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  1. This track combines 2 songs from the game Shovel Knight into a sad, lamenting song with vocals. It features the songs 'Requiem of Shield Knight' and 'A Thousand Leagues Below'. It was made in one week for the Knights of the ReMix doubles compo. Composition and arrangement by Jorito and evktalo, lyrics by evktalo and vocals by Xarnax42. Mixed and mastered by Andy Booth. We did some more polishing and finally deem the song finished. We're very happy with the final result, but we're curious what you guys think of it so feedback is appreciated! Source tracks: http://virt.bandcamp.com/track/the-requiem-of-shield-knight http://virt.bandcamp.com/track/a-thousand-leagues-below-iron-whale-manami-matsumae ReMix: https://soundcloud.com/jorito/shovel-knight-shovels-lament Or if you prefer it with visuals: Source breakdown: 0:00-0:07 Celeste intro, based on the Requiem lead at 0:03-0:05. 0:08-0:16 Cello enters, riff is from A Thousand Leagues Below @ 0:55-0:57. 0:16-0:32 Variation of the main melody from Requiem with different bass. 0:32-1:04 Two first thirds of the first verse, based on Requiem's 0:02-0:24 (though on 0:02-0:12 more clearly); ATLB 0:55 riff from the intro features at 0:55-1:04. 1:04-1:35 Final third of the verse follows the 0:25-0:47 portion of the Requiem (ATLB 0:55 riff again ata 1:12-1:20). 1:35-2:08 The chorus is based on ATLB 0:55-1:05, which is easiest to hear 1:43-1:52 and 2:04-2:08. The vocal melody is based on 0:57 and 1:00 of the source. 2:08-2:40 The second verse follows 0:25-0:47 in the requiem. The cello adds some ATLB from 0:19-0:24 at 02:31-02:39. 02:40-3:10 Is the second chorus. 3:10- 3:44 From ATLB 0:19-0:36. 3:45-4:00 From ATLB 0:36-0:46 (acoustic guitar), trumpet solo based on the main Requiem melody. 4:00-4:16 The same, actually. especially audible at the end. 4:16-4:32 From ATLB 0:46-0:55. 4:32-end Repeats of the chorus (continuing the ATLB coverage from 0:55->). Lyrics: sky is clear the thunder gone no gold at the end of the rain we fought hard we fought long nothing left at the end of the day I'd be king you, the queen we'd beat them, we would drive them away turns out we were not the heroes we were made out to be chorus: if I lose my place you're there, you'll catch my fall promises break and you are still my all with you there shielding me I have faith, I can dig our way through we've got all the treasure we need if I lose my place you're there, you'll catch my fall promises break and you are still my all (middle part) nothing remains apart from the ash, still warm ambitions fade and you are still my all though I've lost my grace you're there, you'll catch my fall catch my fall catch my fall catch my fall Enjoy!
  2. Orignial- Remix- https://soundcloud.com/yoshiblade1/target-acquired-2 "For those regarded as warriors, when engaged in combat, the vanquishing of thine enemy can be the warrior's only concern." -HH If the word "infamy" could be placed in musical notation, this is what we would hear. How does this little tune has within its few notes passion, anger, fear, determination in so many words this was my favorite part of the MM series. It's as if the Robot Master is both taunting you or the voice of a God demands "This is your foe, kill or be killed". This song is right up there with the James Bond Theme or the Mission Impossible Theme for imparting the urgency and danger the task at hand possesses. As a side note 2 things. 1) Yes the intro must remain that long, I'm taking you on a trip back, many things change in MM, but the song remains (mostly) the same and I need every second, TBH I would have made it longer, but thats another story. 2) These drums an in need of help, The very drums were done by me live on the radio, back in march and I liked them so much, I tried to recreate them at home, not satisfied. If anyone is up to the challenge of trying to add some drums, PM me and we'll figure something out. As always Thank You for listening and all feed back is necessary and welcome.
  3. So here I am running Cubase and Reason trying to get them to play, and all they do is when the music starts to pick up I get the gremlins and all the sound goes to hell, in this grabbled mess so i figured when "life gives you lemons, make lemonade...then throw it in Life's face for giving you lemons when you asked for oranges" -P.H Yeah so here it is, any thoughts? Im aware the drums can be repetitive, but that is whats holding this song back and Ive tried nothing and Im all out of ideas!!! Seriously though, I need much help with these drums. (preemptive shout out to timaeus222, Whats up?) (I know its a long play, but bare with me here) https://soundcloud.com/daniel-lesuer/gremlins
  4. I found this lying around, fixed it up. Would love some critical commentary. <3 https://drive.google.com/file/d/0Bxt6WgDzOmkneFBRVXR1a1ZfWlE/edit?usp=sharing Comprising Portions of: 1. Final Fantasy 8- "The Man With The Machine Gun" 2. Super Mario Brothers(Bros.)- "Overworld" 3. Donkey Kong Country- "Theme" 4. The Legend of Zelda: "Song of Storms"
  5. Preview Listen & Buy 4tha3rdtime Soundcloud Page Bangtraction EP on Beatport Bangtraction Ep on Ttraxsource
  6. Meet the Workshop Moderators! The purpose of this thread is to give any would-be workshop denizen the ability to best utilize the staff here. In other words, here's what you need to know about each one of us! Each of us are here to help you grow as a musician and (hopefully) into a posted ReMixer. However, not all of us operate the same way, and we each have different backgrounds. Some of us are in different time zones, and we all have projects, lives, family, and music of our own to attend to. Nonetheless, the reason we're workshop mods is because we each have a passion for helping others improve. ambient (yes, with a small "a") Real name: Alex Gventsadze Location: Georgia Occupation: Professional Services Preferred method of contact: PM Also reachable by: TBD Five OSTs I recommend: Chrono Trigger, Chrono Cross, Streets of Rage, Streets of Rage 2, Tekken Tag Tournament 2. About me: Far from a professional musician (though I have a bit of a background in classical piano and upright bass), my involvement in any kind of creative process associated with music is limited to what I do on OCR. I mainly focus on electronic music and could offer only limited input when it comes to other musical styles. I've been a part of the OCR community since the early 2000s. Argle Real name: Adam Kirby Location: Tinley Park, IL, USA Occupation: Programmer analyst Preferred method of contact: PM Five OSTs I recommend: Chrono Trigger , King's Bounty: the Legend, Rayman, Kirby's Epic Yarn, Super Mario Galaxy About me: just a dude who likes to make teh remixes. Been at the music thing for over a decade. I play violin and guitar but I consider that secondary to composing computer-based music. I try to write in a variety of genres to prevent myself from getting bored, and would like to think I can give feedback on pretty much any genre. Look forward to helping people out! Gario Real name: Gregory Nourse Location: Palos Verdes Estate, California, USA Occupation: Electrical Engineer (Student), General Contractor Preferred method of contact: Skype (TheGreatGario), PM Also reachable by: AIM, Newgrounds PM (Gario), FB Five OSTs I recommend: Dragonseed, Megaman Soccer, Final Fantasy 8, Utopia (SNES), Saga 2/3 (Final Fantasy Legends, in USA) About me: I have my degree in Music Theory and Composition from UNM (back in 2008... hard to believe it's been that long already), and as such I've actually had a lot of experience listening to all sorts of styles of music (both tonal and atonal). As such, one area I'm particularly keen on is arrangement, voice leading and orchestration of the track. As of 2008 I've done a lot of work on my own learning the ins and outs of production, so I can give some solid advice on that front, as well. I'd like to be as diligent as possible on these boards, though unfortunately I've only had time to browse them actively once a week, roughly. If you send out a PM I'd be happy to direct some Mod Review justice your way, though - a friendly request often serves you well! Rozovian Real name: Ad G Location: Finland Occupation: TBD Preferred method of contact: PM Also reachable by: AIM, Skype, email Five OSTs I recommend: Seiken Densetsu 3, Halo 3 ODST, Bastion, Super Metroid, Mirror's Edge About me: I complain about the compression in your mix, and leave figuring out source usage to the other mods. And I have a beard. XPRTNovice Real name: Joseph Zieja Location: Northern Virginia (changes almost yearly) Occupation: Voiceover Artist Preferred method of contact: OCR PM at the moment Also reachable by: Skype, mIRC sometimes, pigeon OSTs I recommend: Xenogears, Persona 3 About Me: Relatively new to OCR (joined January 2012), but I've been a musician for over 20 years. My highlight seems to be the amount of instruments I play (at widely varying different skill levels of course), which include 4 saxophones, clarinet, guitar, mandolin, trumpet, french horn, flute, piano, and oud. I'm also a voiceover artist and fantasy/science fiction author on the side (hopefully some good news about my books coming in 2014). I'm glad to be a part of the OCR community and now I'm thrilled to be a part of the staff as well. I look forward to growing with you all. WillRock (Judge) Real name: William Harby Location: UK Occupation: Composer Preferred method of contact: Skype (WillRock07), PM, Facebook Also reachable by: AIM, IRC Five OSTs I recommend: iunno About me: Dunno. You guys can look me up here. Also work as a composer for edgebee studios. Got a degree in music tech. Etc. Reason i'm posting here is because I don't frequent the boards, and i'm technically still a WS Mod. but I DO like to look and help out people with their tracks, particularly if they come to me in person. Its better to send me a direct message (AIM/IRC/Skype) rather than PM because otherwise I may think "i'll look later" and not get around to it, but contact me and i'll more than happily help out anyone who needs it. I wouldn't class myself as particularly great with a specific area of critique but i'm a good all rounder and can probably give a decent idea if something will pass the panel or not. Hit me up on Skype!
  7. First time submitting something here, but I figured it'd be worth a shot haha. So this is a remix of the game gear version of "Scrap Brain Zone" from Sonic the Hedgehog that I did last year for the Sonic Stadium's 2011 album. It includes some "cameos" like Never Let It Go from Sonic the Fighters, Sonic 3's Boss theme, and a tiny bit of Mad Gear Act 3 from Sonic 4: Episode 1. I touched up the mix a bit since it's release, but I guess this is where I see if it's up to snuff or not XD. EDIT: (Current/Final version here) Building the Empire - Wolfblur https://www.box.com/s/sku7qconzdrijnqkilxk And the original source if anyone is rusty on what the song is:
  8. Remix: https://dl.dropbox.com/u/4556435/wang_you_want.mp3 Source: Previous version: https://dl.dropbox.com/u/4556435/wang_you_want_old.mp3 This is a remix I originally did about a year ago, but never got around posting it all the way to the judges. Thought I might give it another spin now. The original Shadow Warrior soundtrack is pretty much pseudo-asian ambient, Everybody OFF!!! included, so I expanded that concept and worked in the beats, bigger percussions and more realistic oriental instruments. The result is this sort of dubstep-ish thing. "Shanghai step", I call it. I'm marking this as "finished" (because it pretty much is IMO), but maybe someone could lend me a fresh pair of ears and tell me if there are some areas that still need improving before I label it for mod-review and forward it to judging. It would be much appreciated.
  9. This is a remix of 'To Galaxy' from the Halo 4 soundtrack. It uses the percussion stem from the original, and everything else is made by me. Some of the strings got a little whiny, but in most cases everything is going perfectly so far. Any suggestions/criticisms? EDIT: The track starts at about 0:11. Sorry about that. XD EDIT: And it's finished! Soundcloud Link
  10. I cant remember if I posted this one yet, but here goes. http://soundcloud.com/aires/air3s-do-not-feed-the-chao
  11. It's been a year! How is everyone! Now, now, I didn't get rejected, but I felt like I still had a LOT of work to do before my first song was submitted, and I'd like to know what you all think ( And what finishing touches I could use. ) I included new drums, instruments and even gave the chorus a little hook as well as throwing a small reference in there! I also started from scratch with the EQ'ing! I still feel like there was more I could add, so please lemme know what I can do to improve! This is the new! And this is the old!
  12. The original, " ", and the remix, "Rat Race". When I first started working on this song, I had planned on subbing it. But now that I'm finished, I'm not sure on how it would be judged as far as being recognizable. I'd also like to get some general feedback on the song and see what you guys think. Enjoy.
  13. Edit: Changed to Mod Review -- thanks for the feedback so far. This was my entry for the FFVI remix competition. I'd say it's finished, but if there's any feedback you guys have on it, I'm open to input. I tried to keep the playful nature of the original intact, while also updating it and making it a little more mysterious. I kept little nods to the original in it like the spin down to the timpani hit, and the filtered version of the original later in the tune. This is my first post in this forum too, so if I'm doing something wrong, let me know. I tried to read all the FAQs first. Source: Remix: http://soundcloud.com/fictionalhead/fictionalhead-in-the-zone
  14. Hey all, I'm rather new to remixing, but I just finished this mix today and was thinking about subbing it to OCR. I would like to have another set of ears or two to listen to it and give any suggestions as to what to tweak. I've listened to it so many times that any subtle EQ changes seem to sound the same, haha. Here it is on Tindeck - http://tindeck.com/listen/erkc Any comments are appreciated!
  15. I have now been to the judges panel with this mix and I have a better understanding of what I need to do to fix this thing up. According to the judges, there is nothing wrong with the arraignment, so the only thing that I have needed to work on is getting better sounds into the mix. The major focus was to replace the lousy percussion samples that I was using in my first attempt. I have now given the song a makeover and I feel that it is very close to being ready for submission. However, I would like to make sure that I didn't miss anything. Feel free to tell me what you think, and, as always, feel free to be super picky! Source: Remix: http://soundcloud.com/arceace/energy-beads
  16. Okay, after waaaaaay too much procrastination, I finally went back and remastered "Of Men and Monsters" one more time. This time, I've overhauled the previously repetitive drumlines, tremendously improved the mixing and mastering, and added some stereo madness to the lead synth, among other little tweaks here and there. An old mix of this tune was submitted to and rejected by the OverClocked ReMix judges' panel, who told me the arrangement was awesome but the audio quality... not so much. In the process of revamping this medley, I learned a TON about mixing and mastering which has proven valuable to my original productions as well, and now I think I'm about where I want to be in terms of production skill. Hopefully they'll agree. I'm gonna post this for a last round of feedback from the OCR forum community before submitting it to the judges' panel once again. "Of Men and Monsters" is a brostep medley of five tracks from the Pokémon video game series, spanning every model of GameBoy and the best years of my childhood. Source material is as follows: Pokémon Red/Green/Blue: "Team Rocket Hideout"; " "Pokémon Gold/Silver: "Rocket Hideout"; "Unown Tune" Pokémon Ruby/Sapphire: " "Download from SoundCloud! http://soundcloud.com/synthony/of-men-and-monsters-pokemon
  17. I guess I haven't subbed anything in a while, and it's been even longer since I had a piece in this forum. This one's really grown on me. Plus, if it gets accepted, it'll keep my streak of temple-y/jungle-y jams to-be-posted on OCR I put this together in a night for the Street Fighter compo a few months back. Throw me all the crits you got. Thanks a ton Sources: Remix: Demon Syndrome pH
  18. EDIT 7.17.12: https://www.box.com/s/1bc69db9a78c6e77c3f9 ---------------------------------------------------------------------------------- EDIT 6.21.12 quickfix ending: https://www.box.com/s/9c96e0a27f97eeab5f2b k, this is [technically] my 5th or 6th resub (some of the judges will get it:oops:). i think i've finally got it sounding like how it is in my head. sorry if it sounds too repetitive in some parts. i'd like to also submit this to Dj Cutman's GameChops as well, so i'm trying to get it to come across as something a live electrohouse dj/band would do. specifically/obviously ratatat, tim exile, and mord fustang. judges suggestions: http://ocremix.org/forums/showthread.php?t=37634&highlight=chameleon 6.20.12 DL link: http://www.mediafire.com/?iu6ybj6exm3ubab *note, i've added the old version in the zip as well for reference to the judges' comments, and so you can barf at how much sloppier it was before. source breakdown: (main theme) (bridge/breakdown) (outro counter-melody) (outro counter-melody)stopwatch: 0:00-0:32 original buildup (besides the obvious nod to mj) 0:33-1:06 "Devil's MArsh" melody broken up 1:07-1:40 "Devil's MArsh" changed some chords and phrasings a bit here 1:41-1:58 "Devil's Marsh" main theme 1:59-2:13 "Devil's Marsh" bass line continues, random solo on top 02:14-3:54 "Fantasy" starts with just variations on the chords, then the melody theme builds up 3:55-4:27 original buildup, siren part mimics the drill/blaster thingy from "Devil's Marsh" 4:28-5:34 "Devil's Marsh" in the foreground, "Cave" and "Main theme" in the background as the counter-melody 5:35-6:08 "Cave" and "Main" melodies combined please give as much critiques as possible, it won't hurt mah feelingzes. already on my to-do list: -lower the bass freq a bit -fix the snare glitch at the end i think these got f'ed up when i ran it through real converter because it's fine in my DAW and i worked on that ending long enough to cut it off in tempo.
  19. LINK (updated) Phonetic Hero came up to Indy from Kansas for the weekend, and we remixed some LTTP. Herein, one may find such fine sources as the ocarina/bird flute theme (cannot find link, but surely you know it; it kicks off the remix), , , and the ubiquitous . The work was pretty evenly split, and I think our styles meshed together quite well to produce a nice cohesive remix.wat u think? edit: Added more beef to the low and low-mid end. Added some percussion. Added some filtering automation to the repetitive arpeggio. Added a choir in the latter part of the track. Adjusted drum EQ and balancing. Added in some quirky chippy tom part.
  20. Update 08/12/12! +Different pianos used +Mixing/Mastering fixed +Altered sections After the *NO*, I'm fixing this up for resubmission. Apparently - according to most of the judges - the arrangement was fine, so I've upgraded a few of the issues they had with the sample used and feel of the piano. Submitting for Mod Review just to get a final opinion before I resubmit this for good. Tindeck - Free MP3 download: Kingdom Hearts - Hollow Bastion (Piano Version).mp3 So this is a 5-piano remix of the Hollow Bastion Theme from Kingdom Hearts. I really don't know the genre to define this as to be honest, but I hope you guys enjoy it. Updates: Version 1.1 +More reverb +Middle section included +Velocities and volume levels slightly altered Version 1.2 +Created a more solid ending +Cleared a few things up +Several minor changes Version 2.0 +New soundfont for some parts +Changed melody of middle section slightly +Included a more personal interpretation of the major section in the repeat +Fixed a few issues with volume and velocity +Submitted for Mod Review Version 2.1 +General fix for most sections +Proper linking between first section and middle section Version 3.0 +Humanisation and velocity changes for the melody and other pianos throughout the piece +Newly programmed reverb +Mixcraft 6 +A couple of fixes for note patterns that didn't work so well +Volume change for base-chord piano Version 3.1 +More humanisation +Fixes to the reverb and volume +New soundfont (Piano One) Version 3.2 +Fixed distortion +Fixed melody crackling Version 4.0 +New soundfont (Pianissimo) +A great deal more humanisation +Fixed every audio issue of crackling, distortion, and volume problems throughout the whole track +Added just the right amount of reverb +Finished every section by adding some new notes and removing some unneeded ones +Moved down a single semitone to avoid soundfont issues (it's incredibly temperamental with high 'B' notes) Version 4.1 (FINALISED, SUBMITTING) +Fixed final crackling problems +Moved back up a semitone after resolving soundfont issues +Added more variation in the repeat
  21. Edit: Okay, changing this to Mod Review. I think I've got the timing right, right? Just want to hear some feedback, even though Dj Mokram already said my piece is a little too conservative for OC (which might be true). What I really want to know is if I'm on the right track here. I'm pretty satisfied by the result, but I really want to get some professional opinions. That's it. Thank you very much! "Hello there, guys! I'm new around here and was wondering if I could get some comments on an orchestration I made with some Metal Gear tunes! I used mostly orchestral sample libraries within kontakt on Cubase. It's a medley tying up together 'Operation N313', 'Theme of Tara' and 'Red Alert' from Metal Gear on MSX2. Always wanted to hear those chiptunes orchestrated, so I did it myself Almost a month work, so I would appreciate some serious thoughts by Metal Gear fans like me or anyone who can contribute with a nice critique. So here's the link: I want to submit this piece to OC, you think it would be accepted? Or do I need to change anything?"
  22. Hey, so I finished this the yesterday. Just a piano cover for the special stage music from Sonic the Hedgehog. It's really a cool track, and I thought I'd record my own interpretation, and share it. Source Tune:
  23. Don't know how many of you are familiar with this game and ost, but I find it amazing, so I decided to remix it. I almost finished the 1st half of the song, planning to make this around 3 minutes long so I need to arrange the other half and record some more guitar parts. I'll also redo the drum sequencing as I'm not quite happy with the current one. If you wanna check the source, it's here: Feedback is welcome!
  24. Hi everyone, It's been some time since I've been around here, but I'm always keeping my ears peeled for excellent new remixes from the site. I recently had the pleasure of arranging some cues from the soundtrack to a little game called Sword & Sworcery by my friends at Superbrothers and Capybara Games. They held an 'AV Jam', calling for fan art, and this was my submission. Do yourselves a favour and check out some of the extraordinary entries that showed up: http://sworcery.tumblr.com/ The original soundtrack was written by the very talented Jim Guthrie, and my arrangement is intended to show the material off in a different light, perhaps revealing some aspects of it that weren't immediately obvious in their original form. I'd love to share the finished product with you, and I look forward to your thoughts and feedback: http://soundcloud.com/mathazzar/maybe-a-time-of-miracles
  25. All right. I decided to post another remix. This time I spent hours leveling, EQ'ing, managing effects, etc., trying to make the mix sound cleaner and better. I'm not sure if I did a good job, but I'm quite pleased with how the mix sounds right now. In any case, I have the project with all the original audio files, so I can re-tweak it anytime. There was virtually no mastering after the mixing process, since I don't have any knowledge on how to use a multiband compressor or any other plugin related to mastering. All I did after the mixdown, was to use a Stereo Expander, a Loudness Maximizer and a Limiter. I'd like to receive feedback and if there's any correction to be made, please let me know. NOTE: I don't like how the song sounds on SoundCloud (don't know why), so I added a link to download the original file. Original song: Remix: http://soundcloud.com/diego-vizia/the-tiger-n-the-swing Downloadable File: https://rapidshare.com/files/211034120/The_Tiger_n__the_Swing.mp3
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