) you'll find it's tough to find a good hard drive that's that small simply because drive sizes are increasing so rapidly. my advice is usually to figure out how much space you think you'll need - in your case, 500gb - and double it. you'd be horrified how fast that'll fill up if you store your iPod's music on it, or some movies, or whatever. plus, the difference in cost between a 3.5" 500gb drive and a 3.5" 1tb drive is like 20 or 30$. minimal at best. when you get into 2.5" drives - drives powered off of the USB bus as opposed to a wall socket - then you need to worry more about size, since it'll get pricey fast. you'll find there aren't a lot of 7200rpm drives available, so going with an external enclosure and a caviar blue or black drive might be a better option. this is a good enclosure for 30$ with free shipping, complete with a fan to keep things cool. slap a 1tb caviar black in there for 80$ or so, and you're set with a great external that has eSATA for when you upgrade your computer (or buy a desktop from me!). hope that helps. edit: i wasn't clear. do you have a mac? if you do, roll with a firewire drive. if you've got a windows PC that happens to have 1394 on it, don't bother with it. terrible drivers, no support, and you wind up getting almost comparable performance in USB...and it fits on other computers, too
  20. i loved the first witcher when it came out, but no one seemed to have touched it from here. you're right, though - it managed to combine the awesome and extensive skill tree, heavy difficulty, and deep and thoughtful characterizations of the first one with a really entertaining fast-paced action element. the most recent patch really improves the swordplay, i found. i love that it's difficult without being cheap - i died on the first battle on normal about fifteen times before i figured out you actually had to block and roll, but i can rarely say i died of something dumb the game did. the alchemy component isn't as good as it was in the first game, i think - i used a lot less potions, even though they're so easy to make compared to the first game where you had to track down and buy alcohol to create them. the secondary quests aren't as good as the first one, i don't think. i also don't like that they throw money at you so much - a big element of the first one was being super careful about your money so you always had enough to get some alcohol for potions, or that necessary book for a monster hunt, or saving up SO MUCH for a new piece of armor or a new sword. i kind of just bought whatever, and i always had enough. as a whole, though? the game is awesome. incredible. easily one of the best of the year for me, although it's been a down year in all honesty so far, with little opportunity to get better from how many games got pushed to next year. when i first ventured into the woods outside the walls of the first village, i couldn't believe that the whole thing was so incredibly...unique. no copypasta areas, everything sculpted specifically for that one area alone. and so much detail! just incredible. graphics always get me, and this one didn't disappoint. the ending was a bit poor, but when you're the middle entry of a trilogy, i kind of expect it to not answer everything. it'll be nice to see what new graphics enhancements they do with the next one.
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