Jump to content

100_PERCENT ROEMER

Members
  • Posts

    399
  • Joined

  • Last visited

  • Days Won

    9

Everything posted by 100_PERCENT ROEMER

  1. Guess Covid gave this a boost the past year. Glad to see people still fighting the good fight.
  2. Thanks! This was made using three instances of famisynth, some standard drumkit samples, and one 808. Trying to keep it simple (tons of FX though). One of these days I'll finally get around to submitting a remix but I've also been telling myself that for 18 years now, hah.
  3. https://soundcloud.com/100_percent_roemer/famisynth Famisynth
  4. The only sample came from my 4 year old daughter singing. The rest was just a lot of morphine and toxic biohazard synths along with careful automation on panning and gain. Lots of fx on the vocal sample too. This track is BGM for a game I'm working on at the moment. It's the part that plays before you get attacked by a fucked up genetically engineered human-shark hybrid monstrosity.
  5. https://soundcloud.com/100_percent_roemer/baby-shark
  6. Regardless, this worsification turned out great and I love it.
  7. Good stuff. I enjoyed the track and the energy. Each transition was really smooth and enjoyable. Nice work
  8. Thank you! There are a couple of older attempts. The first is also rhodes piano, the other is an 8-bit SNES synth called famisynth. Only problem with famisynth is that I can't slide notes using it like I can on a rhodes synth.
  9. Thanks! I just recently started getting into remixing. I remember the leads of the original song being way more metal than what I have, if I revisit the track I'll need to do something about that. I've been practicing my workflow in FL studio so recently stuff has been more quantity over quality. Thanks again for the input, greatly appreciated.
  10. 0:21 - 0:50 feels a little empty, the lead synth used seems lacking in something. After 0:50 it gets lit though, really fantastic. I would personally add delay or some heavy reverb to the synth used from 0:21 - 0:50 for added depth. Really dig the remix and synthwave vibes. Good stuff!
  11. Soundcloud is being weird again, but here it is https://soundcloud.com/100_percent_roemer/gravbea
  12. Thanks for the feedback! I made the track in about three hours and then took a couple more off and on to do a little mixing. It's a rushed project so I relied a lot on maximus and compression to make up for my sloppiness along with excessive reverb and delay. Basically, instead of taking the extra time to ensure that the track was clean I just dumped a bunch of reverb on it and then relied on compression to bring it all out. Results in a muddy sounding mix in the end I think. If I get some more time to clean up the track I'll keep your points in mind. Thanks for taking the time to give me your honest thoughts!! Edit - I put in some more time in with your advice in mind and re-uploaded the track
  13. https://soundcloud.com/100_percent_roemer/redbrin If speedrunning super metroid as a game is fun, speedrunning a remix is even more fun.
  14. From a composition standpoint, you use a violin and a piano at the beginning but use the piano for sustain and the violin for the faster notes. Perhaps it might sound better if you flipped the two instruments for the first 20 seconds or so. The piano is a little off beat throughout the song. If you recorded live that's understandable, you can fix that in post pretty easily. A lot of the song sounds like you're pecking at notes, I would mix various chords into the end of each phrase to complete your musical thoughts at the ends of the measures. Don't forget that the piano has 88 notes and half of those are in the lower spectrum. Don't be afraid to hit some bass notes to help the beat! It's a cool song, I like the chill style. This is my style of piano if you want to listen: https://soundcloud.com/100_percent_roemer/dr-lorn
  15. Lorn in base FL studio with famisynth: https://soundcloud.com/100_percent_roemer/dr-lorn https://chiptunevst.wordpress.com/2017/09/03/famisynth-ii-windows-vst-free/
  16. I have the first generation M-audio BX-8 monitors and they were very nice when I used them in the past. Currently I do all of my music work at night and I can't be pumping them then, hah.
  17. Fun and quirky, takes my back to the days when gameboy was the hottest shit in town. The first three tracks seem a bit scattered, don't seem to have a solid theme behind them to hold attention. The last track is nice though!
  18. Wow, these are great! Love the atmosphere and the feel of these tracks.
  19. Right now I'm rocking a super budget pair of Samson SR850s, although lots of people swear that they are the best bang for the buck for mixing on a budget. I have a great set of M-audio studio monitors but I can't use them currently... Oh well. Anyway, here's a playlist of all of the tracks I've finished up for the game - they don't have to be great, they just have to be good enough to get the point across... At least that's what I keep telling myself
  20. I'm still rocking FLstudio10 so it looks like I'll have to make do with 7 band EQ tools for the time being.
  21. Is this where you end up with muddy sounding mixes? I've been running into the problem a lot and have relied on EQ to alleviate it as best as I can although I can still sense it in my work.
×
×
  • Create New...