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Everything posted by BONKERS
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Getting closer to what I want. But not having done this for so many years, I forgot how easy it is to let yourself get sucked into a rut. There is a stuck note near the beginning. I made the mistake of starting most of these in 64-Bit Reaper. Which for whatever reason, even with 64-Bit VSts constantly has issues with MIDI notes getting stuck on. I have to hit F3 to send all note off constantly. And getting it to render without sticking is a crap shoot lol. https://drive.google.com/file/d/1tjo1z9mr-GAbShWLteXu8n8Aupy92MX0/view?usp=sharing
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OC ReMix and Cyril the Wolf present X over Zero: Mega Man Metal!
BONKERS replied to Liontamer's topic in Announcements
The arrangements here are fabulous! You've improved so much over the years Cyril. I love this stuff. -
Hey DJP, great idea about a time signature change. I'll try to play around with ideas with that. I hadn't considered doing so for that song. Bracky News for example, in the original 2nd section as far as I can tell it switches around between 3/4 and 4/4. But only once. The pattern seemed to be 3/4(1 measure), 4/4(1 measure), 3/4 (2 measures) then back to section A. In my 3rd variation of section B I basically switched it up to a full 7/4 for 4 measures, 2 for some prog'ish wankery and 2 for a return to part closer to original B before switching back to the 3/4/3 pattern. So time signature changes definitely don't feel entirely out of place in the soundtrack. I'ld like to build more on each song as it goes on without going too crazy. (Which I think just reflects my own preferences for remixes anyway) Here's a link to a playlist of the OST An OCR release would be cool, whether through submission or as an album. Just getting more ears to hear it (Especially Phantasy Star fans now that Sega is releasing PSO2 so late) would be a wonderful motivator.
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Phantasy Star II - Restoration - An arrangement album (Sorry if this is an inappropriate place for this thread. Move if need be.) Introduction: Hey OCR Folks, it's been a long time. This is the first project and music remixes i've actually worked on in 4 to 5 years. (Last complete thing I made was an audio restoration project for Grandia II https://steamcommunity.com/sharedfiles/filedetails/?id=673761272 ) So i'm a little rusty. The reason it's been so long is that in 2016 through a myriad of unknown circumstances I acquired Tinnitus in both my ears along with some major sinus issues and something wrong with the left side of my jaw that has caused a variety of symptoms in my left ear that i've had to learn to deal with. (The biggest issue being for whatever reason more low frequency sounds seem to travel through my left side of my head more than the right. And so listening to audio with bass it sounds more localized in my left ear and slightly off center and not entirely unidirectional.) Learning to live with this stuff took a long time to not only acclimate to, but to get over the extreme anxiety of never being able to hear really the same as I used to. One day I was fine, one day I randomly woke up and my whole world was changed. And so I thought I had to give up audio and music forever. I did try to start a few things here and there after 2016 but could never overcome my anxiety to finish. I uploaded a few on my soundcloud Something you could do to be helpful as well. I've only ever played part of Phantasy Star II, never finished it and I watched my older brother play through parts of it a lot when I was younger. (I was born 2 years after release) and so while I am familiar with the music and love it. There is a lot of context to some of these I am missing. So if anyone could provide useful hints about where or how pieces of music are played (For songs I haven't already posted a WIP for) that would be very helpful for inspiration Restoration - Current WIP https://drive.google.com/file/d/1yzQDh5vofXpNKiHUEUjTcDoTZWZqv2V4/view?usp=sharing Basically finished and loopable. I'll come back much later to make adjustments with a clean head. Step up - Current WIP https://drive.google.com/file/d/1q9G4tk3cujM5CqJ7XHii6bZDOvhTsOkz/view?usp=sharing Song is almost finished, last sections don't have all parts in yet, but I wonder if the ending doesn't work? A Prologue - Current WIP https://drive.google.com/file/d/1IjI-ikQpJPlQPdKoyO8GfArAJg6dp7LT/view?usp=sharing This one is fairly far along. Polished sequencing/performances and a lot more developed mixing and arrangement changes. (Plus a reference to Phantasy Star 1!). A prominent feature of the first half of this "Nightmare" is a Heartbeat driving the song. The arrangement is a lot more fleshed out and additional sections of music have been added. Overall I feel like this song really wants to channel some Vanegllis and Blade Runner. Subconsciously, those are what my brain goes to with "Space!" Bracky news - Current WIP https://drive.google.com/file/d/1kBuadh82dQrVpgQCGgFcuvKRJMwZXE7D/view?usp=sharing Another song that started out as a *very* short original piece of music. Like 16 seconds. The composition is extended to almost 1.5 minutes with variations of the core composition to make a longer loop. This one gave me the most trouble so far trying not to go too overboard and make something that won't be fitting to hear in game. There are more guitars because I can't help but think about Metal when I see this guy http://u.cubeupload.com/MrBonk/ps2weaponshop2.png So I wouldn't be opposed to scrapping this arrangement and starting from scratch for something more "Blip Bloopy Spacey" Mystery - Current WIP https://drive.google.com/file/d/1957JaRXvnb21sCb0-YTqePaiJgMTYwWu/view?usp=sharing The song is blocked out and essentially done foundation wise.Basic mixing and placeholder instruments until Arturia fixes one of their plugins. Phantasy Pressure - Still been plugging away at it here and there trying to get close what I originally envisioned in my head. Still a lot placeholder performances for bass/guitar solos and stuff. But the foundation is there. https://drive.google.com/file/d/1EfFFAfDj-fF5JW034s7O82aHjm7l9VqP/view?usp=sharing Pleasure My Home - There are some gaps in the lines later on but I think it's blocked out. Tried to keep the structure more simple this time but let me know your thoughts if you have any. https://drive.google.com/file/d/1RKZ5GpZabyuBoUtiLdGgW-89xsUt_cKU/view?usp=sharing Rise or Fall Movement Advanced - I've had the hardest time with this one. Go easy on me will ya?? Vocoder still misbehaving. And lots of clipping so please forgive it! https://drive.google.com/file/d/1ZiOMMuLTKTLqwikwlIXBzRw0gjXY0vJS/view?usp=sharing Secret Ways Over - Song is blocked out. Basic mixing, let me know what you think! https://drive.google.com/file/d/1txu6qum7n4Cy7HbI3-w3msOVORE4ugRc/view?usp=sharing Silent Zone - Rough mixing perhaps but the song is taking the kind of shape I wanted https://drive.google.com/file/d/18S0nCqho9NAicq5f0iB68_-Ecc6H_2h4/view?usp=sharing Excite Town - Final WIP for blocking out Excite Town. Lots of little things to change when final pass is done later. Quite like how most of this turned out https://drive.google.com/file/d/1FP7TrmFhhT-4t0f_b8k1wc2CZ6ADGU3D/view?usp=sharing Violation -https://drive.google.com/file/d/1CBo4OX5CWHaAzNI2o-ApHisYWZjjxtvJ/view?usp=sharing First WIP for Violation, just sat down tonight to get the base out of the way. No percussion yet. I like how this is sounding to start with ? Power - Blocked out. I like this. But other times I hate it. /shrug https://drive.google.com/file/d/1lw68HYE-Gy69bLgDjKwczhKhs-bkpjBh/view?usp=sharing Under Death Place Exclaim Never Dream This will probably take a while to finish between working full time and trying to do other stuff. But i'm more motivated the more I go on,though I have to mind my ears. Some days with Tinnitus are worse than others and that can affect my sound perception. And worst come to worst if I can't finish i'll just release the few songs that are finished eventually. Nya??
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The idea that you are making money off of other people's work rubs me the wrong way in some aspect. I feel generally agnostic about it, but I do have some conflicts. You might say it's to support the site, but isn't that, what that 2200$ a month Patreon is for? (Which I have zero qualms with) It doesn't paint the right image tbh especially when as far as I have recall. Historically OCR has specifically been against the profit of unlicensed fan made arrangements. Weird Al usually also asks permission to make his parodies, even though legally he doesn't have to. If you are going to be making money directly off of the hard work of someone else who did it out of love. They deserve their cut don't you think? Or is that where you draw the moral line in the proverbial sand of Fair Use? That doing so would actually be *real* profit and not money simply going to a supposed "Non-profit" that you don't actually need to hit the costs to run the site? And that they should be happy to get any kind of exposure? That it makes you more morally ethical than those that also release unlicensed derivative works in a way that generates revenue for themselves as an artist? So what is the whole point of this endeavor? Remove ads from the site? Why not remove ads all together from both if you clearly don't need the money to run the site from any kind of ads thanks to Patreon? Or seemingly additional revenue for whatever purpose? Ads on the site are understandably a necessary evil over the course of many years to keep the site running. But they were never intrusive nor a necessary barrier to have to bypass or wait to run out an allotted time period to gain access to content from this platform. And one can argue that Ads were never specifically targeted on a per song basis and that you weren't really monetizing the individual content you were distributing, but rather the site as a whole. Where as the opposite can be argued is true for Youtube can it not? On Youtube either a user has to wait to be able to skip the ad to listen to music, or block ads entirely, skippable or not. It's intrusive. (Not that I really listen to music on youtube much). And it's done on a song by song basis. And on the basis of business, any money made beyond covering cost is considered profit is it not? Or is that legally different for an NPO? I mean that sort of feels like an oxymoron. An Non-Profit Organization is obtaining revenue beyond operating costs. Of course, I am a layman who is ignorant on the real working innards of business, let alone an NPO. So it costs money to become an NPO and money to keep that status per year? How much? Would you not have had a fair amount of surplus already from ;again; Patreon beyond what was needed for keeping the site up?(That would build up more and more over time?) I really don't mind things helping cover cost of running the site, but unless there is some transparency on the number of dollars beyond what you need for cost, in order to maintain NPO status. Then it's understandable that people might be skeptical with undisclosed numbers. To that spectrum of things, what is the point of becoming an NPO? To spread the good will and cheer of Video Game Music? To make the active practice of what OCR does more ethically acceptable? I'm sure this has been covered before, but it seems applicable to this situation. Again on YT videos, would a system where people can actively consent when they submit a song whether they are ok with their song being monetized. (IE: They say no, so you release their song on youtube without ads. With if they say yes) be unacceptable?
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OCRI-0008 - Heart of a Gamer: A Tribute to Satoru Iwata
BONKERS replied to Liontamer's topic in Album Reviews & Comments
I love this. Thanks for making it. I had an idea of doing something just like this. And i'm glad some people thought the same. RIP Mr.Iwata. -
[WIP] Celestial Bodies [Mega Man X + Mega Man X4]
BONKERS replied to Troyificus's topic in Post Your Game ReMixes!
LOVE the atmosphere here. Although, it takes over a minute for any source to become recognizable (To me at least), which is too long for my tastes when it comes to remixes. So personally I would work on that first minute, on just getting something that immediately gives you a point which to identify with as a listener. The drums are really the low point, so much so I think it would be rejected if you were to submit it based on that alone. They just feel out of place the way they are. I think I get what you were going for, but the sounds just don't quite gel. (As well they are a little bit monotonous). I Would try using Chiptune percussion instead maybe. FM, PSG, maybe some DPCM samples, NES Noise channel. Something along those lines with some modulation in them. (There are quite a few VST out there that emulate various sound chips) Get creative and unconventional with them. -
Always great to see Halo arrangements!
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Really cool MIDI player that turns any MIDI into piano
BONKERS replied to saltlick's topic in Music Composition & Production
oops. Seems Firefox was my problem. Using Chrome fixed it -
Really cool MIDI player that turns any MIDI into piano
BONKERS replied to saltlick's topic in Music Composition & Production
Wow this is great hah. It eats up CPU pretty heavily though, i've seen it go as high as 27% on my i7 950 @4Ghz. And it seems to lag when it's not the webpage in focus. It also doesn't seem to detect the tempo properly , or is that on purpose maybe? But still very cool! -
OC ReMix presents Final Fantasy II: Rebellion!
BONKERS replied to Liontamer's topic in Announcements
Glad to see it's finaly out there. Happy to feel like I don't have to think about this a lot anymore. -
I think there is some wild variation in the quality of the work and some strange inconsistencies that seem to have been from what seems like the usage of varying existing work in a collage esque manner. However there is a lot of potential. So my feedback is to work on consistency and balance. If you must reuse and transform existing material. Try to avoid lossy images. (JPGs with lots of compression) and save the final work in at least a 100% quality JPG to reduce compression marring your work.
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OCR03130 - ToeJam & Earl 'Killer Toe Funk'
BONKERS replied to Liontamer's topic in ReMix Reviews & Comments
The world can never have enough Toe Jam and Earl, Jams -
OCR03118 - Mega Man 7 'Seventh Climb'
BONKERS replied to djpretzel's topic in ReMix Reviews & Comments
I've always liked your tracks Cyril! This one is fantastic. -
OCR03116 - Castlevania 'Swing When You're Killing'
BONKERS replied to djpretzel's topic in ReMix Reviews & Comments
It was only a matter of time until someone did something like this!:nicework: We all knew it was possible! It was only up to someone to actually do it! I'd love to do a Brass swing version of the entire soundtrack. But man, sequencing and getting authentic sounding performance for that would be impossible ha Dl'd -
OCR03108 - Sonic the Hedgehog 'Flicky's Night Out'
BONKERS replied to djpretzel's topic in ReMix Reviews & Comments
Fantastic! Instrument choices are great! (Though I think that super forward and dry EP sound could be a little different. Feels a bit out of place in some ways because of how it is placed in the mix) I'm curious as to what some objections to the snare were. Sounds fine to me I think -
OCRI-0005 - Seven Songs for Seventh Saga
BONKERS replied to Liontamer's topic in Album Reviews & Comments
OH MAH LAWD. 7th Saga had and incredible soundtrack! This is wonderful -
OCR03078 - Street Fighter II 'Guile's Theme Goes with Metal'
BONKERS replied to Liontamer's topic in ReMix Reviews & Comments
Very nice!