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OverCoat

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Everything posted by OverCoat

  1. This rules. I don't see what's so controversial about it. Personally I think chiptunes should be given just as much consideration on OCR, and they ARE, in my mind, just as valid as any of the "higher quality" productions found on this site. After all, what is NES/C64/Genesis/SMS music? In fact, I admire the people who stick to system limitations, since that is very difficult to pull off while also making a short, catchy chip. How well do you think you can work with 2 squarewaves, a triangle, a sinewave, and white noise? However, NES chiptune arrangements of other NES chips seems kind of silly, however RushJet1 made a "Konami's Moon Base" song which is like a NES dancemix of Duck Tales or something, which was really cool. I don't know how well it would sit with the judge panel, but I certainly like it. Another application of chiptunes I see is for the newer, current generation or last generation [or next!] of video games or PC games. Say I made an Amiga chip arrangement of TES4: Oblivion Music by Jeremy Soule. I'm probably not going to, now, but just as an example, since it could be done. If I were to chip one of his songs, I would be taking sort of a "deconstructionist" approach to the audio, which seems perfectly valid to me. Especially since I'm working on a chipdisk of my own, full of covers of my favorite anime themes [hahaha I am such a nerd]. The only real problem I see is judging whether the chip was well-constructed or not, not how "artistically valid" it is. But anyway, those are my thoughts on chiptunes in general. I love the C64 sound, and Mazedude embodies it well in this mix. Is it available anywhere in .sid format? or maybe just .it, I don't know what Mazedude works in.
  2. Reminds me of Pearl Jam when Eddie's not being a complete pussy
  3. Compy, you're basically making yourself sound like an overzealous Cubase nutjob. It's frightening. p.s. lots of people use FruityLoops here. What's your point? I don't make a big deal out of why the hell no one uses Renoise.
  4. If you already have a preamp I don't see how a mixer is useful, unless you're using multiple mics at once.
  5. I never made it without biting. Ask Mr. Owl [read: I don't really know]
  6. All of my 10 or so mics and all my hardware and instruments [barring the computer itself and my MidiSport 2x2], unbelievably enough, were free. And these are like, AKGs and Shures. You wouldn't believe the stuff people throw away sometimes Oh, and I bought my ESQ-1 for $40 at a garage sale. It needs to be fixed though T_T and needs a new battery.
  7. Well, anything created specifically for clean audio recordings or midi, like an Emu 0404 or an Audiophile 2496, those are both good entry-level production cards, and this entire forum just can't shut up about them I have like, a 25 foot mic cable, and some good mics. I have a Hammond M100 directly below me. I entertained the idea of using the vents in my house to shorten the trip the audio takes. The problem is I'd have to hit record, go through a room, go down stairs, go through my kitchen, then through my dining room, then into my living room where the Hammond is and start playing T_T Or you could just, you know, set the computer up closeby to your piano instead
  8. Did you hit the record button? Also, you do have a piano. Whenever you decide to seriously start recording audio, is the day you dropkick your Audigy into the neighbor's yard and get something much more high-end.
  9. The Audigy is adequate for now if you never do mic recording. And my MIDI latency is rather good [20 ms] though I'm going through USB so I wonder if that matters.
  10. All of my collabs have been with other FL users or other trackers, if you don't count that time Daknit remixed "Dance Puppets" in Acid. woo! I find it can be either the easiest method, or the hardest. At least, hardest with newer software and not modules. The problem lies in the fact that there are a multitude of ways to do ANYTHING in something like Fruityloops, and everyone works differently. For example, I work in 2 to 32 measure patterns, while someone else may compose the entire song in only one pattern which I personally found is quite the memory hog, but to each their own Or perhaps, someone else might have all the channel volumes maxed out, using the FX channels and the master volume itself to regulate volume, which sounds absolutely horrid, and it is inefficient for tweaking. When your master volume is at 34%, something is definitely wrong. You should never have to adjust the master volume ever, it is a pointless knob and should be eliminated, along with the master pitch knob, which is more often than not, useless. These are real uses of FruityLoops that I have seen. I wish to keep the two examples anonymous because I shed much negative light on their core method. Also, these methods are likely found while collaborating with other programs as well, like Cubase or Sonar.
  11. Will my vote count for anything? I think the varied art would be cool, but I feel it should still look like one big cohesive book. I've seen the idea both work well in comics and work terribly in comics, it could go either way. Also I hope someone draws like my sig pic that would be awesome
  12. Those two are okay. There's always obviously something better, it just costs more. I think there is an Echo card you can get for around the same price, no idea on that though. I never record any instruments live so I'm perfectly fine with my Audigy :3
  13. I generally go by the meters in the mixer. I don't really see the point of dB Meter plugins, either, that's just silly. Name music software that doesn't have a dB meter built-in to its main interface already . Hell I'm pretty sure eJay has one to sum it up: mixer!
  14. I'm making an anime music chipdisk. If you don't know what a chipdisk is, it's a music disk with a bunch of chiptunes on it [in a music module format like .mod or .it]. Anyway, anyone able to work in any module format [.mod, .it, .s3m, .xm] is welcome. If you're interested, PM me. My project is for Anime ReMix, and basically I am chipifying a multitude of opening themes from anime. If you're interested in this TOTALLY ALREADY AWESOME PROJECT, please PM me.
  15. Probably the software Do you mean when you encode to mp3 or as you record into... whatever it is you use?
  16. I refuse to answer all this just press all the buttons to see what they do It's not hard
  17. Well, if you even know how to make .sid files at all [i hope you do] your best bet is probably just to transpose/arrange the midi by ear to .sid [maximum of 16 midi channels compressed into 4 sid channels???!?!?!?]. I really doubt such a conversion tool exists.
  18. Yoozer, I think he's talking about the .sid format, not a sid VST, THOUGH I COULD BE WRONG Also, the HardSID looks pretty cool ;0 I have recently taken an interest in C64 sound, could be useful.
  19. I doubt the demand for such a thing is very high, though it is an interesting idea.
  20. I disagree with the "Heavily annoying in a playlist" part extremely But, nice clue. I will look into that.
  21. So, I'm trying out Renoise again, for the third time Renoise is not importing the Position Jump data from one of my .IT files made in ModPlug. Or maybe it is, but I don't see it in the pattern editor. Example: http://lggaming.com/user/xerol/escape/OC-ORIGA.IT The song loops to pattern 1 at the end, not pattern 0. Renoise loops back to pattern 0. Is this just an overlooked flaw from the Renoise developers or what? God, I hope SOMEONE here uses Renoise... I doubt it but it's worth a shot posting this
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