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Everything posted by sephfire
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That wireless guitar is pretty good motivator too. If you're going to start investing in a future console, start with one that'll give you a wireless controller in the box.
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I'd say 360 if you can. I imagine Downloadable Content won't see much action on the PS2. Online play either, for that matter.
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I don't see anything in there that suggests they want to enter the console ring, at least not now. Perhaps they will be working on such an "open console" themselves in the future, but for now, he seems to just be making predictions about the directions gaming hardware will take in the next fifteen years. Nothing in there seems to suggest an EA super-platform happening any time in the near future.
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I'm not sure why some people assume this means EA wants to put their own console on the market. I am sure that the EA hate is a bit over-blown, though.
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OCR01381 - Final Fantasy X "Journey's End"
sephfire replied to djpretzel's topic in ReMix Reviews & Comments
Aww, shucks. Say thanks to the Lady for me. -
***** Round Twenty: ***** Legend of Zelda: Ocarina of Time Console: N64 Publisher: Nintendo Developer: Nintendo Release: Nov 23, 1998 Final Fantasy Anthology Console: Playstation Publisher: SquareSoft Developer: SquareSoft Release: Sept 30, 1999 Resident Evil Console: Playstation Publisher: Capcom Developer: Capcom Release: Mar 30, 1996 Salamander Deluxe Pack Plus * Console: Saturn Publisher: Konami Developer: Konami Release: June 19, 1997 (JP) Commander Keen III: Keen Must Die Console: PC Publisher: Apogee Software, Ltd. Developer: id Software Release: 1991 Diablo II Console: PC Publisher: Blizzard Entertainment Developer: Blizzard North Release: June 29, 2000 Grand Theft Auto III Console: PC Publisher: Rockstar Games Developer: DMA Design Release: May 20, 2002 Super Solvers: Gizmos & Gadgets! Console: PC Publisher: The Learning Company Developer: The Learning Company Release: 1993 Castlevania: Circle of the Moon Console: GBA Publisher: Konami Developer: KCEK Release: June 10, 2001 Gradius Galaxies Console: GBA Publisher: Konami Developer: Mobile 21 Release: Nov 12, 2001 ***** Round Twenty-One: ***** Mischief Makers Console: N64 Publisher: Nintendo Developer: Treasure Release: Oct 1, 1997 Mega Man Legends Console: Playstation Publisher: Capcom Developer: Capcom Release: Aug 31, 1998 Crash Team Racing Console: Playstation Publisher: SCEA Developer: Naughty Dog Release: Sept 30, 1999 Shining the Holy Ark Console: Saturn Publisher: Sega Developer: Sega Release: June 30, 1997 Team Fortress Classic Console: PC Publisher: Sierra Entertainment Developer: Sierra Entertainment Release: 1999 Quake II Console: PC Publisher: Activision Developer: id Software Release: Nov 30, 1997 Riven: The Sequel to Myst Console: PC Publisher: Red Orb Entertainment Developer: Cyan Worlds Release: 1998 Warcraft III: Reign of Chaos Console: PC Publisher: Blizzard Entertainment Developer: Blizzard Entertainment Release: July 3, 2002 Worms Armageddon Console: PC Publisher: Atari Developer: Team 17 Release: May 31, 1999 Sonic Advance 2 Console: GBA Publisher: Sega Developer: Dimps Corporation Release: Mar 9, 2003 ****************** My votes: Deus Ex -- YES Just picked up an old copy of this after hearing so much praise for it. It may be dated now, but I can definitely see how amazing it must have been when it was released. And the storytelling and gritty world still hold up nicely. Legend of Zelda: Ocarina of Time -- YES I shouldn't have to argue for this. I'll do it if you insist, but I seriously doubt I need to explain this decision. Warcraft III: Reign of Chaos -- YES The greatest entry in the series yet. The new races throw in all kinds of interesting gameplay variety. It's hard to find much wrong with this game. Warcraft is one of those franchises that just gets better with every new entry, so I can only imagine how awesome Warcraft 4 might be one day.
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Yes, that version must be realized in mp3 format ASAP.
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Brilliant beyond words.
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Ugh. Sorry nothing's been happening with this. I've had writer's block for months. Hopefully I'll get something good going soon.
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I'm pretty sure he gets the models from modders. Regardless, that is an insane amount of work for a single person to do. I don't know how he does it.
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Once all the rouns are over (and we've still got a little ways to go), voting will stay open for about a week or so. I'll start moving games from the NEED MORE VOTES section to the NO section during this time, starting with all the 0-1 games on that list. So voting will be open for a while. You got time.
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This game has only gotten cooler the longer I play it. I only hope they take some time to bring us extra content on the 360 eventually.
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Three at once. Crazy, yes? Weirder still is that I've played only one of these thirty games. I am ashamed. ****** Round Seventeen: ****** Kirby 64: The Crystal Shards Console: N64 Publisher: Nintendo Developer: HAL Labs Release: Jun 26, 2000 Ace Combat 3: Electrosphere Console: Playstation Publisher: Namco Developer: Namco Release: Mar 2, 2000 Gran Turismo Console: Playstation Publisher: SCEA Developer: Polyphony Digital Release: Apr 30, 1998 Galactic Attack Console: Saturn Publisher: Acclaim Developer: Acclaim Release: 1995 Age of Empires II: The Age of Kings Console: PC Publisher: Microsoft Game Studios Developer: Ensemble Studios Release: Sept 30, 1999 Command & Conquer Red Alert Console: PC Publisher: Westwood Studios Developer: Westwood Studios Release: Oct 31, 1996 Crystal Caves Console: PC Publisher: Apogee Software, Ltd Developer: Apogee Software, Ltd Release: Oct 23, 1991 Star Wars Jedi Knight: Dark Forces II Console: PC Publisher: LucasArts Developer: LucasArts Release: Sept 30, 1997 Advance Wars 2: Black Hole Rising Console: GBA Publisher: Nintendo Developer: Intelligent Systems Release: Jun 24, 2003 Mega Man Zero 2 Console: GBA Publisher: Capcom Developer: Inti Release: Oct 14, 2003 ****** Round Eighteen: ****** F-Zero X Console: N64 Publisher: Nintendo Developer: Nintendo Release: Sept 30, 1998 Colony Wars: Vengeance Console: Playstation Publisher: Psygnosis Developer: Psygnosis Release: Oct 31, 1998 Mega Man X5 Console: Playstation Publisher: Capcom Developer: Capcom Release: Feb 1, 2001 Panzer Dragoon II Zwei Console: Saturn Publisher: Sega Developer: Team Andromeda Release: 1996 Journeyman Project 2: Buried in Time Console: PC Publisher: Sanctuary Woods Developer: Presto Studios Release: May 31, 1995 Rise of Nations Console: PC Publisher: Microsoft Game Studios Developer: Big Huge Games Release: May 20, 2003 Space Quest III: The Pirates of Pestulon Console: PC Publisher: Sierra Entertainment Developer: Sierra Entertainment Release: Mar 22, 1989 Streets of SimCity Console: PC Publisher: Maxis Developer: Maxis Release: Oct 31, 1997 Tron 2.0 Console: PC Publisher: Buena Vista Interactive Developer: Monolith Release: Aug 26, 2003 Legend of Zelda: The Minish Cap Console: GBA Publisher: Nintendo Developer: Flagship Release: Jan 10, 2005 ****** Round Nineteen: ****** Star Wars Episode I: Racer Console: N64 Publisher: LucasArts Developer: LucasArts Release: May 19, 1999 Fear Effect Console: Playstation Publisher: Eidos Interactive Developer: Kronos Digital Entertainment Release: Jan 31, 2000 Rival Schools Console: Playstation Publisher: Capcom Developer: Capcom Release: Sept 30, 1998 X-Men vs Street Fighter * Console: Saturn Publisher: Capcom Developer: Capcom Release: Nov 27, 1997 (JP) Sid Meier’s Covert Action Console: PC Publisher: MicroProse Developer: Atari Release: 1990 Tyrian Console: PC Publisher: Safari Software Developer: Epic Games Release: 1995 Warlords Battlecry Console: PC Publisher: SSI Developer: Strategic Studios Release: July 9, 2000 ZZT Console: PC Publisher: Epic Games Developer: Epic Games Release: Oct 1991 Pokemon Gold/Silver/Crystal Console: GBA Publisher: Nintendo Developer: Game Freak Release: Oct 14, 2000 Metal Slug Advance Console: GBA Publisher: SNK Developer: SNK Playmore Release: Dec 2, 2004 ************************** My vote: Star Wars Episode I: Racer -- YES Who'd have thought that film could give us such a great video game? The tracks were great, the pod upgrading campaign was great and the racing was great. This is one of those games that you see on the shelf and think "no way is that fun" when in actual fact it totally is.
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I suppose that's true. Still, funny. Either way, I am eagerly looking forward to this. I wonder if it will get the attention it deserves on a console that isn't already flooded with quality games.
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We never made any solid rules on this one. I think the basic idea is to try and judge each game on its own merit as much as possible. For example, don't vote no on Chrono Cross because you think Chrono Trigger was better. Of course, sometimes the earliest games in a franchise just don't get the formula right until the second or third installment. Basically, try to judge a game on its own merit when possible, but don't just YES it because it led to better games years later.
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And with that, the best-looking game on the Wii will be a PS2 port. Irony, you are truly delicious.
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Ah, Ravi. It's been too long. Good to see you back.
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There has to be someone else who played NiGHTS Into Dreams around here. I hear so much praise for that game and the Saturn is hurting for votes around here. Pester your friends to get in here! ****** Round Sixteen: ****** Star Fox 64 Console: N64 Publisher: Nintendo Developer: Nintendo Release: July 1, 1997 Chrono Cross Console: Playstation Publisher: SquareSoft Developer: SquareSoft Release: Aug 15, 2000 Ridge Racer Revolution Console: Playstation Publisher: Namco Developer: Namco Release: Sept 30, 1996 Sega Ages Console: Saturn Publisher: Working Designs Developer: Working Designs Release: 1997 Civilization IV: Beyond the Sword Console: PC Publisher: 2K Games Developer: Firaxis Games Release: July 23, 2007 Doom II: Hell on Earth Console: PC Publisher: GT Interactive Developer: id Software Release: Sept 30, 1994 Jazz Jackrabbit Console: PC Publisher: Epic Games Developer: Epic Games Release: May 3, 1994 Shadow Warrior Console: PC Publisher: GT Interactive Developer: 3D Realms Release: Aug 31, 1997 Mega Man Battle Network Console: GBA Publisher: Capcom Developer: Capcom Release: Oct 30, 2001 Astro Boy: Omega Factor Console: GBA Publisher: Sega Developer: Hitmaker Release: Aug 18, 2004 ************************ My vote: Chrono Cross -- YES The overload of characters may have made it hard to get attached to any of them, and the combat may have been a bit complicated compared to CT's charmingly simple system, but this is one of the Playstation's finest games. The art is beautiful and the soundtrack is one of gaming history's best. Big ol' YES.
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More doubles. I should be ashamed of myself. ****** Round Fourteen: ****** Bomberman 64 Console: N64 Publisher: Nintendo Developer: Hudson Release: Nov 30, 1997 Need for Speed III: Hot Pursuit Console: Playstation Publisher: Electronic Arts Developer: Electronic Arts Release: 1998 Final Fantasy VIII Console: Playstation Publisher: SquareSoft Developer: SquareSoft Release: Sept 7, 1999 Guardian Heroes Console: Saturn Publisher: Sega Developer: Treasure Release: 1996 Epic Pinball Console: PC Publisher: Epic Games Developer: Epic Games Release: 1993 Gabriel Knight: Sins of the Fathers Console: PC Publisher: Sierra Entertainment Developer: Sierra Entertainment Release: 1993 Company of Heroes Console: PC Publisher: THQ Developer: Relic Release: Sept 13, 2006 The Sims Console: PC Publisher: Maxis Developer: Maxis Release: Jan 31, 2000 Taito Legends Console: PC Publisher: Taito Corp. Developer: Empire Oxford Release: Nov 10, 2005 Yoshi’s Island: Super Mario Advance 3 Console: GBA Publisher: Nintendo Developer: Nintendo Release: Sept 24, 2002 ****** Round Fifteen: ****** Star Wars: Shadows of the Empire Console: N64 Publisher: Nintendo Developer: LucasArts Release: Dec 3, 1996 Philosoma Console: Playstation Publisher: SCEA Developer: G Artist Release: 1996 WipeOut Console: Playstation Publisher: Psygnosis Developer: Psygnosis Release: Nov 21, 1995 Radiant Silvergun * Console: Saturn Publisher: ESP Software Developer: Treasure Release: July 23, 1998 (JP) Warcraft II: Tides of Darkness Console: PC Publisher: Blizzard Entertainment Developer: Blizzard Entertainment Release: Nov 30, 1995 Unreal Tournament Console: PC Publisher: GT Interactive Developer: Epic Games Release: Oct 25, 2000 Theme Hospital Console: PC Publisher: Electronics Arts Developer: Take-Two Release: Mar 31, 1997 Cosmo’s Cosmic Adventure Console: PC Publisher: Apogee Software, Ltd. Developer: Apogee Software, Ltd. Release: Mar 1992 Final Fantasy IV Advance Console: GBA Publisher: Nintendo Developer: Square Enix Release: Dec 12, 2005 Super Dodgeball Advance Console: GBA Publisher: Atlus Co. Developer: Atlus Co. Release: Jun 10, 2001 ********************* My votes: Final Fantasy VIII -- undecided I'm very close to NOing this. As always, the usual Final Fantasy polish is there. The world is gorgeous and interesting enough. Most of the combat and gameplay elements are fun. The story deal may not be Square's finest work, but the worst Square story still beats most other JRPG stories any day. As for the bad: the Draw system made everything tedious, the junctioning system was cool but cluttered, and the GF animations needed a skip option. Overall, this was a fine game, but there are too many other must-have games to choose from in the Final Fantasy franchise to bother with this. I'll think about it, but I expect to NO this. Barely. Star Wars: Shadows of the Empire -- NO It was kinda fun at the time, but nothing about it sticks out as "wow" material. There are better games you could be playing. Warcraft II: Tides of Darkness -- YES Starcraft may have perfected this formula, but Warcraft II still stands as a great RTS.Nothing makes me happier than a franchise that gets better with age. Warcraft is one of those franchises. Each installment just makes it better and better.
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I was thinking about remixing that, but I'd rather somebody do it who is worthy to remix such brilliance.
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Coop, you gotta find another Saturn fan and bring him in.
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Hey, at least I'm only missing one day at a time right? ****** Round Twelve: ******* Blast Corps Console: N64 Publisher: Nintendo Developer: Rare Ltd. Release: Feb 28, 1997 Breath of Fire III Console: Playstation Publisher: Capcom Developer: Capcom Release: Apr 30, 1998 Persona Console: Playstation Publisher: Atlus Co. Developer: Atlus Co. Release: 1996 Fighters Megamix Console: Saturn Publisher: Sega Developer: Sega Release: Apr 30, 1997 Sim City 2000 Console: PC Publisher: Maxis Developer: Maxis Release: Feb 28, 1995 Starcraft Console: PC Publisher: Blizzard Entertainment Developer: Blizzard Entertainment Release: Apr 1, 1998 Total Annihilation Console: PC Publisher: Humongous Entertainment Developer: Cavedog Entertainment Release: Sept 30, 1997 Starsiege: Tribes Console: PC Publisher: Sierra Entertainment Developer: Dynamix Release: Nov 30, 1998 Wing Commander Console: PC Publisher: Electronic Arts Developer: Origin Release: 1990 Sword of Mana Console: GBA Publisher: Nintendo Developer: Brownie Brown Release: Dec 1, 2003 ****** Round Thirteen: ****** GoldenEye 007 Console: N64 Publisher: Nintendo Developer: Rare Ltd. Release: Aug 25, 1997 R-Types Console: Playstation Publisher: ASCII Entertainment Developer: Irem Release: Feb 28, 1999 Valkyrie Profile Console: Playstation Publisher: Enix Corporation Developer: Tri-Ace Release: Aug 29, 2000 Vampire Savior * Console: Saturn Publisher: Capcom Developer: Capcom Release: Apr 16, 1998 (JP) Big Red Racing Console: PC Publisher: Eidos Interactive Developer: Big Red Software Release: Feb 29, 1996 Fallout Console: PC Publisher: Interplay Developer: Black Isle Studios Release: Sept 30, 1997 Prey Console: PC Publisher: 2K Games Developer: Human Head Studios Release: July 11, 2006 Sam & Max Hit the Road Console: PC Publisher: LucasArts Developer: LucasArts Release: 1993 Golden Sun Console: GBA Publisher: Nintendo Developer: Camelot Co. Ltd. Release: Nov 11, 2001 WarioWare: Mega Microgame$ Console: GBA Publisher: Nintendo Developer: Nintendo Release: May 21, 2003 *************************** My votes: Cave Story -- YES Suzu's enthusiastic review led me to download and play this free masterpiece. I am truly glad I did. This might be the best free game you ever legally play. Charming old school graphics and great gameplay net this an easy YES. Also, FREE. Sim City 2000 -- YES I've only played a few of the Sim City games over the years, so I don't know which installment is the best, per se, but this one has more than enough great content to enter YES territory. The visual upgrade from previous games really makes your city feel prosporous and alive (assuming you can get such a city built). Remembering this game kinda makes me wish I had a new one to play right now. GoldenEye 007 -- YES, a thousand times, YES I shouldn't have to explain why. The graphics were lovely for the N64, the levels were great, the guns were awesome, the cheat codes were fun ... and the multiplayer. Consoles had never offered us such 4-man shooting splendor. There are few N64 games as important as this one. Easy yes. Prey -- NO It was pretty and some mechanics were cool, but this game turned out disappointingly average. There are far better shooters to fill out your must-have shelf, especially for PC owners.
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Don't count on anything Mac from Valve for a while. Gabe Newall has expressed strong distaste for Mac as a gaming platform in general.
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Katamari Damacy title theme. Na Naaaa, Na Na Na Na Naa Naaa Naaa, Na Na Na Na Naa Naaaaaaa ... Although that codec isea is worth stealing.