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Orange Pylon

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Everything posted by Orange Pylon

  1. The hard way is to look up and send a resume to / cold-call as many studios as you can think of, if they don't have job listings on their home page or whatever. The other, possibly less hard way is to get a job in QA. Testing. Hell. If you have a job right now, chances are testing pays less and is far less forgiving. The advantage, however, is that you are in direct contact with ALL the right people on the development team. Get to know some people, earn some connections, and send some of your demos around. Next time someone needs a new musician for a project, why go through an expensive and time-consuming hiring process for that when you have a perfectly capable musician working for you already? This is my understanding of the topic, anyway. This foot-in-the-door approach is universally agreed upon as the best way to get into the game industry as a designer/programmer/modeller/level designer/etc. I'm only assuming it applies to music as well. There are successful freelancers that aren't tied to any one company, but it's my understanding that most of them established themselves in the company ranks first before going freelance. Oh, and don't take my word as law, since I've never actually worked for a game company. Most I have to go on is a shitload of articles and interviews that have pretty much universally agreed that testing is the best way to break into the business.
  2. I went ahead and advertised this in the Shacknews "forum", so hopefully this will bring the project some extra love. Downloading the torrent now, but I love what I've heard so far!
  3. Haha, I remember when people got all angry over the sidebar being introduced. Hell, I was probably one of them at the time. Either way, I like the new design and I still can't begin thank you all for the work you all do. I've been here off-and-on since 2001, and every time I pop by you guys have something up that makes my day a bit more enjoyable. I love this site!
  4. I don't have quite the same love for Illusion of Gaia that I used to. As a kid it was probably one of the two best games of ALL TIME for me (the other being FF4, which I still adore for different reasons than before). There's some really cool things in there, and some great gameplay, but the storytelling and translation are awful and there isn't a single character in the whole thing I like, except maybe poor old Hamlet the pig. Now, on the other end of the spectrum, there's Delta Force: Land Warrior. This was the first FPS I ever played on the PC, did a little online multi over modem, and I thought it was really cool. Going back, the whole damn thing is just so bland and the movement and feel is just not "right". I went from that straight to Half-Life though, and spent the next few years as primarily a PC gamer.
  5. Never played a Tales game before, but I'm enjoying the hell out of this album. Nice work as always, OCR. I pimped it over at Shacknews, which should spike the popularity a little bit.
  6. Holy crap. I couldn't believe it when I read the GI article about OCR. This is a great opportunity for you guys, and I'm extraordinarily proud to have been a part of this community at one point. I don't post here much anymore, but I still enjoy the occasional ReMix, and I have a good deal of respect for some of the talent I've heard here over the last six years or so. This community has had its fair share of conflict and drama, but none of that really matters when you have such talented musicians putting out quality music from my favorite hobby. Keep up the good work OCR, and I look forward to hearing your stuff in the new SF2!
  7. Here's one of George Broussard's posts on Shacknews. Don't expect a full mega-long trailer like the 2001 one.
  8. Save ePSXe for when you want to really fancy up the graphics in your games. http://psxemulator.gazaxian.com/ MUCH easier to configure and work with. Not much of a visual improvement over the original PS1's graphics, but it works very well without hassle, since it doesn't require the plugins like other emulators.
  9. ...Wow. I haven't been very active in this community lately. I didn't really know too much about Reuben Kee, other than that he was active here and he made some good tunes. I liked his stuff. I didn't really know the guy, so I guess this news doesn't affect me on a very personal level, but I am genuinely sad to see someone really unique, talented, happy, and youthful pass on in such a tragic way. It gets me sick to my stomach every time I read about something like this happening, and more so now because he was part of our little corner of the internet. I guess that's the way the world works though. RIP Reuben.
  10. Thrift shops, swap meets, yard sales, indie game shops, Gametap.
  11. It may not be the Oblivion team that's working on it. Anyway, the big reason I'm impressed by that teaser is that it's all in-engine footage.
  12. Teaser trailer coming sometime today The concept art that's been posted from this game has me interested. Hopefully with the teaser there will be some gameplay details coming as well.
  13. I wonder if Starcraft 2 will work on one of these things. That would be pretty sweet.
  14. In which case, I suggest higher taxes and less benefits for musicians.
  15. Musicians should all be poor and oppressed because they make better music that way I guess
  16. The Cho Aniki composer is contributing to this game. I'm buying my Wii tomorrow!
  17. It's already a higher deathtoll than the Columbine massacre.
  18. I hope and pray that this idea, as well as others similar to it, dies a quick death and causes no more pain to those involved, and leaves no mark on history.
  19. Yeah, he posts quite a bit in Remod. He didn't want to continue posting here because he shares most former unmodders' TOTAL HATRED of certain judges and mods. Ah well. I do think OCR and Unmod are better off being completely separate.
  20. I like this site so much, I actually started listening to ReMixes again.
  21. Edit: Good work Atmuh, but here's a more detailed guide. First of all, I use XPize (link), which does three things: it cracks the uxtheme.dll (which will allow you to use custom themes... more on that later), it changes your boot and logon screens (along with some other stuff), and it gives you a clone of the Windows Media Center edition theme, which looks nice but it's not really necessary. While you're installing it, just make sure you uncheck "TaskSwitch XP" in the Extras section ---it's useless. Okay, next you need a nice wallpaper. DeviantArt's wallpaper section (link) has some great stuff, if you dig for it. Make sure you click the "categories" button and select the type of wallpaper you want. If you like the one I'm using, you can get it (here). Okay, so now you have some nice boot and logon screens, and a new wallpaper, but an ugly old taskbar and windows. DeviantArt has themes too, which you can get (here). The download link for the theme is always just to the left of the picture (which is a preview of how the theme will look). Find one you like, download it, and extract it to C:\Windows\Resources\Themes. Now, right-click on your desktop and click "properties". Click on the Appearance tab, open up the Windows and Buttons list, and see if your theme is there. If it is, select it and whatever color scheme or font you wish. If it ISN'T there, and you only see Windows Classic and Windows XP style (maybe the Royale theme that XPize installs), open My Computer and browse to C:\Windows\Resources\Themes, look at the folder or files of the theme you downloaded and look for a readme file. That should tell you how to get it working right. BTW, here's the theme I'm currently using (link). There, that should get you a nice pimped-out desktop and interface. If you have any questions or problems, post here or shoot me a PM and I'll help you out.
  22. Neat, is this a new desktop thread? Here's my latest desktop, after switching back to XP Media Center Edition: I still get all my themes and wallpapers from DeviantArt, for the most part.
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