The Damned Posted July 22, 2008 Author Share Posted July 22, 2008 I just realized I could have made a better title. "Dead Rising coming to Wii? Wii-lly?" So, if I get this game, will my Wii get RROD? Quote Link to comment Share on other sites More sharing options...
NeoForte Posted July 22, 2008 Share Posted July 22, 2008 I really like the official title "Dead Rising: Chop till you Drop" hehe and yea the 10 zombies kinda sucks but oh well :/ Quote Link to comment Share on other sites More sharing options...
The Author Posted July 22, 2008 Share Posted July 22, 2008 I really like the official title "Dead Rising: Chop till you Drop" hehe and yea the 10 zombies kinda sucks but oh well :/ But 10 zombies to chop with the wiimote might prove as challenging as 100 zombies with a regular controller. Quote Link to comment Share on other sites More sharing options...
Triad Orion Posted July 22, 2008 Share Posted July 22, 2008 Guys, if you look at the dang screenshots they show a Level 1 Frank in the mall. Odds are those screenshots are from the first day of the game when zombies are really spread out to begin with. Moreover, they're probably from a beta version of the game. We'll be getting more than ten zombies at a time. I rarely editorialize like this, but if you *really* think Capcom would dumb down Dead Rising that much, you have to be pretty goddamn dense. There will probably be fewer packed together, yes. But I'm willing to bet we'll still be seeing dozens of zombies at a time. Give it a chance, and let's get some more detailed screenshots or a gameplay video before we discount it as rubbish, all right? I am a little disappointed that they're removing the photo function. It was pretty funny to be able to capture comical moments forever on the 360 version. Though really, its functional use to the story is actually quite limited. It was primarily used in a couple of quests and leveling up, but it wasn't a crucial element. So the omission's not that terrible in the long run. Mission structure is the one thing I'm worried about, though if it alleviates Otis calling you every two minutes on the damn transceiver it'll be worth it. I hope Capcom keeps the time management element there because that's part of what made the game intense. It's all a big wait and see on that too. Quote Link to comment Share on other sites More sharing options...
kyodiru666 Posted July 30, 2008 Share Posted July 30, 2008 i hope to god the dont make one!!its one of the best games on the 360 and one of my favorites!! ide hate to see it get wrecked on the wii:banghead::banghead::banghead: Quote Link to comment Share on other sites More sharing options...
muzikal-phoenix Posted July 30, 2008 Share Posted July 30, 2008 some games should NOT be on the Wii Dead Rising is one of them. still, I won't knock it - who knows? It might be succesful... 0.o Quote Link to comment Share on other sites More sharing options...
atmuh Posted July 30, 2008 Share Posted July 30, 2008 :banghead::banghead: Quote Link to comment Share on other sites More sharing options...
Tables Posted July 30, 2008 Share Posted July 30, 2008 No photography? Uh, Frank is a photographer. Wat. Why'd he go in the mall then? Crazy talk. I'll stick to my 360 version please okay thanks. Quote Link to comment Share on other sites More sharing options...
Triad Orion Posted July 30, 2008 Share Posted July 30, 2008 It seems that in the latest issue of Nintendo Power Capcom has said their goal is to get more than 100 zombies on screen at a time, still a considerably lower number compared to its 360 counterpart. That being said, I wouldn't be surprised if they have a number of work-arounds to make the mall feel more populated than it really is. However, this drawdown does hurt a few areas of the game, notably the maintenance tunnels, Al Fresca Plaza (Day 3), and the North Plaza (Day 3). I'm not sure what they'll do to compensate, but it'll probably be something. We'll see. The other thing to note from the article is the presence of multiple save files, selectable difficulty levels, and that Overtime Mode is now part of the main story rather than an optional sidequest. Sounds like you may still be on a time limit, but from the sound of it the time limits might be more forgiving than the 360 version. The article also cites that there will be at least a handful of new juice mixes to discover. As well, it seems quick swings with melee weapons are mapped to the A Button on the Wiimote while your power attacks may require Wiimote Motion. The example used in the magazine showed the Baseball Bat. You may have to wind up for it and swing the remote when the charge gauge is filled. Interesting idea. While we're on items, it seems that they are eliminating some of the redundant items, while adding a few new ones. The article cited that the Lead Pipe and 2x4, which pretty much did the same thing, are being drawn down into a single item. Here's where I'm going to take a few stabs in the dark: I imagine that they'll drop a number of the monster masks you put on the heads of the zombies. They didn't get used very often anyway, especially when buckets, cones, and Servbot masks were more convenient anyway. They'll probably cut stuff like the Gems and the CDs and probably the Fish too. A lot of those items were superfluous and were only used when bored anyway. The screenshots in Nintendo Power looked considerably better than the ones posted online when the thread was started. Graphical drawdown is still obvious, particularly with the lack of shine on the floors of the mall (which now look markedly drab) and to some degree on the zombies as well. Frank still looks quite good, and the mall does appear to be very close to the original, if a lot less shiny and pretty. Guess we'll just have to wait for more. I'd like to see a gameplay movie sometime soon. EDIT: Forgot to note that Wiimote gestures to dodge attacks (specifically psychopath attacks) have been added as well. The screenshot shows a prompt to shake the remote horizontally to jump out of the way of a bull rush from Cletus. Quote Link to comment Share on other sites More sharing options...
Sinewav Posted July 30, 2008 Share Posted July 30, 2008 Why is it that whenever a port is announced for the Wii, everyone assumes right off the bat that it's going to suck? I can't believe I just wasted my time reading 4 pages of people whining over hypothetical situations. I feel like I'm on the GameFAQs forums. Quote Link to comment Share on other sites More sharing options...
Bleck Posted July 30, 2008 Share Posted July 30, 2008 I can't believe I just wasted my time reading 4 pages of people whining over hypothetical situations. I feel like I'm on the GameFAQs forums. this guy is 2 cool 4 forumz Quote Link to comment Share on other sites More sharing options...
Sinewav Posted July 30, 2008 Share Posted July 30, 2008 I've just grown accustomed to a more intelligent form of speculation around here... not this "OMGZ DED RIZING WITH WAGLEZ GIOING 2 SUX HAR HAR" drivel. Personally, I haven't heard official mention of any downgrades that Capcom hasn't addressed yet. From what I've read so far, it sounds like they're doing their best to make sure this game stays fun. Let's let them do their thing before we pass judgment. Quote Link to comment Share on other sites More sharing options...
Toadofsky Posted July 30, 2008 Share Posted July 30, 2008 I've just grown accustomed to a more intelligent form of speculation around here... not this "OMGZ DED RIZING WITH WAGLEZ GIOING 2 SUX HAR HAR" drivel.Personally, I haven't heard official mention of any downgrades that Capcom hasn't addressed yet. From what I've read so far, it sounds like they're doing their best to make sure this game stays fun. Let's let them do their thing before we pass judgment. 1. Your on forums dude, any forum is going to have the kind of people that may shoot down a console, and if you can't take it/ignore it, well, sign out. I'm not trying to be a jerk, just being honest. You should have been here when we had two guys that were almost always arguing with someone here, or at least insulting someone, Cuddly Pyramind Head and Firedrake. I'll admit most brought it upon themselves, but heck, in arguements on the net, nobody really wins... 2. I've heard almost nothing about Dead Rising on Wii, minus screen shots. Whether I want to even go through the game again after how frustrating it was to me, I don't know. It had a good story, great music, and lots of good 'ol school beatm em up stuff, but again, don't really think I want to even go through it all again. Heck, I'm at the point where almost no game, new or old, is just not that entertaining to me anymore. I refrain from reviews, mostly because the critics can't get their heads out of their backsides (Play magazine, and EGM, for example). But now I'm getting off topic... Quote Link to comment Share on other sites More sharing options...
atmuh Posted July 30, 2008 Share Posted July 30, 2008 Why is it that whenever a port is announced for the Wii, everyone assumes right off the bat that it's going to suck? because it always does Quote Link to comment Share on other sites More sharing options...
XZero Posted July 31, 2008 Share Posted July 31, 2008 Not always. There was Okam... no... oh, and then there was ... no... ..... ...... ....... Resident Evil 4! Ha! It's not always! Maybe 99.99% of the time, but not always. I win. Quote Link to comment Share on other sites More sharing options...
Sinewav Posted July 31, 2008 Share Posted July 31, 2008 I dunno... I guess I always thought most of OCR was above this kind of behavior these days. we had two guys that were almost always arguing with someone here, or at least insulting someone, Cuddly Pyramind Head and Firedrake. I remember that... actually I guess that's my problem with all this. It reminds me way to much of the old days when half the threads would derail because a bunch of people were always trolling and arguing about something. The site has gotten a lot more mature since then. Then again, I suppose I'm not doing much to stop the whining and derailing by whining and derailing myself, so I'll stop posting in here now. Quote Link to comment Share on other sites More sharing options...
The Damned Posted July 31, 2008 Author Share Posted July 31, 2008 Quitter... Quote Link to comment Share on other sites More sharing options...
muzikal-phoenix Posted July 31, 2008 Share Posted July 31, 2008 'cuddly pyramid head'... Quote Link to comment Share on other sites More sharing options...
atmuh Posted July 31, 2008 Share Posted July 31, 2008 It reminds me way to much of the old days when half the threads would derail because a bunch of people were always trolling and arguing about something. The site has gotten a lot more TERRIBLE since then. ya i know right Quote Link to comment Share on other sites More sharing options...
Triad Orion Posted July 31, 2008 Share Posted July 31, 2008 Some of us do enjoy coherent conversation, Atmuh. Anyways, I dunno, I remain cautiously optimistic about this game. I'll keep my eyes out for gameplay videos and if I see any I'll post a link here. Quote Link to comment Share on other sites More sharing options...
Triad Orion Posted August 21, 2008 Share Posted August 21, 2008 I apologize for the double-post, but considering the length of time that's passed, I feel it's warranted. A gameplay video for Chop Til You Drop has been released at Leipzig GC 08: http://wii.ign.com/dor/objects/14267382/dead-rising/videos/deadrising_gc082008_wii.html The video is taken from the beta version of the game that was used to give the early screenshots. Capcom has stated that this early build does not hold nearly as many zombies as the final one will. The good news is the game looks pretty smooth all things considered and aiming looks relatively intuitive. The Resident Evil 4 Wii Engine really shows through in the video. More good news comes from that there seems to be at least a handful of new enemies. The bad news is it seems like the emphasis has been shifted back toward guns considerably more than the original. The GameSpot preview indicates that there will be separate inventory slots just for guns. I just hope that melee viability is still possible given this change. Several melee weapons have been cut too. We knew this from before, but GameSpot is reiterating it, so it's probably a noticeable change. The only real gripe I have about the graphics are the shadows in the game. We expected significant graphical downgrade, but the black blobs beneath people as shadows wore thin in the N64 era. It just looks cheesy considering the rest of the game looks okay, relatively speaking. I'm confident now that Dead Rising can work functionally on the Wii, but I remain cautious on whether the game will be as morbidly fun as its 360 counterpart. Quote Link to comment Share on other sites More sharing options...
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