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Mazedude

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Everything posted by Mazedude

  1. Aha, there it is: https://guidebook.com/g/#/guides/magfest2024/schedule/sessions?scheduleDayPosition=2024-01-18&scheduleSearch=ocremix&scheduleIndexInDayPosition=0 Sweet, I'll see you there!
  2. I don't see a thread already for this so I guess I start it... who is going to be at MAGFest 2024? I'm going for the first time in several years; if there's an OCR group hangout or anything happening, feel free to text me at 315-744-2839. Looking forward to it!
  3. Phew, well the licensing process sure took a while (way longer than expected), but the compilation (minus four tracks that were, sadly, too obscure to get a license for) is now on more platforms: Apple Music: https://music.apple.com/us/album/game-remix-tracker-homage/1613279172 Spotify: Amazon: https://www.amazon.com/music/player/albums/B09V22M3RB Deezer: https://www.deezer.com/en/album/301076657 Pandora: https://www.pandora.com/artist/mazedude/game-remix-tracker-homage/ALJlnkzlgZdflKP Tidal: https://tidal.com/browse/album/219821547 (You'll still get the best experience on Bandcamp, but some folks were asking about these other platforms, so here you go!)
  4. Ha, well I appreciate the honesty, and I hear ya. There's an authentic "I was doing the best I could with what I had" quality back when the original mixes were fresh, and it's hard to replicate that, even if the old tracks might have a sense of mud, poor EQ, lousy reverb, too much compression, etc. And no, the tracking programs don't have anything in terms of limiters, I've always had to take the individual layers out of the tracker as solo WAV files, import the WAV's into ProTools, and post-process from there. That's where I'd apply the compressors, EQ, reverb, etc. A difficult process and not one that I recommend, heh. Way back in my early days I had a max of 12 channels to work with, so I was always consolidating a bunch of layers into one WAV file. Not ideal. This time around I was able to give each layer its own WAV file and its own treatment, hence the cleaner and remastered mixes.
  5. Hello friends! I'm pleased to share that, well, I did something I once thought I'd never do. I went back and remastered a whole bunch of my old remixes. Specifically, for the purpose of assembling and releasing a cohesive collection that I call Game Remix, Tracker Homage. https://mazedude.bandcamp.com/album/game-remix-tracker-homage-remastered A tremendous amount of work went into this (extracting layers from the tracker and mixing them in ProTools is a significant time spend), so I hope you enjoy it! Let me know what you think! And Merry Christmas everyone!
  6. Chiming in here to say that I really, really appreciate the support, especially here now that we're into 2021. Thanks guys. True, my campaign in late 2020 didn't succeed, and for that we can point at many things - COVID-19, a turbulent election, a Kickstarter campaign that was more talk than product (I did chat for a while about the idea vs. showcasing finished pieces, I get that) - but still, I plan on completing this project, albeit on a smaller scale than hoped. I already have a good start on a few more pieces, and some of the tracks have already been re-orchestrated to account for the smaller scale. I'd still encourage folks to share https://www.wordsandversesproject.com/, and to note that pre-orders will still help the final album come out better as a result, if they're so inclined as to contribute. Otherwise, the subscribe option - https://www.wordsandversesproject.com/subscribe - will add them to the list in terms of project updates, live streaming sessions, etc. I'm also considering doing a second Kickstarter when the music is mostly finished, to allow potential backers a chance to support the mostly-finished project, as opposed to the newly-started project approach. We'll see. For now, my focus is writing - not publicity, not video editing, but composing... and to that end, bear with me if I'm quiet for a while. I have much to write before I re-surface with a nearly-completed project to talk about.
  7. Well. The Kickstarter is over, and it didn't meet the funding goal. Not even halfway, actually. Boy, that's a strange feeling. Still, the project goes on, just on a smaller scale than I'd envisioned. I was hoping to utilize string quartets, ancient instruments, brass ensembles, and more. Ah well. Still, going back to a motif of more electronics and less live instruments isn't a bad thing. Might help me finish the album a lot faster, actually, so there's a positive spin. Some folks have asked if they can still pre-order the first album outside of the KS campaign, and the answer is yes. Here's the link: https://www.wordsandversesproject.com/pre-order My thanks again to this amazing community for the positivity and support through this whole process; stay tuned as it continues to come together! (And boy, I'm actually pretty relieved to be on the other side of the campaign so I can get back to composing!) And for fun, here's the Kickstarter promo video for anyone who hasn't seen it yet:
  8. Pledge received and appreciated! Thanks @HoboKa!!! Also wanted to share that some WIPs are available for listening: Genesis 1:2 Orchestrated (w/ live violin): Chiptune draft version: John 14:2 Orchestrated (w/ live marimba, vibraphone, and piano): Chiptune draft version: Enjoy! ~ Mazedude
  9. And... it's live! https://www.kickstarter.com/projects/mazedude/words-and-verses-a-biblical-music-project
  10. I wrote this GB doodle for a "21 days of composition" challenge. It's tracked in .IT format but could probably be converted to .MOD with different (but very similar I'd think) samples, hopefully without too much difficulty. I've always liked the tune and it doesn't have a home, so, I'd be fine gifting it to an actual game. :) https://www.mazedude.com/21days/mazedude-21days-21.mp3 More goodies from the challenge here: https://www.mazedude.com/21-day-challenge... and actually the following chiptune doodles from the challenge don't have a home either, maybe they could be converted to GB style too... (although they'd probably need to be longer) https://www.mazedude.com/21days/mazedude-21days-1.mp3 https://www.mazedude.com/21days/mazedude-21days-5.mp3 https://www.mazedude.com/21days/mazedude-21days-12.mp3 https://www.mazedude.com/21days/mazedude-21days-19.mp3 So, while I'm pretty insanely busy at the moment, if the above hit the nail on the head and could be converted easily enough, I could try and make it happen for ya.
  11. Oh man, this takes me back. The early 90s were, for me, the BBC days. We'd connect via our modems, hogging the parents' phone systems, and explore the beginnings of the online world. The same world that introduced me to tracking, Doom 2 MODs, and more, also introduced me to One Must Fall 2097. For a season I fell in love with the game, and beat it several times. I wouldn't count this track from the game as something terribly original given the chord progression, listening to it now, but dang this holds some nostalgia for me. I dig DigiE's remixes but this one is awesome too; great work!
  12. Dang, this is slick! I almost remixed this one myself a while back; loving the funk vibes on this... one of the best tracks IMO from MM5; good choice!
  13. Hello friends! Mazedude here. And for those of you who don’t already know, I’m at it again… making another ambitious album with plans for funding via Kickstarter. This one is even on a grander scale than American Pixels. Here’s the thing though… it’s not VGM. It’s something completely different. Check out the video below to hear me explain the vision: Yep, Bible music. Take a verse, and compose what it sounds like. This project has been in the brain for years… and I’m finally doing it. To read more, explore the verses chosen, and to subscribe or pre-order, check out the website: https://www.wordsandversesproject.com/ Also feel free to like the project on Facebook: https://www.facebook.com/Words-and-Verses-a-Biblical-Music-Project-113182900391305/ And I’m not saying this everywhere, but I’ll say it here… there’s a very good chance that this will grow beyond the first album, and into a project that will ultimately require other composers. I’ve already had several fellow music-makers reach out, indicating that they’d be interested in contributing to future albums should this endeavor make it to that point… so if this idea is speaking to any of you reading this, to where you might want to help some day, let me know here: https://www.wordsandversesproject.com/composers Otherwise, keep your eyes open as this heads to Kickstarter! (And if you want to help me fund the campaign itself, take a minute and pre-order here for additional bonuses later on: https://www.wordsandversesproject.com/pre-order) Thanks everyone; feel free to reach out with any questions! Stay tuned! PS - I'm nearly ready to share a few WIPs, which I'll probably just showcase in this same thread, so follow along and keep an eye out.
  14. New original soundtrack released! I am very pleased to share my music for MazeQuest 3, a hybrid collection of Western (yes, Cowboys and Indians) and chiptune elements, all built within a tracker, post-processed in ProTools, and featuring zyko on guitar. Enjoy!

    Listen Now

    MQ3_Cover_1400_CC.jpg

  15. Me likey the TMNT tunage... I may consider putting something together for this.
  16. Happy to announce that the sequel is... now available! (Sadly due to COVID-19 the game itself has been delayed a bit, but the developers were happy to let me share the soundtrack) https://mazedude.bandcamp.com/album/mazequest-3-original-soundtrack-game-version It's an RPG but also a Western, with distinct chiptune and 9-bit vibes, so, yeah it's a hybrid approach but also quite enjoyable in that aspect. Let me know what you think, thanks!
  17. I work in Syracuse, and live in a nearby suburb. I only just found out about this con today. Definitely interested, but may not be able to attend due to other obligations... that said... I'm going to TRY because having this in my own backyard sounds freakin' cool.
  18. Always enjoy me some tracker music. Listening while I work. Climbing the Tree of Life is my fav so far, but haven't finished yet. (Btw you'll probably want to remove the "s" in "https" from the link to your website above (or just install a security certificate), clicking it gives an error.)
  19. Turns out the OST was by up-and-comer Megan McDuffee! She just announced the list of links where to OST can be found: https://ffm.to/rivercitygirlsost (A few other familiar names appear farther down the tracklist too, interestingly enough.) She also has some pretty cool stuff on her Bandcamp - https://meganmcduffee.bandcamp.com. (The Hostile Takeover soundtrack is quite nice, great replay value.)
  20. Ooh, ya gotta do Double Dragon. That one is just... priceless.
  21. It was either Rygar or Karate Champ for NES. I remember saving up my allowance, $5 per week, so that when I had enough we could go to Toys R Us and I'd pick out a game. Rygar was awesome. However, some of my purchases made this way were not so awesome. Like Deadly Towers. Or the Adventures of Bayou Billy. But, I'll say this - after buying those with my own money, I was determined to beat them. To date I've beaten Rygar probably 20 times. Deadly Towers... once. Bayou Billy... once. Agreed, great topic.
  22. Man, now you're making me feel old. Although, yes, I still listen to some of the classic tracker tunes from the 90s, and occasionally will craft an homage to 'em. Nice to know there are still some folks out there who "get it." And for those who don't, they get to taste the good ol' days in a new way. (Loved your recent collab with Wave btw!)
  23. Lovely and haunting. Fantastic job with the woodwinds; I like me a good pitch bend and an exotic flair, and you managed to capture both. Percussion and piano merge well to craft a bed under the melodies, and I especially like the understated yet deliberate low piano notes. I guess my only complaint would be that in terms of chord progression and song structure, it doesn't vary as much as I'd like, but hey, that has to do with the source material, so no worries there. All in all, great job.
  24. Say, thanks! I hope you like the game; would be happy to pass on any comments or feedback to the developers. It was actually Austin Wintory who kinda inspired me to pursue this. He spoke at MAGFest a couple years back and said something along the lines of "it's not that hard to find game developers these days. There are so many indie projects all over the place. So if you want to be considered for the music, just reach out. Keep reaching out. Eventually someone will bite." And, that's what happened. I had the whole "I want to compose a soundtrack" itch, and like, within a week, I booked this one. It took a very long time to finish and really there was very little money involved, but hey, achievement unlocked.
  25. Thanks Jay! I appreciate the feedback. Are you saying "gritty" in a good way, or a bad way...? Those are primarily square waves, plugged into the tracker, along with some triangle and sine and white noise. Post-processing was extremely minimal. I wasn't going for a well-produced chiptune album deal, rather, showcasing the simplicity of the drafts that then evolved into something bigger. No reverb or EQ added, etc.
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