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Argle   Members

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Everything posted by Argle

  1. It has definitely become less interesting. There are exceptions, but it's objectively harder to become enthused about cinematic underscore than olde timey melody driven songs. I don't think it has to be this way. Soundtracks like Kings Bounty the Legend are lush orchestral tracks, but have memorable melodies. I would say the trend has become more like forgettable TV scores even more than film.
  2. "Nitendo"? Proofreading fail.
  3. Oh hells yes, the FF Legend series had some swell music.
  4. Ugh, I so want to do this. Warlocked needs representation, yo.
  5. Everytime I see this thread title, I think, like, YOU'VE UNLEASHED THE FOOKING ALCHEMY!!
  6. I agree with MindWanderer, I found the early piano a bit stuffy and dry. Taking a little out of the mids and and upping the reverb would be cool.
  7. Vienna has a completely different sound then EWQL, they go well together because of that. Vienna might last you longer because you're not locked into "that" hall reverb. Getting an epic sound is easier with EWQL. Also, VSL SE pretty much never goes on sale, so that's a thing to consider.
  8. I've never had any problems running big samples off a regular hard drive. It's a separate hard drive from the OS.
  9. The answer is, definitely someday. I've had a plan for a title theme remix for over a year.
  10. Esperado's track should definitely be considered for subbing.
  11. I would love to collab with a singer. Just... throwin that out there.
  12. So there's ReaSamplomatic5000, which has always been a bit of a micky mouse sampler that comes with Reaper. But actually, it has been improved in a recent version! Two things are the ability to import multiple files, and a graphical ASDR. You can drag and drop files for easy loading. You can import a selected item for the arrange window, as well. It won't replace Kontakt by any means, but for quick and dirty sample playback you might get some use outta this. The GUI looks a bit wonky but if you're a Reaper user you should be well used to that. Some tips for the waveform display, clicking on the upper half will zoom in, clicking on the lower half will zoom out. Mousewheel will zoom as well. You can drag left and right to scroll the waveform. Dragging up and down will resize the waveform.
  13. You can always use the Microsoft GM.dls, doesn't get crappier than that. Those are Roland sounds, btw. Hyper Canvas comes with Sonar. Not really a good reason to buy Sonar. There's Purity, those are "rompler" sounds. If all else fails you could take your orchestral sounds, make them mono and like 12 bit.
  14. oh, damn, got this track to do. So lacking inspiration lately.
  15. Oh dear, looks like you're going through the 5 stages of grief. Hang in there, acceptance is just around the corner.
  16. you poor little fella, you still think this is actually coming out.
  17. That's pretty sad if Other M ruined the top notch work Retro did with the Prime series.
  18. I thought the Gamecube had higher specs than the PS2? Wherever there was a game for both PS2 and Gamecube, the 'cube version usually looked better.
  19. What's the BPM me droog?
  20. I get that dubstep isn't all wobbles. My problem is just getting that harmonically rich sound. It doesn't help that any dubstep bass presets in my synths are underwhelming, leading me further to believe this is some freaky dark art. I'm guessing that most of the guys with mad skills aren't making tutorial videos because this is their livelihood.
  21. If you read some of these books and can summarize what kind of useful information they provide, I'm sure that will be helpful to others.
  22. Cheers fella, I'll give it a watch.
  23. That definitely sounds good, not like a wimpy saw and some bit reduction. I will watch it carefully.
  24. Here's I was listening to in the car this morning. For mediocre bass sounds just search for wobble bass tutorial on youtube. Plenty of videos that convey the idea but don't have the thick, rich sound I associate with really good dubstep bass.
  25. So let's talk about dubstep bass. I've watched a lot of tutorials on making them, and most of the sounds produced are mediocre. I can't figure out what the pros use to get those really nasty, cutting, interesting textures. It's definitely not just a bunch of saws... whether it's FM, wavetable, additive, I don't know. So, yeah, just figured I'd open in up here in case anyone has advice on makin good dubstep bass.
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