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Everything posted by about:blank

  1. Thank you so much for the thorough feedback. This is exactly what I was looking for. I'll check out those articles regarding orchestration as soon as I get a few more free moments. To be honest, I'm using Symphobia Lumina for just about everything here with the exception of the piano (Addictive Keys) and sound effects. Most of the music I've made in the past is nothing like this, so I know I have a *lot* to learn. It's very likely that I'm probably sequencing everything very poorly I'll upload a follow-up once I read up on orchestral production a bit more and tend to the present errors.
  2. This is pretty much my first attempt at an orchestral remix, so I'd like to get some feedback/criticism before I go much further. Don't hold back if you think it's crap. I won't be too offended. https://app.box.com/s/430e6c38wzzn2mvn6w7z
  3. Here's a full length album I've been working on since the beginning of the year. Nearly everything was recorded/performed live with analog equipment. Give it a listen - it's free! https://chrisbouchard.bandcamp.com/album/fever-genesis
  4. Just watched the first episode and thought it was great. I honestly did NOT see this coming from Red Bull. Can't wait to see the rest of the series!
  5. I think you've got a lot going here, so I'll get the criticism out of the way first. The intro, while some elements are executed well, drags on a bit too long. The bass synth is great, and I like how you work it into the original melody later. That said, as far as ReMix standards are concerned, I think you need to put in something more recognizable to the source during the first minute -OR- make the intro a little shorter. The chords that come in around 0:50 sound really muddy. My advice would be to either apply some EQ and change the instrument/synth you're using. As it stands, it sounds a
  6. I have some experience with both glitch hop and Ableton. I can't speak for anyone else's technique. I can, however, give you a few tips based on what works for me. There are multiple ways to get glitchy sounds. What's really cool about Ableton (and pretty much any other DAW nowadays) is that there are plugins specifically dedicated to glitchin out your sounds. The default "Performance & DJ" folder has some pretty good glitch presets. You can slap one of these plugins over your instrument and get something close to what you want or you can cut up the audio manually and get exactly what yo
  7. The distortion caught me off guard for a few seconds but I quickly understood where you were going with it. Honestly this is a breath of fresh air and totally worth a listen, if only to hear the excellent sound design. I can see how it could turn some people off and I also had a little trouble hearing the main theme at some points, but still, I really dig this.
  8. Hey all, I've been working pretty hard on an album for my side project: Spiderdactyl. Basically 90% of the music here was recorded live with a Roland SH-101 analog synth. The full album will be released on Halloween, so I'm trying to hype it up as much as possible. Check these tracks out if you like over-the-top analog synths and loud-ass beats. https://soundcloud.com/spiderdactyl/fever-genesis-1 https://soundcloud.com/spiderdactyl/boys-in-space https://soundcloud.com/spiderdactyl/writers-block-1 Even though everything is nearly finished, I'm still open to criticism or constructive feedbac
  9. Hey Brandon, I just pm'd you the finished version of my track. Let me know if it's worthy!
  10. There are some really cool concepts here. I'll start with the bad and move on to the good. The bass drum definitely needs to stick out more. Some EQ specific compression will make them pop out of the mix. Maybe sidechain the bass drum to one of the arp synths? I'm not too familiar with Reason, so I can't give very specific advice. Tweaking the bass drum a bit so it stands out will vastly improve the mix IMO. This has already been mentioned, but panning some of the synths (and even the hi-hats) will also improve the mix. Also work on changing up the melody a bit more. It's pretty close to the
  11. A Link Between Worlds I was floored by how smooth this game is. There were plenty of nods to "A Link to the Past" that had me grinning throughout. My only gripe is that it ended too soon, but that's probably because the whole experience was so enjoyable. Wolfenstein 3D I finally played this all the way through last year. Given the context of the game, and how it was like the first FPS, it's pretty revolutionary. But I gotta say it was kinda bland compared to Doom. Still a great game, and it felt pretty satisfying killing mecha-Hitler. Morrowind I dumped countless hours into this game (and
  12. Right, I probably should have went into that in my first post. I have quite a few ideas, and at this point I'm not favoring one more than the other. I'd like to remix something from an older JRPG. Obviously Final Fantasy and Chrono games are an option, but I recently played through The Granstream Saga and have been sloshing through Saga Frontier in my spare time and there are a few songs from those games that I would love to get my hands on as well. Also, there are a number of themes from NES games that I'd like to rearrange. Kraid's theme from Metroid, Bubble Man's theme from Megaman 2, and
  13. I haven't really been active on this site for like four years (I did that one remix waaaay back), but I've been getting back into music in a big way lately and would really like to collab with one o y'all. I have a few ideas kicking around, but I'm open to suggestions as well. hmu one love peace
  14. Here are a couple more songs I recently finished. Have a listen! Caved-in Chrysalis Fever Dreams I might go back and change some parts, so feel free to fire out some feedback if you think they're total garbage.
  15. Here's a little something I just finished working on a couple hours ago. Have a listen! Word Salad There's also plenty more music on my Bandcamp site as well.
  16. I was expecting the intro to be some kinda teaser, and that once the song actually kicked in, it was gonna blow me away, but it didn't. This sounds really really really really MIDI-ish. The 30 second intro is just one instrument playing the lead melody, and everything after that is just a MIDI drumloop... with one instrument playing the lead melody. There's no bassline, no chords, no countermelody, just the lead melody and a MIDI drumloop. It does sound like you're playing the song yourself on a keyboard, so if you were, props for learning the song. If this was just a 'for fun' thing to l
  17. This isn't bad. The drums (which you already addressed) and bass sound pretty fake, but the brass samples are surprisingly good (I'm not an expert on brass though, some people may still complain). The piano is kinda stiff too, and almost sounds MIDI-ish. Definitely get some better piano samples, man. I'll give some more detailed feedback once you post more, but this so far this sounds like a pretty good re-interpretation of the theme.
  18. In my defense, having the aggressive drums offset the rest of the arrangement was intentional, but the thing you brought up that happens at 1:03 wasn't. Yes, I used a multiband compressor, and yes, I'm aware that I compressed the shit out of the drums here (and throughout the whole mix, really), so I guess my next logical step would be to calm the drums down a bit by making moments like 1:03 sound a little less grating. Anyway, thanks for the feedback!
  19. First off, and most importantly IMO, I think something needs to be done with that bass drum. This mix seems to be built around a 4/4 beat, but the bass drum is often being drowned out by the rest of the arrangement. The drums in general are pretty static and repetitive, but I thought the sleigh bell sample was a pretty nice touch that certainly added to the mood of the mix. The part at 0:41 where the other pads come in sounded really nice at first, but after a few seconds, some of the chords almost sounded kinda dissonant. Not that that dissonant chords are always a bad thing, but there ar
  20. Incredible. I love the idea of using voice samples from movies/tv in a mix, but the first few times I heard this, I didn't really think many of them fit. I could see a lot of these clips being used in music somewhere between the late 80's to mid 90's. But then, it hit me. Doom II was released in the mid 90's! So, perhaps the samples are simply referencing that period of time, and the whole "parental discretion is advised" clips are a commentary on how Doom II, along with other violent video games, triggered a lot of controversy in that period of time. Hell, even if I'm completely wrong,
  21. This is a remix from Destiny of an Emperor for the NES. I wasn't able to find the source on vgmusic, so I converted the NSF to MP3. If you're not familiar any of the music from the game, you should listen to the source, which I uploaded here As for the mix itself, I tried to make the original sound a little darker and a lot more aggressive. I'd say I'm somewhat close to being finished, but some feedback certainly couldn't hurt either. Anyway, you can download the mix here.
  22. This is something I've been working on for about a year now. There were almost 40 songs made in the process, but about half of them were total shit, but I really liked the others, so I narrowed it down to a nice round 18. This album is a bit less "experimental" than my last release, The Black Widow (which, by the way, I accidentally deleted, if ANYONE has a copy of that, PLEASE PM me or something), but I definitely think it's just as, if not more, interesting. Anyway, here it is! http://www.megaupload.com/?d=XFJD2JPV And of course, feedback, comments, and ego stroking are welcome. ED
  23. This is nice, and I'm not just saying that because I have a soft spot for mixes that are titled after an irrational fear and utilize stuttering/gating effects. A few of the synths sound a tad generic, but the pads, gating effects, and overall arrangement make up for it in my opinion.
  24. Hey avaris, I sent you a PM with a finished version of my track for the project. I shoulda sent that sumbitch eons ago, and I'm sincerely sorry if any kind of lack of participation on my part has hindered the project. It's certainly been a while since I've been around these parts. I've been really busy with college (as well as other things) lately, but then again, I imagine most everyone else involved in this project has too, so I guess it's no excuse. On the bright side, it looks like there's 21 completed tracks now! Also, I don't know how close we are to the deadline, but I can still m
  25. Megaman 2 The Guardian Legend Castlevania Final Fantasy Contra Ninja Gaiden Zanac Clash at Demonhead Super Mario Bros. 3 (I know this one seems obvious, but it's up there with my most played NES games ever.) Destiny of an Emperor Vice: Project Doom /thread Edit: Oh, and try out The Adventures of Bayou Billy if you're really looking for a challenge.
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