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Everything posted by Eino Keskitalo
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finished [PCReMix] Deus Ex - UNATCO theme (Sadevakio)
Eino Keskitalo replied to Eino Keskitalo's topic in Post Your Game ReMixes!
Haha, damn you guys for making good suggestions I'm seriously itching to look into, while I would on the other hand badly like to just let go of the thing already! Been quite ill these few days though, so I haven't been able to even write a submit e-mail (let alone work on the track more). I guess I'm not so pressed for time since I missed that funny three week "deadline". Thanks Gario for that evaluation. I'll see if I'll tweak it some more or just send it forwards when I get better. About the bitcrushing, there's a lot of samples that are already lo-fi, 8-bit, so the distortion might indeed come from there. I think I fixed a pop/snap from the very beginning but that's probably not what you (timaeus) meant. The very first crescendo is a bit.. grainy. I'll give it a more critical listen, the "loud snare" section too. I already used parametric EQ to try to peel some nasty frequencies from a couple of other instruments. (ah ha hah, it's starting to sound like I'll dive back into this one for a bit more..) --Eino -
PRC229 - The Wheel of Fortune (Parasite Eve)
Eino Keskitalo replied to Bundeslang's topic in Competitions
That's a pretty cool prize, I must say! --Eino -
7 Amazing Chiptune Albums for 1 Dollar!!
Eino Keskitalo replied to Sam Ascher-Weiss's topic in General Discussion
Tracer really is an amazing package of music. The subPixel album is also quite cool, the context (both "live" and "chip" versions of the music) is lots of fun, and the music itself, energetic quirky happy warm progressive stuff (I thought) is just what I needed. Reminding me of Gentle Giant among other things. --Eino -
finished [PCReMix] Deus Ex - UNATCO theme (Sadevakio)
Eino Keskitalo replied to Eino Keskitalo's topic in Post Your Game ReMixes!
Well, I did a quick fix that I'll review later. There's a slight bass freq boost to bassdrum, lofi timpani and bass. For the overcrowded part, the following kept the lead sound ok: I panned the leads a bit more & differently, and layered one of the leads with the same notes, octave down (and tweaked levels). I think that's a quick fix that helps. Final candidate 3: https://www.dropbox.com/s/b7iim851vfrjpa5/eino_keskitalo-sadevakio-fc3-20121003.mp3 --Eino -
PRC228 - RESULTS: Boss Battle Contest (Legend of Dragoon)
Eino Keskitalo replied to Bundeslang's topic in Competitions
Did a quick vote! --Eino -
finished Street Fighter II - M Bisons theme
Eino Keskitalo replied to OneUp's topic in Post Your Game ReMixes!
Great to see an update on this. I kind of liked the more sombre, sparser sound in the compo submission, but the increased (obvious) source bits are quite welcome in the OCR context. --Eino -
wip One Must Fall 2097 Theme - Psytrance ReMix
Eino Keskitalo replied to Jarski's topic in Post Your Game ReMixes!
I'm getting an error trying to dl the newest version. --Eino -
finished [PCReMix] Deus Ex - UNATCO theme (Sadevakio)
Eino Keskitalo replied to Eino Keskitalo's topic in Post Your Game ReMixes!
Many thanks for the supportive feedback & comments Gario! I'll probably have to work hard to check the bass levels with my monitoring options (decent cheap headphones and awful band PA monitors), comparing with other (similar) tracks but I'll do that. It'll be easier to tweak the "overcrowded" section, I agree about that and it's bugged me a bit. I'm not sure my samples have the fidelity in them to make them go up an octave, but if not, I'll figure something out. (edit: ah, you also suggest down. I'll see what works) I was kind of hoping to submit today (so I could've submitted two tracks with just the three week wait between them), but that's unlikely. No matter, I'll get to those (hopefully last) tweaks as soon as I can. --Eino -
OCRA-0028 - Super Dodge Ball: Around the World
Eino Keskitalo replied to KyleJCrb's topic in Album Reviews & Comments
Looks like Almost Frozen finally passed the panel. One of my faeeevorites from this solid, solid album. --Eino -
Again, a quick listen - the second version has very cool source usage. The time signature change, you've made it work quite well. Also nice work taking the source apart and managing to stretch it over the arrangement and make it build. Got to agree about the sounds with Rozo, but that's just something to work on. I've started the conversion over to Renoise on the first version, but I haven't worked on it in a while. Since it's been months, I'll soon work on it some more.. sorry about taking so long! --Eino
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wip Little Big Adventure 1 (Relentless) - Theme in Dub
Eino Keskitalo replied to Groboclown's topic in Post Your Game ReMixes!
Took a quick listen to the remix and source - interesting (and quite natural!) genre change! Sounded quite promising. I'll try to take a more close listen soon. --Eino -
finished Tyrian - Level Theme PCReMix [RESUB]
Eino Keskitalo replied to Magellanic's topic in Post Your Game ReMixes!
The link's dead? Sorry I haven't been able to comment sooner.. I did take a listen a while back, and recall the lead still had timing problems. --Eino -
wip One Must Fall 2097 Theme - Psytrance ReMix
Eino Keskitalo replied to Jarski's topic in Post Your Game ReMixes!
Always cool to see see OMF get some love! I can only give a quick listen now, but sounds like a fun take! I liked the chippy bits. It sounds like cyrpto_magnum had good suggestions too. This is very promising, keep at it! (and check out the PCReMix initiative from my signature! ) --Eino -
When do you hit that "submit" button?
Eino Keskitalo replied to Chimpazilla's topic in Music Composition & Production
I think you should always take a break between thinking it's finished and submitting. When to stop? Well, if you're aiming to get posted on OCR, you should work on the track until you think it will pass the panel. No point submitting before that! Workshop mod reviews are what I use to gauge that (apart from my own ears). After that, if you feel the track has obvious spots to improvement that you want to do, you should do them. Of course, there comes a point where you should let go of the track. If you're just tweaking things without improving them, that sounds not very productive. But really finishing the mixes seem to take a lot of tweaking, at least for me.. I love the saying "when you're 90% done, you still have 90% left to do". It's hard work. I hope it gets faster when I get better. --Eino -
Wonder Boy III (SMS) - The Dragon's Trap
Eino Keskitalo replied to Binmaru's topic in ReMix Requests
Oh yes, WB3 rocks. I just recently played through the Game Gear version. I've also done a couple of tracks for People's Remixing Competition. Here's a round with Side-Crawler's Dance (picked by DjMokram, coincidentally), it has four takes: http://compo.thasauce.net/rounds/view/PRC211 I also did the boss theme & the end credits piece for a free round, and the track is here. --Eino -
Dwelling of Duels - Free Month (October 2012)
Eino Keskitalo replied to Brandon Strader's topic in General Discussion
One of these months I'm going to participate. --Eino -
PRC228 - RESULTS: Boss Battle Contest (Legend of Dragoon)
Eino Keskitalo replied to Bundeslang's topic in Competitions
Three entries so far, here's hoping for more! --Eino -
finished [PCReMix] Deus Ex - UNATCO theme (Sadevakio)
Eino Keskitalo replied to Eino Keskitalo's topic in Post Your Game ReMixes!
Thanks for the additional tips! I went and applied a little reverb and eq changes, but I'm probably not going to remix the whole track to fully realize the space/distance idea I mentioned. It's around time I let go of this one. I'll keep that in mind for future, I could do a track where the aim is precisely to create such a layered soundscape. Other than those tweaks, I did the levels tweaking and some other slight tweaks, such as additional panning of instruments, which should help to separate them a little better. The levels changes seemed to make the track sound better.. since I also got a little more headroom (I think) I pushed the limiter on the master channel for a little more loudness. Sounds ok to me - when I try to side-by-side compare them, it makes it sound like the channels that were toned down are as loud as before, and the rest of the thing came up a bit. The sense of space is actually much nicer as a result. Final candidate 2: here --Eino -
finished [PCReMix] Deus Ex - UNATCO theme (Sadevakio)
Eino Keskitalo replied to Eino Keskitalo's topic in Post Your Game ReMixes!
Many thanks for the speedy review! The snare seems to definitely jump out, and when I listened to the track on (bad) speakers, the bass seemed to do so too. The snare(s) are pretty bright which might be something to adjust. I think the difference between foreground and background instruments creates a certain sense of space, but maybe that doesn't really work, or the difference is too steep. I'll start with tweaking the snare and bass and work from there, rest of the percussion and leads will probably be toned down a bit. Hopefully later today! --Eino -
finished [PCReMix] Deus Ex - UNATCO theme (Sadevakio)
Eino Keskitalo replied to Eino Keskitalo's topic in Post Your Game ReMixes!
Switched to mod review. Concerns: mixing, overall overall eq are the leads solid enough --Eino -
finished [PCReMix] Deus Ex - UNATCO theme (Sadevakio)
Eino Keskitalo replied to Eino Keskitalo's topic in Post Your Game ReMixes!
Final candidate 1: https://www.dropbox.com/s/g0yy0qbaa698gb9/eino_keskitalo-sadevakio-fc1-20120927.mp3 Several small adjustments. Tweaked bass mixing especially; tried to punch a hole into the lofi-timpani for the bass drum, also tweaked bass EQ to make room for bass drum, also tweaked the high EQ of the bass drum, and levels. Boosted the overall mix about 1db. Adjusted some background pads and stuff. Changed the drums in the "loud snare" section a little (snare/tom interplay). I'm hopefully done, but am concerned: mixing, overall; are the leads solid enough. --Eino -
FF6 Balance & Ruin Kickstarter RELAUNCHED (and FUNDED)!
Eino Keskitalo replied to zircon's topic in Announcements
Looking forward to pledging again. Wish I had the $50 to spare, but you'll have my $10. --Eino