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Everything posted by Rexy
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OCRA-0008 - Sonic 3 & Knuckles: Project Chaos
Rexy replied to SnappleMan's topic in Album Reviews & Comments
Watched the video. Yes, that definitely IS "Flying Batteries", though given the way it was presented I have no idea if it was spliced in by IrateGamer themselves or actually played at the E3 booth. I'm sure there were some attendees from OCRemix at the event, so if anyone can provide some confirmation from there, that'll be great. -
I see you ended up with one of my source picks. Wishing you the best of luck in the Freshly Baked Remix Challenge!
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It is? Damnit, I need to take the time soon to re-master my arrangement for this thing due to recent circumstances O_o Hopefully k-wix won't mind about all this.
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finished My Doom - The Demon's Dead remix
Rexy replied to Rabid Pickle's topic in Post Your Game ReMixes!
I thought the message in the judges' thread was clear about this issue. The Doom tracks were already brought up into question numerous times in the past due to concern about the games' music ripping off other peoples' songs, so you're going to have to understand the decision that's been done. Let's quote it again to make sure: See, the keywords of that statement were "after the projects were released", which meant that after the release of the Doom II project Delta-Q-Delta, djpretzel decided to take the policy into full effect. No songs that remixed some of these certain Doom series tracks have been accepted onto the site since. As for some of those posted before, I'm surprised there wasn't a lockdown for them, though some added clarification from higher staff would be needed to see if any of these elder tracks would be affected by this rule. If you want a bit of a guide on which Doom tracks to arrange for the site and which to not, perhaps this and this can serve as guides for you. Don't let the decision discourage you; just learn from your mistakes and move on -
Turntable.fm - OverClocked ReMix Room - Come and DJ!
Rexy replied to WillRock's topic in General Discussion
Fun experience tonight; thought the security might've been tighter since we had several people that didn't know what OCR was in the room, but it still was something that managed to bring the hours flying by -
I roped me a woman! (i.e. Larry popped the question!)
Rexy replied to Liontamer's topic in General Discussion
Way to go Larry! I'm glad that Paige managed to stick around with you since the VG Frequency radio show days; wishing all the best for you both -
Somebody didn't listen to the Sonic 1 album But yes, I'm glad that the DoD is still prospering after all these years. I still think it's harder to break through there than it is on OCR, but it often brings out some fun tracks. Though, usually when I search around I have a tendancy to get every song that Hat has ever done
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Hah, the mirror located here had everything I hosted on that site up until the original version of "Time's Anxiety". (The others since were either DoD/PRC entries, hosted eventually on Remix: ThaSauce, or left to drift around aimlessly, re: my Ristar arrangement that came not long after ). And yet, little did we know was that it was one site that helped refine us as people here, one way or another. Who knows, it might come back one day, but given virt's working situation now I can't really count on it. It's still firm to know he still has the actual domain though.
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I wish I could say the same, but I ended up using my Wii that much within 3-4 years the lens stopped working and I had to send it in for repair. Not sure if this is the norm or not, but I've never had to send in any Sony systems in the past for that exact same reason. *shrug* In regards to the Wii U, it does show promise though the big concern for me is that there's only going to be one of those tablet controllers per console. I can see a lot of envy going around at parties, even moreso since many of these types of gaming parties in my local area involve players younger than 12. I guess we'll wait for any further peripheral advancements in the hopes of seeing this issue raised.
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So from what I'm seeing, someone in the jooj-clan has a birthday today. And after everything he's done in the past year or so, he's deserving of a nice special cake-day to himself. Many happy returns, Drew
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If in doubt, you can go for something from a site project if it fits the length requirements. The first song that comes to mind for me is PriZm and Christian Pacaud's "Holy Judgment" from Summoning of Spirits - 12 mniutes of prog rock could fit the bill for the achievement you're looking for =)
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finished Crash Bandicoot - Great Hall piano solo (Demo 3 hosted)
Rexy replied to Rexy's topic in Post Your Game ReMixes!
Actually, after 5 days (complete with reminder) there's still no response from halc. But having now realised that Stevo's a workshop moderator (how the hell did I miss that?), I'll go ahead and sub the whole thing. Let's hope it prospers o_O -
**facepalm** I guess my gullibility still needs addressing. I should've paid attention to the dates on waking hours, but oh well. Thanks for notifying either way.
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In the brief time I got to know him, he was very firm and down to earth with what he was doing, and probably one of the most modest remixers that has graced this place. So it felt even more powerful to have seen his involvment across here, at VGMix, at AnimeRemix, and building up his own website portfolio. Even now I still feel sad to have seen him taken away so quickly, but in any shape or form, whatever his mission was in the living world was one he succeeded with a lot of grace. So, yeah. May you continue being an inspiration for us all.
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finished Crash Bandicoot - Great Hall piano solo (Demo 3 hosted)
Rexy replied to Rexy's topic in Post Your Game ReMixes!
So you're saying it's good to go in its current form Stevo? That sounds like a good sign I do appreciate the positive feedback, and I'm glad to hear that it could be very well ready. I should probably send a final PM to halc to be sure, but otherwise I'm glad all the technical advice is paying off. Thank you everyone =) -
I still think my Team Iceland interpretaton won't be anywhere near as sexy as DiggiDis's arrangement on the other SDB album, but it'll be neat to see how the people would make of the album as a whole. Roll on June... providing the world isn't dead by that time =)
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finished Crash Bandicoot - Great Hall piano solo (Demo 3 hosted)
Rexy replied to Rexy's topic in Post Your Game ReMixes!
Okay, after taking everything aside, and seeing Stevo's side of the story as well, there have been some adjustments done for Demo 3. Having noted it's the execution that needed to be shaped up on, I've re-evaluated the track in several ways: 1) Note shiftings:- - Having noticed how some parts shift in pacing too much, some liberties were taken to splice the performance and re-adjust according to the tempo shift. Hopefully it wouldn't become too wild in some of the more ridiculous parts. - Some of the sloppier notes between the left and right hands were also re-aligned to better fit this pacing. None of the notes were dead on, but were brought to be close enough to make them still sound natural. - Due to the nature of its recording, none of the performance was brought under a quantiser. 2) Reverb:- - Roomworks was ditched in favor of Redline Reverb, which seemed to have a pretty Jazz Hall preset that I tried out: The details of the preset are here in case anyone can be more precise with any more alterations to the ambience. 3) Equalisation:- - The previous EQ settings were changed to just a boost at 0.5 at 800hz and 2000hz, giving the mids a subtle boost. 4) Dynamics alteration:- - The velocities were looked into and changed around to better fit a less grating approach. I admit when performing I can be quite aggressive, but hopefully that would ease it for the better. - The general volume issue was tackled by automating the volume channel for the piano itself. By boosting the quieter sections, comparing the resulting recording with the previous demo has shown that the quieter sections have become considerably thicker. - The limiter was heavily reduced, though still maintained at its minimum threshold at -0.5db for pop prevention purposes. And I guess that's pretty much it. If there's anything that I'm still doing wrong, please let me know -
finished Crash Bandicoot - Great Hall piano solo (Demo 3 hosted)
Rexy replied to Rexy's topic in Post Your Game ReMixes!
You mean melody would be good at milking out the best from all the remixing cows here? Well, that was one post that was tricky to comprehend at 7 in the morning but I do indeed understand what you were coming from. For the most part I will understand that I'm going to have to re-evaluate the performance for demo 3, which somehow seems to be the reason on why I sometimes struggle to get by in the past (albeit this time the usual writing problem doesn't seem to be getting in the way, so that's good ). As of now I'm still waiting on Stevo to provide a fresh opinion, but I've managed to form an action plan on how to approach the next demo. Thank goodness for 4-day weekends, as it'll give me time to hopefully put something together closer to the end. Only one point doesn't seem to come into consideration and that's the whole audience sampling idea. To my knowledge, within more recent OCRemix postings they've only seemed to have occurred in actual live performances, in which my only opportunity would be via the Tuesday night church meetings that I go to. That still won't work for me for 2 reasons - A) I don't think my dictaphone is going to cut me recording the local church's piano all that well, and my audience would mostly be children with short attention spans. But otherwise, I'll be sure to keep refining my technique some more over the coming days. I'll keep that in mind for Demo 3. One last question in this post: while you brought up the EQ and considering my previous mastering issues, should I keep the high pass detailed in the EQ screencap? Or would it sound more natural without it? -
finished Crash Bandicoot - Great Hall piano solo (Demo 3 hosted)
Rexy replied to Rexy's topic in Post Your Game ReMixes!
Hosted onto Tindeck before the Yousendit link expired. Seriously, if no one seems to be responding, either there doesn't seem to be a demand for the series on OCR right now (x_x) or that it's practically done (in which case I'd be asking for a second mod review before long). But please, save me the heartache from the judges' panel - every little bit helps x) -
Yes, that person was me. I was hoping to make it a guitarist collaboration, but the actual track never got finished and the original project co-ordinator vanished off the face of the earth. But if you want, I could try a new arrangement. The reception for "Hogtied" on the Sonic 1 project went down really well, so I could try something in a similar vein for the Crash 1 version of Cortex's theme. I'm game to finish off what I started, and at least have a "spiritual" possession of a Crash Bandicoot mix on OCR (Brandon, I think you might be needed again if it goes according to plan xD)
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It sounds great that we're coming so close to the end As for "final versions", I do hope you're keeping a hold on the WAV I sent you for mine because I don't even know if I still have the project file after my PC crash in September. But knowing your organisation, I'm sure we should be alright. Rolling on for the final release... which I must admit I'm still feeling sheepish for