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Gario

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Everything posted by Gario

  1. That's one bad ass version of Sandman.
  2. Did you record this together or separate? If you recorded the violin and the piano separately than what I'm saying doesn't apply and you needn't worry - mixing is a piece of cake. However... If you're recording together (which is what I assumed, although I could be wrong), with two mics it can sometimes be easy to raise the volume of the violin a touch by raising the level of the mic closer to the violin. Care needs to be taken since the piano will be in that mic, too, but it can help balance the sound when little tweaks need to be made. With one mic that's obviously not possible.
  3. Great stuff. Reminds me of the piano arrangements of the FF soundtracks with all the liberal harmonic schemes and fun changes in time signatures. If it's possible, I'd highly recommend bringing the violin out a bit more. If this was a two microphone setup it'd be possible, but on a single mic I don't think you could. Very, very, very nice. Loved every second of it.
  4. This is a really pretty source. I think I can get something pretty neat from it.
  5. Not only would that take a great deal of time, I suspect replicating music for the sake of going around the original publisher is illegal. I'm not positive, though, so correct me if I'm wrong. If there's no track online, and the original publisher isn't releasing the soundtrack then you might be out of luck. Sorry if that's not much help, but I don't think there's much we can do, both on a practical and legal front. ... ... and how the hell is the name 'BUBBLEMAN' not taken?
  6. Excellent source - I didn't know they remade it for the DS. It seems to be a rearrangement of . Give it a whirl - it might give you some ideas, since both tracks do things a little differently God, I will remix this someday soon. Ack, I better listen to your remix, to hold me over The chiptune effects are very well done, here. You get my props, bro. The guitar sample is thin, though, so it doesn't quite hold up to the chippy goodness that's underneath. The synth that plays the intro is thin and weak, as well. The overall production is very unbalanced, especially in the beginning. Pull some of those beginning squared back into the background, since they needlessly dominate. The rest of the track seems pretty muddy, overall - Make sure the leads are very salient, and bring those pads down a little bit to give room for the rest of the awesome textures you have going there. Nice start. It can be quite awesome if you clean the production up and have the really interesting parts stand out better. Good luck!
  7. *pfft* I'll do the neutral area. Just wait 'til my other track is done, then give me another two and a half years to complete it. It'll be fucking gold, man.
  8. I don't think that's viable, Spakku, simply because the source is too inundated with the theme. Let's take a look... Out of 2:08, only ~25 seconds is original, and from that, it's a two/three note motive that repeats six times. As awesome as the source is, it's pretty much entirely the James Bond theme put to N64 guitar and samples.
  9. Let him push this deadline, guys. If the deadline passes and he changes his mind he can always re-evaluate his position, so don't worry too much about it.
  10. Love that old soundtrack, there. Good ol' Goldeneye to bring me back ... of course, that's also going to be a problem, if you shoot for OCR. Something that the Goldeneye soundtrack has issues with is that many of the songs are variations of the original '007' theme. According to submission standards... This track is really a variation of the original 007 theme, so you might have a problem if you plan on submitting sometime. It'll be tricky to avoid too much 007 theme music in your remix, for this reason. That's no reason not to continue, though - ultimately it's not about OCR, it's about making a great song, and this one has potential to be great. It's an awesome track and I love what you've done with it so far. The phased guitar is a great way to open the track. Perhaps the intensity is a little high, but it's a great way to open up - it's like telling us 'This shit ain't messin' around'. I'm feeling that the bass should have a somewhat more pronounced presence in the mix, here. Your bass isn't bad, by the way - it's just that the original source really relies on the bass to give it shape and form, so you might want the bass to sound a bit more distinct from the guitar. Just something to give a thought to. Sounds good, otherwise. Can't wait to see what you'll come up with.
  11. I'll have some headway on Battle 2 this weekend. I couldn't ignore Bionic Commando's deadline, and I've been quite pressed for time, lately. Now I've got to get all serious for this project.
  12. Indeed it is awesome. I also wonder where Sammy D went.
  13. Be sure to post the original source of the track, if you want people to take you on with the request. Posting an arrangement can be confusing, if the person never heard the track before. http://www.youtube.com/watch?v=HhA5_iL76Q0&feature=related Not sure if that's it, myself (I never heard the track), but it seems to be.
  14. I'm sure it's possible with trackers, but I'm not sure if it is with more conventional DAWs.
  15. If Silver Surfer is a simple game of memory then Ninja Gaiden is a simple game of memory. It's basically Gradius without decent powerups (doubling your shot isn't a decent Gradius-worthy powerup), so take that as you will. Actually, Gradius would be a very interesting choice, now that I think about it...
  16. It certainly has some potential, here. I would highly recommend posting an Mp3 link to your next update, though - YT tends to mess with the quality, even the 'high quality' links. The arrangement and the soundscape are awesome, and the sound effects are well placed. The production value on this one, though, is lacking. The sound just seems to be pumping with clipping/limiting all over the place, when the track really gets going (especially the SFX - be sure that you get a perfectly clean recording of those SFX). Take the volume levels & limiting down, there. The trumpet sample used is weak, especially when compared to the high quality of the rest of the track. Use another sample that doesn't sound like it was ripped from the MIDI If you want to post this on OCR, be sure to talk to 'SonicTweaker' about it and ask if he would like to take credit for it and such on this website. Collaborations are perfectly fine on OCR, but you got to be sure that you have permission to post it here from the other party, when the time comes. It's a formality that you'll need to take care of, eventually, so be aware of that. I like the arrangement and the soundscape. Fix the production issues on it & that trumpet sample. I could see you going on your way to OCR with it, with the proper touching up.
  17. Well you're getting at least a few more views by posting it here, lol. Great mix, btw .
  18. Well, never say never - this is a pretty neat track with tight production and seems to have a good amount of direction. You can't take it back (since you used tindeck ), but if I were to make changes I would be sure to make the source more recognizable, there - most likely you'll get nailed for that, 'cause I can't hear any Chrono Trigger in there. It's a pretty well known soundtrack, so if I can't hear the source in there it's probably not in there enough. For the genre, I think it sounds pretty good. Production is tight and the soundscape is neat (I think there could be some more mids in there to fill the space better though, personally). I'm not a big dubstep guy, though, so someone else should back me up here that'd be great.
  19. Holy shit, he beat it?! Err, *cough* I knew you could do it this whole time, of course . Really, though, when you first announced the game I was wondering what you were going to do, there. I'm very impressed. Now go beat Battletoads or Silver Surfer . (I wouldn't be surprised if you could, at this point)
  20. ... holy shit, dudes. Give me a minute to pick my jaw up and re-attach it to my head, 'cause it just fell to the floor. Glad to hear that they're lending an ear to what you said. I guess you got em' when you said their bottom line was being damaged, but I digress... I hope this isn't something where they get in your face and threaten to shut down your project or something for speaking out against them (it's a real possibility, folks), but I'll be an optimist, here. Awesome work.
  21. You do know what a self fulfilling prophesy is, right (if I recall, you have a degree in psychology)? If companies advertise that gamers are *fill in the blank* then gamers will generally trend towards that behavior, in response. That's a pretty well known effect, in social psychology. By the way, I didn't say that gamers are not partly to blame - they had to start the schema for the companies to catch onto it. I'm saying that as long as the companies continue to portray their customers as they do the gamers will tend to act like the stereotype that's given to them. One really needs to cave before the other can follow.
  22. Well, that was actually kind of fun. Strange.
  23. Here's a relevant little ditty for you. Who's to blame, the audience for holding true to that behavior or the adds for reinforcing that behavior? Doesn't matter who started being the idiots, if the media perpetuates it people will continue to act like it. Stop the generalizations and schemas around the gamer audience and the audience will follow suit & behave like normal human beings.
  24. Got nothin' online yet, don't worry about me.
  25. Some general pimping of the PRC/ORC compos would certainly help. Word of mouth also helps the compos a lot - if you're talking to someone via IRC/IRL/whatever offering them to participate would help a lot. That really helped keep ORC afloat this round, for sure, and I'm betting that would help the PRC compo, as well. Still, I wonder why there's been such a dry spell on both those compos for so long. Is it that the normal participants have moved on and there's no one to fill in the void? I know that happened on ORC, at least (Willrock, Protodome, where'd you go?!), but others have come to fill that space. PRC just needs some more fresh blood to fill the space, I suspect.
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