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Everything posted by Argle
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I wonder how many PSP games have been retooled to make use of the second analog stick for camera movement.
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Generating Interest - Mario Kart ReMix Album
Argle replied to Garrett Williamson's topic in Recruit & Collaborate!
I'd say just try to take over the Road Rage project, since that one seems dead. However since there was minimal interest in that, not sure it will work for a new project. -
Clean your room you ungrateful brat!
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Take a look at this, then take a look at this. Did you see the difference? In the quick FX list, the plugin names are all preceded by VST, DX, or JS. While the quick FX chain list doesn't have those annoying labels. So, is it worth it to you to take the time to save all your favorite plugins as FX chains? It was for me. When I get a new plugin I would rather spend a minute saving it as an FX chain, rather than have to look at that VST label hundreds of times. Incidentally, another benefit to using FX chains to access your plugins is the ability to have nested folders, which the regular FX browser can't do. So you could have a Distortion fx folder, and inside it a Guitar distortion subfolder. Just an idea for you to consider!
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Yeah man, SWS is must have. I may go over some of the other features like cue bus creation and the console. Mind sharing your custom action? I always love having new ideas for time-saving macros. For stripping CCs, I have a custom action that is run from the MIDI Editor. It sets the note channel to 01 as well, because I've found other channels can be problematic for certain VSTs. This is definitely a macro that every OCR Reaper user should have.
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If you have 500 plugins the FX browser can look pretty ridiculous. Sure you can and should use the filter to find things, but there are more ways to be organized. That's where custom FX folders come in. Once you have some custom folders set up you can right-click on the FX button of a track to quickly access your folder structure.
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Haha, they may seem that way but they're not half as complicated as they look. Sequencer_baby is a MIDI step sequencer for drums ala what you'd find in FL Studio, and Arp!0 is a MIDI arpeggiator. For seq_baby I added a quick demo to the post showing the basic features. For Arp!0 the still shot looks more daunting than once you start using it. I made a demo of that here. There are many more complicated options, but you can just ignore them really. Note that you can collapse sections you don't need. Both tracks output MIDI so remember to put them first in the chain, before any virtual instruments.
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OCRA-0040 - Final Fantasy VI: Balance and Ruin
Argle replied to zircon's topic in Album Reviews & Comments
Damn, that must have bought you a lot of McRibs. -
RECRUITING! - Super Dr. Mario RPG - Tracklist up, start claiming!
Argle replied to Arrow's topic in Recruit & Collaborate!
Ok, I see where you're coming from. -
OCRA-0040 - Final Fantasy VI: Balance and Ruin
Argle replied to zircon's topic in Album Reviews & Comments
Wow, how did you get a big box of CDs? Is that a Kickstarter reward? -
RECRUITING! - Super Dr. Mario RPG - Tracklist up, start claiming!
Argle replied to Arrow's topic in Recruit & Collaborate!
The tracklist is truly baffling (Final Fantasy IX?), but really like the Red Comet theme from Super Mario Galaxy, which I just finished and have warm fuzzy feelings about. I think it would make some wicked drum n bass. I'll take that if it's ok. -
Ok I separated everything into categories in the OP. I hope it makes some kind of sense.
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Arp!0 (Arp Bang Zero) is classic Reaper... terrible name (Cockos, anyone? Stretch Markers??), GUI is not much to look at, but surprisingly deep and powerful. It's a MIDI arpeggiator. While it doesn't come with Reaper, you can grab it here for free. It does more than mindless arping, it has gating, transposing, accents, and a plethora of other control possibilities. The ability to click and drag parameter steps makes for fast editing. A no-brainer download for any electronic MIDI composer. Here's a quick demo showing the basic features.
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The wubs are really puny. Making legit dubstep wubs is pretty damn hard, requiring some really mad skillz. Most of the dubstep remixes I've heard on OCR, posted or not, the wubs don't make the grade. I should try dubstep for shits and giggles. It would probably be awful.
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I suppose this is somewhat dependent on factors beyond my control, but heal my tendonitis and be able to get exercising full on without having it flare up again.
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I doubt I kept any resolutions.
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How often do you write new music?
Argle replied to AngelCityOutlaw's topic in Music Composition & Production
I fluctuate between working on a bit of music every day and going weeks without doing anything. -
Fit Club ahoy! Where men are bros and women are also bros!
Argle replied to OceansAndrew's topic in General Discussion
Definitely a pull up bar. Get one that hooks over the door frame, can be taken down at the end of the session. -
Fit Club ahoy! Where men are bros and women are also bros!
Argle replied to OceansAndrew's topic in General Discussion
I've decided to take a month off exercising due to various and sundry tendonitis problems. I took a week off but that wasn't enough. I'm actually kind of scared to do it, the specter of muscle loss is pretty depressing. But that itself is probably reason to do it... doesn't seem like a healthy headspace to be in if you feel too macho to give something up. -
To be extremely pedantic, those ARE actions that you're speaking of. The default key binding happens to be P and V, but they appear in the actions list like everything else and the key assignments can be changed.
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Since MindWandered mentioned it, here are some ideas for setting up a dual monitor setup. You can do good stuff with a single monitor and various screensets, but dual monitors give you more freedom than a single monitor ever can. The windows of most importance are the arrange window, mixer, and MIDI editor (for people who do MIDI). Those are the ones you will always be switching between, so we need a good setup for them. The simplest setup is to simply extend the Reaper window to cover the second screen. Simple but IMO not the best setup, since you have to split your gaze vertically as well as horizontally. Better to have different windows in the two monitors. Let's keep the arrange window on the left monitor and have the mixer on the right monitor. One way to do that is drag and drop the mixer as a right-docked window off the arrange window, then adjust to fill the screens. Much better. The other important screen is the MIDI editor. I like that to go in the secondary screen as well. This is a million times better than trying to split the arrange window and MIDI editor on one screen, which is almost unusable. For added quickness use the action to toggle the mixer (Ctrl-M by default), and you can bounce between the mixer and MIDI editor. Lastly you can have separate windows, rather than have them docked onto the main window. Remembering back to the docking tutorial, you ctrl-click and drag on a window's tab to create a floating docked window. This allows you to have a floating docked window in your secondary monitor. So there we go, ideas for dual monitor setups. Pretty straightforward. I recently added a third monitor and that's a bit more difficult deciding what to display on it. Currently I use it for the navigator, which looks pretty dreadful when you squash it down, but nice and usable in a full screen.
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I've been thinking about doing a post on using dual monitors. It's really pretty straightforward, but I suppose it wouldn't hurt doing a writeup. I've been thinking about that as well, since the first post has turned into a complete mess. If you're speaking of parameter modulation, correct me if I'm wrong but I don't think you can modulate a volume envelope, only plugin parameters. So you would have to modulate a gain knob in some plugin to achieve a sidechain sound. Yes that works, but is rather a lot of work compared to loading up an FX chain of CamelPhat that has been saved with a sidechaining preset. Parameter modulation is awesome though, definitely plan to do a post on that.
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It doesn't really sound synthesized to me, feels like it was originally some kind of acoustic recording before being severely degraded. It was probably sampled from one of the old Roland hardware sound modules, those were de rigueur in the 16 bit era.