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Liontamer

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Everything posted by Liontamer

  1. Your ReMixer name: Jork Name of game(s) arranged: System Shock Name of individual song(s) arranged: "Level 6 Executive" Additional information about game including composer, system, etc. (if it has not yet been added to the site): http://en.wikipedia.org/wiki/System_Shock Written by Greg LoPiccolo. ---------------------------------------------- Props for the unique source tune choice! Not the catchiest thing I've ever heard, but I hear the potential, and would love more System Shock submissions. - "Level 6 - Executive" Arrangement-wise, the track's slowed down from the original and definitely personalized with the instrumentation. That said, I wasn't really feeling the sonic pallette here. Maybe some other Js can delve into why that is, but none of the melodic or countermelodic instruments was pleasant to listen to. The sequencing sounded too stiff and mechanical, and organic-minded instrumentation like the bowed strings really stuck out as a result, even though the sample quality wasn't poor. Texturally, this also felt too sparse, for example when things picked up at :19. The dynamic curve wasn't flat, but the dynamics weren't pronounced in any way. This basically had one and a half gears and a plodding pace. It's not that I hate the piece, as the effort's clearly there. It just never clicks with a pleasing sound and meaningful sonic development. Arrangement-wise, you tried to do your own thing while retaining a lot of the structure of the original, but the dynamic curve got compressed and the sounds weren't pleasant. NO
  2. OC ReMix & Joshua Morse Present Mega Man: The Robot Museum March 25, 2011 Contact: press@ocremix.org FAIRFAX, VA--OverClocked ReMix today released its 24th arrangement album, Mega Man: The Robot Museum. This album was made as a tribute to the original Mega Man game series and the music by Capcom and its legendary sound team. It features nine tracks arranged in sophisticated jazz, funk and fusion styles by Nashville-based composer and arranger Joshua Morse, and is available for free download at http://museum.ocremix.org. This album was produced to help promote video game music, was made by a fan, for fans, and is not affiliated with or endorsed by Capcom; all original compositions are copyright their respective owners. "The Robot Museum is an idea I've had up my sleeve for a while now. Ever since playing Mega Man 7 years back and reaching the mid-game robot museum stage, I thought the concept of a robot museum was a great one. It wasn't until I played Mega Man & Bass that the thought of an arrangement album in the style of a robot museum had occurred to me," said Morse, director and arranger of the album. "World instrumentation, electronic beats, jazz interpretation, and pentatonic scales make for a good time." Morse has been a contributor to OC ReMix since 2003, creating over 20 game music arrangements including his recent Konami tribute album, Castlevania: Sonata of the Damned. About OverClocked ReMix Founded in 1999, OverClocked ReMix is an organization dedicated to the appreciation and promotion of video game music as an art form. Its primary focus is www.ocremix.org, a website featuring thousands of free fan arrangements, information on game music and composers, resources for aspiring artists, and a thriving community of video game music fans. About Joshua Morse Joshua Morse has two forces driving him--one being his passion for composing and producing music, and the other, his commitment to web development. Based out of Nashville, Tennessee, Josh has never been one to conform to the sounds you're accustomed to hearing. Instead, he leaves his mark by means of a fusion of many genres, generally incorporating a hint of jazz and funk. Joshua is also an advocate of healthy living. He follows a vegan diet and enjoys working out. And please, no Plant Man jokes... ### Preview it: Download it: http://museum.ocremix.org Torrent: http://bt.ocremix.org/torrents/Mega_Man_series_-_The_Robot_Museum.torrent Comments/Reviews: http://ocremix.org/forums/showthread.php?t=34122
  3. Preview it: Download it: http://museum.ocremix.org Torrent: http://bt.ocremix.org/torrents/Mega_Man_series_-_The_Robot_Museum.torrent The Robot Museum is an idea I've had up my sleeve for a while now. Ever since playing Mega Man 7 years back and reaching the mid-game robot museum stage, I thought the concept of a robot museum was a great one. It wasn't until I played Mega Man & Bass that the thought of an arrangement album in the style of a robot museum had occured to me. The following is the idea that has come into fruition. I've arranged a robot master's theme from the original Mega Man all the way through Mega Man 8 with the addition of a bonus track from Mega Man & Bass. Thanks for checking out the project and I really hope you enjoy it! ~ Joshua Morse
  4. Yeah, the "Last Day" material had a cool sonic texture going on, but wasn't interpretive beyond the instrumentation changes. It was enjoyable to listen to though, so adding melodic variations there to personalize this more would definitely help. It would have to be pretty significant though, since "Last Day" took up the majority of the piece. As is, there's a lack of development due to a lack of interpretation. I actually thought the transition to "Astral Observatory" around 3:45 was too abrupt, awkward and short, so I didn't see how the two portions of the track thematically connected, so I disagreed with Deia saying it all clicked together nicely. Both sections sounded fine overall, just unrelated. There needed to be a better bridge built between the sinister first 2/3rds followed by the syrupy lead of the closing section. Texturally, I actually thought this was fine overall. If the arrangement were fully developed, sure the texture would have sounded a bit thin, but nothing that was a dealbreaker. For me, it was all about the most of the arrangement lacking interpretation, and the two sources not piecing together thematically. You have a good sound here, Alec. If you can get the other more important part of the package (the arrangement) fully developed, you'd have a winning track as far as the standards here go, so you shouldn't be discouraged. In a vacuum, this is still an enjoyable piece, so I hope we hear more from you! NO
  5. It's gonna be awesome, so get hyped people!
  6. Using anything with my voice in there is cool with me. Use them at your peril!
  7. Nothing much to say but "awesomesauce" and "why is this on the panel?" As always from these two, lovin' it. It definitely retains Kirby's sonic palette while twisting & warping the original with delicious 9-bit spices. Almost as good as Popeye's spicy chicken. YES
  8. I hope Fishy's prepared to re-record this in 4 years for the BONKERS seal of approval.
  9. The forum's called Album Comments/Reviews for a reason. Not everything will be a review, and it makes sense to bring up technical issues there. Like I mentioned, if you're having problems with FLACs on CD 2, we can't work with generalities, we need details: * Which FLACs were problematic? * What OS are you using? * What's your process for burning FLACs, i.e. programs and methods? * What error message did you receive? * How many times did you try? I have a FLAC checker (the name of which escapes me) that scanned for errors/integrity on every FLAC and that scan came up clean, so any issue there is surprising. So again, details are important, not just the expression of your disappointment. For all we know, it could be your setup and not the files, or it could be the files in the torrent somehow got corrupted or the FLAC encoding got corrupted. Could be any number of things, but need specifics if we're to narrow it down.
  10. Some people think the only way they can communicate a point is by being a douchebag about it. As it stands, we judge a track with the standards at the time it was submitted, and we have no need to re-judge things, especially because the standards aren't even markedly different than 2007. And there's no law saying he needs to re-record it, especially just because you're anal-retentive. We don't have a double standard about genres, and while you can claim whatever you want, you're still a derp for suggesting that. As always, production's important, but arrangement is important as well, and there's a balance involved. This mix should be shinier and all that, but that doesn't preclude it from getting passed if the arrangement is very strong and creative, e.g. http://ocremix.org/remix/OCR01221/
  11. You'll also probably get hyped when we eventually come through with the updates laid out here, originating from here.
  12. You're confusing MP3s for 8-tracks.
  13. Thank you for being "troubled" while framing the issues as "OCR doesn't give a shit about the album releases." I agreed with Mustin that was just the wrong way to start off, assuming bad intent. Even though the original post read VERY DOUCHILY (which I'm making up), and I'm the one responsible for putting together the torrents of everything since album #7, this very directly is about my work. I'm treating this thread as a post-mortem of the Pokemanz package creation itself, so I'll address this as thoroughly as I can. No one pushed out incomplete files to make a date. One file update that I got at the 11th hour had the older MP3 version mistakenly left in while the FLAC was updated. That's a grand total of 1 file with an issue. That's not analogous to slapping together a video game to make a street date in order to not miss profit projections. We've always provided lossless versions of everything we've had available to us for an album. For projects like The Missingno Tracks that had such a long creation period and had some much older tracks, if we don't have a truly lossless version of a track, oh well. We still have other projects that started a while ago that may be in the same boat, and that's OK. We'll live. You'll live. Going forward though, we've already agreed that we need lossless versions of everything and that projects should be maintaining those files. We may need a more centralized area to gather those, so that's one for the next staff meeting. In many cases, it may take years before a project has enough momentum where we're fairly sure it'll be an OCR album, so it may be years after the start of a project before we then get files. The other alternative with missing FLACs someone mentioned was to take the MP3s with no WAVs and just redo those lossy MP3s as FLACs, which 1) isn't genuinely lossless, 2) makes no sense and 3) is disingenuous, even though most people wouldn't know any better. We'd rather not do that. "If we can't give them all lossless...THEN NOBODY GETS ANYTHING!" Not having 100% of the tracks bothers us too. But that suggestion is silly and just punishes people because of a personal hangup, that's all. Nope. Like what, a MOD file only? The primary goal is to release a complete MP3 set. If someone doesn't have an MP3 available, that means they don't want it published by us. As linked before: http://ocremix.org/info/Album_Project_Guidelines For the completion phase, I'll take a stab at fleshing out further specifics (i.e. WAVs must be 1411kbps, 44kHz stereo, album front must be at least 600 x 600 px). Users not knowing corrections is annoying, absolutely. Can't be helped. But for missing FLACs, since people apparently can't read the "Read Me" file included in the package, adding a "Missing FLACs" TXT into the FLAC folder itself will also be done going forward if the set's incomplete. We deal with the files how we wish, but we're flexible enough to not rake people over the coals if a 4 year old track has no WAV available, because we're primarily about putting out music, not being anal about FLACs. If you're having issues with burning specific Missingno Tracks files, you need to post in this thread and give specifics to the issue to see if they can be verified/replicated. The only other idea I'm walking away from with this is potentially pre-releasing a completed album package to the album participants before the official release, which would happen in an ideal situation. Obviously for an older project, it would prove a lot more useful at catching last minute issues. But generally speaking, that's not practical. But it's something to work towards.
  14. Please send me your space-man Mr. Wizard doctorate salary monies once you graduate. Then things will be right between us!!!
  15. Happy birfdayz! Curse you Brandon, always older than me. On the music thing, I'll never catch up, but on the age thing one day, by God, I will catch up! Jill, your Japan trip is my present, how about that? Bring me back something from GDC. Like coolblackman voiceover work! I'll take that! Otherwise, I'm good.
  16. No, it wouldn't be better. It would be lossy. We're not gonna waste space with that to fill out gaps. Go ahead and make your own if you need FLACs so bad.
  17. If you have a stick up your butt for 4Kids, that ain't our fault. Even if the awesome music killed you, I'm sure we'd be fine. You can't prove anything.
  18. Spoken from the same guy who hated http://ocremix.org/remix/OCR01317/ - I've learned to ignore this guy. Older mix is old. It's an oldie but goodie!
  19. Oh, OK. March 6th it is!
  20. Is it not out yet? We probably cancelled it or something. You know how it is.
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