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Donkey Kong Country 2: Serious Monkey Business - History


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Yeah... you're not really helping your case of giving me ample time.

You had 10 days since the thread was first posted here to send in a short 30 second wip or so for us to quality check if you wanted a track...and the days keep increasing. We aim on our next deadline to be in early August, so at this point there's really little excuse for anyone complaining about time - I probably have less of it than most people, yet I'm here helping with managing the project among other daily activities.

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I'm having some internet troubles, so until further notice, all audition tracks and WIPs should be sent to Bahamut. If you send them to me, it may be awhile before I get them.
How ironic, my internet has been pretty crappy too the past 2 weeks thanks to the great people at Comcast.
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SECOND DEADLINE SET AT AUGUST 10

For this deadline, we're looking for mostly-completed tracks. The arrangement should be finished, and the production should be well on its way there. We're looking for something that is complete aside from the final tweaks and mastering.

Those who have already sent me finished tracks are, of course, exempt.

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  • 2 weeks later...

AGHAHGHGHA...

So many good tracks open for my favorite SNES game... Grrrrrrr... I've never done anything like this before EVER but damnit I'm about to give it a shot. If there's some decent software & samples I can get for free I'm going to try and WIP something up.

:shock:

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  • 1 month later...
  • 3 weeks later...

Yet another predictable bump - come on people, I know you all want to be on a project like this, submit a wip to Taucer or me and let us welcome you in! (or reject you :razz: )

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I have a really good idea in my head for the Game Over theme, it's just actually creating it that is the hard part. I've got holidays coming up so I'll see if I can hopefully make something out of it. I'd really like to be a part of the project, but I'll see how things go.

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