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Showing content with the highest reputation on 12/05/2020 in all areas

  1. That's the spirit! It was a hard call between the ice fields and the ice palace. And the snow fields from Seiken Densetsu 3/Trials of Mana/ Secret of Mana 2. Looking forward to hearing takes on the song.
    2 points
  2. Well, here's three hearts: ♥♥♥, to along with those cookies, for VG, Soup and Hobo. Anyone else can have some hearts too, IDM. @HoboKaIt's all cool. :3 @SouperionDon't worry about it. But thank you for understanding the sentiment. Nothing like a good paradigm shattering to get one's butt into gear, though. Look where it's got you now! It's not at all conceited. Like I said before, everyone deserves what they got and everyone deserves a big round of applause for some excellent stuff. ...Now I am just itching to start on the new MnP. >.> You picked a good one, even if sadly I never finished Secret of Mana, haha.
    2 points
  3. Compo: MnP (Meat 'n Potatoes) Feels kinda funny to be doing this again. My choice for the next source is Secret of Mana's track "A Wish" (also known as the frosty forest or ice-crystal fields), a dreamily simple track that plays while fighting wolves and spear-wielding turtles through a lovely ice-crystal field. A bit minimalistic, but enchanting. -Souperion Deadline: Dec 23rd @ 1PM Vote Ends: Dec 27th (sun) @ 1 PM MnP ARCHIVE - made by Trism submit: https://compo.thasauce.net/rounds/view/MnP120 MISSION STATEMENT The goal of Compo:MnP is to promote that "meat and potatoes" conservative approach to remixing: this includes the mood and composition of source tunes. It is up to the remixer to create their own personalization, or to simply give it a sound upgrade. Moreover, the compo is a great opportunity to hone your remixing skills and give video game music the respect that is due. SOME reinterpretation is recommended, but not required. MnP Instructions/Guidelines Source-Picks are limited to the era of gaming 1984-2006. In other words, Nes/Sega Master to PS2/GC/XBox 1. Going to relax this rule with certain Indie Titles like Shovel Knight, Undertale and possibly Crypt of the Necrodancer. Update me upon further titles that have that 'Retro Fidelity'. Thanks! Modifying the Source is fine, so long as it doesn't sound completely separate from its original intent. Small tempo changes are OK. But not 140 to 80 etc. Submissions must be at a maximum of 20mb (keeping in step with ThaSauce's file size max). Only 1 entry per participant. Previous winner cannot participate but can submit a BONUS entry. Try to avoid making quality-based comments on submissions until after the Round is concluded. It is to avoid a Bias in Votes. MISC/TIPS - When picking a source tune, make sure it has a MIDI to make people's lives easier. - In-game sound FX are permitted, so long as they don't comprise the whole track (i.e. replacing entire MIDI tracks with just sfx)
    1 point
  4. APZX

    MnP 119: All Metroid's

    @The Vodoú QueenI approached it from a slightly different point of view than the others (at least I kind of think I did). Anyway, I did not have a problem with the length at all. What really irked me had nothing to do with the composition itself, but more in the way the track was presented. My compositional skills are at best, meh. However, I can gauge where you were trying to go from a perspective in terms of sound. Take that saxophone for instance. It is just BEGGING for a long reverb tail on it, with a gentle reduction in the highs of the instrument. But what you have instead is a sound that is completely separated from the rest of the track at that point. The drums fit fantastically with the general vibe, they're prominent enough to be heard, but do not themselves take center stage. It is like the rest of the instrumentation sitting below that saxophone. This is just touching the surface of what I mean when I say space. If you go listen to pretty much any kind of commercially released music and pay close attention you should start to notice that there is a certain feeling or sense cohesion or depth to the tracks. This is the rather abstract concept of space in terms of music. At least to me. Your track just juxtaposes instruments in an attempt to try and capture or relate the uneasy feeling of Metroid's soundtracks when in reality the vast majority of Metroid's off putting sound really comes from the fact that it is not music in a traditional sense, but more atmospheric. More about the suspension of what is the game's sound effects and environment sounds and what is the soundtrack itself. In of itself it is not about the individual notes nor the instruments, but the way that everything is blended together to create the atmosphere that we recognize as the sound of Metroid. It is one of the reasons why I do not like remixing Metroid tracks in general, and why I did a pretty conservative re-interpretation of a track rather than try a proper remix. Really, after doing some re-listening to the tracks that were in this round, I noticed that a lot of work was spent on actually making the originals more musical sounding rather than trying to really emulate the nuances that make Metroid's soundtrack sound so much like Metroid.
    1 point
  5. 1 point
  6. It is definitely pretty. Good choice!
    1 point
  7. Cutting vote period short so we still hit X-Mas day, but end a day after PRC, so time's *do not* overlap exactly. Wow dat typo..
    1 point
  8. A classic, lovely Secret of Mana song. What could I possibly do to something so beloved and covered by so many OCR artists??
    1 point
  9. Next round is up!
    1 point
  10. Well, @The Vodoú QueenI hope you're feeling a bit better. I didn't feel I was able to back the underdog's horse (publicly) this time around. Last year, I did that and it didn't end so well. More sensibilities were hurt than mended, I'll tell you that much. Glad to see you guys are very positive and constructive.
    1 point
  11. The main critique i had, was really the length. I felt, like you stretched it on for a bit, because by the 5 minute mark, i didn't feel it developing, or going somewhere, but the rest sounded lovely to my ears, in that the drums were amazing, and the synth choices were super pleasant. Remember these comments aren't meant as direct attacks to your artistic craft, these are comments aimed at giving at advice. My comments, were mainly "This is what i would do" or "I felt like from the perspective of me, a musician i would have tried this, or had done this". Also note as well, remixing Metroid for me, does not further my career, i just do this, to have a bit of fun, and trade ideas back and forth from other people in my calibre. Think of it as a part-time hobby. Also one more thing, NickC is coming from a stylistic choice, that requires discipline. Only real musicians and music aficionados will probably understand what message Nick is trying to convey, while a random person on the internet (Who mostly i don't know...listen to pop music or something), might categorise his remix as, unwanted background noise, (No offence Nick, i loved your entrant, i'm just explaining based on the random general consumer). I didn't immediately switch of Nick's entrant, because it was loud and noisy, instead, i learnt, throughout the journey, what ideas were being presented, and why. I got to grips with his style. Not everyone likes pop music, but also not everyone likes Industrial music. And those who like Industrial music, might not like every song in that genre, and it's a good idea to learn why, In this case, the reason being, i felt 8 minutes was a little too long (Especially for Lo-Fi Hip-Hop, where i mostly listen to tracks roughly 3 minutes long). My words don't fuel the overall consensus, but rather, what i've learnt, about each respective style, from listening. I know lots about techno/house, but very little in regards to say...jazz music, but that's because i don't actively seek out jazz, i just learn basic techniques from that genre, hence why my comments might be different to other people's. All I'm trying to say is, don't take these comments to heart, it's just advice, on what i might have done, or what i would suggest you do. I mostly take what people have said about my track, and use that for future remixes. It's all in good fun, trading tips and tricks along the way, as well as ideas, software plugins, just really a place for both Video Game nerds and Music nerds to come together. Maybe the next round might be up your alley yes? Hope you understand, and also i hope i didn't come across as ignorant, I'm a fan of keeping it civil. Thanks for entering anyways, your track really did sound great!
    1 point
  12. Hm... Maybe it's a good time to ask the question, since part of my perplexity since yesterday followed some of the comments I received on my work. ...Where exactly did I go wrong? Sorry, I am not trying to offend in saying this, but I see most peeps praising Nick's work for near the exact reason why mine was downplayed and frowned on some. The "it's way out there and wack", "non-conservative" approach, but mine fell short by comparison and I am at odds in trying to rake my brain and track to see why. I agree with Hobo's assessment about the discordant sound from 5:00, but am unsure how or why mine was somehow so out there that people did not even recognize the song until much later than expected (the opening bass for Red Soil Brinstar starts about 1:00-1:30). Like no offense to Nick's work, I found it muddy coming out of my speakers too, and I almost did not recognize his source either. Perhaps it's a difference in tastes at this point. ^^; And to answer someone who asked the question, no, the song wasn't a full medley. Yes, it was a full (albeit, I suppose, sorry), lengthy song, and the only bit of it that people seemed to deem it as something different entirely is the mid-section, where I took a dive into the Green Brinstar chords in trying to add a bit of spice to the track. ...Seemed that failed, however, seeing as half the people hated the vocal chops and there's an air that somehow I did and didn't go full-monty with the lo-fi sound (which also confuses me). ...I'd just like a bit of clarification as to how what Nick and I essentially did panned out for one but not the other, so I know where I went wrong and how to improve. ...Where people returned to his and enjoyed it more but seemingly, frankly, just got tired / exhausted with mine. I hope this didn't come off and sound offensive or angry. I'm disappointed, but neither of those, lol.
    1 point
  13. Lol the extreme stretching can mess with your brain. Thanks anyways!
    1 point
  14. Haha see you next mission! I might do it again, when the time's right.
    1 point
  15. Starcraft 2 co op and trying to get back into Smash Melee or Ultimate Anyone playing these?
    1 point
  16. Yeah, all the new platforms have their utility, but... I also sorta miss the old internet landscape when it felt like an archipelago of forums. It was harder to access any given individual, but communities felt more concrete. (Of course, the same arguments can be made about life before the internet, so...) I wonder how the landscape will evolve from here on out...
    1 point
  17. BTW I didn't rip the midi. I literally had to input each note and adjust its length manually, with a mouse, and no keyboard. I looked at a piano reel on YT to get the 3-4 track basis of the song, and doubled it for more instrumentation. I struggled like hell to get the midi to function with everyone else but people heard the slight drag (with the sax especially), regardless. I tried to take that weakness and turn it into a strength to make it feel like an almost realistic jazzy sax playing over the rest of the song but...I guess not. Oh well I tried. xD Also I am unsure what was meant by the percussion / beat overshadowing anything. I did not get that sense of it, but it might just be me.
    0 points
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