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Argle

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Everything posted by Argle

  1. Yeah, you generally can and should compress the living hell out of live bass. I have found very few exceptions in my experience where I want to keep the dynamics of live bass.
  2. Hahahahahaha. I'm not a big fan of that guy, but that is probably the funniest thing I've seen him do. Oh, yes, happy birfday to ya Flexstyle. Now throw your cake on the ground.
  3. Bass is booming quite noticeably, on certain notes more than others. If it's live it needs stronger compression. Then maybe it needs a few dB off the low end to make it blend better.
  4. It definitely needs a B section, something that sounds different from what you have. The ominous chords at the end sounds pretty weird, tbh I would have ended it before that.
  5. I like it when it gets going at 1:30. The arrangement starts to sound natural then. The mixing definitely seems off. Staccato parts are quite mechanical. More reverb, please.
  6. You may have some items. I'm thinking specifically of Rex loops or other sliced up drums. You might want to audition each slice one at a time. With this wee custom action that dream can become a reality. It goes without saying that you can create an action with the reverse commands for playing the previous slice.
  7. Haha, thanks. I don't really expect comments on this stuff, unless people have specific questions (or they want to post their own tips!). I'm just layin a bunch of crap out here, hopefully some of it will be useful to people.
  8. God. Two FF legend compos and and I failed to enter either. 'scuse me while I hang my head in shame.
  9. One of my absolute favorite things I like about Reaper over Sonar is batch rendering, which Sonar lacks. Some DAWs can do it, but not all. Any kind of audio based job where you need to export a bunch of files, is a job for batch rendering. So it's an absolute necessity for sound design and album mastering, among other things. The first way is to use the Render dialogue box. Here's an example. This is better for rendering across tracks than rendering multiple items within a single track. Remember to select Stems (selected tracks) in the top box. Note: this gif example would not properly create renders of the items only, it would render the entire project length. To make it work correctly in this example, you would first create regions for each item, then set the Render Bounds to region. For item-based rendering you want to use the Batch file/item converter. Here it is in action. So yeah, batch rendering, good times.
  10. If this was exploitive, you would think these world famous musicians very expensive managers and PR people would have cautioned them against doing it. And yet there they are every year.
  11. I thought hard about working on a crappy track. I thought too hard though and went to sleep.
  12. Exploding items. It's not as exciting as it sounds, but somewhat related to the previous and forthcoming posts. You may have a track of items and want each on a separate track, and wish you didn't have to tediously move them by hand. Well, you don't. There are various other explode actions for other purposes, so have a look at them. btw, if you're wondering what the reverse action of this is, it is called Item: Implode items across tracks tracks into items on one track.
  13. I've been doing some research into this problem only I seem to care about, and the following link will give you a feed from the OCR channel with only talkback episodes. http://gdata.youtube.com/feeds/api/users/ocremix/uploads?q=talkback You can add it to a podcast app and it's a legit feed and everything. It's an imperfect solution though, since the feed items still have to be streamed in youtube rather than be downloadable audio.
  14. I got a bunch of these to catch up on. If only there was a podcast feed.
  15. I hope djp can work with you, a good mobile app for searching, steaming, and downloading from OCR is an absolute no brainer IMO.
  16. Jeez dude, I was just having a lighthearted joke with Chimpazilla.
  17. I'm not worried about the musicians who play halftime. I don't think there are any small up and comers who ever do it, they always pick the mega stars. These musicians no doubt assume that not being paid by the NFL is worth the spotlight time.
  18. Stripping silence is yet another great Reaper feature that is bafflingly hidden/not advertised. I have long thought the devs need to hire someone to totally redo the menus, because there are so many sweet features that an average user might not find. Maybe it can't be avoided with a DAW with so many options. The only place I've found this feature is in the action list. But I digress, let's look at an example. This has big potential for sound design, item processing, etc. Combined with the ability to batch render it's a snap to record a bunch of things, split them up correctly and render them with minimal hassle. Don't forget to experiment with the settings. This is a different action from Dynamic Split, which is more readily visible in the menus. Dynamic Split is useful as well, but this action is (IMO) easier and quicker for this type of splitting job. Have I talked about batch rendering yet? I don't think so. I'll get to that next.
  19. This is a really cool idea, and not just because you used my song as an example. Being able to search by game, artist, etc, would be great. When I'm on my phone there is no particularly easy way to browse OCR tracks.
  20. Fair enough then. I am personally not wasting any time here, because I'm stuck at work. Although I've wondered if I could set up some kind of remote connection to my production PC that would let me actually make music at work. That idea is crazy enough to be worth considering.
  21. It sounds to me like you've never experience the joy of tweaking your DAW settings for hours. I'm not joking in the slightest.
  22. I find the soundtrack generic sounding, it's really that simple. Not because it has choir and strings, but because it doesn't stand out at all to me.
  23. It's good to make every effort to finish your songs. Otherwise you cultivate a mindset of failure. Every time you sit down at the DAW you should be moving forward in a track, even a tiny bit.
  24. There are a number of "last touched" actions that are quite nice. Show/hide track envelope for last touched FX parameter is for my money the easiest way to create envelopes for FX parameters. Wiggle a parameter, run this action and bam, there it is. Show/hide parameter modulation for last touched FX parameter is the same thing for parameter modulation. Again, saves pointless clicks and menu navigation. Show/hide track control for last touched FX parameter is again the same concept, but for adding track control knobs if that is your thing. These are 3 of the most obviously useful ones, but there are many more "last touched" actions. Type it in the search box and see which ones pique your interest.
  25. Comparing the two of them in an insult to Koji Kondo tbh.
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