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FRUITY LOOPS 101 - PLEASE direct -ALL- FL questions here

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Another question... Where are the actual instruments in FL? All I found were claps, drums, etc. No guitar or anything. :(

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Well, I did that enable thing in options, but nothing goes from my keyboard into the piano roll after I hit record, then hit a key. :(

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Another question... Where are the actual instruments in FL? All I found were claps, drums, etc. No guitar or anything. :(

I do believe, that having asked such an unbeleiveable question, nobody will answer until you read the help file.

FOR THE LOVE OF GOD, READ THE HELP FILE. PLEASE.

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Another question... Where are the actual instruments in FL? All I found were claps, drums, etc. No guitar or anything. :(

I do believe, that having asked such an unbeleiveable question, nobody will answer until you read the help file.

FOR THE LOVE OF GOD, READ THE HELP FILE. PLEASE.

needs more noobhate.

Channels>Add One>>clicky clicky on teh generatorrz

btw, there are actually crap guitar samples in the Strings folder under Packs.

don't use them ever.

cheers

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Try it before you ask.

Overcoat is right, find out the old fashioned way: trial and error. I, as I am sure OC has, too, have learned this way, and have become very proficient at FLStudio.

Only post if you are completely clueless and have SEARCHED FOR AN ANSWER before just asking.

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I'm noticing ridiculous discrepancies between the db meter at the top of the screen, the master meter in the mixer and the plugin db meter that I'm using. Is this normal? Man, how can I tell which one is accurate? I get everything leveled smoothly with the plugin meter and the master on the mixer, but the little meter at the top of the screen is flashing red like it's about to self destruct.

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I'm noticing ridiculous discrepancies between the db meter at the top of the screen, the master meter in the mixer and the plugin db meter that I'm using. Is this normal?

I generally go by the meters in the mixer. I don't really see the point of dB Meter plugins, either, that's just silly. Name music software that doesn't have a dB meter built-in to its main interface already :). Hell I'm pretty sure eJay has one

to sum it up: mixer!

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Cool, thanks. It just kind of bugged me out that everything looked leveled and I wasn't hearing any clipping, but I have a meter shouting 'DANGER WILL ROBINSON!' I'm kind of OCD like that, I guess.

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BUMP me if this question already passed :wink: ...

Got my hands on FL 6 recently, but one thing got me bugged. Usually (in the days of FL 5) when my crappy comp. couldn't handle my song, I'd pop up my mixer and turned on the "Smart disable for all", but now I can't seem to find the option...

I have this 'vague' memory in my mind of seeing it somewhere, but I can't remember...

So help me out...

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Right now, I go to pattern 1 and set it a "Soundfont A", then I go to pattern 2 and set that as "Soundfont B". Then when I go back to Pattern 1, it's set as "Soundfont B" even though I just set it for "Soundfont A"!

Is there a way to use multiple sound fonts on multiple patterns?

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I'm noticing ridiculous discrepancies between the db meter at the top of the screen, the master meter in the mixer and the plugin db meter that I'm using. Is this normal? Man, how can I tell which one is accurate? I get everything leveled smoothly with the plugin meter and the master on the mixer, but the little meter at the top of the screen is flashing red like it's about to self destruct.

Each meter tells you a different thing. thats why you have lots of them. The meters on the mixer tell you the output of the channel in question. The meter up the top tells you the output of fruityloops in total. Normally, these are the same... but they aren't.

For some bizzare reason, probably as a holdover from v1 or something, FL has total volume slider that isn't the master slider on the mixer. Its up the top left somewhere. Make sure that is set to 100%, and the top thing will be the same as master channel dB meter.

Oh, for your info, the top thing flashes red when it clips. Solve this by limiting.

Also, I find the dB plugin useful as it tells me what the levels are in the middle of a chain of effects. Nifty.

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Hello, I have a simple question. When I add a new channel to any pattern and play it, it always plays for too long. I want to shorten it's longevity and want to create a more staccato bass. And turn off that damn delay. I have read the user's guide, but I can't seem to find the problem.

Can anyone please help? :oops:

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BUMP me if this question already passed :wink: ...

Got my hands on FL 6 recently, but one thing got me bugged. Usually (in the days of FL 5) when my crappy comp. couldn't handle my song, I'd pop up my mixer and turned on the "Smart disable for all", but now I can't seem to find the option...

I have this 'vague' memory in my mind of seeing it somewhere, but I can't remember...

So help me out...

recently found out this one myself...

tools>macros>switch smart disable

cheers :)

edit: to fenzark, just make the notes shorter in the piano roll or shorten the decay time.

what plugin are you using?

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Hate to say it, but I have no idea. I just bought FL6, and I haven't imported anything new such as plugins into the software. Do you mean plugin as instrument, channels or something else (my guess is something else)? I'm just importing channels and using the standard sounds there.

Atleast I understood what you said, the Piano Roll enabled me to do exactly what I wanted. Thanks alot! :D

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OK, this shouldn't actually go in this thread, but since I'm having the problem while using FL Studio, I'll just post it here.

I recently ( 2 days ago ) bought a brand new E-MU 0404 at the Sam Ash Music Store in Miami, and I'm really pleased with its overall performance. However, I can't seem to understand how to use the Patchmix DSP (which supposedly yields 0% CPU use when adding effects ).

I've loaded the E-MU POWERFX as a VST Effects plugin in a channel and routed a synth through this channel, but when I do there's a substantial lag between the moment when I press the key in my synth and the moment I hear it in the output. I've configured the E-MU ASIO driver for a latency of 19 ms but when I do this I'd say the latency doubles or triples.

Any tips on how to correct this, if possible?

I haven't tried the VST in any other VST-supporting sampler cuz I don't have any.

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Just another quick question, I imported a MIDI file to FL6. But when I play it, it doesn't play at all. My volume on everything else is on full, and it works, but not when I play the MIDI track. Can anyone tell me what is wrong?

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Just another quick question, I imported a MIDI file to FL6. But when I play it, it doesn't play at all. My volume on everything else is on full, and it works, but not when I play the MIDI track. Can anyone tell me what is wrong?

I think the last time OverCoat answered this he said Tools > Enable MIDI Output. I don't know though, I've tried it and it didn't work. I just send samples to the channels to get sound.

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Thanks alot. I tried enabling MIDI output, still no sound. How do you send the samples to the channels from the MIDI file then?

(Sorry if I'm asking stupid questions, but this is a FL question thread after all :P).

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