atmuh Posted August 11, 2009 Share Posted August 11, 2009 im glad theyre doing a classless update that will have no impact on actual gameplay because everytime they change the gameplay the game gets worse also i guess they have no ideas for the soldier Link to comment Share on other sites More sharing options...
Bleck Posted August 11, 2009 Share Posted August 11, 2009 everytime they change the gameplay the game gets worse yeah it's so bad now I mean we should go back to vanilla tf2 and just have team red demomen vs team blu demomen Link to comment Share on other sites More sharing options...
Garian Posted August 12, 2009 Share Posted August 12, 2009 i hope you mean pre-nerf demomen because i never got to play with them Link to comment Share on other sites More sharing options...
Sensai Posted August 12, 2009 Share Posted August 12, 2009 Ah, the fabled pre-nerf-bat-beating Demoman... ...I still wasn't good with them. I just can't aim those pipes at all. Game was a lot spammier then. Link to comment Share on other sites More sharing options...
atmuh Posted August 12, 2009 Share Posted August 12, 2009 yeah it's so bad now I mean we should go back to vanilla tf2 and just have team red demomen vs team blu demomen the demo was nerfed before we even started playing and i dont mean those early changes that balanced the game, i mean all the freaking updates which introduced a few new mechanics and made the game a little stupider every time Link to comment Share on other sites More sharing options...
Bleck Posted August 12, 2009 Share Posted August 12, 2009 atmuh thinks the game should be more like counter-strike Link to comment Share on other sites More sharing options...
Brushfire Posted August 12, 2009 Share Posted August 12, 2009 Looks like it says "frog". I ain't interpreting any frogs. It sez frog, just like the patch did. Since no one can read. Or type match. Link to comment Share on other sites More sharing options...
Trianine Posted August 12, 2009 Share Posted August 12, 2009 One team had five Engineers on Turbine holding down the center area yesterday.So, yes, it was a problem. I reject your assertion that a team of five engineers is a problem. It's wholly doable and often fun. Do you also have problems with matches that are all heavy, sniper, or spy? Cause we've had some pretty epic matches of just that. How about hide and seek spy/pyro, or melee only? It's a rare thing to hear a team complain that they have too many engineers, so I'm going to ask you to illustrate why having five engineers is a problem. Usually, it's a bunch of guys having fun. Are you against having fun? Link to comment Share on other sites More sharing options...
Powerlord Posted August 12, 2009 Share Posted August 12, 2009 I reject your assertion that a team of five engineers is a problem. It's wholly doable and often fun. Do you also have problems with matches that are all heavy, sniper, or spy? Cause we've had some pretty epic matches of just that. How about hide and seek spy/pyro, or melee only? It's a rare thing to hear a team complain that they have too many engineers, so I'm going to ask you to illustrate why having five engineers is a problem. Usually, it's a bunch of guys having fun. Are you against having fun? When your fun affects other peoples fun, then yes. Link to comment Share on other sites More sharing options...
Vahn_Paktu Posted August 12, 2009 Share Posted August 12, 2009 I'm also against class limits. I engineer the middle 'cause it's the only fun way to play turbine. If you srsly can't break it, you should practice going demo some more. Link to comment Share on other sites More sharing options...
Capa Langley Posted August 12, 2009 Share Posted August 12, 2009 I don't know. If a team can work together and mass up ubers + demos or even pyros, then it's completely productive. When they get all pissy about the sentry wall and attempt to take it down by themselves of course they're going to fail miserably. Then we're allowed to laugh at them. Link to comment Share on other sites More sharing options...
Rambo Posted August 12, 2009 Share Posted August 12, 2009 When your fun affects other peoples fun, then yes. This has a lot less to do with engineers than it does with one team being much better than another. I hate getting rolled too, but that's why you have your "auto-scramble" stuff. If you're getting crushed by 5 engies, then you'll only have to worry about it for a round. I don't know. If a team can work together and mass up ubers + demos or even pyros, then it's completely productive. When they get all pissy about the sentry wall and attempt to take it down by themselves of course they're going to fail miserably. This is the problem 9 times out of 10. Link to comment Share on other sites More sharing options...
duckyboycantfly Posted August 12, 2009 Share Posted August 12, 2009 So...a two engineer class limit......can't we just take them outta the game yet? No one really WANTS to play engy, they just get stuck with it. Not true. I like playing engy on goldrush and dustbowl, because holding your stuff (especially teleports) actually matters. Anyways, valve has the best writing for their blog thing ever. Link to comment Share on other sites More sharing options...
Bahamut Posted August 12, 2009 Author Share Posted August 12, 2009 So I downloaded an FTP client because I banned Trianine by accident when I meant to ban someone who was trolling...so if he's still somehow banned, could someone look into it asap? Also, I added D-Lux onto the admins list on recommendation by garian & some of my own thought. He's on a fair amount late at night according to garian, so I figure it's a good solution over having me log on my laptop and take 5 minutes loading. I also removed the scramble plugin after I had a complaint about Ele being on defense 3 times in a row and pav being on offense 5 times in a row. Man this server stuff cost me an hour of sleep Link to comment Share on other sites More sharing options...
D-Lux Posted August 12, 2009 Share Posted August 12, 2009 The scramble plugin would be awesome if it didn't suck so much. Changes to the parameters might make it work better, but I think it's best for the players to decide when a scramble is necessary. The server is also noticeably full of demo/soldier most of the time. It sucks. If you're going to impose an Engineer class limit on Turbine, then you might as well put a limit those classes, and then on every class while you're at it. I'm an admin now. You're all screwed. I hereby petition to force all players to be on random teams and pick a random class every time they spawn. That way, if steamrolls happen, you can blame Valve's RNG. Link to comment Share on other sites More sharing options...
FireSlash Posted August 12, 2009 Share Posted August 12, 2009 The server is also noticeably full of demo/soldier most of the time. It sucks. If you're going to impose an Engineer class limit on Turbine, then you might as well put a limit those classes, and then on every class while you're at it. I disagree. Both demo and soldier are classes that can be played well on offense or defense. Plus both are viable uber candidates. The reason we have imposed limits on engie, spy, and sniper in the past are due to these being classes that are only effective in certain situations. Personally, I'm not a fan of class caps. Sure, it can be annoying when your team of 4 snipers and 2 spies gets steamrolled, but it's just as fun rocking out of the gate in steel with nothing but scouts. I'd argue that the more we limit classes, the more "serious" we make the server, and hence the less fun it gets. Link to comment Share on other sites More sharing options...
Black Waltz Posted August 12, 2009 Share Posted August 12, 2009 I hereby petition to force all players to be on random teams and pick a random class every time they spawn. That way, if steamrolls happen, you can blame Valve's RNG. This actually sounds like a viable, yet hilarious idea. Link to comment Share on other sites More sharing options...
Bahamut Posted August 12, 2009 Author Share Posted August 12, 2009 I disagree. Both demo and soldier are classes that can be played well on offense or defense. Plus both are viable uber candidates. The reason we have imposed limits on engie, spy, and sniper in the past are due to these being classes that are only effective in certain situations.Personally, I'm not a fan of class caps. Sure, it can be annoying when your team of 4 snipers and 2 spies gets steamrolled, but it's just as fun rocking out of the gate in steel with nothing but scouts. I'd argue that the more we limit classes, the more "serious" we make the server, and hence the less fun it gets. Well, any limit I had put before was only meant to be temporary, and to prevent achievement whorers & people from whoring one class to the point of hurting the fun of everyone else, such as when the spy & sniper update came out. When I was checking the cfg files, I didn't see any class limit enabled though, or even a ctf_turbine.cfg. Link to comment Share on other sites More sharing options...
Prophet Orwell Posted August 12, 2009 Share Posted August 12, 2009 We need this. Link to comment Share on other sites More sharing options...
Black Waltz Posted August 12, 2009 Share Posted August 12, 2009 We need this. Wow, this looks like a lot of fun. Can we keep it Baha, can we keep it, please? Link to comment Share on other sites More sharing options...
A Random Tiger Posted August 12, 2009 Share Posted August 12, 2009 That balloon map does look pretty awesome Link to comment Share on other sites More sharing options...
Prophet Orwell Posted August 12, 2009 Share Posted August 12, 2009 Here's a link to what should be the map: http://www.fpsbanana.com/maps/68736 Also: In before 5000 Link to comment Share on other sites More sharing options...
atmuh Posted August 12, 2009 Share Posted August 12, 2009 We need this. uh NO Link to comment Share on other sites More sharing options...
Prophet Orwell Posted August 12, 2009 Share Posted August 12, 2009 Why do you hate fun, atmuh? Link to comment Share on other sites More sharing options...
Vivi22 Posted August 12, 2009 Share Posted August 12, 2009 The fact that Atmuh is against it is more than enough reason for me to want the map on the server. If only for a few days as it does look like something I'd get sick of after playing it several times. Link to comment Share on other sites More sharing options...
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