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SwordBreaker

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Everything posted by SwordBreaker

  1. Very nice! Sounds like something you'd hear in Link's Awakening or the Oracle series because of the awesome and complex chiptune beats. It surprisingly complements the layer of orchestrations well. You've done it again, BGC. Glad newcomer Jeff Ball helped out, too.
  2. Cinematic, climatic, and very well produced. REALLY liberal though. I know those sources well and I couldn't pick up but faints of them here and there. I highly doubt I'll be able to find all the references even after a dozen listens. Though it sounds like you've used both tracks uniquely from what I've read in the judges thread.
  3. My first casual listen cast a negative impression on me because I couldn't detect the source tunes at all. Then, I reprogrammed my mind to look out for it the 2nd time around...and that's when I realized the brilliance of this piano mix. This is definitely not one of those tunes which flashes the source in your face. Not only is the playing fluid, but it's such a creative way to present the Lost Woods track. It's like when someone states something, but you didn't get it. So then he/she starts explaining it to you. Great stuff. Looking forward to more.
  4. Had this track for awhile now from Dual Dragon's website. Quite possibly the coolest MK remix I've listened to. Great energy and suitable, well-sung vocals. Definitely a keeper.
  5. Just happened to stumble upon this video of Sonic Generations' booth at E3 2011. Is it me or am I hearing Snappleman's Flying Batteries remix in the background (from Project Chaos)? If so, then cool stuff! Is it just background music for the booth itself or is there some sort of OC ReMix collaboration with Sega that we should know about?
  6. Just happened to stumble upon this video of Sonic Generations' booth at E3 2011. Is it me or am I hearing Snappleman's Flying Batteries remix in the background? If so, then cool stuff! Is it just background music for the booth itself or is there some sort of OC ReMix collaboration with Sega that we should know about?
  7. Agreed. I do feel that the fast "rapping" vocal parts are sort of drowned out by the instrumentation as I mentioned in my previous post. I don't think the so-called accent is a huge problem since you're belting out some of your vocals.
  8. Wow...this remix has completely transformed to a different beast since the last WIP I heard from years back. The most significant addition is obviously LuIzA doing vocals. Call me a LuIzA fanboy, but I'm glad you guys were able to convince her to do vocals because I've been wanting her to do more of this since her Metal Gear Mix for DoD (which should be posted here, dammit!). Very nice delivery on the most part. So punk rock. The fast parts of the vocal melody are sort of drowned out compared to the instrumentation, but it's listenable. Of course, the mix itself is all sorts of awesome. Nice interpretation of a Kirby favorite. I like huge collabs like this. The last WIP had guitars overwhelming the trumpets and sax, but the final version it's more balanced. Great stuff overall. Keep 'em coming! EDIT: just to alert you guys on a small typo in the lyrics: "I don't care if I'm to big to transport, roll me to the foods" Should be "too big to transport".
  9. I like the depth of this mix. A lot of layering can be noticed when you're truly listening to it...which is a lot noticeable with repeated playing. Good stuff. Keep it up, Nabeel.
  10. Good stuff as usual. Really faithful to the source track in terms of sound, but mixing it up with more of everything. I like the added vocals, which sound just like the material in the original track (huge props for the singer). Of course, the added kick to the remix is sweet, too. This can easily fit in FFXIII with nobody noticing a thing. I enjoy remixes which do that. Happy birthday to Jade and best of luck to Ashleigh.
  11. In my opinion that animated movie crossover is the absolute peak of both shows, especially The Flintstones. I would watch that again in a heartbeat because it was such a cool concept. And even with all this praise, that's not saying much about those two shows. Look, I used to like Flintstones back when I was a kid, but it's a legacy franchise. I highly doubt there's demand for it now. And quite frankly the show just doesn't fit today's standards. It has aged a lot. In summary, I have a lot of respect for it, and I liked it when I was little. But I don't absolutely go gaga for it. There are a lot of better Hanna-Barbera franchises out there that should get revived over the Flintstones. Give me Wacky Races or Swat Cats for crying out loud. I won't mention Tom and Jerry because it will absolutely be butchered in the upcoming CGI film adaptation. The only reason Seth is doing this because he's passionate about The Flintstones, but I still don't trust him at all. He'll have to be extremely smart about it. Keep it classic, yet modernize it like some of the recent (as in 90s recent) Flintstones animated specials. Let us have grown-up Pebbles and Bam-Bam instead of the kids. Or turn them into Stewie copies. I can see this work for some reason even though it sounds like a cop-out. HB will undoubtedly keep him at bay regarding the raunchiness, but this makes good room for some adult jokes that go way over the kids' heads ala Tiny Toons and Anamaniacs. The potential is there, but I'm not sure if Seth is the right man to do it despite his passion. Family Guy proves that he's just too excessive with the material. I liked some of the earlier episodes, but it came to the point in which the series became tasteless. EDIT: http://www.youtube.com/watch?v=j44jey-Cu80 This discussion hyped me up to look for the most recent project involving the Flintstones. This was back in 2001. Last Flintstones project that involved Mr. Hanna and Mr. Barbera before they passed away. This is how a revival should be done! The opening minutes made me smile and chuckle. Let's hope Seth is taking notes.
  12. I meant valid as in true. Not sure if the GCN version truly has a higher random encounter rate than the PS2 version. Over the years, my tolerance to random battles has become less and less as well.
  13. The GCN version had GameCube-GBA connectivity. The GBA worked like a mini-map that detected unseen treasures. Was a really cool feature actually. Enjoyed using it. It was more appealing to me back then compared to the MMX8 demo. Also, I remember some reviewers complaining of the higher random encounter rate in the GCN version relative to the PS2 version. I'm not sure if it's a valid complaint.
  14. Not familiar with the source tracks except for One-Winged Angel of course. I went into this mix without listening to the sources, waiting for the only one I know of to appear. Echoing what everyone else has been saying, the transitions are excellent. As far as I know they're all one track...but even when I spotted OWA mid-track and at the ending, I felt that they didn't stand out and melded into the remix well. Overall, I like the catchy electronica/rock hybrid, with a bit of orchestra thrown into the mix. I'm really fond of medleys and I kinda wish OCR accepts more of them, even if they're not strung together as solidly as this one. As you can see, a piece like this one is such a rare exception.
  15. I was pondering on cool ideas for original editorials until I thought of this one all of a sudden. Only now I started reflecting on my musical tastes of my childhood until today and how videogame music became a major part of it. I would love to read your stories, and if you mind me quoting you for my editorial if I ever finish it...it would be great. If you're not comfortable with it, just say no...I don't mind. Reflecting back at my childhood, I recall that I wasn't exactly into music that much. If you can believe it, my biggest exposure to music back then was during the first four years of my life when I lived in Washington DC. I vaguely recall images of me watching VH1 and rocking my body to whatever's on thanks to mom constantly bringing it up stories during my adulthood. Micheal Jackson, Stevie Wonder, Leo Sayer, George Micheal, Cyndi Lauper, and a few others were artists I liked to listen to...and in a way these were basically the only ones I enjoyed listening to until high school. The reason why my tastes remained the same and got less interested in mainstream music is because we moved from Washington to KSA when I became five years old. The only English music I had were the video tapes my mom recorded off VH1, which I watched constantly. Our cable back then only had Arabic music, which I wasn't fond of much. Despite the satellite boom in the mid-90s which introduced English music to our country, things changed compared to the 80s. Everyone here was focused on pop and boy bands...I was one of the few who disliked those at first sight. Occasionally I stumbled onto stuff which attracted me, such as Alanis Morissette's "Ironic", Aqua's music (don't ask), and Four Non Blondes' "What's Up". But other than those, my music tastes remained stagnant for so long. This is where videogame music came in. Luckily, when we moved from DC, my parents managed to secretly snag a NES with them for my 6th birthday. My new obsession was born. In the back of my head, I guess you could say videogame music took over my tastes without me even realizing it. I used to hum those chiptunes a lot, but it wasn't until the SNES, n64, and PS1 days when I truly started to really appreciated VGM. A Link to the Past, Mega Man X, Super Mario RPG, Final Fantasy VI, Sonic the Hedgehog games...those were some of the first SNES/Genesis games which had music stuck in my head. Sonic CD was a turning point for me because it was the first time I listened to vocals and live instruments in VGM. Sonic Boom was really addictive back in the day, along with many of the stage tunes. The late 90s came in along with the internet...and sharing programs. I won't beat around the bush...I used those back in the day as they were my only source of listening to VGM without opening the game itself. I'll be frank, I didn't know that VGM was actually shipped on CDs and packaged like mainstream music, so I assumed that other people ripped the music from the game CDs and put it on the internet for the world to see, and I thought that there was nothing wrong with it. It wasn't until later that I learned otherwise. The fact that game music CDs were only produced in Japan and it would've cost me a fortune and took months to get to my country discouraged me even further. I remember the first things I looked for; a bunch of Final Fantasy originals and orchestrated remixes, and Valkyrie Profile. Thanks to composers such as Nobuo Uematsu and Motoi Sakuraba, I developed a taste for classic and orchestrated music. Final Fantasy 8's intro song and most of Sakuraba's stuff were addictive. Later in life when internet shopping and shipping services because easier and things didn't take months to get to me, I gave back. Bought a couple of OSTs from Japan, most notably Final Fantasy X, Final Fantasy XII, and F-Zero GX. The late 90s/early 2000s also introduced another genre to me: rock, which became my favorite. Limp Bizkit, Metallica, Korn, Creed, Linkin Park, and System of a Down were some of the first bands I was exposed to. Since then, I always looked out for rock-oriented tracks in videogames. Final Fantasy X's "Otherworld" struck a chord with me. I still consider Baten Kaitos and Digital Devil Saga my top two favorite game OSTs because of the amount of awesome rock music in both games, particularly the latter. As the internet developed, I learned more and more things about mainstream music and videogame music. Stumbling upon OC ReMix in 2003 encouraged me to read up about VGM and learn about composers (thanks, Wikipedia!) Also, thanks to OCR, DoD, and VGMix, I opened up to other genres of mainstream music that I should listen to. Empowering my love to orchestra and rock, and getting me to slightly like techno. I'm trying to remember what exactly got me to find OCR...maybe it had something to do with re-looking up that System of a Down Zelda mix that I found via sharing programs. OCR obviously corrected me on that myth.
  16. http://ocremix.org/game/77/lunar-the-silver-star-scd Well, not exactly. Three mixes from the Sega CD original, including ANOTHER vocal theme by DJP himself (gutsy move back in 2000), although the latter in my opinion isn't a true testament to David's vocal ability. This one is: But, yeah, I get what you mean. I haven't listened to the Sega CD version, but I'm assuming that some of the tracks match the PS1 one.
  17. Always knew Dale had an awesome voice since he sneaked in singing in his track for the Earthbound project years back. As David said, it's always great to hear a male voice perfecting a female-centric track. Doesn't work vice-versa for some reason. All in all, short and sweet remix with some solid production and singing. You need to make more of these, Dale! Your take on Rena's theme from SO2 is still one of my favorite mixes of all time! While all the Lunar vocal songs are really good, the boat song is my least favorite. Still, it's nice to hear someone other than David having the guts to take on these. More, please! The intro song is one of my favorite video game vocal tracks...it calls for a remix!
  18. Dubstep, eh? First I hear of the sub-genre. Really dark, twisted, and unique remix. Gotta commend Prototype for bringing in some new sound to OCR, which suits the original Zelda source track quite well. Not my cup of tea in the long run, but an interesting take and couple of listens all around.
  19. Jazzy indeed...and smart reference in the title. Liked it. Keep it up.
  20. Short, sweet, and smooth. Love how emotional this is despite its minimalistic approach. While it doesn't deviate from the source much, it's still a really good interpretation of Dive Man's fast-paced track. As everyone else mentioned, the bass is totally awesome!!!
  21. Love this! One of the first remixes I stumbled upon in OCR, and I wasn't even a DQ fan back then. It's just a really emotional track with excellent guitar playing. Glad Ryan still continues to provide cool DQ remixes over at DoD.
  22. Was very surprised by the depth of this remake. You would expect a SNES-like feel, but it really goes above and beyond the scope it intended. Never played the original but I'm a huge fan of Final Fantasy Tactics. A lot of people say that this Tactics Ogre is its true predecessor...and I can see why. I'm still around 20 hours in, towards the end of Chapter 2. I didn't give BoF IV much of a chance for some reason. I remember being turned off by its opening....compared to BoF III's mystique I guess.
  23. Was casually browsing OCR's YouTube channel, and I was surprised to find that this song is the 5th most viewed/listened remix in the channel right now, with more than 20000 views. So kudos to Akumajo for this quick rise in such short notice.
  24. Interesting info. Didn't know about all that, especially that they worked together on other projects like Legaia 2, a game which I completely ignored when it was released. I remember enjoying the original Legend of Legaia, but wasn't interested in the sequel. Does it follow up well? Anyway, I really need to get back to Dragon Quarter someday. I still have my save, which I SOL restarted back to the beginning because I got stuck towards the end by abusing my Dragon powers. I never got upset about it for some reason. http://www.youtube.com/user/ARGCi#p/search/5/NJY6MU6X5xA My favorite track of the pack. I really like it when Sakimoto blends some electronic sounds into his signature-sounding orchestrated pieces. Nice to see someone appreciate the game as much as I do. I usually get a "meh" response when I mention Dragon Quarter during discussions.
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