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Dyne

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  1. Like
    Dyne got a reaction from swansdown in An OverClocked Christmas -- Announcement   
    Ten years of music. I never expected to be involved in this project for ten years. I love that I've had the chance to do this for a full decade. So it is with no regrets that I am stepping back from An OverClocked Christmas and turning the project over to The Coop. While I will still be involved in the website, I will no longer be directing the project. It is my hope that this wonderful project will live on for as long as OverClocked ReMix does.
    I did not arrive at this decision lightly. But to be honest, I thought it was time to pass the torch. That said, I want to thank everyone who has participated over the years in the project. I especially want to thank The Coop for all of the amazing 8bit art that he's done over the year's, as well as djpretzel for the yearly signal boosts via ReMix posts. I'm so glad to have been part of this project.
     
    Thank you all.
  2. Like
    Dyne got a reaction from TheChargingRhino in An OverClocked Christmas v.10 -- RELEASED!!   
    It is with great pride and joy that I release the tenth An OverClocked Christmas album today. Thank you to everyone who participated and tried to participate. Thank you to everyone who listens to the wonderful work of every single musician involved. Without all of you, there would be no An OverClocked Christmas!
     
    Thank you, and enjoy the album!

    Get it here: http://williammichael.info/aocc/index.htm
  3. Like
    Dyne reacted to djpretzel in An OverClocked Christmas v.10 -- RELEASED!!   
    Now with MIXPOST! http://ocremix.org/remix/OCR03472
  4. Like
    Dyne got a reaction from djpretzel in An OverClocked Christmas v.10 -- RELEASED!!   
    It is with great pride and joy that I release the tenth An OverClocked Christmas album today. Thank you to everyone who participated and tried to participate. Thank you to everyone who listens to the wonderful work of every single musician involved. Without all of you, there would be no An OverClocked Christmas!
     
    Thank you, and enjoy the album!

    Get it here: http://williammichael.info/aocc/index.htm
  5. Like
    Dyne got a reaction from José the Bronx Rican in An OverClocked Christmas v.10 -- RELEASED!!   
    It is with great pride and joy that I release the tenth An OverClocked Christmas album today. Thank you to everyone who participated and tried to participate. Thank you to everyone who listens to the wonderful work of every single musician involved. Without all of you, there would be no An OverClocked Christmas!
     
    Thank you, and enjoy the album!

    Get it here: http://williammichael.info/aocc/index.htm
  6. Like
    Dyne got a reaction from Dj Mokram in An OverClocked Christmas v.10 -- RELEASED!!   
    It is with great pride and joy that I release the tenth An OverClocked Christmas album today. Thank you to everyone who participated and tried to participate. Thank you to everyone who listens to the wonderful work of every single musician involved. Without all of you, there would be no An OverClocked Christmas!
     
    Thank you, and enjoy the album!

    Get it here: http://williammichael.info/aocc/index.htm
  7. Like
    Dyne got a reaction from CelestialSonata in An OverClocked Christmas v.10 -- RELEASED!!   
    It is with great pride and joy that I release the tenth An OverClocked Christmas album today. Thank you to everyone who participated and tried to participate. Thank you to everyone who listens to the wonderful work of every single musician involved. Without all of you, there would be no An OverClocked Christmas!
     
    Thank you, and enjoy the album!

    Get it here: http://williammichael.info/aocc/index.htm
  8. Like
    Dyne got a reaction from The Coop in An OverClocked Christmas v.10 -- RELEASED!!   
    It is with great pride and joy that I release the tenth An OverClocked Christmas album today. Thank you to everyone who participated and tried to participate. Thank you to everyone who listens to the wonderful work of every single musician involved. Without all of you, there would be no An OverClocked Christmas!
     
    Thank you, and enjoy the album!

    Get it here: http://williammichael.info/aocc/index.htm
  9. Like
    Dyne got a reaction from classic_gamer_76 in An OverClocked Christmas v.10 -- RELEASED!!   
    It is with great pride and joy that I release the tenth An OverClocked Christmas album today. Thank you to everyone who participated and tried to participate. Thank you to everyone who listens to the wonderful work of every single musician involved. Without all of you, there would be no An OverClocked Christmas!
     
    Thank you, and enjoy the album!

    Get it here: http://williammichael.info/aocc/index.htm
  10. Like
    Dyne got a reaction from Garpocalypse in An OverClocked Christmas v.10 -- RELEASED!!   
    It is with great pride and joy that I release the tenth An OverClocked Christmas album today. Thank you to everyone who participated and tried to participate. Thank you to everyone who listens to the wonderful work of every single musician involved. Without all of you, there would be no An OverClocked Christmas!
     
    Thank you, and enjoy the album!

    Get it here: http://williammichael.info/aocc/index.htm
  11. Like
    Dyne got a reaction from DS394 in An OverClocked Christmas v.10 -- RELEASED!!   
    It is with great pride and joy that I release the tenth An OverClocked Christmas album today. Thank you to everyone who participated and tried to participate. Thank you to everyone who listens to the wonderful work of every single musician involved. Without all of you, there would be no An OverClocked Christmas!
     
    Thank you, and enjoy the album!

    Get it here: http://williammichael.info/aocc/index.htm
  12. Like
    Dyne got a reaction from Thomas Neil in An OverClocked Christmas v10 - Recruiting NOW!   
    I can't say it's Christmas in July, but it is Christmas in March!! I apologize for the hold up, but I wanted to kick this thread into gear as early as I could this year, because this is the tenth anniversary of An OverClocked Christmas we're talking about. That's right, Volume 10!!
     
    Who's directing this ship this year?
    Well, in the last two years (volumes 8 and 9), The Coop has stepped up and stepped into the role of director, while I, for personal reasons that I won't get into here, stepped back to take a breather. Two years is a long time, but this year is special, and I couldn't stand staying away for it. So this year, I'm happy to announce that...
    Both The Coop, and myself (Dyne), will be directing this project.
    So, what's this year's theme going to be, or, what music should we be making for this project?
    As always, Christmasy, snowy, seasonal music is the goal, but this year, I'm asking everyone to stick to Video Game Music specifically. That means that we're not taking original music, or remixes/rearrangements of classic Christmas tunes. I will explain why this is the running theme for the year. In previous years, we've had a mix of all manner of music, from VGM, to classic Christmas music, to originals. For this year, I wanted to focus primarily on VGM has a whole, especially because of this community here at OCR. I love this community, and though I've been lurking for a long time now, I still think of this community as an extended family. So, with that in mind, let's brighten the year with amazing music!!
    The other reason for this focus is actually a project that has yet to be started. One that I won't be talking about, but one that is something I want to accomplish for Christmas 2017. So keep an eye out for that.
    What format should our tracks be in?
    Typically, we've accepted them as MP3s and WAVs before. We're going to do this again. The following is the format that I would like followed:
    44.1 Khz, 192kbps .MP3 
    Who do we submit our music to?
    Well, to be honest, either one of us. But more specifically, I'd like to have them sent to me through my gmail account. That said, I have some guidelines for how you can send me those emails, and what I need to see so I can locate them in my email.
    First, my Gmail address is, as always, Dyne2057@gmail.com.
    Secondly, in the SUBJECT line, I'd like the following in all caps: RE: AOCC VOLUME 10 SUBMISSION
    Thirdly, in the body of the email message, I'd like the following: YOUR REMIXER HANDLE (what you use on OCR is fine), THE OFFICIAL TITLE OF YOUR TRACK, THE SOURCE OF THE TRACK (what game is it from? who is the composer?), ANY COMMENTS YOU WISH TO MAKE ABOUT YOUR TRACK (or tracks if you are making multiple submissions).
    Should we send multiple tracks in one email?
    The short answer is NO.
    The long answer is, I would like tracks in separate emails. I know this is tedious, but it will help me keep track of what information belongs to each of your tracks.
    What should we do if we can't send you tracks via email?
    If you can't send them via email, I will accept links to DropBox, web space (if that's where you can put it), or whatever method you'd like to use to get them to me. I would still like the requisite information from the email along with the link. If you are doing multiple tracks, then you can send multiple links this way. I know, this is a bit backwards from what I said about sending email to me in one of the sections above, but please hear me out. If you're sending links, you can more easily divide up your track, so what it should look like is like the following:
    --- <DOWNLOAD LINK FOR YOUR TRACK>
    --- REMIXER HANDLE
    --- OFFICIAL TITLE OF YOUR TRACK
    --- SOURCE OF YOUR TRACK
    --- COMMENTS ABOUT YOUR TRACK
    And then just repeat for as many submissions as you have. The download link will act as a divider. And remember that your SUBJECT should also be the same as above.
    WIP Deadlines, Final Deadline?
    I'd like to have at least two WIP Deadlines this time around. The deadlines will be as follows:
    First WIP Deadline: June 1, 2016
    Second WIP Deadline: September 1, 2016
    FINAL DEADLINE: December 11, 2016 at 11:59pm
    I would like to have everything submitted by December 11, 2016, which gives almost 2 weeks for everything to be finalized, and readied for release. This year, because of the length of time we have, I'm going to be a bit more strict on late tracks.
    That said, the very latest I intend to take submissions will be by: Wednesday, December 14, 2016 at 11:59pm.
     
    Questions, Comments, Suggestions?
    If you have any of these, feel free to drop me a line, or throw those things here in the thread. Either The Coop or myself will answer you as soon as we can.
     
    Thank you, and as always, I look forward to hearing your tracks.
    Track Suggestions
    In a response to a question about suggestions, I said I would think about some ideas and present them here in the OP. So, here are some ideas. Also, please note, your remixes don't necessarily need to be specifically snow-based level music, or what not, it can be any track you want.
    Super Mario Bros.
    Castlevania
    Teenage Mutant Ninja Turtles
    Earthbound
    Mega Man and Mega Man X (don't forget the Game Boy series!)
    Megaman Zero 1-4
    Chrono Trigger
    Chrono Cross
    Final Fantasy series
    Destiny
    Tom Clancy series
    Rainbow Six series
    Act Raiser
    Final Fight
    Street Fighter series
    King of Fighters series
    Snatcher
    Sonic the Hedgehog
    Undertale (especially this)
    Super Mario RPG
    Tales of ... series
    Assassin's Creed series
    Metal Gear and Metal Gear Solid series
     
    Thanks for the reminder Yannic Gerts! Here's a link to all the previous albums!
    http://williammichael.info/aocc/index.htm
  13. Like
    Dyne got a reaction from TheChargingRhino in An OverClocked Christmas v10 - Recruiting NOW!   
    I can't say it's Christmas in July, but it is Christmas in March!! I apologize for the hold up, but I wanted to kick this thread into gear as early as I could this year, because this is the tenth anniversary of An OverClocked Christmas we're talking about. That's right, Volume 10!!
     
    Who's directing this ship this year?
    Well, in the last two years (volumes 8 and 9), The Coop has stepped up and stepped into the role of director, while I, for personal reasons that I won't get into here, stepped back to take a breather. Two years is a long time, but this year is special, and I couldn't stand staying away for it. So this year, I'm happy to announce that...
    Both The Coop, and myself (Dyne), will be directing this project.
    So, what's this year's theme going to be, or, what music should we be making for this project?
    As always, Christmasy, snowy, seasonal music is the goal, but this year, I'm asking everyone to stick to Video Game Music specifically. That means that we're not taking original music, or remixes/rearrangements of classic Christmas tunes. I will explain why this is the running theme for the year. In previous years, we've had a mix of all manner of music, from VGM, to classic Christmas music, to originals. For this year, I wanted to focus primarily on VGM has a whole, especially because of this community here at OCR. I love this community, and though I've been lurking for a long time now, I still think of this community as an extended family. So, with that in mind, let's brighten the year with amazing music!!
    The other reason for this focus is actually a project that has yet to be started. One that I won't be talking about, but one that is something I want to accomplish for Christmas 2017. So keep an eye out for that.
    What format should our tracks be in?
    Typically, we've accepted them as MP3s and WAVs before. We're going to do this again. The following is the format that I would like followed:
    44.1 Khz, 192kbps .MP3 
    Who do we submit our music to?
    Well, to be honest, either one of us. But more specifically, I'd like to have them sent to me through my gmail account. That said, I have some guidelines for how you can send me those emails, and what I need to see so I can locate them in my email.
    First, my Gmail address is, as always, Dyne2057@gmail.com.
    Secondly, in the SUBJECT line, I'd like the following in all caps: RE: AOCC VOLUME 10 SUBMISSION
    Thirdly, in the body of the email message, I'd like the following: YOUR REMIXER HANDLE (what you use on OCR is fine), THE OFFICIAL TITLE OF YOUR TRACK, THE SOURCE OF THE TRACK (what game is it from? who is the composer?), ANY COMMENTS YOU WISH TO MAKE ABOUT YOUR TRACK (or tracks if you are making multiple submissions).
    Should we send multiple tracks in one email?
    The short answer is NO.
    The long answer is, I would like tracks in separate emails. I know this is tedious, but it will help me keep track of what information belongs to each of your tracks.
    What should we do if we can't send you tracks via email?
    If you can't send them via email, I will accept links to DropBox, web space (if that's where you can put it), or whatever method you'd like to use to get them to me. I would still like the requisite information from the email along with the link. If you are doing multiple tracks, then you can send multiple links this way. I know, this is a bit backwards from what I said about sending email to me in one of the sections above, but please hear me out. If you're sending links, you can more easily divide up your track, so what it should look like is like the following:
    --- <DOWNLOAD LINK FOR YOUR TRACK>
    --- REMIXER HANDLE
    --- OFFICIAL TITLE OF YOUR TRACK
    --- SOURCE OF YOUR TRACK
    --- COMMENTS ABOUT YOUR TRACK
    And then just repeat for as many submissions as you have. The download link will act as a divider. And remember that your SUBJECT should also be the same as above.
    WIP Deadlines, Final Deadline?
    I'd like to have at least two WIP Deadlines this time around. The deadlines will be as follows:
    First WIP Deadline: June 1, 2016
    Second WIP Deadline: September 1, 2016
    FINAL DEADLINE: December 11, 2016 at 11:59pm
    I would like to have everything submitted by December 11, 2016, which gives almost 2 weeks for everything to be finalized, and readied for release. This year, because of the length of time we have, I'm going to be a bit more strict on late tracks.
    That said, the very latest I intend to take submissions will be by: Wednesday, December 14, 2016 at 11:59pm.
     
    Questions, Comments, Suggestions?
    If you have any of these, feel free to drop me a line, or throw those things here in the thread. Either The Coop or myself will answer you as soon as we can.
     
    Thank you, and as always, I look forward to hearing your tracks.
    Track Suggestions
    In a response to a question about suggestions, I said I would think about some ideas and present them here in the OP. So, here are some ideas. Also, please note, your remixes don't necessarily need to be specifically snow-based level music, or what not, it can be any track you want.
    Super Mario Bros.
    Castlevania
    Teenage Mutant Ninja Turtles
    Earthbound
    Mega Man and Mega Man X (don't forget the Game Boy series!)
    Megaman Zero 1-4
    Chrono Trigger
    Chrono Cross
    Final Fantasy series
    Destiny
    Tom Clancy series
    Rainbow Six series
    Act Raiser
    Final Fight
    Street Fighter series
    King of Fighters series
    Snatcher
    Sonic the Hedgehog
    Undertale (especially this)
    Super Mario RPG
    Tales of ... series
    Assassin's Creed series
    Metal Gear and Metal Gear Solid series
     
    Thanks for the reminder Yannic Gerts! Here's a link to all the previous albums!
    http://williammichael.info/aocc/index.htm
  14. Like
    Dyne got a reaction from Aquilinus in An OverClocked Christmas v10 - Recruiting NOW!   
    I can't say it's Christmas in July, but it is Christmas in March!! I apologize for the hold up, but I wanted to kick this thread into gear as early as I could this year, because this is the tenth anniversary of An OverClocked Christmas we're talking about. That's right, Volume 10!!
     
    Who's directing this ship this year?
    Well, in the last two years (volumes 8 and 9), The Coop has stepped up and stepped into the role of director, while I, for personal reasons that I won't get into here, stepped back to take a breather. Two years is a long time, but this year is special, and I couldn't stand staying away for it. So this year, I'm happy to announce that...
    Both The Coop, and myself (Dyne), will be directing this project.
    So, what's this year's theme going to be, or, what music should we be making for this project?
    As always, Christmasy, snowy, seasonal music is the goal, but this year, I'm asking everyone to stick to Video Game Music specifically. That means that we're not taking original music, or remixes/rearrangements of classic Christmas tunes. I will explain why this is the running theme for the year. In previous years, we've had a mix of all manner of music, from VGM, to classic Christmas music, to originals. For this year, I wanted to focus primarily on VGM has a whole, especially because of this community here at OCR. I love this community, and though I've been lurking for a long time now, I still think of this community as an extended family. So, with that in mind, let's brighten the year with amazing music!!
    The other reason for this focus is actually a project that has yet to be started. One that I won't be talking about, but one that is something I want to accomplish for Christmas 2017. So keep an eye out for that.
    What format should our tracks be in?
    Typically, we've accepted them as MP3s and WAVs before. We're going to do this again. The following is the format that I would like followed:
    44.1 Khz, 192kbps .MP3 
    Who do we submit our music to?
    Well, to be honest, either one of us. But more specifically, I'd like to have them sent to me through my gmail account. That said, I have some guidelines for how you can send me those emails, and what I need to see so I can locate them in my email.
    First, my Gmail address is, as always, Dyne2057@gmail.com.
    Secondly, in the SUBJECT line, I'd like the following in all caps: RE: AOCC VOLUME 10 SUBMISSION
    Thirdly, in the body of the email message, I'd like the following: YOUR REMIXER HANDLE (what you use on OCR is fine), THE OFFICIAL TITLE OF YOUR TRACK, THE SOURCE OF THE TRACK (what game is it from? who is the composer?), ANY COMMENTS YOU WISH TO MAKE ABOUT YOUR TRACK (or tracks if you are making multiple submissions).
    Should we send multiple tracks in one email?
    The short answer is NO.
    The long answer is, I would like tracks in separate emails. I know this is tedious, but it will help me keep track of what information belongs to each of your tracks.
    What should we do if we can't send you tracks via email?
    If you can't send them via email, I will accept links to DropBox, web space (if that's where you can put it), or whatever method you'd like to use to get them to me. I would still like the requisite information from the email along with the link. If you are doing multiple tracks, then you can send multiple links this way. I know, this is a bit backwards from what I said about sending email to me in one of the sections above, but please hear me out. If you're sending links, you can more easily divide up your track, so what it should look like is like the following:
    --- <DOWNLOAD LINK FOR YOUR TRACK>
    --- REMIXER HANDLE
    --- OFFICIAL TITLE OF YOUR TRACK
    --- SOURCE OF YOUR TRACK
    --- COMMENTS ABOUT YOUR TRACK
    And then just repeat for as many submissions as you have. The download link will act as a divider. And remember that your SUBJECT should also be the same as above.
    WIP Deadlines, Final Deadline?
    I'd like to have at least two WIP Deadlines this time around. The deadlines will be as follows:
    First WIP Deadline: June 1, 2016
    Second WIP Deadline: September 1, 2016
    FINAL DEADLINE: December 11, 2016 at 11:59pm
    I would like to have everything submitted by December 11, 2016, which gives almost 2 weeks for everything to be finalized, and readied for release. This year, because of the length of time we have, I'm going to be a bit more strict on late tracks.
    That said, the very latest I intend to take submissions will be by: Wednesday, December 14, 2016 at 11:59pm.
     
    Questions, Comments, Suggestions?
    If you have any of these, feel free to drop me a line, or throw those things here in the thread. Either The Coop or myself will answer you as soon as we can.
     
    Thank you, and as always, I look forward to hearing your tracks.
    Track Suggestions
    In a response to a question about suggestions, I said I would think about some ideas and present them here in the OP. So, here are some ideas. Also, please note, your remixes don't necessarily need to be specifically snow-based level music, or what not, it can be any track you want.
    Super Mario Bros.
    Castlevania
    Teenage Mutant Ninja Turtles
    Earthbound
    Mega Man and Mega Man X (don't forget the Game Boy series!)
    Megaman Zero 1-4
    Chrono Trigger
    Chrono Cross
    Final Fantasy series
    Destiny
    Tom Clancy series
    Rainbow Six series
    Act Raiser
    Final Fight
    Street Fighter series
    King of Fighters series
    Snatcher
    Sonic the Hedgehog
    Undertale (especially this)
    Super Mario RPG
    Tales of ... series
    Assassin's Creed series
    Metal Gear and Metal Gear Solid series
     
    Thanks for the reminder Yannic Gerts! Here's a link to all the previous albums!
    http://williammichael.info/aocc/index.htm
  15. Like
    Dyne reacted to OceansAndrew in OverClocked University NEW ALBUM OUT NOW!   
    Yo guyzzzz here is a trailer!
    The release date is MAY 30! The album is fully licensed and will be $10!
     
  16. Like
    Dyne got a reaction from OceansAndrew in OverClocked University NEW ALBUM OUT NOW!   
    I am very excited, and cannot wait to hear this album!!
  17. Like
    Dyne reacted to djpretzel in Workshop Skills Listing   
    Thanks to feedback from @Daniel Caton (thanks) & OCR staff, we've made some substantial improvements to the workshop skills pages, e.g.:
    http://ocremix.org/workshop/skill/studio-one http://ocremix.org/workshop/skill/vocals-female http://ocremix.org/workshop/skill/french-horn Changes are as follows:
    Switched to bootstrap tables Switched to font-awesome icons "join date" is now "joined" and is just the year "last visited" is now "visited" "real name" moved under user name user name larger "real name" column replaced with "skills / tools" column, including DAW & instrumental Secondary sort added on visited (sorts by collab status first, then visited date, DESC) Made additional instrument links clickable Made DAW links clickable icons The last four items are bold since I think they represent the biggest improvement - now, when looking at members who have specified one skill, you can see the other skills they have specified as well, and you can click on those skills to jump around a bit. Plus fancypants DAW icons. And the sorting based on last visited (most recent first) gives you a good idea of who's more likely to be around/available.
    Feedback appreciated, although this was kind of a "burst" of energy for these specific pages, knowing full well I might not get back to updating them for awhile given more pressing concerns
    GET COLLABORATIN' Y'ALL!!
  18. Like
    Dyne got a reaction from Eino Keskitalo in An OverClocked Christmas v10 - Recruiting NOW!   
    I can't say it's Christmas in July, but it is Christmas in March!! I apologize for the hold up, but I wanted to kick this thread into gear as early as I could this year, because this is the tenth anniversary of An OverClocked Christmas we're talking about. That's right, Volume 10!!
     
    Who's directing this ship this year?
    Well, in the last two years (volumes 8 and 9), The Coop has stepped up and stepped into the role of director, while I, for personal reasons that I won't get into here, stepped back to take a breather. Two years is a long time, but this year is special, and I couldn't stand staying away for it. So this year, I'm happy to announce that...
    Both The Coop, and myself (Dyne), will be directing this project.
    So, what's this year's theme going to be, or, what music should we be making for this project?
    As always, Christmasy, snowy, seasonal music is the goal, but this year, I'm asking everyone to stick to Video Game Music specifically. That means that we're not taking original music, or remixes/rearrangements of classic Christmas tunes. I will explain why this is the running theme for the year. In previous years, we've had a mix of all manner of music, from VGM, to classic Christmas music, to originals. For this year, I wanted to focus primarily on VGM has a whole, especially because of this community here at OCR. I love this community, and though I've been lurking for a long time now, I still think of this community as an extended family. So, with that in mind, let's brighten the year with amazing music!!
    The other reason for this focus is actually a project that has yet to be started. One that I won't be talking about, but one that is something I want to accomplish for Christmas 2017. So keep an eye out for that.
    What format should our tracks be in?
    Typically, we've accepted them as MP3s and WAVs before. We're going to do this again. The following is the format that I would like followed:
    44.1 Khz, 192kbps .MP3 
    Who do we submit our music to?
    Well, to be honest, either one of us. But more specifically, I'd like to have them sent to me through my gmail account. That said, I have some guidelines for how you can send me those emails, and what I need to see so I can locate them in my email.
    First, my Gmail address is, as always, Dyne2057@gmail.com.
    Secondly, in the SUBJECT line, I'd like the following in all caps: RE: AOCC VOLUME 10 SUBMISSION
    Thirdly, in the body of the email message, I'd like the following: YOUR REMIXER HANDLE (what you use on OCR is fine), THE OFFICIAL TITLE OF YOUR TRACK, THE SOURCE OF THE TRACK (what game is it from? who is the composer?), ANY COMMENTS YOU WISH TO MAKE ABOUT YOUR TRACK (or tracks if you are making multiple submissions).
    Should we send multiple tracks in one email?
    The short answer is NO.
    The long answer is, I would like tracks in separate emails. I know this is tedious, but it will help me keep track of what information belongs to each of your tracks.
    What should we do if we can't send you tracks via email?
    If you can't send them via email, I will accept links to DropBox, web space (if that's where you can put it), or whatever method you'd like to use to get them to me. I would still like the requisite information from the email along with the link. If you are doing multiple tracks, then you can send multiple links this way. I know, this is a bit backwards from what I said about sending email to me in one of the sections above, but please hear me out. If you're sending links, you can more easily divide up your track, so what it should look like is like the following:
    --- <DOWNLOAD LINK FOR YOUR TRACK>
    --- REMIXER HANDLE
    --- OFFICIAL TITLE OF YOUR TRACK
    --- SOURCE OF YOUR TRACK
    --- COMMENTS ABOUT YOUR TRACK
    And then just repeat for as many submissions as you have. The download link will act as a divider. And remember that your SUBJECT should also be the same as above.
    WIP Deadlines, Final Deadline?
    I'd like to have at least two WIP Deadlines this time around. The deadlines will be as follows:
    First WIP Deadline: June 1, 2016
    Second WIP Deadline: September 1, 2016
    FINAL DEADLINE: December 11, 2016 at 11:59pm
    I would like to have everything submitted by December 11, 2016, which gives almost 2 weeks for everything to be finalized, and readied for release. This year, because of the length of time we have, I'm going to be a bit more strict on late tracks.
    That said, the very latest I intend to take submissions will be by: Wednesday, December 14, 2016 at 11:59pm.
     
    Questions, Comments, Suggestions?
    If you have any of these, feel free to drop me a line, or throw those things here in the thread. Either The Coop or myself will answer you as soon as we can.
     
    Thank you, and as always, I look forward to hearing your tracks.
    Track Suggestions
    In a response to a question about suggestions, I said I would think about some ideas and present them here in the OP. So, here are some ideas. Also, please note, your remixes don't necessarily need to be specifically snow-based level music, or what not, it can be any track you want.
    Super Mario Bros.
    Castlevania
    Teenage Mutant Ninja Turtles
    Earthbound
    Mega Man and Mega Man X (don't forget the Game Boy series!)
    Megaman Zero 1-4
    Chrono Trigger
    Chrono Cross
    Final Fantasy series
    Destiny
    Tom Clancy series
    Rainbow Six series
    Act Raiser
    Final Fight
    Street Fighter series
    King of Fighters series
    Snatcher
    Sonic the Hedgehog
    Undertale (especially this)
    Super Mario RPG
    Tales of ... series
    Assassin's Creed series
    Metal Gear and Metal Gear Solid series
     
    Thanks for the reminder Yannic Gerts! Here's a link to all the previous albums!
    http://williammichael.info/aocc/index.htm
  19. Like
    Dyne got a reaction from Garpocalypse in An OverClocked Christmas v10 - Recruiting NOW!   
    I can't say it's Christmas in July, but it is Christmas in March!! I apologize for the hold up, but I wanted to kick this thread into gear as early as I could this year, because this is the tenth anniversary of An OverClocked Christmas we're talking about. That's right, Volume 10!!
     
    Who's directing this ship this year?
    Well, in the last two years (volumes 8 and 9), The Coop has stepped up and stepped into the role of director, while I, for personal reasons that I won't get into here, stepped back to take a breather. Two years is a long time, but this year is special, and I couldn't stand staying away for it. So this year, I'm happy to announce that...
    Both The Coop, and myself (Dyne), will be directing this project.
    So, what's this year's theme going to be, or, what music should we be making for this project?
    As always, Christmasy, snowy, seasonal music is the goal, but this year, I'm asking everyone to stick to Video Game Music specifically. That means that we're not taking original music, or remixes/rearrangements of classic Christmas tunes. I will explain why this is the running theme for the year. In previous years, we've had a mix of all manner of music, from VGM, to classic Christmas music, to originals. For this year, I wanted to focus primarily on VGM has a whole, especially because of this community here at OCR. I love this community, and though I've been lurking for a long time now, I still think of this community as an extended family. So, with that in mind, let's brighten the year with amazing music!!
    The other reason for this focus is actually a project that has yet to be started. One that I won't be talking about, but one that is something I want to accomplish for Christmas 2017. So keep an eye out for that.
    What format should our tracks be in?
    Typically, we've accepted them as MP3s and WAVs before. We're going to do this again. The following is the format that I would like followed:
    44.1 Khz, 192kbps .MP3 
    Who do we submit our music to?
    Well, to be honest, either one of us. But more specifically, I'd like to have them sent to me through my gmail account. That said, I have some guidelines for how you can send me those emails, and what I need to see so I can locate them in my email.
    First, my Gmail address is, as always, Dyne2057@gmail.com.
    Secondly, in the SUBJECT line, I'd like the following in all caps: RE: AOCC VOLUME 10 SUBMISSION
    Thirdly, in the body of the email message, I'd like the following: YOUR REMIXER HANDLE (what you use on OCR is fine), THE OFFICIAL TITLE OF YOUR TRACK, THE SOURCE OF THE TRACK (what game is it from? who is the composer?), ANY COMMENTS YOU WISH TO MAKE ABOUT YOUR TRACK (or tracks if you are making multiple submissions).
    Should we send multiple tracks in one email?
    The short answer is NO.
    The long answer is, I would like tracks in separate emails. I know this is tedious, but it will help me keep track of what information belongs to each of your tracks.
    What should we do if we can't send you tracks via email?
    If you can't send them via email, I will accept links to DropBox, web space (if that's where you can put it), or whatever method you'd like to use to get them to me. I would still like the requisite information from the email along with the link. If you are doing multiple tracks, then you can send multiple links this way. I know, this is a bit backwards from what I said about sending email to me in one of the sections above, but please hear me out. If you're sending links, you can more easily divide up your track, so what it should look like is like the following:
    --- <DOWNLOAD LINK FOR YOUR TRACK>
    --- REMIXER HANDLE
    --- OFFICIAL TITLE OF YOUR TRACK
    --- SOURCE OF YOUR TRACK
    --- COMMENTS ABOUT YOUR TRACK
    And then just repeat for as many submissions as you have. The download link will act as a divider. And remember that your SUBJECT should also be the same as above.
    WIP Deadlines, Final Deadline?
    I'd like to have at least two WIP Deadlines this time around. The deadlines will be as follows:
    First WIP Deadline: June 1, 2016
    Second WIP Deadline: September 1, 2016
    FINAL DEADLINE: December 11, 2016 at 11:59pm
    I would like to have everything submitted by December 11, 2016, which gives almost 2 weeks for everything to be finalized, and readied for release. This year, because of the length of time we have, I'm going to be a bit more strict on late tracks.
    That said, the very latest I intend to take submissions will be by: Wednesday, December 14, 2016 at 11:59pm.
     
    Questions, Comments, Suggestions?
    If you have any of these, feel free to drop me a line, or throw those things here in the thread. Either The Coop or myself will answer you as soon as we can.
     
    Thank you, and as always, I look forward to hearing your tracks.
    Track Suggestions
    In a response to a question about suggestions, I said I would think about some ideas and present them here in the OP. So, here are some ideas. Also, please note, your remixes don't necessarily need to be specifically snow-based level music, or what not, it can be any track you want.
    Super Mario Bros.
    Castlevania
    Teenage Mutant Ninja Turtles
    Earthbound
    Mega Man and Mega Man X (don't forget the Game Boy series!)
    Megaman Zero 1-4
    Chrono Trigger
    Chrono Cross
    Final Fantasy series
    Destiny
    Tom Clancy series
    Rainbow Six series
    Act Raiser
    Final Fight
    Street Fighter series
    King of Fighters series
    Snatcher
    Sonic the Hedgehog
    Undertale (especially this)
    Super Mario RPG
    Tales of ... series
    Assassin's Creed series
    Metal Gear and Metal Gear Solid series
     
    Thanks for the reminder Yannic Gerts! Here's a link to all the previous albums!
    http://williammichael.info/aocc/index.htm
  20. Like
    Dyne got a reaction from Rexy in An OverClocked Christmas v10 - Recruiting NOW!   
    I can't say it's Christmas in July, but it is Christmas in March!! I apologize for the hold up, but I wanted to kick this thread into gear as early as I could this year, because this is the tenth anniversary of An OverClocked Christmas we're talking about. That's right, Volume 10!!
     
    Who's directing this ship this year?
    Well, in the last two years (volumes 8 and 9), The Coop has stepped up and stepped into the role of director, while I, for personal reasons that I won't get into here, stepped back to take a breather. Two years is a long time, but this year is special, and I couldn't stand staying away for it. So this year, I'm happy to announce that...
    Both The Coop, and myself (Dyne), will be directing this project.
    So, what's this year's theme going to be, or, what music should we be making for this project?
    As always, Christmasy, snowy, seasonal music is the goal, but this year, I'm asking everyone to stick to Video Game Music specifically. That means that we're not taking original music, or remixes/rearrangements of classic Christmas tunes. I will explain why this is the running theme for the year. In previous years, we've had a mix of all manner of music, from VGM, to classic Christmas music, to originals. For this year, I wanted to focus primarily on VGM has a whole, especially because of this community here at OCR. I love this community, and though I've been lurking for a long time now, I still think of this community as an extended family. So, with that in mind, let's brighten the year with amazing music!!
    The other reason for this focus is actually a project that has yet to be started. One that I won't be talking about, but one that is something I want to accomplish for Christmas 2017. So keep an eye out for that.
    What format should our tracks be in?
    Typically, we've accepted them as MP3s and WAVs before. We're going to do this again. The following is the format that I would like followed:
    44.1 Khz, 192kbps .MP3 
    Who do we submit our music to?
    Well, to be honest, either one of us. But more specifically, I'd like to have them sent to me through my gmail account. That said, I have some guidelines for how you can send me those emails, and what I need to see so I can locate them in my email.
    First, my Gmail address is, as always, Dyne2057@gmail.com.
    Secondly, in the SUBJECT line, I'd like the following in all caps: RE: AOCC VOLUME 10 SUBMISSION
    Thirdly, in the body of the email message, I'd like the following: YOUR REMIXER HANDLE (what you use on OCR is fine), THE OFFICIAL TITLE OF YOUR TRACK, THE SOURCE OF THE TRACK (what game is it from? who is the composer?), ANY COMMENTS YOU WISH TO MAKE ABOUT YOUR TRACK (or tracks if you are making multiple submissions).
    Should we send multiple tracks in one email?
    The short answer is NO.
    The long answer is, I would like tracks in separate emails. I know this is tedious, but it will help me keep track of what information belongs to each of your tracks.
    What should we do if we can't send you tracks via email?
    If you can't send them via email, I will accept links to DropBox, web space (if that's where you can put it), or whatever method you'd like to use to get them to me. I would still like the requisite information from the email along with the link. If you are doing multiple tracks, then you can send multiple links this way. I know, this is a bit backwards from what I said about sending email to me in one of the sections above, but please hear me out. If you're sending links, you can more easily divide up your track, so what it should look like is like the following:
    --- <DOWNLOAD LINK FOR YOUR TRACK>
    --- REMIXER HANDLE
    --- OFFICIAL TITLE OF YOUR TRACK
    --- SOURCE OF YOUR TRACK
    --- COMMENTS ABOUT YOUR TRACK
    And then just repeat for as many submissions as you have. The download link will act as a divider. And remember that your SUBJECT should also be the same as above.
    WIP Deadlines, Final Deadline?
    I'd like to have at least two WIP Deadlines this time around. The deadlines will be as follows:
    First WIP Deadline: June 1, 2016
    Second WIP Deadline: September 1, 2016
    FINAL DEADLINE: December 11, 2016 at 11:59pm
    I would like to have everything submitted by December 11, 2016, which gives almost 2 weeks for everything to be finalized, and readied for release. This year, because of the length of time we have, I'm going to be a bit more strict on late tracks.
    That said, the very latest I intend to take submissions will be by: Wednesday, December 14, 2016 at 11:59pm.
     
    Questions, Comments, Suggestions?
    If you have any of these, feel free to drop me a line, or throw those things here in the thread. Either The Coop or myself will answer you as soon as we can.
     
    Thank you, and as always, I look forward to hearing your tracks.
    Track Suggestions
    In a response to a question about suggestions, I said I would think about some ideas and present them here in the OP. So, here are some ideas. Also, please note, your remixes don't necessarily need to be specifically snow-based level music, or what not, it can be any track you want.
    Super Mario Bros.
    Castlevania
    Teenage Mutant Ninja Turtles
    Earthbound
    Mega Man and Mega Man X (don't forget the Game Boy series!)
    Megaman Zero 1-4
    Chrono Trigger
    Chrono Cross
    Final Fantasy series
    Destiny
    Tom Clancy series
    Rainbow Six series
    Act Raiser
    Final Fight
    Street Fighter series
    King of Fighters series
    Snatcher
    Sonic the Hedgehog
    Undertale (especially this)
    Super Mario RPG
    Tales of ... series
    Assassin's Creed series
    Metal Gear and Metal Gear Solid series
     
    Thanks for the reminder Yannic Gerts! Here's a link to all the previous albums!
    http://williammichael.info/aocc/index.htm
  21. Like
    Dyne got a reaction from classic_gamer_76 in An OverClocked Christmas v10 - Recruiting NOW!   
    I can't say it's Christmas in July, but it is Christmas in March!! I apologize for the hold up, but I wanted to kick this thread into gear as early as I could this year, because this is the tenth anniversary of An OverClocked Christmas we're talking about. That's right, Volume 10!!
     
    Who's directing this ship this year?
    Well, in the last two years (volumes 8 and 9), The Coop has stepped up and stepped into the role of director, while I, for personal reasons that I won't get into here, stepped back to take a breather. Two years is a long time, but this year is special, and I couldn't stand staying away for it. So this year, I'm happy to announce that...
    Both The Coop, and myself (Dyne), will be directing this project.
    So, what's this year's theme going to be, or, what music should we be making for this project?
    As always, Christmasy, snowy, seasonal music is the goal, but this year, I'm asking everyone to stick to Video Game Music specifically. That means that we're not taking original music, or remixes/rearrangements of classic Christmas tunes. I will explain why this is the running theme for the year. In previous years, we've had a mix of all manner of music, from VGM, to classic Christmas music, to originals. For this year, I wanted to focus primarily on VGM has a whole, especially because of this community here at OCR. I love this community, and though I've been lurking for a long time now, I still think of this community as an extended family. So, with that in mind, let's brighten the year with amazing music!!
    The other reason for this focus is actually a project that has yet to be started. One that I won't be talking about, but one that is something I want to accomplish for Christmas 2017. So keep an eye out for that.
    What format should our tracks be in?
    Typically, we've accepted them as MP3s and WAVs before. We're going to do this again. The following is the format that I would like followed:
    44.1 Khz, 192kbps .MP3 
    Who do we submit our music to?
    Well, to be honest, either one of us. But more specifically, I'd like to have them sent to me through my gmail account. That said, I have some guidelines for how you can send me those emails, and what I need to see so I can locate them in my email.
    First, my Gmail address is, as always, Dyne2057@gmail.com.
    Secondly, in the SUBJECT line, I'd like the following in all caps: RE: AOCC VOLUME 10 SUBMISSION
    Thirdly, in the body of the email message, I'd like the following: YOUR REMIXER HANDLE (what you use on OCR is fine), THE OFFICIAL TITLE OF YOUR TRACK, THE SOURCE OF THE TRACK (what game is it from? who is the composer?), ANY COMMENTS YOU WISH TO MAKE ABOUT YOUR TRACK (or tracks if you are making multiple submissions).
    Should we send multiple tracks in one email?
    The short answer is NO.
    The long answer is, I would like tracks in separate emails. I know this is tedious, but it will help me keep track of what information belongs to each of your tracks.
    What should we do if we can't send you tracks via email?
    If you can't send them via email, I will accept links to DropBox, web space (if that's where you can put it), or whatever method you'd like to use to get them to me. I would still like the requisite information from the email along with the link. If you are doing multiple tracks, then you can send multiple links this way. I know, this is a bit backwards from what I said about sending email to me in one of the sections above, but please hear me out. If you're sending links, you can more easily divide up your track, so what it should look like is like the following:
    --- <DOWNLOAD LINK FOR YOUR TRACK>
    --- REMIXER HANDLE
    --- OFFICIAL TITLE OF YOUR TRACK
    --- SOURCE OF YOUR TRACK
    --- COMMENTS ABOUT YOUR TRACK
    And then just repeat for as many submissions as you have. The download link will act as a divider. And remember that your SUBJECT should also be the same as above.
    WIP Deadlines, Final Deadline?
    I'd like to have at least two WIP Deadlines this time around. The deadlines will be as follows:
    First WIP Deadline: June 1, 2016
    Second WIP Deadline: September 1, 2016
    FINAL DEADLINE: December 11, 2016 at 11:59pm
    I would like to have everything submitted by December 11, 2016, which gives almost 2 weeks for everything to be finalized, and readied for release. This year, because of the length of time we have, I'm going to be a bit more strict on late tracks.
    That said, the very latest I intend to take submissions will be by: Wednesday, December 14, 2016 at 11:59pm.
     
    Questions, Comments, Suggestions?
    If you have any of these, feel free to drop me a line, or throw those things here in the thread. Either The Coop or myself will answer you as soon as we can.
     
    Thank you, and as always, I look forward to hearing your tracks.
    Track Suggestions
    In a response to a question about suggestions, I said I would think about some ideas and present them here in the OP. So, here are some ideas. Also, please note, your remixes don't necessarily need to be specifically snow-based level music, or what not, it can be any track you want.
    Super Mario Bros.
    Castlevania
    Teenage Mutant Ninja Turtles
    Earthbound
    Mega Man and Mega Man X (don't forget the Game Boy series!)
    Megaman Zero 1-4
    Chrono Trigger
    Chrono Cross
    Final Fantasy series
    Destiny
    Tom Clancy series
    Rainbow Six series
    Act Raiser
    Final Fight
    Street Fighter series
    King of Fighters series
    Snatcher
    Sonic the Hedgehog
    Undertale (especially this)
    Super Mario RPG
    Tales of ... series
    Assassin's Creed series
    Metal Gear and Metal Gear Solid series
     
    Thanks for the reminder Yannic Gerts! Here's a link to all the previous albums!
    http://williammichael.info/aocc/index.htm
  22. Like
    Dyne got a reaction from zykO in An OverClocked Christmas v10 - Recruiting NOW!   
    I can't say it's Christmas in July, but it is Christmas in March!! I apologize for the hold up, but I wanted to kick this thread into gear as early as I could this year, because this is the tenth anniversary of An OverClocked Christmas we're talking about. That's right, Volume 10!!
     
    Who's directing this ship this year?
    Well, in the last two years (volumes 8 and 9), The Coop has stepped up and stepped into the role of director, while I, for personal reasons that I won't get into here, stepped back to take a breather. Two years is a long time, but this year is special, and I couldn't stand staying away for it. So this year, I'm happy to announce that...
    Both The Coop, and myself (Dyne), will be directing this project.
    So, what's this year's theme going to be, or, what music should we be making for this project?
    As always, Christmasy, snowy, seasonal music is the goal, but this year, I'm asking everyone to stick to Video Game Music specifically. That means that we're not taking original music, or remixes/rearrangements of classic Christmas tunes. I will explain why this is the running theme for the year. In previous years, we've had a mix of all manner of music, from VGM, to classic Christmas music, to originals. For this year, I wanted to focus primarily on VGM has a whole, especially because of this community here at OCR. I love this community, and though I've been lurking for a long time now, I still think of this community as an extended family. So, with that in mind, let's brighten the year with amazing music!!
    The other reason for this focus is actually a project that has yet to be started. One that I won't be talking about, but one that is something I want to accomplish for Christmas 2017. So keep an eye out for that.
    What format should our tracks be in?
    Typically, we've accepted them as MP3s and WAVs before. We're going to do this again. The following is the format that I would like followed:
    44.1 Khz, 192kbps .MP3 
    Who do we submit our music to?
    Well, to be honest, either one of us. But more specifically, I'd like to have them sent to me through my gmail account. That said, I have some guidelines for how you can send me those emails, and what I need to see so I can locate them in my email.
    First, my Gmail address is, as always, Dyne2057@gmail.com.
    Secondly, in the SUBJECT line, I'd like the following in all caps: RE: AOCC VOLUME 10 SUBMISSION
    Thirdly, in the body of the email message, I'd like the following: YOUR REMIXER HANDLE (what you use on OCR is fine), THE OFFICIAL TITLE OF YOUR TRACK, THE SOURCE OF THE TRACK (what game is it from? who is the composer?), ANY COMMENTS YOU WISH TO MAKE ABOUT YOUR TRACK (or tracks if you are making multiple submissions).
    Should we send multiple tracks in one email?
    The short answer is NO.
    The long answer is, I would like tracks in separate emails. I know this is tedious, but it will help me keep track of what information belongs to each of your tracks.
    What should we do if we can't send you tracks via email?
    If you can't send them via email, I will accept links to DropBox, web space (if that's where you can put it), or whatever method you'd like to use to get them to me. I would still like the requisite information from the email along with the link. If you are doing multiple tracks, then you can send multiple links this way. I know, this is a bit backwards from what I said about sending email to me in one of the sections above, but please hear me out. If you're sending links, you can more easily divide up your track, so what it should look like is like the following:
    --- <DOWNLOAD LINK FOR YOUR TRACK>
    --- REMIXER HANDLE
    --- OFFICIAL TITLE OF YOUR TRACK
    --- SOURCE OF YOUR TRACK
    --- COMMENTS ABOUT YOUR TRACK
    And then just repeat for as many submissions as you have. The download link will act as a divider. And remember that your SUBJECT should also be the same as above.
    WIP Deadlines, Final Deadline?
    I'd like to have at least two WIP Deadlines this time around. The deadlines will be as follows:
    First WIP Deadline: June 1, 2016
    Second WIP Deadline: September 1, 2016
    FINAL DEADLINE: December 11, 2016 at 11:59pm
    I would like to have everything submitted by December 11, 2016, which gives almost 2 weeks for everything to be finalized, and readied for release. This year, because of the length of time we have, I'm going to be a bit more strict on late tracks.
    That said, the very latest I intend to take submissions will be by: Wednesday, December 14, 2016 at 11:59pm.
     
    Questions, Comments, Suggestions?
    If you have any of these, feel free to drop me a line, or throw those things here in the thread. Either The Coop or myself will answer you as soon as we can.
     
    Thank you, and as always, I look forward to hearing your tracks.
    Track Suggestions
    In a response to a question about suggestions, I said I would think about some ideas and present them here in the OP. So, here are some ideas. Also, please note, your remixes don't necessarily need to be specifically snow-based level music, or what not, it can be any track you want.
    Super Mario Bros.
    Castlevania
    Teenage Mutant Ninja Turtles
    Earthbound
    Mega Man and Mega Man X (don't forget the Game Boy series!)
    Megaman Zero 1-4
    Chrono Trigger
    Chrono Cross
    Final Fantasy series
    Destiny
    Tom Clancy series
    Rainbow Six series
    Act Raiser
    Final Fight
    Street Fighter series
    King of Fighters series
    Snatcher
    Sonic the Hedgehog
    Undertale (especially this)
    Super Mario RPG
    Tales of ... series
    Assassin's Creed series
    Metal Gear and Metal Gear Solid series
     
    Thanks for the reminder Yannic Gerts! Here's a link to all the previous albums!
    http://williammichael.info/aocc/index.htm
  23. Like
    Dyne reacted to The Coop in Lemmy Kilmister dead at 70   
    http://www.rollingstone.com/music/news/lemmy-kilmister-motorhead-singer-and-heavy-metal-legend-dead-at-70-20151228
    Not a lot more to say beyond Rock In Peace, Lemmy. You might have repeatedly said your band wasn't of the genre, but Metal won't be quite as heavy without you.
  24. Like
    Dyne got a reaction from HoboKa in An OverClocked Christmas v.9 -- RELEASED!!!   
    There is a plan in my head for v.10. Details after the start of the new year.
  25. Like
    Dyne reacted to classic_gamer_76 in An OverClocked Christmas v.9 -- RELEASED!!!   
    A Merry Christmas to everyone!
    This was a very fun project to work on and I'd like to thank everyone involved for their very helpful advices and feedbacks!
    Can't wait to get involved in another OCR project
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