Vahn_Paktu Posted July 12, 2010 Report Share Posted July 12, 2010 oh i cant see the cart through walls either i didnt know what they meant by the new glow effect because it looks the same to me too I believe that some Radeon Cards have issues. http://forums.steampowered.com/forums/showthread.php?t=1353125 It does not show up for me either. Possible fix from that thread is to turn off AA and restart tf2. I haven't confirmed it Link to comment Share on other sites More sharing options...
Bleck Posted July 12, 2010 Report Share Posted July 12, 2010 It's advantages don't offset its liabilities. Which is why it should have been the way the weapon works from the start. Now, instead, Demoman have the most powerful and effective weapon in the game, turning what was supposed to be a long range, area denial class into Super Soldier the Revenge. Yes, I do still believe Demomen are overpowered. Link to comment Share on other sites More sharing options...
atmuh Posted July 12, 2010 Report Share Posted July 12, 2010 Disadvantages:Stickies won't explode unless you're facing them or they are below your feet. Fires more slowly than the sticky launcher. Scottish Resistance stickies can't be exploded in air. IMO, the first disadvantage is the main reason people avoid it. It also makes it almost completely useless on CTF maps unless you babysit the intel. nah the main problem with it is the longer delay it makes it a lot less viable for ubers and in general for destroying buildings, which is what the demoman is supposed to do 14 stickies means nothing between reloading and whatever that takes forever blowing up enemy stickies is also meaningless since you can blow them away with the regular ones to begin with and demos arent even close to being overpowered oh and vahn i have an nvidia gtx 275 Link to comment Share on other sites More sharing options...
ParanoidDrone Posted July 12, 2010 Report Share Posted July 12, 2010 So I just had a FUCKING AWESOME round on Frontier involving at least one rage Pyro, but due to circumstances I can't automatically record demos and I didn't think the round would be anything special going in. THANK FUCKING GOD FOR SOURCE TV DEMOS I LOVE WHOEVER HAD THE IDEA. Now I can at least hold onto that. (Can we add a link to the directory they're stored at in the OP?) Carry on. <.< Link to comment Share on other sites More sharing options...
Dark Chocobo Posted July 12, 2010 Report Share Posted July 12, 2010 and demos arent even close to being overpowered HAHAHAHAHAHAHA *snort* Please, no more, you'll bring me to tears with how ridiculous that statement is. Link to comment Share on other sites More sharing options...
XeroZohar Posted July 12, 2010 Report Share Posted July 12, 2010 Going back to the glow outline issue, I also have an nvidia card. A GTX 260 to be precise. If that helps anyway. Link to comment Share on other sites More sharing options...
Necro Posted July 12, 2010 Report Share Posted July 12, 2010 Because they're going to be waxing the floor in the computer lab where I play. Of all the reasons... That is the weirdest innuendo I have ever heard. Which is why it should have been the way the weapon works from the start. Now, instead, Demoman have the most powerful and effective weapon in the game, turning what was supposed to be a long range, area denial class into Super Soldier the Revenge.Yes, I do still believe Demomen are overpowered. Actually the Demo was made to be the most versatile class from the commentary. Looking at the achievements we can see that there are varied purposes among the Demo. It's not so much that the Demo is OP but that he has a very high degree of usefulness in the hands of a good player. This only increases on tight maps like Goldrush where there is effectively only one front. One person said that deleting the Team Fortress 2 folder and letting the game rebuild it was a way to fix the glowing cart issue. http://forums.steampowered.com/forums/showthread.php?t=1356735 Link to comment Share on other sites More sharing options...
Bleck Posted July 12, 2010 Report Share Posted July 12, 2010 Looking at the achievements we can see that there are varied purposes among the Demo. you realize those achievements were released two years after the game was released probably long past the point where anyone had any hope of rebalancing the demoman without having a million short-sighted people cry about how they've RUNIED THE GAEM 4EVER also it is possible for something to be versatile without it being generally better than everything else Link to comment Share on other sites More sharing options...
atmuh Posted July 12, 2010 Report Share Posted July 12, 2010 HAHAHAHAHAHAHA *snort*Please, no more, you'll bring me to tears with how ridiculous that statement is. uhhhh he has no hitscan weapon so he gets completely killed by scouts even bad ones pipes are a lot more difficult to aim than rockets because you actually have to HIT people not just shoot near them you can go ahead and call stickies overpowered but really if youre the kind of person that gets killed a lot by some braindead demo that does nothing but spam stickies youre just not playing the game intelligently at all and its also INCREDIBLY difficult for a demo to be any kind of offensive force without a medic and yeah i stand by my statement that demo is the hardest class to play in the game sure a good demo might kill you a lot but so will a good scout soldier heavy whatever tldr people that still think demos are overpowered are just playing the game stupidly Link to comment Share on other sites More sharing options...
Bleck Posted July 12, 2010 Report Share Posted July 12, 2010 being difficult to play doesn't really mean something isn't overpowered fox in smash bros melee is a good example of this Link to comment Share on other sites More sharing options...
atmuh Posted July 12, 2010 Report Share Posted July 12, 2010 if youre going to go ahead and say a really good demo gets tons of kills and is therefore overpowered you might as well say a really good sniper gets tons of kills and is therefore overpowered Link to comment Share on other sites More sharing options...
Bleck Posted July 12, 2010 Report Share Posted July 12, 2010 bodyshots are overpowered Link to comment Share on other sites More sharing options...
atmuh Posted July 12, 2010 Report Share Posted July 12, 2010 random damage spread bodyshots are the most annoying thing about playing sniper Link to comment Share on other sites More sharing options...
Brushfire Posted July 12, 2010 Report Share Posted July 12, 2010 I hate doing only 124 damage to a scoot on body shot, cause the game decided to hate me. Link to comment Share on other sites More sharing options...
atmuh Posted July 12, 2010 Report Share Posted July 12, 2010 that isnt nearly as annoying as quick headshotting a soldier for 150 and then going for a quick bodyshot to finish him off because ITS SUPPOSED TO DO 50 but it decides to do 45 and the soldier takes out his equalizer and runs away Link to comment Share on other sites More sharing options...
Bleck Posted July 12, 2010 Report Share Posted July 12, 2010 fuck the equalizer fuck the equalizer until valve figures out a way to do lag compensation that doesn't magically extend the equalizers range to ten feet Link to comment Share on other sites More sharing options...
Schwaltzvald Posted July 12, 2010 Report Share Posted July 12, 2010 that isnt nearly as annoying as quick headshotting a soldier for 150 and then going for a quick bodyshot to finish him off because ITS SUPPOSED TO DO 50 but it decides to do 45 and the soldier takes out his equalizer and runs away isnt nearly as annoying as the soldier takes out his equalizer and runs away This is probably the only time being near a heavy randomly using natascha ever felt perfect in popping soldiers with equalizers. Bad enough they can run circles around automated sentries, doubt the wrangled-ones would fair better up close; assuming for whatever reason the soldier doesn't kill the engy. Link to comment Share on other sites More sharing options...
ParanoidDrone Posted July 12, 2010 Report Share Posted July 12, 2010 That is the weirdest innuendo I have ever heard. I have a pretty dirty mind sometimes, but I can't find any innuendo there. o_O Link to comment Share on other sites More sharing options...
XeroZohar Posted July 12, 2010 Report Share Posted July 12, 2010 One person said that deleting the Team Fortress 2 folder and letting the game rebuild it was a way to fix the glowing cart issue.http://forums.steampowered.com/forums/showthread.php?t=1356735 As I said in my original post, I tried that. It didn't work, sadly. Maybe it'll help atmuh though. Thanks anyway. Update: Tried turning off AA, now glow outlines appear. Oddly, glow outlines appear in L4d/2 without any need for disabling AA. Going to maybe update my graphics card drivers, though honestly this isn't such a big deal to not have those outlines, so maybe not. Update 2 (and final probably): Updated the drivers (from 190 something to 248... yeesh I forgot how out of date these can get), but no change. AA has to be off or the glows won't appear. Meh-tastic. Oh well. Link to comment Share on other sites More sharing options...
atmuh Posted July 12, 2010 Report Share Posted July 12, 2010 http://www.polycount.com/2010/07/12/confirmed-valve-time-is-not-a-myth/ welp Link to comment Share on other sites More sharing options...
Dark Chocobo Posted July 12, 2010 Report Share Posted July 12, 2010 http://www.polycount.com/2010/07/12/confirmed-valve-time-is-not-a-myth/welp what a twist Link to comment Share on other sites More sharing options...
ParanoidDrone Posted July 13, 2010 Report Share Posted July 13, 2010 Also, I'm not going to be ingame on Monday and possibly Tuesday. Because they're going to be waxing the floor in the computer lab where I play. Of all the reasons... Make that all the way through Thursday. Link to comment Share on other sites More sharing options...
D-Lux Posted July 13, 2010 Report Share Posted July 13, 2010 Make that all the way through Thursday. That's a lot of waxing, if you know what I'm sayin'. Link to comment Share on other sites More sharing options...
miyako Posted July 13, 2010 Report Share Posted July 13, 2010 lol Link to comment Share on other sites More sharing options...
ParanoidDrone Posted July 13, 2010 Report Share Posted July 13, 2010 That's a lot of waxing, if you know what I'm sayin'. I seriously have no idea why it would take that long. Neither does anyone else out of the 5 or so people that actually use the lab over the summer. We were told outright that the wax takes an hour to dry. This is probably a really bad place to mention that I suspect most of the time is going to be spent stripping the floor. Link to comment Share on other sites More sharing options...
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