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League of Legends: I finally updated the player list in the OP!


Garian
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just played a game with amumu, irelia, garen, karthus, and annie. i went 7-1-22 as amumu, with a final build of FoN, merc treads, thornmail, abyssal scepter, and warmogs. didn't have time for the rylai's.

i had philosophers and heart of gold for almost the entirety of the match, and it made a huge difference. i'm not a great farmer as most of you know, but amumu's AoE damage abilities make it really easy to chew through waves of creeps. i laned and roamed with karthus and annie (hence the scepter), and by the end of the game i was able to sit in a teamfight and take virtually no damage when focused. we aced them twice with no losses to our own under one of their turrets, and after my initiation and tower aggro we were able to just melt them almost instantly.

it was a good game on a day full of bad games =)

i also picked up udyr yesterday and went 4-4 with him on the day (with one of those losses involving me disconnecting at 4 minutes thanks to client issues). in the losses, we got pushed hard early and lost several towers before 20 minutes, minimizing my effectiveness ganking. in the games where we were able to hold towers for a reasonable amount of time (as in, solo top didn't suck), i went 2-6-15 (primary tank) and 7-2-8 (offtank).

he's such a great bruiser, able to wade in, stun everything, deal some crazy damage with tiger and phoenix stance, and then get out and heal up almost instantly with turtle. as i'm getting the hang of his abilities, i'm really learning how to build him in different situations, and i'm liking it. he's got so much versatility in the jungle, too - he can start with regrowth pennant, longsword, vampiric scepter, cloth armor, or dagger and be totally comfortable. i still need to try him in lane from level 1 as either melee DPS or tank (likely tank, since i'm terrible at judging timings in-lane for a melee DPS character), but either way he still winds up being an awesome ganker, has excellent staying power in the lane from turtle, and is easily able to chase anyone in the game, ghost or not.

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i've never heard of or even seen an udyr in lane

i don't think its what he's meant for

They nerfed the hell out of Turtle Stance this last patch, just to try and keep him out of lane.

He's not meant for laning, but with Turtle he can basically lane forever with no problems.

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i've never heard of or even seen an udyr in lane

i don't think its what he's meant for

even with the nerf to his turtle stance - which returns way less mana now, not enough to sustain it indefinitely - he's still very viable in lane. i'm interested in trying him starting in lane with either a mana manipulator (if laning with a character with heavy mana requirements) or a meki pendant and two blue pots, and having him going back to grab philosophers stone and boots on his first back. since he can hop in the jungle basically whenever he pleases to regenerate mana and health, i think he'd dominate in the lane near the blue golem. he can get it without smite at level 1 without a leash, so i'm assuming that he could just sustain indefinitely either way.

laning him with any ranged AD carry would be domination, because he can just keep stunning and doing his DoT Q while the carry just pokes away.

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It was recently popularized in the latest major LoL tourney. It's quite effective.

In more serious and important matters: I raise your funny vid for this: http://www.youtube.com/watch?v=6hPU9Ru1ftw

i think this got posted already but it was worth watching again for the dunk'd blazblue song

also http://www.youtube.com/watch?v=vrYsQ8nNmIA&feature=related

double edit: i've never played trundle but now i want to http://www.youtube.com/watch?v=6N3lrYWMHpY&feature=related

Edited by The Derrit
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even with the nerf to his turtle stance - which returns way less mana now, not enough to sustain it indefinitely - he's still very viable in lane. i'm interested in trying him starting in lane with either a mana manipulator (if laning with a character with heavy mana requirements) or a meki pendant and two blue pots, and having him going back to grab philosophers stone and boots on his first back. since he can hop in the jungle basically whenever he pleases to regenerate mana and health, i think he'd dominate in the lane near the blue golem. he can get it without smite at level 1 without a leash, so i'm assuming that he could just sustain indefinitely either way.

laning him with any ranged AD carry would be domination, because he can just keep stunning and doing his DoT Q while the carry just pokes away.

OR....

laning with a zliean that already has a mana manipulator?

i sense an experiment coming on

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just had a great fiddles game, first with the pirate skin. went 18-13-19, with most of those deaths happening in teamfights where i'd crowstorm in, use zhonya's, and then immediately die. got a triple kill post-mortem, which was awesome. i spend 20% of the match dead, which was not awesome.

i had rabbadon's, zhonya's hourglass, rod of ages, rylai's, morello's, and sold my spellpen boots for a rod (ideally going towards void staff). i was well over 800ap, but i only had 319 movespeed =) i would stand in the middle of the map, wait for both teams to show up, and cacawcacaw into them. i had to use both ghost and flash to keep up with them, but i was doing 2000+ damage to everyone on their team except singed.

it was pretty hysterical. my team had to escort me around the map because i was going to be melted if i got attacked. if they got too close and udyr or nas got in first, though, it was insta-die for them. very fun, considering we got aced twice and almost didn't survive long enough to push back.

we got lucky, but it was a good game. survived early feeders to win, which always feels really good.

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just had a great fiddles game, first with the pirate skin. went 18-13-19, with most of those deaths happening in teamfights where i'd crowstorm in, use zhonya's, and then immediately die. got a triple kill post-mortem, which was awesome. i spend 20% of the match dead, which was not awesome.

i had rabbadon's, zhonya's hourglass, rod of ages, rylai's, morello's, and sold my spellpen boots for a rod (ideally going towards void staff). i was well over 800ap, but i only had 319 movespeed =) i would stand in the middle of the map, wait for both teams to show up, and cacawcacaw into them. i had to use both ghost and flash to keep up with them, but i was doing 2000+ damage to everyone on their team except singed.

it was pretty hysterical. my team had to escort me around the map because i was going to be melted if i got attacked. if they got too close and udyr or nas got in first, though, it was insta-die for them. very fun, considering we got aced twice and almost didn't survive long enough to push back.

we got lucky, but it was a good game. survived early feeders to win, which always feels really good.

i just had a really good fiddles game too

then at the end of laning phase our vlad 1v1ed veigar and lost. 5 times

we ended up losing

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Trying to branch out from Sona, I've been trying Lux out enjoying her quite a bit. It's nice being able to do a lot more burst damage, instead of Sona's small burst, then constnat sustain damage.

Also, apparently, Cait's, Nidalee's and Teemo's traps are bugged so that their AOE radius is rather extended. Karthus and Lux's AOE on their spells have also got a slight increase due to the bug. Cait's are rather noticeable, since she can effectively block jungle routes completely thanks to it.

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The rest does matter. The fact that most of the mana items in the game are defensive items makes him an absolute pain to deal with. I can honestly say he's one of my most hated mages to mid against.

(Especially since every time I play against a Ryze he always has that damnass Uncle Sam skin.)

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i'm not much of a mage player - my only AP carry is fiddles, who i play because he's a jungler - but i think that i'd like ryze. he's so obnoxiously dangerous if you are a melee character, because he can root, pop all his spells, and be gone by the time you can move again.

im the same way i actually don't play any other mages but if ryze is any indication maybe i should

thinking about giving soraka a try she's still pretty supporty

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so ryze is the easiest character ever

pretty much build tear of the goddess and you're a monster by the end of the game the rest doesn't even matter

He's easy, but he has some weaknesses.

1. He's slow and fragile at the start.

2. He has no good pokes, and by that I mean that his ranges are quite short compared to other AP casters.

3. He has no stun, only a snare.

4. Both early and very late game he doesn't have a lot of utility.

Now, compare to a champ like Brand. Brand has just as much damage output with four very damaging nukes, including one AOE and two chaining AOEs. He also has a stun and a passive that makes his spells do % of max HP damage. Not to mention his ranges are outstanding, meaning he can out-poke almost any other champion. All other things equal, Brand will beat Ryze mid pretty handily, because Ryze has to move in to cast his spells whereas Brand can chip and burst him at range.

Or look at Morgana, who some don't even consider to be that powerful. She has a long-range nuke/snare with great AP scaling along with a massive AOE DOT which combined with the snare makes her a GREAT zoner. She's less susceptible to ganks because of the ranged snare and self-shield, which also gives her more utility. Her ult can AOE stun besides doing lots of damage. And so on and so forth.

I don't really think any champions in LoL are bad, with the exceptions of Dr. Mundo and Eve. But Ryze is a case where I think his lack of range, stun and scaling utility hurts him in relation to other APs.

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