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Showing content with the highest reputation on 05/03/2016 in all areas

  1. Hey guys I dunno if you knew this yet or not, but I sold a trilogy of sci-fi books to Simon and Schuster last year, and the first one is coming out next month. To promote the book, we're combining my voice acting with my writing to start a cool contest that we're calling "Voiceover Mad Libs." Anyone can enter, regardless of whether or not they pre-order the book (though that would be awesome). You can find all the details here: https://joezieja.com/2016/05/03/mechanical-failure-contest-voiceover-mad-libs/ Basically, you get to fill in the blanks of a commercial or a trailer script, and I will record and produce it, then upload it to SoundCloud. At the end of the 2 week contest period, we pick the funniest and you get prizes. Come have fun!
    3 points
  2. Pretty sure this started off as a complete sentence and then started to self destruct the more words you added to it. Being on a label is a good way to associate your music with similar acts, and be a rather central location for people to go to to hear that type of music. It's not the only way to be heard, it's not the only way to get your stuff distributed. Yes it's possible, people can and are doing it all the time, but you have to solve the bold statement. You can write unimaginably beautiful scores or put googly eyes on a rock it doesn't really matter, if people don't want to buy those productions you won't be earning a living from it. loudr.fm will distribute your stuff without being associated with a label, you can price your stuff however you want. Your music has to be good (or acceptable) enough though that stores like iTunes or sites like Pandora would take the songs.
    2 points
  3. Do make sure you fill out the typeform, which automatically queues it for me to record
    1 point
  4. timaeus222 always does an amazing job. Really enjoyed it.
    1 point
  5. Thanks man, Im honoured to be sharing the Crash love with you! Im really grateful for what the judges have said, and everyone else for that matter since the response has been overwhelmingly positive. Regarding the humanisation issues, I agree in every way because i used to be a little lazy when when it came to programming midi without a midi keyboard. Its also funny because this track is one, if not more than a year old and since that time I feel i have progressed immensely as a composer, particularly in terms of arrangement and mixing, so listening back to this tune really is a bitter-sweet mix of nostalgia and the feeling you get when you scratch your nails on a chalk board.
    1 point
  6. Usually the hardest fight in the game is with that demi boss early on in order to get that GF. I didn't even know you could turn cards into magic. I like how FF8 isn't just holding down X to win like it was in some other rpgs. Enjoy the difficulty even if you die a couple times here and there Just remember to save.
    1 point
  7. FoxCeption
    1 point
  8. The extent of the tips I took from that are what spells work well for junctioning. Haven't modded that Diabolos card, instead used Time Mag-RF to turn an item I had into 30 Demis and used that. And yeah, I've been leveling a bit, makes the game a bit more difficult but I enjoy that factor lol
    1 point
  9. Uh, could you provide an example? I've never gotten that before when EQing kicks.
    1 point
  10. Why is it clicking, is it clipping? Are you boosting around 60Hz for a subby kick or 80Hz for a punchy kick? None of that should be adding clicks, that's more around the 3500Hz range for the high end click depending on your kick
    1 point
  11. Hey Cosmic Sounds or...........whoever you are... Sorry for the lack of movement on this project from me. I haven't done stuff on other ones too. It's been bad. Real bad. I don't want to drop though, and I dunno how lenient you can still be at this point. I understand if you want to cut me. But I really like my "Don't Cry" source and would really like to tackle it. Things are difficult because I took on more than I could handle, and then stuff came up on top of that. I don't even remember all of the stuff I said I would do, and if people don't tell me then I don't know. But I remember this one because the source (which I didn't know about before) is so good. And it feels like a massive dyock move to drop something after like 9 years. I'm not dropping of course, just pointing that out. I'll try to get some stuff out of the way so I can hop on this, hopefully before July O_O
    1 point
  12. Another suggestion: Don't EQ a kick for extra low-end weight. Just use a sample that has that weight already or layer it with another kick - it's probably just simpler that way.
    1 point
  13. A good way to tackle that is to load your kick into 2 audio tracks and split the freqs out with a multiband in order to get more control between the lows and the highs. To do this load up a multiband on one of the 2 identical kick tracks and solo the subs and the bass and then mute the lower mids, mids, upper mids and highs. Then make an exact duplicate of the plugin on the second kick track and mute the subs and the bass so you only hear the lower mids, mids upper mids and highs. Once you send both to the same aux you now have the kick you already had but with a fader for the lows, a fader for the highs and the bus fader letting you change the volume of the entire kick. This trick also works EXTREMELY well on basses. One thing you'll want to be careful of is any make up gain that may be set by default. 2 of my multibands were set with a +2.5 db gain for each band out of the box so to speak. It's not going to ruin your mix if there is a slight boost there by any means but you can keep your volumes consistent by making sure there is no makeup gain set by default. As far as EQ'ing of kicks go that is largely dependent on the style you are trying to do.
    1 point
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