Bowlerhat

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    164
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About Bowlerhat

  • Rank
    Mudkip (+150)
  • Birthday 08/05/1996

Profile Information

  • Gender
    Female
  • Location
    The Netherlands
  • Interests
    Music

Converted

  • Biography
    Heey, I'm Jorik. At the moment I'm studying jazz composing and arranging at the conservatory of Maastricht. Despite being a jazz musician, my interest lies in lots of different genres, and especially hybrids between different styles and stuff that can't really be pushed in a certain corner greatly interest me. I've got a big passion for video game music, even though I rarely play video games. It's my dream to become a video game composer after I've finished my studies.
    At the moment of writing I'm a youthful 21 years old. I'm also trans, which means that despite being biologically male, I identify as female. Because of my studies I'm living in Maastricht right now, but I'm originally from Leiden. Both Maastricht and Leiden are cities in The Netherlands. Thanks for reading until the end, and have a nice day.
  • Real Name
    Jorik Bergman
  • Occupation
    Composing and arranging

Artist Settings

  • Collaboration Status
    2. Maybe; Depends on Circumstances
  • Composition & Production Skills
    Recording Facilities
  • Instrumental & Vocal Skills (List)
    Drums
  • Instrumental & Vocal Skills (Other)
    recorder, kazoo, whistling

Recent Profile Visitors

3,007 profile views
  1. While all the other points are really good, in my opinion this is the most important thing to consider when making transitions. I would personally stretch the point even further and say: "Why transition at all?" I think that there's a merit to having a transition between two (or more) songs if there's a justifiable reason to have multiple source material in the first place. And I'd assume that if there is a good reason to have multiple source materials, then it'll probably be because of a good link between the songs which makes the question kind of obsolete. I think that rather than searching for a "transition" it makes more sense to look for a "cohesion". Of course there are some scenarios where you might be assigned to, or could even get paid to combine "contextually preferably uncombinable" things, and in that case I would definitely read the points made above a few times and really think about them because they're all very expertly made and elaborated on. This summer I got a job to write a big band arrangement for someone and she had some very specific form structure in mind that I personally would never use. But since I got paid to do the job, and she didn't really listen to my suggestions to change it to something more effective I just had to roll with it. It happens, and in such cases it's good to be able to do it. But these situations are outside of the point that I'm trying to make at the moment. To be honest, when remixing I think it's better to ask yourself: "How do I get more out of my source material so that I don't need to transition to a different song halfway". And when you really want to add another source tune, think to yourself: "What does this add to the music?: "How is this related to the rest?" "Where do I want to go?" "What do I want to say?" And when you're able to answer those questions with justifiable reasons, then the proper way to transition between songs will naturally come out of that. It's a very context specific thing, and the answer can be many things. In my experience, shifting too many times in one song between different genre's, source material, writing styles and all that good stuff takes away more than that it adds, and it's often a better idea to just write multiple tunes. It might not be the answer you're looking for, but i did want to add my two cents, since I feel that many remixers and writers often overlook these kind of things and tend to jump into quantity rather than quality. Not saying that that's necessarily what you're doing since, as many have already pointed out, you didn't give any examples of your music, but it's something to always keep in mind when writing. And asking some of the questions in the previous alinea might also solve other problems you could be dealing with, such as problems with flow, dynamics, instrumentation, motivic development, style, diversity and musical coherence among many things.
  2. Hi, I play flute! The link you posted isn't working however Could you maybe hit me up with a pm with some more specifics and details about what it is you're looking for exactly? You can find a mix I submitted to OCR here: https://ocremix.org/remix/OCR03675 I'm not playing flute on that mix though, so it might not be very helpful haha. But I can send you some flute mixes of mine as well of course
  3. Bowlerhat

    A Song About A Feather

    Thanks! I was thinking a lot about breathing and pulse and I guess indeed also the meandering of a feather as it falls down. Which sounds kinda vague and artsy now that I think about it but it was mostly meant to be relaxing and light as you said haha.
  4. Hiii, I wrote a short piano piece called "A Song About A Feather". What do you guys think?
  5. This is really beautiful, I love it! I especially appreciate the small effects such as what I assume is some kind of rolling ball effect applied in the beginning and the ending. And the seamless mix of several electronic genres, and the intricate sounddesign and the overall atmosphere and the harmonic progressions and instrumentation and everything is basically just great.
  6. Great! Then I will do that without any further ado. I would be interested in hearing those minor mastering tweaks/permutations, but I guess that I can read them in the evaluation after it goes through the jury's Thank you all for the kind words! I'll pass it all on to the musicians as well since they deserve most of the praise.
  7. Thank you so much! I indeed wrote the lyrics myself.
  8. Thank you! I didn't play anything, it'd be impossible to play this many instruments this well haha.. I arranged everything and I organized and conducted the ensemble.
  9. Hiiii, I did an arrangement of Zelda's Lullaby from the legend of Zelda. I'm thinking of submitting it. Any thoughts on this before I send it in? I'm not so sure about all the mixing, and there's also some minor timing issues that were difficult to solve. But generally I think it sounds cool. Source: https://www.youtube.com/watch?v=UpfYSyiyf2U&t=62s&frags=pl%2Cwn
  10. This. Even when I'm arranging a video game tune or a jazz standard or a whatever and the melody is already given from outside, I always first play the bass and the melody together to make sure they work. When I have two outer voices that convey the things that I want to say at that moment, it can be anything from atmospheric desert to adventurous battle theme, the inner voices fill in themselves. It can be done in many different ways, but when the outer voices run I know that I'll have a nice progression. That's the reason why things like counter motion works so well, and paralel fifths and octaves don't. This is of course also a stylistic thing, but in every genre of music you can have good and bad relations between the outer voices, it's just that the criteria is different. I think that when you're just thinking of chords, rhythm and melody as something separated by semantics, you'll never be able to write coherent music. It's all about the relationship to each-other and how it mixes and ends up as an organic whole that makes the music.
  11. Here's a little duet I did with myself. Most of it is improvised on the spot, everything besides the harmony and theme of course. I'm not so sure about the audio quality. It sounds decent, but also not spectacular. Same with the mixing. Any opinions on this? Original tune: https://www.youtube.com/watch?v=8dhzm7HJiMA&t=92s Thank yooouuuu!
  12. Cool stuff, it reminds me of something in Super Mario Galaxy, don't know what track specifically. If you want I could record some actual flute for this, maybe add a little solo if desired. :)
  13. To move on, something else I found interesting was point 7. Because, as a composer I've found myself to be very dependent on other people since I'm mostly unable to perform and play my music myself. Not just because I don't know how to play the trombone and the violin and the vibraphone and the clarinet and the contra-bassbasoon and the whatever but also because I'm literally physically unable to play all those instruments at the same time. I know how they work, and I do play quite some instruments, but some music is just written to be played life. I mean, I'm a jazz composer, which means that I always deal with living, breathing people, and I can imagine that being a completely different thing from writing music completely on a laptop. I definitely know the mess of having to organize rehearsals for 10+ people with completely different schedules, and I wish I would be able to do it all by myself, but would that imply that writing music that is to be performed live and that also includes more then 2 or 3 musicians is an invalid business tactic? That would contradict about 300 years of music composition, including the crazy late romantic era where composers would write for giant 200+ musician seated symphony orchestras with two choirs and their neighbors. So while I understand your notion of advising composers to stay as self-sufficient as possible, I also think that it's very much centered around a way of making music that is designed for self-sufficient composers that are able to do everything by themselves, and that it doesn't mean that all ways of composing are like that. That's kind of an awkward sentence, but I hope my point is clear haha. Of course I'm not saying that you don't have a point. I usually write my music for ensembles that I know I can make myself and I'm always connecting and making friends in order to make my netwerk as big as possible. And, more importantly, I write simple and effective and I prepare everything as perfect as I can. So rather than saying that you should rely on as few people as possible, I would say that you should be smart with the people you work with, that you should always have 3 back up plans and that you have to be very very realistic in the way you write. Which nicely connects to point 12, because that statement is just soooo true. Being a decent human being should be everyone's priority because no one likes people that aren't likable.
  14. Bowlerhat

    OCR03704 - Lunar Pool "Looser Tool"

    Oh man, this is fantastic! I love it so much. Great bass and drum writing, and there's some cool harmony going on. I don't know the source, but I definitely love the remix.