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Everything posted by Chimpazilla
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I'm hugely impressed 'n stuff by this. It sounds great. 'n stuff.
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OCR Limited edition T-Shirts!!! (New Items!)
Chimpazilla replied to DragonAvenger's topic in General Discussion
Ha, yeah ya got me, I didn't realize they were for sale here! I like the Etsy design much better. That girls' shirt is still a little boxy, how about something more this shape? Just a little lower scoop, fitted and cute! -
OCR Limited edition T-Shirts!!! (New Items!)
Chimpazilla replied to DragonAvenger's topic in General Discussion
Gosh, not sure, I only see the one on your etsy page? edit: I mean two, the regular one and the customized one. I like the regular one just fine. -
Well, that *is* smoov, isn't it. I'd say it's downright luscious. What did you use for the high brass? Maybe for that next section you could change up the chord progression, just slightly? Really nice, I like it.
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OCR Limited edition T-Shirts!!! (New Items!)
Chimpazilla replied to DragonAvenger's topic in General Discussion
I just love the OCR logo shirts... if you offered a slightly more feminine cut shirt, I'd buy like 15 of them. *hint, hint* -
finished Lufia 1 Intro remix - "Fever Dream"
Chimpazilla replied to ectogemia's topic in Post Your Game ReMixes!
Wow ecto, you sure do an awesome job given the FL limitations, I am just as impressed with this one as with "Slut." Awesome soundscape! I would have liked a little more lead writing throughout, although that solo at the end utterly rocks. Nice work! -
I love OCR too. Happy V day everyone! Hallmark be damned.
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Intense Bass: Done in mixing, or mastering?
Chimpazilla replied to jordanrooben's topic in Music Composition & Production
Jordan, definitely the bulk of bass processing should occur during mixing. You will most likely eq the bass to cut out extreme lows (below 30Hz) fairly aggressively, then probably you'll want to cut out some mud anywhere from 200-400Hz (use your ears, don't cut too aggressively). Depending on the patch or sample, you may want to boost (slightly) anywhere from 2000-3000Hz to bring out the click or pluck or attack. As for mastering, you may want to use a mastering compressor, gently, to melt the highest peaks (typically bass and kick and/or snare) into a cohesive range, then finish it up with a limiter to catch the wild peaks from going over 0db (just make sure the track isn't crushed or overcompressed after you limit, then something is definitely too loud, go back and rebalance the instruments). -
Happiest of birthdays, dear friend. I hope you had a great weekend, although I see you spent quite a bit of time judging! (wow, you guys slammed through TEN mixes yesterday...) Enjoy your day. Please be careful though, (don't drive), should you decide to exercise your newly legal right to drink! {{{big hugs}}}
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Enjoy your day today!
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finished Streets of Rage "Souled Out"
Chimpazilla replied to Red Rum's topic in Post Your Game ReMixes!
This is the most important thing you said. Bravo! And we are all learning this, every day. Working within a forum is an excellent way to work on your people skills, too. No one here is mad at you. In fact, this spurred quite the cohesive conversation I think. It's all good. So make some new stuff, post here, and we'll all work through it together. -
finished Streets of Rage "Souled Out"
Chimpazilla replied to Red Rum's topic in Post Your Game ReMixes!
Red Rum, why settle for "one OCR" posting? Take everyone's advice, stay more active here, make friends etc. etc. and you may be surprised at how many postings you get. Just sayin'. -
finished Streets of Rage "Souled Out"
Chimpazilla replied to Red Rum's topic in Post Your Game ReMixes!
I spent six months on a track once, it got horrible critiques in the wip forum. Clearly I was doing something wrong. I took careful note of the critiques and started something new. That something new took me four months and also got horrible critiques in the wip forum. Clearly I was still doing something wrong. I reached out to some musicians whose music I respected, and made friends with them. I sent track after track to them, and clearly I was doing stuff wrong. A bit less wrong as time went on. Each time I received bad criticism, either in a forum or in an email, I thanked the person heartily for the time they took to write the crit. Then I went off and cried for awhile, then considered the things said, and tried again. I'm now at a point where I can write something within a couple of weeks and get fairly good comments on it. Still, each person who takes the time to comment points out to me the things I still haven't learned, or things I just couldn't hear because I'm too close to the mix. This has been absolutely invaluable and I'm so thankful for it. I rely on it. I then go off and learn that thing, or fix that thing, or try that new thing. Each and every time I respond to anyone in a post or email, I'm always kind and gracious, even if the words written to me weren't so nice. If I can't respond kindly right away, I say nothing. Eventually, I am able to thank the person for whatever they said, and 9 times out of 10 their advice was correct. Clearly I'm doing something right. (funny, quite often, these very people whose words hurt me the most are the ones who give the most helpful advice, and often they become my good friends shortly thereafter, but only if I've treated them with respect and kindness, which I always do) Sometimes I paint myself into a corner on a track and it really can't be salvaged. I used to hang onto that track for months, not wanting to admit having "wasted" time. Now, when I hit that "painted into a corner" thing, I either reach out to a collaborator to see if they have any ideas for the track, or I scrap the track. Either way, I've learned something from the effort and the time is never "wasted." Clearly I'm doing something right. I also find myself getting invited onto album projects from time to time. I now have a reputation for being reliable and good to work with, as well as an improving musician. Clearly I'm doing something right. Hang in there. Try again. Make some new friends. Make some new tracks. Get feedback along the way instead of waiting until the very end. And above all, be civil in what you write. You'll get there. -
Should my Mixes be Mono Friendly?
Chimpazilla replied to PROTO·DOME's topic in Music Composition & Production
^this^ totally. I wanted to reply to this post but couldn't find the words... but this is what I wanted to say, exactly. Haha! -
I love that chipophone! Check out the . Those valves are like potlids! Yikes!
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I got mine on pre-order for $19. I'm in love with it!!!
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I was going to skip the Wii U but there is going to be a new Zelda game (of course, in a year or five), but by this autumn they will have a new release of a HD Wind Waker! Also, a sequel to Xenoblade! So I will definitely be getting a Wii U, afterall.
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Cloudhopping - submitted version This song got submitted this morning. Thanks for that killer mod review, Gario! Thanks to everyone who commented here. This was a fun thread, and a fun song to make. Thanks especially to Timaeus. Can't wait to perform this miracle again with you, on another source, and soon. D - that Batman pic - lmao
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finished Donkey Kong Land - boss theme
Chimpazilla replied to Argle's topic in Post Your Game ReMixes!
Well I love this! Really fun sounds! Nice production. It sounds very much like the source, not sure if it is too close? But it's just great, I enjoyed it! Yeah, I can see the Daft Punk influence. I'd say throw in some variation on the beat and melodies, and you've got something here! -
I'm so happy to see everyone liking this song so much! I think the snare is layered perfectly for this dancey style. And my later claps add just the right amount of get-up-and-go without being toooo clappy. Yeah that intro sine lead is meant to be mellow, a teaser for the epic first lead. And that short lead note was totally intentional to hear the gorgeous delay and the underlying EP chords. As for "Batman..." that is a private joke between anterroir and me from two years ago. It's not a translation, just a bit of sillyness! (and listen to *that* snare haha!)T - I know what "super-specific" thing you are talking about... I actually re-rendered three times trying to get rid of it... also couldn't find the cause... is it worth looking into further?
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wip Mario 64 "Powerful Mario" Remix
Chimpazilla replied to Skolar's topic in Post Your Game ReMixes!
I love this source. The beauty of this source is that it makes a nice blank canvas to write your own material over. I don't hear anything original until 1:13 when the piano comes in. I like the piano, it is a bit quiet, but this song screams out for great solos, right from the get-go. Several, unique solos with different instruments. And you can do tons with the drums in here too, lots of variations. A slow section, a fast one, sfx, glitching. And what about changing up those chords at some point for a unique section or breakdown? The bass is quite muddy and indistinct. The pad is very plain and dry. Spice up the sounds, improve the bass, just generally add more and better everything. Nice start though!