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sephfire

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Everything posted by sephfire

  1. And the award for biggest tease ever to grace the OCR WIP boards goes to .... (Spoiler: YOU)
  2. I'm going to be posting this in at least two of your WIP threads, but if you don't finish this I'm going to find some way to reach through the internet and throttle you Homer Simpson style.
  3. If my RRODed 360 isn't back from Microsoft tomorrow, my pre-ordered copy is going to get very lonely sitting there by itself.
  4. The game looked good despite the graphical limitations, and it will probably look good on the DS too. But I'd kill to see the Okami look in HD on one of the powerhouse consoles. Hopefully this DS entry will do well enough to keep the franchise going.
  5. I was just coming here to post that. I wonder if McVaffe knows.
  6. So how many airline commercials do you have to do before they give you your own plane?
  7. Yeah, music rhythm games have actually surpassed sports games in popularity in the last couple years. Besides that, we'll always have Rez.
  8. Just to clarify, it looks like the EVE deal is only for the Apocrypha expansion, not the entire game. Great deal for an expansion, though. If I owned the game, I'd be all over that.
  9. I know I am. I only hope they decide to release it on PC before too long so Tweek, Ceili and I can get the old team back together.
  10. I've been following him since I found his FF8 reviews. Now that the series is over, I've drifted over to That Guy With the Glasses more. Between his Nostalgia Critic, Bum Reviews, Ask That Guy and Video Game Confessions series, there's a lot to enjoy.
  11. They could also have a lot of fun using this considering the hand-drawn nature of Disney classic animation. This could be amazing. It could also explain Wii-exclusivity (if that is, in fact, true).
  12. Take all of this with a huge grain of salt, but it's the most information about this thing I've been able to find in one place. Rumors are about all we've got at this point.
  13. Whatever it is, it's being made by Warren Spector. That is cause for excitement.
  14. Oh come on. How does this not look the least bit fun. Seriously.
  15. Fat Princess is finally out on PSN. And it is bloody fun. Classes There are five classes total, excluding the Peasant. Each class has two tiers (T1 and T2) of abilities. You start with T1 abilities, and the Worker can upgrade you to T2 by farming resources and upgrading the respective hat generator for the class. You can then switch between T1 and T2 on the fly by the push of a button. Each class also has varying abilities, depending on if you charge your attack or not, and if you currently have a target or not. Also, some classes have differing health values, represented by little hearts. Peasant This is your starting class, armed with only 2 hearts and your fists. Not very effective for anything other than running cake to the princess, as this is the fastest class in the game. There is no T2 peasant. Warrior The Warrior starts with a simple sword and a shield, with a standard sword swipe attack. His charge attack makes him do a spin with his sword (think Link's UP-B in SSB), and he can block incoming projectiles by holding up his shield and facing them. His T2 upgrade gives him a Halberd, which does more damage than the sword, has longer range, and has a charge attack that literally charges you at the enemy target very quickly, doing substantial damage. This class has the most HP of any of the classes with 6 hearts Ranger This guy is your typical archer class, and he starts with a simple bow and arrow. The arrows can be temporarily lit on fire to do extra damage by either having a Mage light them up for you, or by lighting them yourself at a torch. His bow has extremely long range, and can even manage to kill people that are off-screen if you're good. His T2 upgrade gives him a shotgun which has an extremely slow reload and short range; however, a fully charged shotgun blast to the face is very deadly. The Ranger has 5 hearts. Mage The caster archetype, the Mage, is the AOE damage king. He starts with fire magic, which can either shoot a fireball if you have a target, or blasts an AOE fire wave around the Mage if he does not. In itself, a fully charged AOE blast does not do very much damage, but get a few Mages together casting at the same time, fully charged, and you're looking at some serious hurt. The T2 upgrade for the Mage gives him access to ice magic, which also has single target and AOE variations. The single target attack does minor damage and slightly slows the enemy temporarily, and the AOE one freezes all nearby enemies in place for a few seconds - extremely useful for helping get enemies off a Princess that your team is trying to grab. Also, upgrading the Mage to T2 creates a potion spawn in your base that anyone can come and pick up. You can't perform any actions (other than movement) while carrying a potion, and they act as mini-bombs that explode a few seconds after being thrown. Upon exploding, anyone nearby (including allies) is temporarily turned into a chicken, which is extremely fast but only has 1 heart. The Mage has 4 hearts. Worker Probably the most important class on the team, the Worker gathers resources, upgrades other classes, upgrades your base, and builds objects (ladders, springs, catapults, etc) that aid in invading the enemy's base. You start with just a small axe that does very little damage to enemies, but is required to gather resources. You can swing at a tree/ore node a few times to have a log/ore fall out, which you can return to your base to have it placed in your team funds (everyone on your team shares the same funds). You can then use these resources to upgrade various parts of your base, including the class hat generators. The T2 Worker has a small bomb that he can throw at enemies to do damage. Also, like the Mage, upgrading the Worker to T2 creates a spawn in your base that generates very large bombs that explode roughly 10 seconds after you pick them up. They do devastating damage, and are very good for defense. Another use for them is you can have several people pick up a bomb, jump into the catapult, and launch into the enemy base. By the time you land, you should have a few seconds left before your bomb goes off, and you can do a lot of damage to the enemy team from right inside their own base. The Worker has 4 hearts. Priest The Priest is like the Mage in that his abilities differ depending on whether or not he has a target. His default ability is a single target heal, which slowly regenerates a target over time. He can also charge up for a massive AOE heal if he does not have a target. Upgrading the Priest to T2 gives him access to dark magic. The single target dark magic spell drains life from an enemy and returns it to the Priest, down to 1 hp (it won't kill off the target). The Priest can also wack anyone with his staff at any time, which doesn't do very much damage, but is good for finishing someone off that you've been draining. The AOE dark spell is a mass disorient, and makes it difficult for anyone around the priest to control their characters temporarily. The Priest has 4 hearts. This game is the best fifteen dollars I've ever spent on PSN. There have been some "day one" connectivity issues when trying to play online, but that will smooth out over time. My PSN name is "sephfire". Looking forward to seeing you chaps out there.
  16. Whooooo! Congrats to you both! I repost the PixieMix in your honor! (someone made a ZircMix at some point, right?)
  17. Again, I'm calling "negotiation ploy" on this. It's a just a little too severe. And it's not like FOX hasn't done this exact same thing before (to no effect).
  18. Technically, my first one was this FF7 remix which was eventually accepted. It went through several versions before reaching it's current "sort of ok, but mostly awful" state, but I don't think I have any of the previous versions anymore. So here's another terrible remix I made soon after.
  19. I don't completely hate these songs. Like I said, the melodies are great and are used to great effect throughout each game. The melodies from Suteki da ne and Melody of Life in particular are among my favorites from each game. But that cheesy style just grates on me. "Pop ballad," you say? Would Utada Hikaru's Kingdom Hearts tracks fit into this same category, do you think? I love the way those turned out, but perhaps they're more "pop", less "ballad". It's something about the slightly retro vibe Eyes on Me and those other have that irritates me so much, I guess. Now that you mention it, it does sound similar to some of Celine Dion's stuff. Perhaps that's why it feels sort of familiar.
  20. I'm trying to find a name for my hatred. Starting with FFVIII, Square had a habit of including some sort of ballad in their games. In Final Fantasy VIII, we had . Then in Final Fantasy IX's end credits, we heard a cheesy rendition of . Final Fantasy X's actually wasn't bad, but still fit into the same style and genre. The absolute worst example I've heard so far is the ballad for Lost Odyssey: .Don't get me wrong: the melodies in most of these songs are beautiful. The same melodies were used many times in each game in various tracks and they really added a lot to the game. And the lyrics in these ballad versions aren't terrible either. And I have absolutely no problem with lyrical songs being used in these games. Kingdom Hearts has had some great Utada Hikaru tracks. The Disgaea games are flooded with lyrical tracks, and they're fantastic. But that style ... the cheesy, smarmy sound of these songs. I must know what the specific genre and/or origin of that sound is. Where did it come from? It sounds so classic and familiar, yet I can't think of any other place I've heard that style of song outside of Japanese video games. I must know my enemy.
  21. I think my level of satisfaction with each of these consoles has also been affected by how often they sit collecting dust. I get a similar amount of gaming time out of each console. But in the gap between great PS3 games being released, my PS3 is still constantly in use as a movie player (which it's great for). Between great Wii games, the Wii sits and does nothing.
  22. This sort of seems like a negotiation ploy. Like a move to try and make the VAs back down on the payment demands. If I recall, they did the same thing with the Simpsons way back when. I don't think FOX is quite stupid enough to go through with this.
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