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Fishy

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Everything posted by Fishy

  1. Pretty cool. The granular liquids were very impressive. Needs more teapot though.
  2. I'm gonna try and get hold of the people who aren't very far along and discuss this with people.
  3. Did you give them a ring about it? I'm sure if you pulled the "I payed for this shit" card and shout angrily at them for a while they'll give in.
  4. Well if we're doing shameless plugs: http://ocremix.org/remix/OCR01655/ http://ocremix.org/remix/OCR01810/ http://ocremix.org/remix/OCR01964/
  5. I'd enter the MMX one but I'd just get Sixto in the first round again. ...not that I'm implying the contest is RIGGED or anything...
  6. I have a pair of proper monitor headphones and then an around-the-head type shitty headset that I wear around my neck just for the microphone. You can buy em for like £5.
  7. Rofl, the ref was being SO kind to you guys. What was it 12 yellow cards for holland? There were pretty solid cases for at least 2 more red cards for holland, the ref just really didn't want to send anyone off cause it was a final. The refs did a great job in this game for once considering how violent both teams were being in general. That corner kick was the only bad call. I wanted holland to win but they shitted on their two amazing chances and generally tackled like idiots. You can't blame the ref for this one, not by a long shot.
  8. Unlux holland. I was rootin' for ya. gg next map.
  9. I think the laser tag place is infringing the user agreement, as people expect music to be played in laser tag so they are paying for that in some way. The ambient movie music is fine though I think. People are definitely only paying for the movie, and it seems unrealistic to expect them to credit that. Larry?
  10. Happy birthday and RIP Reuben. Even though that was a very sad day it makes me happy to see people remembering such a great guy and talent.
  11. I'm 99% sure it was Thunder Torce IV. I vaguely remember the music, the shape of the bullets and the big curly worms from level one. I was only 4-5 at the time.
  12. Also super effective was by me and andyjayne (nocaps). It's his arrangement but I'm making it. Not even sure if that's going to be the final name.
  13. Check your pms foo. Fail will. The clues in the name.
  14. How dare you, my track didn't evaporate into nothingness. It's almost done! I sent you an almost finished wip last month!
  15. Part of me thinks refs should be given the power to award a penalty goal as well as a red card in those situations. The other part of me remembers the awful decisions they make from time to time, and the furor that could ensue without replay technology. Ps. Saurez is the biggest wanker on the planet at the moment, he didn't even apologize and claimed he had "the hand of god"? Jackass.
  16. You might want to edit out any reference to that whatsoever, as it's blindingly obvious what it might be.
  17. Don't even joke about that. I'm not doing any more remixes over 3 minutes for a year. So much work.

  18. It in the forums, go for it. lol Yeah I dunno how I'm gonna submit this, might have to split it in two.
  19. They're just basic art sketches at the moment, I'll probably include them on the site later. Finally finished the arrangement for final battle this evening. 10 minutes 51 seconds long and barely any copypasta.
  20. I dunno, you can still work with recordings to an extent. I've made rock stuff with it in the past loading guitar tracks into the sampler. It's not a conventional DAW though.
  21. Yeah, that was pretty bleak. You can't help but feel if it had counted at 2-2 we might've played better, things might have gone better. If fifa don't bring in goal line technology now, they're complete idiots. Also lol, Upson scored his goal with his face.
  22. Sequencing: Programming a series of notes to trigger samples or synthesizers. MIDI is the most common standard for sequencing. MIDI: Musical Instrument Digital Interface; A standardized musical data format created as a solution to the problems caused by early velocity-controlled-pitch based synthesizers and to make every musical piece of technology able to communicate. MIDI is the standard way DAWs and MIDI controllers interact. MIDI data itself produces no sound, only information about when notes start and end, articulation information and other data about the individual channels and song. The data must be passed to a sampler or synthesizer to produce the note information it contains. Quantize: Quantization is the action of snapping data or values to its nearest integer or otherwise value. You can quantize recorded MIDI data to the nearest 1/16th note for example. Digital audio is usually quantized to 16-bit or 24-bit values while it is being sampled (recorded). As the value of digital audio is changed slightly as it is rounded to the nearest step a 'quantization error' is introduced. This error degrades the signal slightly, but usually inaudibly unless low bit depths are being used. Bit Depth: The bit depth of digital audio is the number of bits required to numerically identify (in binary) each quantization step used to record the audio. 16-bit audio has 65336 possible quantization values for each sample. The higher the bit depth is the lower the average quantization error will be when the audio is sampled. 16-bit and 24-bit are the most commonly used bit depths in modern recording. 20-bit is pointless to record on computers as data is stored as bytes which contain 8 individual bits, meaning a 20-bit sample takes up the same storage space as a 24-bit word but sounds worse. Sample Rate: A 'sample' in this context refers to a single value of a digital audio stream. The sample rate of audio is how many times a second there is a new audio sample being replayed or recorded. Audio data recorded with a sample rate 48kHz must be replayed at the same sample rate or it will be altered in pitch and speed. You can 're-sample' audio to a different sample rate but this inevitably degrades the signal slightly. The sample rate is also the highest frequency it is possible to store in the data. The sample rate of CD is 44.1kHz. There you go, all the boring technical ones done. If you want me to specify anything better just ask. Just basic overviews. EDIT: Here's my one for DAW, I've never heard anyone say that you NEED to be able to record audio for it to count as a DAW. You just need a way of processing it/editing it. All reason does is process audio samples, but i'd still count it as a DAW. I've produced music with it alone, you can't say it doesn't do what it says on the DAW tin. DAW: Digital Audio Workstation; A DAW is any program that allows you to record and edit/process audio data, or create audio by sequencing to trigger samplers and synthesizers. Some programs specialize their workflow to recording or sequencing. Common DAWs include Pro Tools, Logic, Cubase and FL Studio.
  23. Definitely do this. Try and imitate your favorite drums from any song. I did this a lot with Dream Theater songs at first to try and see how the parts fit together and flow. Here's an example of a track I made entirely as a drum programming exercise: http://fishy.escariot.net/public/Dance.mp3
  24. Something absolutely ridiculous is happening at Wimbledon. Football is now irrelevant. Isner vs Mahut The 5th set is currently at 59-59, 95 aces each. The match is over 10 hours long. Mahut has served to stay in the match 57 times. This is insane.
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