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Liontamer

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Everything posted by Liontamer

  1. OverClocked ReMix Releases Free Fan Tribute Album, Final Fantasy V: The Fabled Warriors ~WIND~ September 10, 2010 Contact: press@ocremix.org FAIRFAX, VA--OverClocked ReMix today released its 18th album, Final Fantasy V: The Fabled Warriors ~WIND~. The album consists of nine arrangements of composer Nobuo Uematsu's original score to the 1992 Super Nintendo game, Final Fantasy V, developed and published by Square. It is available for free download at http://ff5.ocremix.org, and is the first of a planned series of five albums honoring the game's soundtrack. The Fabled Warriors is not affiliated with or endorsed by Square Enix. "I have always felt that Final Fantasy V's soundtrack has a bit of lightness to it that other Final Fantasy soundtracks eschew in favor of darker, moodier themes. This game always struck me as more of an adventure than any of the others in the series, and Uematsu's score grabs that and runs with it," said Shariq Ansari, director and creator of the album. The first four albums will follow the four crystals in the game, with themes arranged for all of the corresponding jobs, and the last album will cover new jobs introduced in the 2006 Game Boy Advance release, as well as serve as an endcap to the project. "Make no mistake, folks: WIND isn't 'disc one' of The Fabled Warriors. It's a wonderful, complete album that stands on its own; each subsequent album—WATER, FIRE, EARTH, and DAWN—will also be able to stand on its own," stated Ansari. "I hope you're all looking forward to hearing them as much as I am." About OverClocked ReMix Founded in 1999, OverClocked ReMix is an organization dedicated to the appreciation, preservation, and interpretation of video game music. Its primary focus is www.ocremix.org, a website featuring thousands of free fan arrangements, information on game music and composers, resources for aspiring artists, and a thriving community of video game music fans. ### Preview it: Download it: http://ff5.ocremix.org Torrent: http://bt.ocremix.org/torrents/Final_Fantasy_V_-_The_Fabled_Warriors_~I.WIND~.torrent Comments/Reviews: http://ocremix.org/forums/showthread.php?t=31100
  2. No, nothing like that was ever an OC ReMix, so you wouldn't find it here or in OC Removed.
  3. I think he's gonna finish reviewing every OC ReMix on his birfday. I'm FEELIN' it; he's gonna finish all 25083873 of 'em.
  4. Bingo. We're not going for "better," we're going for different.
  5. More like that Wikipedia entry is gone.
  6. It wasn't super duper impeccably polished, but it was still significantly above the bar. I co-sign with Jesse's criticisms, even though I wouldn't be able to articulate those myself, but like the other YESs, thought the arrangement and execution weren't even teasing borderline. It's very good, not yet great, but very plainly got the job done. A good laid back take on Snake, make no mistake. YES
  7. FYI, that's absolutely incorrect. Everything has been and still is available. http://www.reubenkee.com, at the Pathos site.
  8. NP, I'll hit you up tonight after work, Brandon.
  9. Friday, September 3 to Sunday, September 5 Washington State Convention & Trade Center, Seattle, WA http://www.paxsite.com/paxprime/ Time for PAX once again. Tycho, Gabe, Khoo and crew have some fine musical tastes, so we're ready to make some noise again out west! OCR joins the 7th annual PAX Prime in Seattle for our 3rd PAX panel! PANEL! OverClocked ReMix: Video Game Music Community Raven Theatre Friday, September 3rd, 1:30pm Video Game Music ROCKS! For over 10 years, OverClocked ReMix (http://ocremix.org) has been remixing your favorite video game music! Join us again at PAX as we cover the ins and outs of the site, challenge you with VGM trivia, give away exclusive prizes (physical albums GET!), and share news about current and upcoming album projects, including Mega Man X and Final Fantasy 9! LET'S GO! \m/ Panelists Include: djpretzel, Liontamer, Palpable, diotrans, Jillian Aversa (pixietricks) Representing OC ReMix: djpretzel diotrans Liontamer Palpable Jillian Aversa SCHEDULE!
  10. What was the problem?
  11. I don't care about the level of detail involved. The cut-and-paste structure was a total dealbreaker, e.g. the same exact chorus at :52, 1:37, 2:22 & 3:07. It got old, it really needs further variations to justify the length. It wouldn't even have to be melodically, but with the supporting writing. I love the instrumentation, which was very personalized, but the relatively conservative interpretation paired with the repetition is a no-go. oov, your work is good, this just needs some further development to make it a complete product. NO (resubmit)
  12. Disturbed by Scott Stapp. :'-( Happy birthday otherwise. But very disturbed. :'-(
  13. Dunno why'd you'd want to, but go for it (as long as it was originally written for the game).
  14. http://en.wikipedia.org/wiki/Crack_intro Yeah, in agreement. It's just stuff that wasn't originally created for the game, so they're not valid game music source tunes, they're something else entirely.
  15. No, that's not a good example. Production quality has nothing to do with whether something's a standards violation. "Collision" wasn't rejected on just "a name and similarities to something else." That would be like rejecting a mix for tributing/emulating someone else's style. The mix name also wouldn't matter. "Collision" used substantial portions of a non-VGM song, which we don't allow any more.
  16. It didn't bother me enough to even take issue with it, but on reading zircon's vote, I'll co-sign with him on the production/balance causing areas that arguably made the arrangement seemed aimless/unfocused. Again though, I didn't think those choices negatively affected the track enough for me to go NO. I thought it was a case where there was enough going on that worked, and that won out over what didn't work.
  17. Hahah! My fault for forgetting "Angel." Otherwise, I couldn't disagree with you more. The source tunes are not "heavily interpreted" to the point of unrecognizability OR being marginalized in this track. The source tunes are in play at practically every point in the arrangement. You're arguing that the songs are changed like someone keeping the rhythms but altering the notes to escape copyright, such as someone altering the Jeopardy theme in a car commercial. I'm aware of that, and understand your soundalike POV, I just don't agree with you. Looks like your "soundalike" is my "arrangement and interpretation." We'll let the panel fight it out. But, hell, let your vote stand. And while you're at it, you can take back your YES vote on http://ocremix.org/remix/OCR01342/ on the same grounds.
  18. [swoops in for the save] Damon set himself up (and did himself a disservice) by saying, "I tried to make this mix without relying too heavily on the original songs, so you won't find alot of the original sources in there, yet you can tell that they are present." Shariq & Deia, y'all certainly took THAT and ran with it. He also messed himself up by subbing this as a Sonic 3 mix, when the majority of it is Sonic & Knuckles. So if this passes, I'll be classifying it as S&K. Damon, your lack of clarity in subbing this mix nearly botched this. I'm assuming the other Js aren't as familiar with the Lava Reef themes, either one or both. That said, y'all need to revote. The only thing subtle about this mix is the volume and mood, NOT the source usage. IceCap Zone: Act 1: Lava Reef Zone: Act 1: Lava Reef Zone: Act 2: :00-:19 - Pretty obvious IceCap melodic arrangement to open things up. :19-:39 - The arranged IceCap melody continued to be used in the background, but was positioned too far back to be heard well. It practically doesn't count. :40-45, :50-:55 - Lava Reef 1 chorus is used in those sections. 1:00-1:20 - Back to the arranged IceCap melody on strings. The sequencing/attacks of the strings sounded extremely rigid and fake. You should really fix that, Damon. String sequencing continues to be a weak point; round out your game. 1:20-1:50, 1:55-2:00 - The IceCap string melody from 1:00 continued in the background quietly, but easily audible. 1:40-2:22 - The glassy Lava Reef 2 melody is quietly in the foreground, continuing on top until 2:20, interacting with both the arranged IceCap stuff, and some wholly original writing. 2:20-2:40 - Arranged Lava Reef 2 countermelody on strings. 2:40-3:00 - Arranged Lava Reef 2 melody on strings & glassy lead, with the strings doing some occasional original writing. 2:59-3:20 - Lava Reef 2 melody glassy lead on top of original writing. 3:20-3:40 - Lava Reef 2 countermelody on plucked strings, follow by a wholly original close. You know how I feel about your string work, Damon, you really need to iron out the kinks, as it holds your work back. That said, they didn't hugely dent this otherwise creative, laid-back arrangement. Great work on this, with some absolutely excellent weaving and interplay of the various themes. Sometimes the other judges get wax in their ears and foul up a call. I've certainly done it and had the backup of my fellow Js to point out what I'm missing and set things straight. Once everyone's on the same page, this should pass without a problem. YES
  19. In short, yes. Please credit the ReMix title, the ReMixer(s) that made the track, and mention that it's freely available from http://ocremix.org http://ocremix.org/info/Content_Policy
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