Powerlord Posted May 24, 2011 Report Share Posted May 24, 2011 Valve made a blog post earlier today that basically said that the first round of voting ends Thursday. Once that's done, Valve employees will take some time to choose some final nominees in each category (I expect this to take at least a week Valve time (2-3 weeks)), at which time they'll have us, the end users, vote on videos (1 vote per category). Link to comment Share on other sites More sharing options...
XeroZohar Posted May 24, 2011 Report Share Posted May 24, 2011 Uncle Bonehead bones it again. http://youtu.be/8_8fOUS2F3k Gamemaster's master game plan: Death by gravity. http://youtu.be/VhkXJ0sv3Og Link to comment Share on other sites More sharing options...
ParanoidDrone Posted May 24, 2011 Report Share Posted May 24, 2011 Uncle Bonehead bones it again.http://youtu.be/8_8fOUS2F3k I desperately wanted the Spy to be a Dead Ringer and backstab the Sniper as he taunted, but then I realized that was impossible since there's a several second delay between swinging the knife and pulling up any watch. The fact that I realized this is somewhat disturbing. Link to comment Share on other sites More sharing options...
Kiyobi Posted May 24, 2011 Report Share Posted May 24, 2011 You know that one video that was posted on this thread a while back where the sniper foiled a demoman's sticky jump in Double Cross? That shit better win Most Inventive Kill. Link to comment Share on other sites More sharing options...
Kenogu Labz Posted May 24, 2011 Report Share Posted May 24, 2011 You know that one video that was posted on this thread a while back where the sniper foiled a demoman's sticky jump in Double Cross?That shit better win Most Inventive Kill. IIRC that was captured using the demo system long before the replay system was introduced and, therefore, is not even capable of entering the contest. Link to comment Share on other sites More sharing options...
Kiyobi Posted May 24, 2011 Report Share Posted May 24, 2011 Looking at the voting, I see tons of videos that look somewhat dated. Don't know if elgible, trolling, or just really stupid. Link to comment Share on other sites More sharing options...
Top Gun Posted May 24, 2011 Report Share Posted May 24, 2011 yeessssssss Link to comment Share on other sites More sharing options...
Brushfire Posted May 24, 2011 Report Share Posted May 24, 2011 That is like 40 years old is is not really that funny. Would've been funnier if Little Kuriboh was not a HUGE doucher. Link to comment Share on other sites More sharing options...
IRJustman Posted May 25, 2011 Report Share Posted May 25, 2011 From 3 Refined crafting I have no joke recieved 5 Tough Guy Toques. Valve love to troll. This is one reason I don't bother with hats. --IJ. Link to comment Share on other sites More sharing options...
Powerlord Posted May 25, 2011 Report Share Posted May 25, 2011 An optional update for Team Fortress 2 is now available. The specific changes include:Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) - Fixed a client crash when disconnecting from servers with sv_pure set to 1 - Fixed a client crash in the material system - Fixed a client crash caused by using alt-tab while playing Team Fortress 2 - Added the Concheror and the Fishcake to the list of weapons allowed in Medieval mode - Fixed a few server crashes caused by the replay system - Fixed a server crash caused by the vote system - Fixed the notification text being clipped when you receive items - Updated the localization files Going to update BLU and RED shortly. I'm not sure why they consider this an optional server update if it changes weapons allowed in Medieval, though. Edit: We've temporarily killed the TF2 servers... there were having problems during restart and the system appears to be extremely busy at the moment. Edit 2: BLU and RED are back up now. We had two problems (one with the server's third TF2 server), which in turn caused TFStats Scripts to try spawning multiple copies spinning MySQL out of control. Link to comment Share on other sites More sharing options...
Necro Posted May 26, 2011 Report Share Posted May 26, 2011 I'm not sure why they consider this an optional server update if it changes weapons allowed in Medieval, though. Maybe Valve doesn't take Medieval mode seriously. Link to comment Share on other sites More sharing options...
Powerlord Posted May 27, 2011 Report Share Posted May 27, 2011 Updated pl_swiftwater on the server to frc20. Also, I've put a lot of effort into reverse engineering the TF2 Voting system, but it's more complicated than it first seemed. I'm downloading the L4D2 Authoring Tools to see if L4D2's version of the Source SDK contains documentation for the CVoteController server object (which also exists in L4D2) before I go around crashing my test server by sending it random data. Link to comment Share on other sites More sharing options...
Powerlord Posted May 27, 2011 Report Share Posted May 27, 2011 I figured out how to get the TF2 server to put up the built-in map vote menu with any 5 items I want on it. I'll begin working on a new Mapchooser to take advantage of this tomorrow. Link to comment Share on other sites More sharing options...
Brushfire Posted May 27, 2011 Report Share Posted May 27, 2011 I figured out how to get the TF2 server to put up the built-in map vote menu with any 5 items I want on it.I'll begin working on a new Mapchooser to take advantage of this tomorrow. AT LONG LAST! NOTHlNG BUT DUSTBOWL, BADWATER, GOLDRUSH, TURBINE, and FILLER!! Link to comment Share on other sites More sharing options...
Powerlord Posted May 27, 2011 Report Share Posted May 27, 2011 AT LONG LAST! NOTHlNG BUT DUSTBOWL, BADWATER, GOLDRUSH, TURBINE, and FILLER!! We were operating with only five maps at a time on the mapchooser until just recently... so it won't really be any different than before other than using the F1-F5 keys instead of 4-8. Then again, that's the point of changing it! Link to comment Share on other sites More sharing options...
Brushfire Posted May 27, 2011 Report Share Posted May 27, 2011 We were operating with only five maps at a time on the mapchooser until just recently... so it won't really be any different than before other than using the F1-F5 keys instead of 4-8.Then again, that's the point of changing it! People still complained about the map changer for taking 4 - 8. Which is hilarious. Link to comment Share on other sites More sharing options...
Kenogu Labz Posted May 27, 2011 Report Share Posted May 27, 2011 The problem is that, even though it doesn't cover the 1-3 buttons any more, it still blocked access to them while the chooser was up, making the change moot. :/ Link to comment Share on other sites More sharing options...
Brushfire Posted May 27, 2011 Report Share Posted May 27, 2011 The problem is that, even though it doesn't cover the 1-3 buttons any more, it still blocked access to them while the chooser was up, making the change moot. :/ Cool people Mousewheel Choose weapons. Link to comment Share on other sites More sharing options...
Kenogu Labz Posted May 27, 2011 Report Share Posted May 27, 2011 Mousewheel's borked anyway. Numbers more accurate. Enough pithy back-and-forth bickering, though. It's being fixed anyway; thanks Powerlord! Link to comment Share on other sites More sharing options...
Cinderwild Posted May 28, 2011 Report Share Posted May 28, 2011 AT LONG LAST! NOTHlNG BUT DUSTBOWL, BADWATER, GOLDRUSH, TURBINE, and FILLER!! I would quit the server forever. Link to comment Share on other sites More sharing options...
Kiyobi Posted May 28, 2011 Report Share Posted May 28, 2011 but but badwater is the only map Link to comment Share on other sites More sharing options...
Garian Posted May 28, 2011 Report Share Posted May 28, 2011 Those really are the best maps in the game. Link to comment Share on other sites More sharing options...
Bleck Posted May 28, 2011 Report Share Posted May 28, 2011 goldrush and dustbowl are good conceptually but changes to the game stat-wise and weapon-wise have made them both unbearably awful to actually play on dustbowl is impossible to win on offense unless your team has the greatest spy in the universe and goldrush is is impossible to win on defense unless you have a team of snipers getting nonstop headshots Link to comment Share on other sites More sharing options...
Powerlord Posted May 29, 2011 Report Share Posted May 29, 2011 Sorry about not finishing the vote thing yet. I originally planned on finishing it yesterday, but rather than do a simple version that works for one thing, I'm writing a SourceMod Extension to act similarly to the existing Vote system. Of course, I'm only going to implement map votes for now, but this way, the logic exists to extend it later without breaking things. Link to comment Share on other sites More sharing options...
Brushfire Posted May 29, 2011 Report Share Posted May 29, 2011 Goldrush Dance Party was a Great Success!! I will try to fix the music earlier next time. Link to comment Share on other sites More sharing options...
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