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PassivePretentiousness

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Everything posted by PassivePretentiousness

  1. to the relief of many. I finally wish to get rid of the seizure sig. that sig is an edit by joyzilla- . I do, however, wish to change my forum name to "The Existentialist" In reference to that, I provide the following picture of Albert Camus: http://en.wikipedia.org/wiki/Image:Camus.JPG and http://online.chabotcollege.edu/shildreth/isls/gifs/camus-albert-03.jpg finally, I would want a "theme" of loss in a meaningless world, if possible. Think of the vibe in, say, ICO, as what I'd be going after there. Part of that would probably be the use of the font in the Chrono Trigger title screen with the words in the title being swept away. Also, here is the original cover to san fransisco rush 2049: http://images.amazon.com/images/P/B00004TTTQ.01.LZZZZZZZ.jpg that's a lot of random ideas. I'll be VERY pleased if anyone can pull ANYTHING like that off.
  2. It always takes me a full month before I enjoy a shnabubula mix. Probably because they have actual complexity and meaning and so on, instead of just being... sonic shiny rocks. Sonic shiny rocks have their place, but in the long run, shna's music rocks. QUIET, N00B. POSTMODERNISM ROCKS, TOO.
  3. !Nekko!. you're a cool dood. work on something and submit it to oc regardless of what direction the project takes.
  4. Very nice. Compares favorably to Brinstar Dreams in Red, which is saying a lot because of the similar style and the amount of talent that was behind that one. You mentioned the guitars sounding repetitive, but I think their problem is the constant fretting noises everywhere. Shoulda slid into those notes instead. (RIGHT, VIG???). Also, I thought even given the genre, the intro was a bit long. I thought the lowfi synth used for the breakdown at 3:15 doesn't do a lot for the piece. A breakdown there was definetly necessary and well timed, but I would have liked to see some variety in the percussion or just a straight guitar solo instead. You should have probably thrown in one more interation of the melody there at the end, too. The song just ends too quickly. I would have also liked a greater incorporation of the "B" section of the melody. Its use here is pretty limited. Excellent production. Nice Work.
  5. I love the ridiculous lyrics, and teh beetz fit the paperboy mood perfectly. All of the instrumental backing is pretty awesome. I don't have any problems with your voice, but there does seem to be a few icky slips here and there. Noticeably at :45 and 3:18, for example. There are some pretty impressive parts, especially 2:06-2:30. The doubling and the sustained notes could have used more work/takes. Nice work, Benton Quest. You just need to rework Hyrule Session and submit that. Obscure reference +1.
  6. I'd be in on this in a second if I didn't suk at music. Best of luck.
  7. I'm feeling this. I wish I were more familiar with the GBA Zelda theme, but I LOVE how the OoT was handled. As noted, it was conservative, but it was given such an emotive, warm flavor to it. I know that Gray mastered/fixed this and I didn't see any comments from the judges about this, but I heard some major clipping, especially on the left late in the song. I usually don't get many false-positives from my headphones but I don't know. So, Dhsu, when are you going to rework Woods of Healing?
  8. Wow, nice work. I liked this a bit more than the judges did, although they gave pretty good marks. The texture here is gorgeous, and the genre adaptation you pulled is pretty darn nifty. The soundscape is immense. I love the compositional choices of the various times for breakdowns and when to throw in the chorus, especially at 3:15 and 3:40.
  9. I may have posted earlier but I'm not very familiar with the source tunes. I also may have posted earlier if I thought I would have anything meaningful to contribute. The vibe that each of the selected instruments portrays is not something to be missed. The bassline is funky-fresh, the accordian and violin combo gives the melodies a unique taste, and the drums are fantastic. The only choice I question is the harp around 1:45. It could have probably used a bit more humanization. Or I could be dead wrong, as I said, this song is too good for me to be able to meaningfully critique.
  10. Neskvartetten is a band, not a person. "Ten Rupees" is truly great... although I still think that "Ganon's Temple" is a step above everything else. Oh, and this song is like two years old. afk.
  11. I'd love a sig using the crap from my favorite game of all time, san francisco rush 2049. here's a link to the cover of the box art from the game: http://juegosyvideos.com/Catalogo/San_Francisco_Rush_2049_NTSC_FRONT1.jpg if someone with their mad skills could drop my handle(in the font that they have on the box) where it says "Rush" and get rid of San Francisco and 2049, and the stupid dreamcast logo, I would love them forever. if you make other embellishments, that's cool too. thanks, guys.
  12. reviewers giving stupid praise aren't doing anything any good, but that's not really the point. the fact that they are doesn't give you the right to say whatever you want. people who say "omg teh mix iz teh rox0rz!!!" aren't pissing anyone off. you are. omg I guess ur rite we r teh dumb, tho irrelevant. is DCT all the sudden a remixer who has all sorts of influence on this site as a postmaster plus, a judge, or a project coordinator? Oh wait, he doesn't, your definition doesn't apply, good bye. no offense to DCT, of course, and he may soon have influence if his own site gains some more deserved support.
  13. This really is groovetacular and can be enjoyed by any with the barest sense of rhythmic awesomeness. Dryness issues don't bother me, and neither do the samples of questionable quality, as they just add to the vibe. Problems? Drop the volume of the drums, man, they're dominating the song and aren't doing much. Every down beat I hear the same synthy drum crashing over the rest of the song. You don't even need to change the sample, just quiet the percussion! And vigilante is right. Cop-out ending, although the song is hawt to loop, which would make the issue more... negligable.
  14. you're entirely missing the point. your posts aren't criticism. if you want to criticize the genre, this is not the forum. criticize what you feel isn't strong in the song with respect to what the song could have been. this has been said a billion times, but apparently it needs to be said once more. Back to the song... the arrangement, when viewed in the scope of the genre, is excellent. the beat is strong enough to not even really need the rapping to be enjoyable. The different emphasises on various sections of the harmony and melody is very original. That being said, I would have liked a greater integration of the rap with the rest of the remix. Maybe during a refrain. Whatever, small nitpick. Thumbs up.
  15. First off, you're entirely right. Now I'll write a better review. Right off the bat, the strings sound very muddy. They need to be seriously played with and have been known to cause lushes to assume entire songs suck. The accompanying percussion seems poorly sequenced and lacks real oomph. The sections with the flute are MUCH better and do provide excellent contrast. Yuck, the same problems with the strings are there again at 1:30. The Nimbus Land theme seams somewhat better, but there are still an awful lot of problems with muddiness. Very few of the notes are nearly as crisp as they need to be. The insertation of the SMW forest theme is the first solid arrangement idea yet. Around 2:50 the mix is sorta sitting around doing nothing... maybe it's trying to come to a climax, but I have no idea because it's so muddy. There seems to be an *attempt* at a smooth transition at 4:20, but it really seems to jump anyways. The Forest Maze theme seems to be the best of the three, but it's also the song that has gotten the most coverage, which is dissapointing. There seems to be some attempts at reinterpreting the melody, such at the five minute mark, but to me at least they seem more like bad notes than genuine reworking of a theme. There is finally some real arrangement at 5:45. I like the chimes (although they are to loud), and it's unfortunate that they then quickly disappear. I really don't like the ending. It seems like you were finally trying to bring in some more arrangement, then the song died. There are some consistent problems, like the brass. Many of the issues here are similar to the ones with a previous submission nearly rejected by the judges panel. That brass sample that was pooped on is still being used very poorly. Furthermore, the lack of arrangement is really killing me. All of the SMRPG themes have an element that lends them very easily to remixing. Look at the two Booster Tower themes- they are both pretty short, maybe around :30, but they have produced awesome remixes here and elsewhere. You got a minute thirty out of Bean Valley. Each of these songs, by themselves, has enough material for a six minute orchestral piece. djpretzel said that these songs lend themselves very well to orchestral. That's true. However, if you strip away, say the addition of the SMW forest theme from the Nimbus Land section, what are you left with? An instrument upgrade. These songs were orchestrals to begin with. This ReMix isn't awful, but the fact that many are already refering to this as something a high school band would play is very telling. The entire song sounds somewhat amateur with awesome source material and phat samples.
  16. DUDE IT CAN TOTALLY BE THIS WITH MORE REMIX AND LESS ORIGINAL, TEH COOP, AMIRITE??? and yes, I was being half serious. I liked and could "hear" Synth Sonic"
  17. i'm utterly trashed but I can say one thing: the volume levels of all the instruments need MUCH better balancing. it makes incredible source material sound somewhat mediocre, the entire thing somewhat difficult to listen to, some of the samples sound awful, and as if it were trying to be someone entirely different. Get my gist? Sudden transitions and stretched samples does not a good remix make [/wingless]. EDIT: and yes I can still catch the referance to the smw castle theme. So for now at least, my opinion holds.
  18. When I said "almost" I meant how well she imitated the synth, not how close to the tone. I'll be the first to tell you that I don't have the musical ear the differentiate a quater of a semi-tone. The dissonance was in the original, and I don't think that was being acknoweldge. If it still is off considering that, then that is a perfectly legitimate strike against the mix. Well except for how the chords found at the very beginning in the song (and are subtly repeated during the mix) are an integral part of the original. All three of these aspects (the "oh-ehs", the marimba, and the introductory chords) are incorpoated into the new material as well as could ever be expected. Listen to how this chords that I mentioned are then transformed into the beepy synth (which I said before isn't the best choice in the world for this mix). If this is still a reinterpretation rather than an arrangement, there is no way to arrange this song. and give me a break about "almosty"... I wrote that 2:30 in the morning. I almost pre-emptively apologize for butchering any musical terms.
  19. Can the wingless djp? hawt song. Strings=awkward, but not as glaring as your earlier work. piano in second part should be louder. beepy crap at the beginning is a great intro, but it shoulda been brought down just a little bit volume-wise after a little. I just got a nasty urge to add a randomly selected dj shadow drumloop to the song and email it to you. not gonna happen.
  20. It does get a little screwed up around 3:40, but she's imitating the synth in the game. And ridiculously well. If you can drag your mind bag to 1998, it sounds almostly precisely as the effect in the forest temple. I'm not trying to claim that it is instantly enjoyable, but I think it is somewhat of a musical accomplishment. Except that was precisly done at one point in the source. It could have been better with a re-record, but this is not an issue with arrangement. The phrase in the original is the closest thing in the original to a "climax" . For such an important aspect of the orginal, I would have rather seen it leveraged more, not less. Blah.
  21. Gorgeous remix covering difficult source material. The use of in game music, vocals, and synths is cohesive, I can't see how this would be construed by any as a boderline case (I can see some people rushing to compare this to other remixes with the originals "rapped over"). Of course, the highlight of the mix is her voice. The fact that she inmitated the synth choir from the game I simply find amazing. For qualms, I think a slightly less buzzy synth could have been used to carry the harmony. Some warm pads would have been better intergrated into the mix. And although djpretzel suggests the lack of climax is natural in a piece like this, I really have to disagree. A slight upping in intensity, even if it was subtle, would have done wonders for the mix. I also think a little bit more could be done with the percussion, but that's probably just my mind subconciously forcing comparison's to "Frame of Mind", with which this mix holds some similarities. Wonderful mix.
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