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Showing content with the highest reputation on 12/27/2020 in all areas

  1. Results Kat got 1st with 24 points. Wassup Thunder got 2nd with 20 points The Voduo Queen got 3rd with 17 points. APZX got 4th with 13 points. Kat please PM me with your source pick for Round 121*** (copy-pasta fixed) Comments Great round folks!! But...looking back, I gotta say that my feedback on Wassup Thunder's entry was pretty bad. I still stand by the scoring, but the feedback I gave was just...terrible. Production niggles aside, the Composition, it is VERY good and it is still within MnP's scope. So I failed there. Apologies man. X_X Souperion's Vote 1st: Kat's Winter's End. 2nd: Wassup Thunder's 3rd: APZX's. Thanks, sorry for the mishmash.
    2 points
  2. Vote's in. Hope it made it, (said it did). I saved a Notepad file of it just in case.
    2 points
  3. Gotta stuff that Turkey extra hard with DINNER.
    2 points
  4. Haha, thanks for giving the feedback though. Even "questionable" feedback can help an artist get introspective to improve. I think it's great that there's so many entries.
    1 point
  5. EDIT 2 million OK. The real feedback that I want to convey was in the Results/Comments. All other attempts...just...didn't match up to what I really think. The problem is...I'm no good at this. It's getting hard to give quality feedback cuz things have picked up again and we're getting a lot of quality entries. So...it falls down to minor gripes and that's when the questionable feedback arises.....I'm sorry for all the updates/edits. I'm so derp X_X
    1 point
  6. Good round all! And no sweat, Hoboka, I get ya. I agree with a lot of feedback that I veered from the MnP style a bit much, so I'll focus in on that next round! I appreciate the feedback in this contest. I'm always trying to get my orchestral elements to sound more organic and full, along with improving my arrangements in general. Can't wait to see the next round!
    1 point
  7. I am so pathologically opposed to being locked into a sound or genre that it's actually counterproductive when I come up with an idea and immediately scrap it because it sounds too similar to a style or feel I did in another song, even if the song itself would be completely different. I honestly wish I could dial it back somewhat.
    1 point
  8. Heya! I'll let this be my first time joining in on the PRC fun. Think I'll stick to VG remixes, but put a unique spin on whatever themes / sources I use. Will be my first time conglomerating songs together across a series of games to make 1 song. Hope it works out. >_<
    1 point
  9. @theconsoloist Should be fixed now, sorry for the trouble & thanks for reporting!
    1 point
  10. Sorry it took so long to give this a listen. Bad year. Listened to the most recent version in the thread, 9a. I'm not familiar with the sources so I'll focus on the sound. Let's talk about the first 5 seconds. The sounds used are all good enough, you shouldn't need to replace any of them. But pick a lead and make that the most prominent instrument. The pad swells into being rather loud. The piano plays the most identifiable melody, but it's rather muffled. The thing in the high range is bright and loud. Which is the lead? From how it's mixed, I'd say it's the high-pitch thing. From how it's written, the piano. The piano sounds like it could use a high pass (low cut) filter to get rid of (or with a low shelf, mitigate) some low frequencies that don't add anything musically. Don't cut too high up, but see if you can reduce that low-frequency part of the sound. That should make the piano compete less with the pad for the low range, gives you a bit of headroom, and takes away some of the proximity effect that doesn't seem to match the distant pads or the hard-panned high-pitch chirps. You might want to do something similar to that chirp thing, too. The next 5 second is in a different key/scale. There's a natural shift within those 5, but moving from the first 5 to the second 5 doesn't sound right. I'd experiment with transposing those 5 first seconds until the transition makes more sense. Your synth pluck lead, despite being doubled at times by some background harpsichord-sounding thing, is weak. Your drum+bass combo is strong and aggressive. That's a difficult combo to work with. The accompanying pads are rather loud. You've put a lot of things into the background here. I'm not sure what to suggest to improve things here, besides softer pads. Lead down an octave? Play octaves? Different backing doubling? Different lead entirely? Make it more about the drum+bass groove than about melody? The lead sound isn't bad, but I don't think it works as a lead here. There are some weird harmonies happening here and there. Some of it sounds intentional and unsettling, some of it more newby. I'm not gonna go over it all. Some of it might come from long releases and echoes on the instruments, some from mashing the sources together. The middle section or whatever, from around 1:40 is a welcome change. It goes back into a rather weak main section after that. Dynamically doesn't make much sense. I'd try either building up the middle section, or kicking off the main section with more energy. The middle section also has the loud pad problem (which btw might be a loudness or just a frequency range problem; many ways to look at it and solve it), and I'm wondering if the accompaniment there should be an octave lower, as there are a lot of instruments competing for the high range. I can hear a lot of high-range shimmer, wondering if that's an fm synth you're using for some of these sounds. In any case, the sounds aren't bad (except maybe the lead), but they end up competing, and there's a bit of a gap in the middle of the frequency range. There's a lot of good stuff in here, but a lot of things to improve too. Those simple, short synth blips here and there, the more rhythmic ones, I like. Very atmospheric. I also really like what's happening at 2:38-2:43. The lead coming in again isn't necessary, and if it just did that first note there, I wouldn't mind. But it's not a sound that works as a standalone. I'd try using the piano for this melody, or leaving it to just one note on the pluck lead. Or having found a different lead, maybe that'd work better. I'd try stuff. TL;DR: Good stuff, bad stuff, nice sounds, lead doesn't work, instruments competing... wait, opera?
    1 point
  11. Lo-fi Cannonball? My horizons are expanded. It works far better than I expected, too. My first thought is that the lead synth is a bit sharp, but I am not really familiar with the genre. This thing is groovy, a bit head-bobbin', and fun to listen to. Nice work!
    1 point
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