Jump to content

SegaMon

Members
  • Posts

    36
  • Joined

  • Last visited

1 Follower

Profile Information

  • Real Name
    Christopher D Schmenk
  • Location
    Riverside, CA
  • Occupation
    Labor and Delivery Registered Nurse
  • Interests
    Video games, music, basketball, family time, home-improvement projects, nursing.

Contact

Artist Settings

  • Collaboration Status
    3. Very Interested
  • Software - Digital Audio Workstation (DAW)
    FL Studio
  • Composition & Production Skills
    Arrangement & Orchestration
  • Instrumental & Vocal Skills (List)
    Clarinet
    Saxophone: Tenor
  • Instrumental & Vocal Skills (Other)
    B-flat Clarinet

Recent Profile Visitors

3,008 profile views

SegaMon's Achievements

  1. Hello OC Remix community! I'd like those interested to listen to my remix and provide feedback. As a caveat, I purposely did not humanize this remix as it was the sound that I desired. Other remixes and songs that I write are extensively humanized. Also, my two most recent remixes have been intended to mostly honor the original song structure and theme. However, I did change tempos, instruments, added some original form to the themes and repeats, and also meshed two songs together. The songs remixed are the level and boss music from the Sega Master System port of the arcade game Alien Syndrome. Due to the lack of enough originality and humanization, I doubt that this would be appropriate for submission. However, if you find that this would stand a fair chance of being greenlit by the judges then please let me know. YouTube version: Schmenk - Alien Sydrome - Malady of Aliens.flac
  2. Hoboka, I have enjoyed a fair number of your remixes. I hope that your anxiety gets better soon and that you continue creating music and sharing it with the world.
  3. It has been a while since I have worked on a remix (or any piece of music). I had told my brother that I really wanted to remix this tune sometime. So, I did. This is based on stalker.mid from Duke Nukem 3D as found in the MSDOS version of the game. The structure of this remix does not stray too far from the original. I did so purposely as I was not trying to change the genre of the song. Rather, I wanted to honor the original and improve it in my own way. The improvements include the obvious and the not-so-obvious. Among the improvements are instrumentation, sound quality, pacing, a new section, increased energy, and an actual ending (the original looped). I did change some of the notes. I do not know whether I made enough changes to be an appropriate OCR submission. Please take a listen and let me know. Also, I would greatly appreciate any and all feedback (both positive and negative). Also, I am aware of very slight distortion at the loudest moments of the song. In the FLAC rendition this does not exist. In the MP4 render (which uses WAV) it is present. I tried for quite a while to get rid of it but I could only greatly reduce it. I wonder what the problem was? Most people probably will not notice and I even have a hard time noticing it. Thank you!
  4. Thanks so much for the feedback! I find that I have much room for growth in terms of production. Regarding the strings being too static, I agree. I was thinking of that being a problem with the instrument itself. However, what is a good way to mix this section better? Around 1:11 being too harsh? I am not sure I hear it the same that you do. I really wanted a wide dynamic range in this piece and that may be why you feel that way? Tempo changes in FL Studio has been one of the many challenges I have. I am a classically minded musician so I love to have lots of tempo changes. Maybe I over did it a bit much because of how much I like it. I tend to think of my style to be a bit erratic so it is hard to tone down some of the overbearing aspects such as this. I will keep this is mind. The sound does have bassoon but I dont like how the VSTs I have for bassoon sounds so that is likely why I didn't feature it too prominently. Regarding a more gritty synth near the end, I like that idea! I am not so great at finding great synths to use to I often fiddle with the instruments for a long time before finding an appropriate one. Also, there is a lot going on in this song so I wanted to maintain some more familiarity with the melody and changing the synth would go against that. Very good idea. What do you mean by "the sequencing doesnt do them any favors"? I tried humanizing the patterns quite a bit. However, I am a bit weak at creating melodies and countermelodies. I wonder how I could improve? Thanks so much for the constructive input. I am looking forward to improving with every song that I create. Happy New Year!
  5. I still would like to have feedback please. This the only time I will bump this thread.
  6. I enjoyed the relaxed tone and cool sounds of the song. It'd be nice if it had a more defined ending. A stronger B section would also be awesome. Thanks for sharing.
  7. Hello OC Remix Community! I have visited and enjoyed OCRemix.org since the year that it opened. I tinker with writing music and making remixes from time to time. I want to get feedback on my most recent remix. I also want to know if it would be a good idea to submit this piece for review. My piece is titled "Truth Be Told." The themes that I used were from two songs from Phantasy Star 4 called "The Age of Fables" and "Requiem for Lutz." These songs can be found in the Phantasy Star 4 soundtrack as recorded and uploaded by Dustin Odell on YouTube with timestamps 1:24:09 and 1:10:52 respectively: EDIT: I was going to wait for feedback before publish this on my YouTube but I havn't yet received any. Therefore, I published it on YouTube. You can listen to it here: The only live recordings in the song are of me playing clarinet. Please do let me know what you think!
  8. Souperion and JulienMulard, thanks so much for your feedback! My goal for doing any of my remixes is to pay homage to the original piece of music and game as well as to hone my composition skills. Souperion, I really wanted that warm sound that you mentioned and am glad that you noticed it. JulienMulard, thanks for complimenting the drums. None of this piece is performed, unfortunately. I did try really hard to humanize the piece, especially the drums. For example, I frequently made the drums hit the beats randomly early. I also made frequent slight tempo accels and decels. One of the most noticeable parts is when I made the drum solo feel "rushed." Regarding the volume of the drums. Silly thing is that I kept feeling like the drums are too loud. You have a background in metal which emphasizes loud drums. My background is more classical and electronic which usually has more subdued percussion. I will keep your sentiment in mind in future pieces. I wanted to add a more "spice" to this remix but one of my weaknesses is forming new melodies. Evertime a changed up the melody or added countermelody and harmony it sounded really out of place. Any recommendation regarding this? Again, much thanks for the feedback. I am still on the fence whether I should submit as I feel like it'll get rejected.
  9. I have long loved the puzzle game Columns and subsequent releases in the series. A Columns game with some of the best music in the series is certainly Columns 3 on the Genesis/Mega Drive. The song Columns Dive is a fan favorite and it is a favorite of mine as well. The following is the source: Here is my remix of the source: I have complete this remix. The reason for asking for feedback is so that future remixes can continue to improve. I also want to know if you think that this is of a quality high enough to submit to OCRemix. Thanks.
  10. HoboKa, thank you for the feedback. Often when I feel that a remix or original piece is progressing well during development I fear that if I work on it again I will only make it worse. Sometimes that keeps me from finishing projects. However, I am determined, even it takes a lot of time, to finish this remix. I really enjoy the end result. Have a good one!
  11. Hey OC Remix community! I am still improving my production and composition skills with the little time that I dedicate to writing and producing. I am hoping that get some input that will help this remix be appropriate for submission! As a caveat, I do plan on recording a few classical instrument performances (I play the clarinet) and I will humanize the piece a lot when I near completion of the piece. I also have not "master mixed" the piece. However, I think that this piece is coming along nicely. I intended for this piece to mix classical with electronic elements (there are two synths). Phantasy Star IV's music does this well so I wanted to also incorporate that into this remix. I also am mashing two pieces of music into one remix because the first song I chose was a bit thin on length (content). The two pieces have a similar vibe and they are Requiem for Lutz and The Age of Fables. I would consider this approximately 55% done but that's a rough estimate. I don't know how much more can be done exactly but there are a number of ideas floating around in my head (got a head ache). Any feedback would be greatly appreciated. Download of the remix in progress: http://www.tonalbliss.com/music/displays/truthbetold_4.mp3 The two original tunes I'm basing my mix on on YouTube: https://youtu.be/uH-4DZWv5fI?list=PLirSddeMOYZ5E_9xpoTRYi3ksQmlFPdFL and https://youtu.be/afEQQhQajLE?list=PLirSddeMOYZ5E_9xpoTRYi3ksQmlFPdFL
  12. Gario, thank you for the time you took to listen and give me pointers on my remix. Feedback is a big reason why I have submitted then re-submitted this piece. I don't have much time to write and remix music so I consider my skills to still be amateur. I still have much room for growth. You say that you believe that I used gain throughout this song. I did not use gain. I changed the volume using each individual channel volume nob (violin, viola, cello, etc) prior to the grouped channel processing (reverb and EQ). Something that could make it appear that I used gain was that the volume changes are dramatic and done in-sync with each other. I think that humanizing the dynamics would help in this regard. The only instrument that can not naturally change volume dynamically is the organ. I will remove the dynamic changes on the organ and change it to velocity differences between notes. Regarding the snare drum, reverb is applied to that instrument. However, the Kontakt instruments have a reverb applied prior to the reverb that I applied myself. This probably caused the snare to have reverb that was noticeably less. I can certainly change that. One last point, the choir instrument swells into each note because that is how the instrument was made. There is nothing I can do to remove that swell without finding another choir instrument. Since you mentioned that it has become more noticeable to me. I will look for another choir instrument that doesn't do that so it won't be an issue anymore. I am going to revisit this mix later because I do believe it has the potential to pass the judges panel. I am working on another remix that I hope to submit in the future as well. Again, I thank you very much for your feedback and help. Have an awesome day!
  13. This this is a remix using the sounds from a commercial for Chu Chu Rocket on the Dremacast that aired in Japan circa 1998/1999. I am not submitting this because it will probably be rejected. That's alright with me because this remix is a lot of fun. My brother and I did this remix back in 2003 (doesn't seem so long ago but that's 14 years ago!). This song would probably be considered "fun with sound" more than electronic but that's ok. I found this forgotten remix on my old Halo Special Edition XBOX that my parents found at their house. I recorded it, denoised it (it contains some clicking and artifacts), then made an interesting music video to go along with it using the video of the original commercial. I hope you like it!
  14. I released my latest classical piece. This song accompanies a story that I created titled Remorse Nothing More. It is a full orchestration created in FL Studio. Please let me know what you think.
  15. I have the basics of a novel titled Remorse: Nothing More that I would love to publish one day alongside an album with each song corresponding to a chapter of the book. The album would all be orchestral (at least mostly) and each chapter's song would correspond with specific events in each chapter in mood and style. In this chapter, chapter five titled "Sustenance," the main character and the supporting character are resting after spending an entire day burying the martyred townsfolk. This rest after the weary and sad work is what the beginning is based upon. The supporting character then reveals that he grew up and lived some of his adult life as a soldier of the dictatorship ruling over their country. This dramatic revelation occurs with a flashback to his military days and is what the second part is based on. The final part (which hasn't been started--it is only a piano cord at the end) will be the main character staring at the partially burned church as a he falls asleep in prayer. Even if you don't understand what I'm trying to convey with the story please have a listen to my work in progress. I recently purchased new instruments so I am not that proficient with them yet. I use the DAW FL Studio 12. The following is the link for your listening pleasure. Please, I ask for feedback so that I can finish this piece! I also have a sound cloud account under the name of Tonal Bliss so please check me out. Thank you! http://www.tonalbliss.com/other/ChV-Sustenance6.mp3
×
×
  • Create New...