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Ramaniscence

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Everything posted by Ramaniscence

  1. Good one. Point? No stages are banned in SCIV
  2. Guest characters, Algol, and SW characters are tournament banned in SCVI. You mean to tell me nothing in SSBB is tournament banned? If Yoda is the only reason you got that SCIV is broken, you're gonna need to find something better.
  3. try that against me we'll see how much of a button masher it is
  4. oh hey, thanks to whoever updated the thread title. Now mithius needs to update the main post with the new info... ...probably the video =P
  5. DJP is talking about making the "Works in Progress/Completed" boards as the place where people could get their completed works posted...similar to VGMix.
  6. I think the WIP forums would need a MAJOR overhaul before it could be any kind of viable service similar to VGMix. The forum showcases MAYBE 5 mixes on the front page, which I'm sure would be changed, but how long would you display songs on the front page? What would determine how they actually STAY on the front page? (right now it's per-reply, and that hardly seems like a fair system). Even so, having a link to the forums on the main page helps a lot, is it REALLY better than having it on (an ideal) VGMix system? Would it actually get a good amount of exposure? Who knows. This is completely ignoring the fact that right now trying to find something in the WIP/Completed forum is an absolute nightmare. Back during the original forum reform, I offered up a solution of a sort of "standard" for posting in the WIP forum that would make it a lot easier to at least READ, and I remember Darkesword agreeing, I don't remember anyone else even responding, and nothing has happened since. BUT I think what's MOST important here...is freedom. I think the real reason VGMix exists is because artists want to have more freedom with their music. Freedom to do whatever they want with their music. Even if OCR had a similar system integrated, I feel like people would post on VGMix still...because they can. No offense to DJP, but a lot of times things at OCR come off as "Well this is my website, and I'm going to run it the way that I want it, no matter what anyone else says" which may or may not be the case, and it's totally JUSTIFIABLE because it IS his website, but that in itself just makes people want to have more control of their songs. That being said, it seems like it'd be LESS of a "community divided" issue, so much as it is a FREEDOM OF CHOICE. Isn't that the real reason VGMix was made in the first place? Because people wanting more control over their music (and a bunch of other stuff, I know)?
  7. Yea, about that. This project has already been completed by mithius. The whole thing is done. I really should see if we can't get that thread title changed to something a bit more appropriate. Anyway, the completed project can be downloaded here: http://remix.thasauce.net/thestoryofhyrule
  8. I'm probably going to bring my trumpet so I don't have to give Escariot a heart attack this year =P. I'm down to let other people use it so long as I'm there and...well if it's anything like last year I'll probably be there almost always, lol.
  9. Did you download them from ThaSauce or mithius's mirror? The one's on the ThaSauce have all been retagged on a Mac, with iTunes, to make sure all the tracks are seamless (there's a check box for that). If so...iono what's up, else I'd say redownload.
  10. The majority of traffic on ReMix:ThaSauce is from Japan. We get almost as much, if not more, hits from Japan than we do from the US. Anyway, more people talking =P Still need moar diggs, though.
  11. This is pretty much guaranteed. Just look at some of the Donkey Kong stages from other games, most notably being Double Dash (and later Wii), where the Donkey Kong stage features a volcano with a big angry face. That's so out of place for Donkey Kong it's ridiculous. The odds of me seeing alligators with ridiculous his, razor sharp teeth, and a well done Candy Kong as slim to none Plus, I mean...that soundtrack.
  12. Note: The points you gain are based of the level difference. If you play someone closer to your own level you lose less, and gain a BIT more. The match making matches you up with level 1s all the time though, which is where the problem lies.
  13. Fusion need to hurry up and finish coding my websites already. He's becoming a real pain in my ass.
  14. Note to mention..... Each character doesn't get their own stage any mode. Weapon demonstrations are completely gone. Real character profiles are completely gone. The art gallery is like 4th'd. What we get is better gameplay, WAY better graphics, a bigger cast of playable characters (all (most) of which, while some are still pretty low tier, are viable in competition), and online play. Ehh trade off.
  15. Yea, this is a pretty old topic that was brought up a lot when Pirates 3 came out, at least. Similiarly a LOT of the themes on the Pirates 3 soundtrack are really similiar to Zimmer's work on Last Samurai.
  16. Your friend must suck pretty bad at Soul Calibur.
  17. indie as a mother. I like it. I'm stealing it.
  18. Well duh. Isn't that true for most games on XBL? EVERYONE thinks they're "good at Soul Calibur" because "they beat their friends all the time." Frat boys, 13 year olds, and cool guy high school jocks around the world are learning just how NOT GOOD they are, and they just can't handle it (
  19. Yea, there are mixes in the TBP queue that stretch as far back as January, and that's not even included the projects mixes. You'd best get in there ASAP if you're sure you're done.
  20. Not to break your heart but.... =P ALSO, digg! The project has really seen a nice traffic spike since the japanese blogs got ahold of it, but it could use every little bit it can get. People DESERVE to hear this project . Podcast mebbe? HMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM.
  21. QFT. I've NEVER been able to GI a damn thing online, yet I still enjoy an 81% win/lose ratio. You just need to learn how to play . Actually I've noticed, more often than not, the problem isn't that people don't know how to play their character, but that they don't know OTHER characters. I guess after the 10 odd some years I've been playing Soul Calibur a lot of stuff has been auto-programmed into my head. I know where people are going to go after a certain move, I know what people are going to start with, I know which of my moves can fix into the space between there moves as far as time and distance are. THAT is the game right there, and THAT is why Ivy will ALWAYS been a pain, because they just can't make up their mind with their girl WHICH reminds me, anyone seen Ivy's infinite yet? NOT fixed in patch.
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