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Dj Mokram

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Everything posted by Dj Mokram

  1. Most likely a thread bump with OP edit, as well as some mixposts on the front page to let everyone know it's been released in full here.
  2. Just noticed that when Big Boss gets on the bike at the end of the trailer, he has the exact same red prosthetic hand Zadornov had during Peace Walker... Also for those interested, the Phantom Pain (or phantom limb pain) is an illusion created by the brain to cope with the removal of a limb, making the person feel as if their missing limb was still attached. The patient can also manifest aching and burning sensation, meaning the hospital in flames and the fiery unicorn chase could all be happening on a subconscious level during Big Boss' nine years coma. This also appears to tie in quite neatly with the whole "Liquid-Ocelot's magical arm" plot point from MGS4. EDIT: Konami apparently confirmed to Joystiq that Ground Zeroes and The Phantom Pain are two separate games. !
  3. All that matters is that Ground Zeroes and Phantom Pain are both MGS5, and that they take place after Peace Walker in the timeline. I thought so too, but judging from , it seems the game might begin in the hospital. Maybe the gameplay we've seen in the previous trailers for Ground Zeroes will take place right after that sequence. Or maybe the game will actually alternate back and forth within Big Boss' memory, which would be quite interesting. Also, is it me or this latest demo looks a little too pretty to be running on current gen consoles?
  4. For those of you wondering: yes, playing Peace Walker would help tremendously, mostly because MGS5 appears as a direct sequel to that game, and plots elements are gonna carry over. Having played (and loved) Peace Walker, I was shocked to see Outer Heaven up in flames in the new Phantom Pain trailer. Especially after spending so much time building the complex from the ground up alongside Miller and the Mother Base team, which is the core experience of PW. It'd be cool if The Phantom Pain / MGS5 was split between classic MGS gameplay and more psychological phases, playing on Big Boss' PTSD state, leaving him powerless, maybe even delirious, as he faces the demons of his past head on. This new trailer seems to suggest we might.
  5. Not yet. The 8 tracks will first be unveiled on Eidos FB page, then the album will be released normally on OCR.
  6. Holy crab, done in the style of the anime with the theme song and all. This is a recipe for nerdgasm! Smart move from Capcom.
  7. Don't worry, once all tracks have been unveiled on Eidos FB, the full EP will be released normally on OCR.
  8. Awesome, I'm stoked for this! And so is JC Denton: ...well, as stoked as he'll ever seem to be anyway.
  9. Hell yeah! One heck of a shmup, which alongside Radiant Silvergun shares some of Sakimoto's most defining compositions. That'd be awesome if you guys could collab on a RS remix, seeing as this project only allows one arrangement per game/serie.
  10. Other positive examples of female protagonist in videogames: Iji Kataiser from Iji, Ellie from Monster Tale and Ellie Langford from Dead Space 2.
  11. YES! Someone please get some Guardian Heroes and Radiant Silvergun remixes up in here.
  12. Just noticed this was still up in the OP: You guys might have missed my post, back in 2012: Just so there's no confusion later on.
  13. Oh, the nostalgia! I almost lost it during Future Sign Fantasie. This made my day, thanks Ruku. Seriously guys and gals, this project is nearly 20 minutes of awesome homages to anime gems. If you enjoyed Cowboy Bebop, Samurai Champloo or Black Lagoon, chances are you'll dig AK2.
  14. Enjoy your birthday and keep the awesome metal remixes coming, bro.
  15. Got it, and sent you some feedback. Thanks for the update.
  16. Project Announcements: Alright, so the February deadline is now behind us and only one, last checkpoint remains: May 12th 2013. Please take good note of this date because, as DusK mentioned before, it'll be the FINAL DEADLINE. Everyone who provided a wip/update should have received some feedback by now. If we missed someone, hit me or DusK and we'll hook you up with some crits. Some of you kindly requested more time and have been granted extensions. Make sure to keep track of time and stay in touch while working on your mix. For those of you who miraculously vanished without a trace, reminders have been sent. Please let us know what's up, as we don't wanna have to cut any remixes or remixers. This is the home stretch folks. Let's make this an awesome tribute to Gunstar Heroes!
  17. Thanks for the support, good sir. It's really appreciated. Well, I had to ask Malcos, since the only Gunstar Heroes remix to ever be posted on OCR was his. He was super cool for joining this little tribute, and we're both lucky and happy to have him onboard. No problem. Golden Silver is indeed a tricky source to arrange. Proly why it's stayed unclaimed for so long.
  18. ^ This. Such an amazing game, later shamelessly ripped off by Ridge Racer Unbounded.Speaking of Split Second Velocity: . Best enjoyed with choppy framerate and a broken left analog stick...Also, Hardcore mode in Dead Space 2. Trying to keep your 3 saves for the later parts of the game. Dying like a moron in a vacuum. Apparently in Dead Space 3 you have to beat the game without dying once to complete Hardcore. Game is supposedly 20 hrs long.
  19. It's cool Ruku. Hit me or DusK via PM if you need an extension. This goes for everyone else who missed the deadline. Might have been wiser to wait till the current deadline was wrapped up before announcing the next. Just saying. Me too. I thought your fate was in the hands of the album eval team by now. But yeah, feel free to polish your mix some more. Gotcha. Please keep the guidelines in mind though.Once we've sorted things out with those of you who missed the deadline, we'll be sending feedback. Stay tuned for project announcements and if you haven't checked-in with us yet, please do.
  20. Alright folks, deadline day is over, at least on my side of the planet. Be sure to send your wip updates to us asap, if you haven't already. And if we haven't heard from you in a while, get in touch or else... ...or else Smash Daisaku will be coming for your lunch money!
  21. Gotcha, thanks. Will send you feedback shortly. If people can create amazing music in weeks for compos, three and a half months should be plenty. I most certainly will...
  22. Kumi Tanioka - The Lure of the Mirage (from Ragnarok Odyssey Original Soundtrack)
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