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DarkeSword

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Everything posted by DarkeSword

  1. Ridiculously dry sound in that opening man. Percussion and melodic ideas need to balance out more; there's too much kick 'n bass in here. Also, all of these leads need some more reverb or delay or something. They sound dry as hell. Everything sounds underproduced and amateurish. Needs a wider, more expansive feel, without a doubt. Arrangement is pretty good, but it's a bit short and it repeats. More ideas! NO
  2. Whoa I love that trippy gating in the beginning. Nice balanced soundscape too. Percussion is so awesome haha. Nice; this has me dancing in my seat at this very moment. Awesome variation. Totally groovy. YES
  3. Sounds like an 80s renegade cop movie scene where the one maverick police officer who got his badge taken away is walking through the alleys of the shiny wet city streets with the steam coming out of the sewers etc etc. Evocative to say the least, however, why the heck does it end so early? Sounds like a short clip of what will eventually be a longer mix. 1:35 doesn't cut it, especially when its such a slow mellow song. NO
  4. Whoa, I happen to have what I think is the first version of this song. Anyway, the piano is really bright and doesn't fit the mood of the song at all. Something darker would fit the soundscape much better; also, it's quite mechanical sounding. Needs more humanization as a piano mix for OCR. Arrangement is pretty good, but not enough to pull the mechanical piano past the bar. NO
  5. That intro is corny as hell man. Robot voice is so out of place. Anyway, as for the rest of the mix, what exactly am I supposed to be listening to here? There are strings and arpeggiating synths, but I'm not exactly sure where the melody is, because you don't make it apparent at all. There's a really messy, incohesive sound with stuff going on everywhere. I don't know what to listen to as a listener. Needs more focus! Feels sparse, like Zircon said. I would work on fixing that with more mid/low range stuff; tone back the continuo synth, come up with more material, and work on making percussion more interesting. NO
  6. I wish that beat would change up more often. It gets repetitive continuing like that throughout the song. Chrono Trigger is totally extraneous here, although it's the highlight of the track, because that's the point where the percussion changes up and really interacts with the rest of the elements in the mix. Plus we get much stronger melodic elements at that point. Unfortunately it's so shortlived. I wish this was just a Chrono Trigger mix of that song. Other than that, it's a nice groove based track, but I feel it really lacks energy, and the repetitive percussion is killing it; I would up the melodic parts and bring down the percussion, because right now the percussive elements overpower whatever melodic elements you have. NO (rework/resub)
  7. Wow phased piano with slow strings trying to play syncopated lines way up high. Nothing to balance it out on the low end, and it's ridiculously repetitive. Oh yeah, random percussion that doesn't fit into the soundscape at all. NO
  8. I hate to compare to already posted mixes, but seriously, this sounds nearly identical to Kick My Axe. Like Larry said, it's been done, and it's been done better. This piece is pretty messy in the guitar performance, and the recording and overall mastering sounds really muffled. Sorry, but NO.
  9. A little too much reverb on the percussion. Anyway, I like the texture throughout. Nice, chill atmostphere with some subdued synthwork. Flute solo stuff is not bad at all, though sometimes there are some weird timing issues with the swinging rhythms. Pretty cool arrangement with a solid sound. I like it. YES
  10. Man I played this game so damn much years back. Not bad in itself, but it really paled in comparison to every other Mario platformer out there. Plus the 2 1/2D storybook graphics looked like total shit. Anyway! The mix. Yeah. Not bad arrangement at all; a bit repetitive though; then again, there's not much to the source material. Sounds suck though. Piano is too bright and mechanical for this kind of texture, and the strings are fakey as hell. Needs better samples and better mastering. NO (resubmit)
  11. There is something decidedly mechanical about this whole piece, which makes everything come off as lifeless and robotic. It's most likely the fact that all of the melodic lines are pretty flatline in terms of velocity. Drums also sound very separated from the rest of the mix, particularly the open hat sound. Bassline should be more defined too. The arrangement is not bad, but it feels like it's plodding along and doesn't feel like it goes anywhere. NO
  12. Those hats are overpowering everything else. The slow strings are pretty bad for melodic work. Bassline is pretty boring. You need better sounds bro. FL default stuff in this case isn't cutting it. This whole piece lacks energy and is pretty repetitive throughout. I'd have more fun listening to the original NSF. Check out the Remixing forum and post WIPs on the WIP&C board to get some feedback and suggestions on your stuff. You'll learn a lot. NO
  13. Eek! When all those synths come in, it sounds really messy. The sounds themselves are nice, but they're all too similar; they need some distinction, at least. As for the arrangement, it's way too straightforward for what we're looking for here at OCR. This follows the original pretty closely. Needs more interpretation and originality than just your typical genre-adapation. Try for more diversity in your sounds, cleaner percussion, and an overhauled arrangement with focus on changing up the musical ideas. This is a rave mix, but it doesn't make me what to break out my glowsticks or photon lights at all man. NO
  14. This song sounds really empty the whole time. Not much in the way of meshing and harmonic support. Percussion is also pretty weak, and doesn't really interact much with what's going on. There are a lot of dead spots in this song where nothing but percussion is there for a few beats; needs fills! Not much energy. Needs more. NO
  15. Way too loud man. Like Larry said, scale back the high end. I do like the soundscape and overall gritty texture, but it needs to be better mastered. Arrangement is okay, but it does get kind of monotonus like Larry said. That ending section sounds like you're getting into something cool, like a tricky breakdown, but it just ends in a stupid, delayed fade out. Weak! NO, but not a lost cause.
  16. Oh come on man. The texture, sounds, melodic lines, and countermelodic lines are the same. You just changed some samples, added drums, and sped it up. Not enough arrangement. NO
  17. Yeah, gotta give larry a big ? on the realism comments. It's dnb-esque electronica. What exactly is supposed to sound "real?" This is a very creative arrangement. I like the development throughout. Lots of tricky percussive stuff, and the guitar that comes in halfway through brings a nice quality to the overall texture. Good job taking a little-substance original and making something substantial out of it. Good sound, creative arrangement. YES
  18. PRC Results are in, and Gray, Bladiator, and Hemophiliac won with their collaboration, Dreams of Valor. That's another mix done. Time to get crackin, people.
  19. Yes! But... ...where's soundfont player?
  20. That's right. PRC has ended, and there are songs up for voting. I'd like everyone to please head over to the PRC thread and vote in the contest, because they will decide the mix to be included as the theme of Hero of Lore.
  21. It's a fairly straightforward cover of the source music. This whole things sounds sparse and unexpressive. Drums + guitar is pretty empty. Needs a stronger bassline and a lot more interpretation. Definitely suffers from medlyitis. NO
  22. A bit muffly. Other than that, oh man, what a great texture. I love that old school japanese melodic synth/rock sound going on here. I love that section at 2:02; I feel like I'm watching the last episode of some outerspace space anime from the early 90s and the one hero with blue spikey hair flies into a swarm of alien invaders BY HIMSELF and totally blows tons of alien capital ships up. Great arrangement, great texture. Nice work. I was too hasty in my initial evaluation. Upon further reviewal, I can see that much of this song follows the original much too closely. A lot of what I like about this song is actually strengths of the source material, not the remix itself. Not a bad listen, but much to close to the original, and like I did say, a bit muffly. NO
  23. Whoa orch hits. Tone it down there buddy. It's my belief that an orchestra hit is something which should only be used once in every 500 songs written. And when I say once, I mean only use it once in that 500th song. This song is somewhere in the 200s. You get my drift, yes? As for the rest of the song, the harp lead thingy is too resonant and there's too much reverb on this whole piece. There's nothing here but melody, loud drums, and orch hits. NO
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