Jump to content

Dj Mokram

Members
  • Posts

    1,558
  • Joined

  • Last visited

  • Days Won

    6

Everything posted by Dj Mokram

  1. ^ This. Such an amazing game, later shamelessly ripped off by Ridge Racer Unbounded.Speaking of Split Second Velocity: . Best enjoyed with choppy framerate and a broken left analog stick...Also, Hardcore mode in Dead Space 2. Trying to keep your 3 saves for the later parts of the game. Dying like a moron in a vacuum. Apparently in Dead Space 3 you have to beat the game without dying once to complete Hardcore. Game is supposedly 20 hrs long.
  2. It's cool Ruku. Hit me or DusK via PM if you need an extension. This goes for everyone else who missed the deadline. Might have been wiser to wait till the current deadline was wrapped up before announcing the next. Just saying. Me too. I thought your fate was in the hands of the album eval team by now. But yeah, feel free to polish your mix some more. Gotcha. Please keep the guidelines in mind though.Once we've sorted things out with those of you who missed the deadline, we'll be sending feedback. Stay tuned for project announcements and if you haven't checked-in with us yet, please do.
  3. Alright folks, deadline day is over, at least on my side of the planet. Be sure to send your wip updates to us asap, if you haven't already. And if we haven't heard from you in a while, get in touch or else... ...or else Smash Daisaku will be coming for your lunch money!
  4. Gotcha, thanks. Will send you feedback shortly. If people can create amazing music in weeks for compos, three and a half months should be plenty. I most certainly will...
  5. Kumi Tanioka - The Lure of the Mirage (from Ragnarok Odyssey Original Soundtrack)
  6. Have a cool birthday Grandmaster Kyle.
  7. Already have a lead artist, so we're good for now. Thanks for the offer though. No, not yet. The final deadline is still a few months away.EDIT: ninja'd by DusK aka Solid Snake. ;D
  8. And here I was, getting hype for a Master System album upon entering this thread. I like me some nerdcore and all, but this is the biggest false advertisement ever. :/ Cool to see someone rap to Metroid Fusion though. Good stuff.
  9. Stop avenging dragons for a minute and enjoy your birthday. Have fun!
  10. Wow! Thank you very much for the honor, sir. Glad to hear that Mike. Though keep the guidelines in mind, for it's called "Be Aggressive!" for a reason. I'll let DusK be the judge of that.------------------------------------------ I'd like to take this occasion to thank everyone who's invested valuable time and effort into this project thus far. There's still a long way to go, but I hope you'll stick around with us to see that this tribute gets completed. It's also a good time to remind you that it's not just me and DusK evaluating you from now on, but OCR as well. So be prepared to make changes/tweaks to your tracks, regardless of their progress, if the staff requests it. Let's keep going forward and steady as usual, and we'll see y'all on Feb 10th 2013 for the next deadline.
  11. Sorry about that. I really wanted to partake in the album, especially since I'm the one who suggested we remix Bloodlines in the first place, plus I love 'Prayer of a Tragic Queen'. But if someone already got started on a remix for the source, it's only fair they get a shot at it. As you know I can't deliver a wip atm, so don't let me hold up the project Alex. Hopefully, I'll be able to contribute to VV2 later this year.
  12. SteVal synchronization is a success, congrats! Be happy and stay safe.
  13. Welcome aboard the project to evktalo, Rukunetsu and ectogemia. Looking forward to the awesome, guys. This leave us with only 3 tracks open, and a little under four months to complete the music and move on to logistics. Still waiting to hear back from OCR about the proposal we sent last November, but hopefully we'll know more soon. So sit tight, keep having fun with your mixes and remember the next check-in date of February 10th 2013.
  14. 'Prayer of a Tragic Queen' is still hanging there unclaimed, tempting me while I'm unable to make music. :/
  15. Smooth groove, sick beats, laser-precision leads, clever sampling and solid production. An awesome tribute to shmup-legend Thunder Force IV. Glad you made it Ruku, and congrats on the mixpost. Here's to a ton more mixes of yours hitting OCR's front page.
  16. Better yet, stream both the judging and the remixer being judged live in split-screen. That way you can capture all the tears, pain and sadness of rejection first hand. Then you'd be one step closer to making 'American VGM Idols' a reality. ...or I suppose you could also keep doing things as usual. That'd work too.
  17. Well, I asked about it a while ago but it fell upon deaf ears. Is it about the mixpost count or years of service?Esperado is right, it would be pretty cool to unlock custom avatars when getting a mix posted onto OCR.
  18. For geeky/scene releases, I think you'll find this recap put together by Mirby quite useful. As for VGM, the Ragnarok Odyssey soundtrack by Kumi Tanioka was my highlight of 2012.
  19. The project schedule was quite ambitious, so it's pretty cool to see how fast this album came together. For a directorial debut, and without a co-director at that, I'd say Mirbs deserves some kudos.
  20. Survive the winter season, get my life back together, get my music gear back, make music again, don't let people down, attend MAG 12.
  21. I meant that, sadly, you won't receive proper compensation for your effort... ...unless you survive the 8 levels and beat the hammer-throwing dinosaur with your bare hands.
  22. Really? That's faster-than-light work right there. Too bad your paycheck is in another castle.
  23. The biggest issue with the Vita (aside from the price-tag) would be its software lineup. Sony clearly put too much faith into consumers being cash cows and neglected their effort to involve (and give incentive to) third party devs. The Vita was deemed one of the biggest product failure of 2012, outsold 47:1 by the 3DS. There's no denying it's a fantastic device from a technical standpoint, but the people behind it turned the machine into a niche system with very narrow appeal. And this comes from someone who still had a PSP until a couple weeks ago. At this point, it takes two things to enter the handheld gaming market: insane amounts of cash to burn and insane amount of balls. We already knew Nvidia had the first, but since they're fusing a portable dvd player with a first gen Xbox gamepad, I'd say they got the second item covered as well.
×
×
  • Create New...