WindStrike Posted July 10, 2010 Report Share Posted July 10, 2010 LIKE THE RTD PLUGIN IS THE ONLY THING HAPPENING, AHAHAHAH. ... like I'd know what else is going on... *runs* Link to comment Share on other sites More sharing options...
Powerlord Posted July 10, 2010 Report Share Posted July 10, 2010 LIKE THE RTD PLUGIN IS THE ONLY THING HAPPENING, AHAHAHAH.... like I'd know what else is going on... *runs* Actually, I removed the rtd plugin from the server completely now. Yeah, that's it. I definitely wouldn't try rtd or !rtd on the server when it's up later... and I'm definitely not on the server right now making sure I can adjust the rtd configuration on the fly and make sure it stays on between maps if you change the settings or anything. Link to comment Share on other sites More sharing options...
Kiyobi Posted July 10, 2010 Report Share Posted July 10, 2010 I'mma laugh if he's actually not joking. Link to comment Share on other sites More sharing options...
WindStrike Posted July 10, 2010 Report Share Posted July 10, 2010 Actually, I removed the rtd plugin from the server completely now.Yeah, that's it. I definitely wouldn't try rtd or !rtd on the server when it's up later... and I'm definitely not on the server right now making sure I can adjust the rtd configuration on the fly and make sure it stays on between maps if you change the settings or anything. This man speaks truth. I only relay rumors I hear coming from people that don't even play the game, like bLiNd or God or Captain Falcon. Also, Engi Update = SNIPER FEST. Seriously, anyone using the Wrangler will die to me... unless you're using it in close corridors. Link to comment Share on other sites More sharing options...
WindStrike Posted July 11, 2010 Report Share Posted July 11, 2010 The following was a part of the ??? TF2 Event that was on the RED server tonight: - Roll the Dice (RTD) Mod - Engi update was still popular, despite the limit of 4 engis - About 16 guys switching names with each other. Took about an hour before anyone actually caught onto this. Here is the list of who was who. Original / Switch! - !! = Aeronaut - Aeronaut = ??? - [lions]bonzai = Necro - [OCR]<DsH>Draken-Korin = [lions]Maniac - FROGG = FireSlash - Gamemaster1379 = That other MAV2013 - [OCR]Kenogu Labz= [OCR]WindStrike - [OCR] Krowbar = ParanoidDrone - Lale [solid Snake] = MAV2013, Ice Man - [lions]Maniac = bonzai - MAV2013 = !! - Necro = Lale [solid Snake] - ParanoidDrone = FROGG - Powerlord = Paranoid, Kagami 2, XX - [OCR]WindStrike = [OCR]Kenogu Labz I don't think I missed any, but that's everyone that I knew about. I say we have another RTD night (or some other crazy mod). That was fun, especially the no-clipping stuff. Link to comment Share on other sites More sharing options...
Bahamut Posted July 11, 2010 Report Share Posted July 11, 2010 The following was a part of the ??? TF2 Event that was on the RED server tonight: - Roll the Dice (RTD) Mod - Engi update was still popular, despite the limit of 4 engis - About 16 guys switching names with each other. Took about an hour before anyone actually caught onto this. Here is the list of who was who. Original / Switch! - !! = Aeronaut - Aeronaut = ??? - [lions]bonzai = Necro - [OCR]<DsH>Draken-Korin = [lions]Maniac - FROGG = FireSlash - Gamemaster1379 = That other MAV2013 - [OCR]Kenogu Labz= [OCR]WindStrike - [OCR] Krowbar = ParanoidDrone - Lale [solid Snake] = MAV2013, Ice Man - [lions]Maniac = bonzai - MAV2013 = !! - Necro = Lale [solid Snake] - ParanoidDrone = FROGG - Powerlord = Paranoid, Kagami 2, XX - [OCR]WindStrike = [OCR]Kenogu Labz I don't think I missed any, but that's everyone that I knew about. I say we have another RTD night (or some other crazy mod). That was fun, especially the no-clipping stuff. This just blew my mind - I only knew about Powerlord changing his names. Link to comment Share on other sites More sharing options...
RussellChamp Posted July 11, 2010 Report Share Posted July 11, 2010 The following was a part of the ??? TF2 Event that was on the RED server tonight: - Roll the Dice (RTD) Mod - Engi update was still popular, despite the limit of 4 engis - About 16 guys switching names with each other. Took about an hour before anyone actually caught onto this. Here is the list of who was who. :snip: I say we have another RTD night (or some other crazy mod). That was fun, especially the no-clipping stuff. Yes, that was a lot of fun. I agree that we should do it again. We also got in a little mikespaming since atmuh wasn't on RED. Link to comment Share on other sites More sharing options...
Bleck Posted July 11, 2010 Report Share Posted July 11, 2010 people need to stop trying to wrangle with minisentries Link to comment Share on other sites More sharing options...
Krug Posted July 11, 2010 Report Share Posted July 11, 2010 E-rectin' an account. Link to comment Share on other sites More sharing options...
EdgeCrusher Posted July 11, 2010 Report Share Posted July 11, 2010 The following was a part of the ??? TF2 Event that was on the RED server tonight: - Roll the Dice (RTD) Mod - Engi update was still popular, despite the limit of 4 engis - About 16 guys switching names with each other. Took about an hour before anyone actually caught onto this. Here is the list of who was who. Original / Switch! - !! = Aeronaut - Aeronaut = ??? - [lions]bonzai = Necro - [OCR]<DsH>Draken-Korin = [lions]Maniac - FROGG = FireSlash - Gamemaster1379 = That other MAV2013 - [OCR]Kenogu Labz= [OCR]WindStrike - [OCR] Krowbar = ParanoidDrone - Lale [solid Snake] = MAV2013, Ice Man - [lions]Maniac = bonzai - MAV2013 = !! - Necro = Lale [solid Snake] - ParanoidDrone = FROGG - Powerlord = Paranoid, Kagami 2, XX - [OCR]WindStrike = [OCR]Kenogu Labz I don't think I missed any, but that's everyone that I knew about. I say we have another RTD night (or some other crazy mod). That was fun, especially the no-clipping stuff. I only knew someone was using Frogg, and that it wasn't MAV. No idea bout the other ones. Link to comment Share on other sites More sharing options...
atmuh Posted July 11, 2010 Report Share Posted July 11, 2010 hello krug Link to comment Share on other sites More sharing options...
XeroZohar Posted July 11, 2010 Report Share Posted July 11, 2010 Maybe someone here can help me out. I heard that the update also made payload carts and ScoRes stickies glow through walls. Well, I ain't seeing them, and it would really be nice to, at least for the ScoRes stickies. I've got the setting on, and running in DX9 mode, everything turned up, etc. Even tried deleting the TF2 folder (but not GCFs) like a forum post I read suggested, but no luck. Any ideas here? Link to comment Share on other sites More sharing options...
atmuh Posted July 11, 2010 Report Share Posted July 11, 2010 Maybe someone here can help me out. I heard that the update also made payload carts and ScoRes stickies glow through walls. Well, I ain't seeing them, and it would really be nice to, at least for the ScoRes stickies. I've got the setting on, and running in DX9 mode, everything turned up, etc. Even tried deleting the TF2 folder (but not GCFs) like a forum post I read suggested, but no luck.Any ideas here? thats cheating buddy Link to comment Share on other sites More sharing options...
Powerlord Posted July 11, 2010 Report Share Posted July 11, 2010 Maybe someone here can help me out. I heard that the update also made payload carts and ScoRes stickies glow through walls. Well, I ain't seeing them, and it would really be nice to, at least for the ScoRes stickies. I've got the setting on, and running in DX9 mode, everything turned up, etc. Even tried deleting the TF2 folder (but not GCFs) like a forum post I read suggested, but no luck.Any ideas here? Your OWN ScoRes stickies have always been visible through walls. Other players stickies aren't because that would break a game mechanic that currently works as intended... you're not supposed to know where enemy stickies are! Visible payload carts is new, though, and announced in the patch notes. Link to comment Share on other sites More sharing options...
ParanoidDrone Posted July 12, 2010 Report Share Posted July 12, 2010 Your OWN ScoRes stickies have always been visible through walls. Other players stickies aren't because that would break a game mechanic that currently works as intended... you're not supposed to know where enemy stickies are!Visible payload carts is new, though, and announced in the patch notes. No, Scottish Resistance stickies being visible through walls is new to the Engineer Update. Conveniently enough it went unnoted in the changelog. I can personally confirm this being one of the 10% of Demomen that actually use the damn thing, apparently. No duh that stickies other than your own won't be outlined. Link to comment Share on other sites More sharing options...
Powerlord Posted July 12, 2010 Report Share Posted July 12, 2010 No, Scottish Resistance stickies being visible through walls is new to the Engineer Update. Conveniently enough it went unnoted in the changelog. I can personally confirm this being one of the 10% of Demomen that actually use the damn thing, apparently.No duh that stickies other than your own won't be outlined. I don't use it often... to the point where I crafted mine away when trying for a Golden Wrench (and just missing). However, I swear they were visible through walls prior to the Engy update. At least using my graphics settings (which are cranked fairly high since I now have an nVidia GT240). Link to comment Share on other sites More sharing options...
atmuh Posted July 12, 2010 Report Share Posted July 12, 2010 10% of Demomen that actually use the damn thing, apparently. theres a good reason for that Link to comment Share on other sites More sharing options...
Bleck Posted July 12, 2010 Report Share Posted July 12, 2010 the scottish resistance is how the original sticky launcher should always have worked Link to comment Share on other sites More sharing options...
XeroZohar Posted July 12, 2010 Report Share Posted July 12, 2010 The glow effects aren't working. That's what I was asking help with. I can't see any glow effects period. I don't see an outline of carts through walls, and I don't see outlines of MY ScoRes stickies, which is what I meant by my original post. I know you can't see ally and enemy stickies, and for good reason. I ain't that dumb. Link to comment Share on other sites More sharing options...
atmuh Posted July 12, 2010 Report Share Posted July 12, 2010 oh i cant see the cart through walls either i didnt know what they meant by the new glow effect because it looks the same to me too Link to comment Share on other sites More sharing options...
XeroZohar Posted July 12, 2010 Report Share Posted July 12, 2010 oh i cant see the cart through walls either i didnt know what they meant by the new glow effect because it looks the same to me too If you don't mind me asking, what kind of system specs do you have? Maybe that'll clue me in to the problem if it's not something wrong with my installation of the game. Link to comment Share on other sites More sharing options...
atmuh Posted July 12, 2010 Report Share Posted July 12, 2010 everything on max settings with max AA Link to comment Share on other sites More sharing options...
ParanoidDrone Posted July 12, 2010 Report Share Posted July 12, 2010 theres a good reason for that Which I think says more about the power of normal stickies than anything else, but I'd rather not get into a debate about this. EDIT: Also, I'm not going to be ingame on Monday and possibly Tuesday. Because they're going to be waxing the floor in the computer lab where I play. Of all the reasons... Link to comment Share on other sites More sharing options...
Nabeel Ansari Posted July 12, 2010 Report Share Posted July 12, 2010 I noticed the glowing sticky outlines when I was playing TF2 today. I found that kinda useful when using the scottish resistance to set traps on the OTHER side of a building and spring them whenever I want. I don't know why Scottish Resistance is such an unfavorable weapon. Like Bleck said, it's the way a sticky bomb launcher should work, at least for a class who uses it to set traps. It's damn useful to spring ONE of your traps instead of losing ALL of them with one click. Link to comment Share on other sites More sharing options...
Powerlord Posted July 12, 2010 Report Share Posted July 12, 2010 I noticed the glowing sticky outlines when I was playing TF2 today. I found that kinda useful when using the scottish resistance to set traps on the OTHER side of a building and spring them whenever I want. I don't know why Scottish Resistance is such an unfavorable weapon.Like Bleck said, it's the way a sticky bomb launcher should work, at least for a class who uses it to set traps. It's damn useful to spring ONE of your traps instead of losing ALL of them with one click. It's advantages don't offset its liabilities. Advantages: You can lay up to 14 stickies. You can set off only some of your stickies at one time. They can blow up enemy stickies (of either type). Disadvantages: Stickies won't explode unless you're facing them or they are below your feet. Fires more slowly than the sticky launcher. Scottish Resistance stickies can't be exploded in air. IMO, the first disadvantage is the main reason people avoid it. It also makes it almost completely useless on CTF maps unless you babysit the intel. Link to comment Share on other sites More sharing options...
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