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Liontamer

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Everything posted by Liontamer

  1. Basically a sound palette change, though I liked the tone of things. Basically could be a MIDI rip for all I know. The claps sounded very barebones and exposed, but at least there was some attention given towards making this sound spookier. Needs more melodic interpretation as well as overall dynamics and variation over time; right now, everything's pretty by the numbers and the core beat plodded over time. Fun, but just a cover and an underdeveloped arrangement, I'm afraid, Str1ctur3. But keep adapting things and seeing how you can add more of your own personality and ideas into the picture for these sound upgrade renditions and you may just walk into a more interpretive arrangement over time. NO
  2. Artist: Str1ctur3 Made in FL Studio Games & Sources Croc Legend of the Gobbos
  3. Not a bad sound upgrade (albeit with pretty exposed string samples), but boy doesn't this sound lossy and muddy; not sure what happened here to degrade how this sounds, and it's at the DAW level or something with the encoding settings. Melodically, Str1ctur3, there's not much going on with interpretation, and at 1:57 the track basically looped with no further ideas, development, or variations. Again, not a bad sound upgrade aside from the mixing being poor, but definitely very underdeveloped (and the track unceremoniously cut off). A decent starting point, but a very limited approach together with poor mixing that undermined the positive improvement in the sample quality compared to the original track. NO
  4. Artist: Str1ctur3 Made using FL Studio Games & Sources This is a new arrangement of Field of Motavia from Phantasy Star IV: End of the Millenium
  5. Artist: NyxTheShield This remix is heavily inspired by "T-Square - Truth" sound and "vibe", but without taking any elements directly from it. I always wanted to make a jazz fusion DKC cover and I felt this was the perfect opportunity to do so while paying homage to my inspirations. I hope you enjoy it! Games & Sources DKC2 - Stickerbush Symphony by David Wise
  6. What's here's in a vacuum is cool; if this theme were made for a mid-80s NES game, this would fit right in. There's nothing inherently wrong with a demake, but there's also not much intepretation going on beyond the adaptation to this soundset, so it unfortunately falls outside of the kind of arrangements we're looking for at OCR. Even at 1:00 when you get a fuller sound, it was like the track stopped and started over (rather than connected sections flowing together). Would love to hear a melodically interpretive rendition of this as an 8-bit theme if you were game, but a cool creative exercise regardless, Moonset! NO
  7. Artist: Moonset Music As I was working on a chiptune cover of "Grandpa's Theme" from Stardew Valley, I couldn't decide which effects sounded better. In the end, I decided "well, why not both?!" With that, this cover was born, combining the simple, low-effect version with a more complicated one and finishing off with a modulated coda, since I was going to be fancy! This whole arrangement is intended to evoke classic NES-era soundtracks. Games & Sources Source: Stardew Valley Song: Grandpa's Theme Composer: Eric Barone (ConcernedApe)
  8. Artist: DaveWithAKeyboard I wanted to create an explosive, epic arrangement of the song, slowly building up throughout the track, until all the instruments are included by the end. I was inspired by the final boss tracks from the Sonic series from Sonic 06 onward, with their epic remixes of the game's main theme. Games & Sources This is an epic rock-orchestral remix of "I'm With You", the final boss from Sonic Frontiers, composed by Tomboy Ohtani. I also included bits of "I'm Here" from Sonic Frontiers, "His World" from Sonic 06, and "Green Hill Zone" from Sonic 1 in the middle section during the guitar riff. Here is the YouTube source link:
  9. An enjoyable listen, but this sounds like a minor audio upgrade of the original music, so it's nowhere near distinct enough from the Lena Raine version for us to post this. We typically don't post traditional remixes where the original audio is sampled, and that's what this sounds like. You need your own sound palette made from the ground up that also sonically stands apart enough from the tone and feel of the original music. NO
  10. Artist: Metris Regarding creative approach, I wanted the track to have an identity that felt unique from the original track; this was achieved by expanding upon the structure of the original (with a clear beginning and end), as well as with the differing chords and more ethereal sound design. Some of the ambiences I had used come from Aturax Audio (who allows for his work to be used as long as he is credited). https://www.youtube.com/@AturaxAudio Games & Sources The track that I have remixed is titled First Steps. It is the second track from the OST of Celeste (the game it appears in), and was originally composed by Lena Raine.
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  14. Great original writing additions; the brass was solid. Loved the drop in the middle, which surprised me, then the rebuild was awesome, followed by the crazy guitar synth for the finish!
  15. Always dug the energy of this one. Love the way Greg totally transformed this theme. Nice 16th-note runs! :-D
  16. Still as chill as when we posted it. Solid stuff from NoTuX that's more about subtle textural changes once the mood's established. :-)
  17. Awesome intro. Needed stronger brass, but that was about the only weak link that stuck way out. Loads of strong dynamics here, led by Pascal's axe!
  18. I'm more about the writing than the sound design, which was why I was a dissent here. I did dig the electric guitar doubling going on, and I like that this doesn't take itself too seriously. Would have loved for the timing to be tighter, but that's part of the charm.
  19. Solid trance enhancement! Good job continuing to introduce new rhythmic ideas midway through to keep things fresh. UNTZ UNTZ!
  20. Cool vibe. You can tell that MkVaff's sound/sample tech was so much more advanced than most folks in the community way back when. Feels robotic and schump-y! Inherently hard to maintain interest for 5 1/2 minutes, yet MkVaff succeeded!
  21. Wow, surprised I hadn't reviewed this at all when this is one of my favorite old school OCR tracks. Great example of personalizing a theme while remaining melodically conservative. Love the percussion and love the tropical vibe. :-)
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  23. The track was 3:00-long, so I needed to hear the source tune invoked in the arrangement for at least 90 seconds for the source material to be considered dominant in the arrangement. :03.5-:32.25, :48-:55.75, :57.75-:59.25, 1:00.75-1:08.25, 1:10.5-1:11.75, 1:41.75-1:45.5, 1:48.5-1:50.75, 1:54.75-1:57.75, 2:00.75-2:08.5, 2:35-2:38.25 = 66.75 seconds or 37.08% overt source usage Otherwise, it's definitely enjoyable in a vacuum, mixed reasonably well, also well-performed. If you can add other references to the source tune as backing elements to make the majority of the track a VGM arrangement, Mike, then it's golden. NO (resubmit)
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