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About SegaMon

  • Rank
    Octorok (+25)

Profile Information

  • Gender
  • Location
    Riverside, CA
  • Interests
    Video games, music, basketball, family time, home-improvement projects, nursing.

Contact Methods

  • Website URL


  • Biography
    While playing Pro Wrestling for the Sega Master System as a preschooler I knew that writing music for video games was in my future. Now a Registered Nurse, happily married, and a father of wonderful children, I am ready to pursue the dream that I always knew I was destined for. Let's get this started!
  • Real Name
    Christopher D Schmenk
  • Occupation
    Labor and Delivery Registered Nurse
  • Xbox Live Gamertag

Artist Settings

  • Collaboration Status
    3. Very Interested
  • Software - Digital Audio Workstation (DAW)
    FL Studio
  • Composition & Production Skills
    Arrangement & Orchestration
  • Instrumental & Vocal Skills (List)
    Saxophone: Tenor
  • Instrumental & Vocal Skills (Other)
    B-flat Clarinet

Recent Profile Visitors

1,804 profile views
  1. Souperion and JulienMulard, thanks so much for your feedback! My goal for doing any of my remixes is to pay homage to the original piece of music and game as well as to hone my composition skills. Souperion, I really wanted that warm sound that you mentioned and am glad that you noticed it. JulienMulard, thanks for complimenting the drums. None of this piece is performed, unfortunately. I did try really hard to humanize the piece, especially the drums. For example, I frequently made the drums hit the beats randomly early. I also made frequent slight tempo accels and decels. One of the most noticeable parts is when I made the drum solo feel "rushed." Regarding the volume of the drums. Silly thing is that I kept feeling like the drums are too loud. You have a background in metal which emphasizes loud drums. My background is more classical and electronic which usually has more subdued percussion. I will keep your sentiment in mind in future pieces. I wanted to add a more "spice" to this remix but one of my weaknesses is forming new melodies. Evertime a changed up the melody or added countermelody and harmony it sounded really out of place. Any recommendation regarding this? Again, much thanks for the feedback. I am still on the fence whether I should submit as I feel like it'll get rejected.
  2. I have long loved the puzzle game Columns and subsequent releases in the series. A Columns game with some of the best music in the series is certainly Columns 3 on the Genesis/Mega Drive. The song Columns Dive is a fan favorite and it is a favorite of mine as well. The following is the source: Here is my remix of the source: I have complete this remix. The reason for asking for feedback is so that future remixes can continue to improve. I also want to know if you think that this is of a quality high enough to submit to OCRemix. Thanks.
  3. HoboKa, thank you for the feedback. Often when I feel that a remix or original piece is progressing well during development I fear that if I work on it again I will only make it worse. Sometimes that keeps me from finishing projects. However, I am determined, even it takes a lot of time, to finish this remix. I really enjoy the end result. Have a good one!
  4. Hey OC Remix community! I am still improving my production and composition skills with the little time that I dedicate to writing and producing. I am hoping that get some input that will help this remix be appropriate for submission! As a caveat, I do plan on recording a few classical instrument performances (I play the clarinet) and I will humanize the piece a lot when I near completion of the piece. I also have not "master mixed" the piece. However, I think that this piece is coming along nicely. I intended for this piece to mix classical with electronic elements (there are two synths). Phantasy Star IV's music does this well so I wanted to also incorporate that into this remix. I also am mashing two pieces of music into one remix because the first song I chose was a bit thin on length (content). The two pieces have a similar vibe and they are Requiem for Lutz and The Age of Fables. I would consider this approximately 55% done but that's a rough estimate. I don't know how much more can be done exactly but there are a number of ideas floating around in my head (got a head ache). Any feedback would be greatly appreciated. Download of the remix in progress: The two original tunes I'm basing my mix on on YouTube: and
  5. Gario, thank you for the time you took to listen and give me pointers on my remix. Feedback is a big reason why I have submitted then re-submitted this piece. I don't have much time to write and remix music so I consider my skills to still be amateur. I still have much room for growth. You say that you believe that I used gain throughout this song. I did not use gain. I changed the volume using each individual channel volume nob (violin, viola, cello, etc) prior to the grouped channel processing (reverb and EQ). Something that could make it appear that I used gain was that the volume changes are dramatic and done in-sync with each other. I think that humanizing the dynamics would help in this regard. The only instrument that can not naturally change volume dynamically is the organ. I will remove the dynamic changes on the organ and change it to velocity differences between notes. Regarding the snare drum, reverb is applied to that instrument. However, the Kontakt instruments have a reverb applied prior to the reverb that I applied myself. This probably caused the snare to have reverb that was noticeably less. I can certainly change that. One last point, the choir instrument swells into each note because that is how the instrument was made. There is nothing I can do to remove that swell without finding another choir instrument. Since you mentioned that it has become more noticeable to me. I will look for another choir instrument that doesn't do that so it won't be an issue anymore. I am going to revisit this mix later because I do believe it has the potential to pass the judges panel. I am working on another remix that I hope to submit in the future as well. Again, I thank you very much for your feedback and help. Have an awesome day!
  6. This this is a remix using the sounds from a commercial for Chu Chu Rocket on the Dremacast that aired in Japan circa 1998/1999. I am not submitting this because it will probably be rejected. That's alright with me because this remix is a lot of fun. My brother and I did this remix back in 2003 (doesn't seem so long ago but that's 14 years ago!). This song would probably be considered "fun with sound" more than electronic but that's ok. I found this forgotten remix on my old Halo Special Edition XBOX that my parents found at their house. I recorded it, denoised it (it contains some clicking and artifacts), then made an interesting music video to go along with it using the video of the original commercial. I hope you like it!
  7. I released my latest classical piece. This song accompanies a story that I created titled Remorse Nothing More. It is a full orchestration created in FL Studio. Please let me know what you think.
  8. I have the basics of a novel titled Remorse: Nothing More that I would love to publish one day alongside an album with each song corresponding to a chapter of the book. The album would all be orchestral (at least mostly) and each chapter's song would correspond with specific events in each chapter in mood and style. In this chapter, chapter five titled "Sustenance," the main character and the supporting character are resting after spending an entire day burying the martyred townsfolk. This rest after the weary and sad work is what the beginning is based upon. The supporting character then reveals that he grew up and lived some of his adult life as a soldier of the dictatorship ruling over their country. This dramatic revelation occurs with a flashback to his military days and is what the second part is based on. The final part (which hasn't been started--it is only a piano cord at the end) will be the main character staring at the partially burned church as a he falls asleep in prayer. Even if you don't understand what I'm trying to convey with the story please have a listen to my work in progress. I recently purchased new instruments so I am not that proficient with them yet. I use the DAW FL Studio 12. The following is the link for your listening pleasure. Please, I ask for feedback so that I can finish this piece! I also have a sound cloud account under the name of Tonal Bliss so please check me out. Thank you!
  9. I am not familiar with the source material but I can say that this piece is very enjoyable and emits the Platonist vibe. I liked the syncopation at 1:30 especially; it certainly changed up the song and kept it interesting. I'm sure it will get posted. Keep up the great work because I enjoy your work.
  10. I have already submitted this piece but I really, really would love to hear suggestions from other users. I improved the instruments a lot prior to submitting this piece. The game I remixed is Populous released back in 1989. The original piece can be found on Youtube here: The remix of the song can be found on SoundCloud here: Thank you for your time.
  11. Hey Nom, There are some other ways to humanize MIDI. If multiple instruments have the same rhythm, you can offset one of the instruments by a very small amount to cause a small amount of tearing. If you don't want to record MIDI notes by performance, then you can also change the dynamics and hit each and every note. Furthermore, even if you can't record every single instrument then you could record one or two instruments to mix into your piece. I can play clarinet so realism is increased when I record and integrate some real clarinet into a piece. Another idea is to use multiple voices for the same instrument (such as two different flute sounds mixed together). I'm still learning a lot too but hopefully some of what I said will help.
  12. I have finished the remix to the best of my ability and uploaded it to SoundCloud. Comments are still wanted so please listen:
  13. I agree with what smartpoetic has stated. Maybe I can add a few of my own thoughts, especially with the structure of the piece. I felt as though this song didn't have direction. In other words, the song made me feel like I was wondering around without a destination in mind. Some things that may help is shortening the piece a little, adding separate sections to the music with a different mood, and placing focus on building towards points of climax. I feel that I need a lessened focus on climaxes in my own music but I feel that yours could use it more. I'm also interested to know what DAW that you are using. Furthermore, finding better sounding instruments will help you greatly. I need much better instruments as well. Search the internet for free instruments. There are a lot out there that will help you to start improving your sound (although they are no where near the quality of paid instruments, of course).
  14. I am not a good piano player either. This means that direct input via a keyboard has been difficult for me too. Thus, I do a lot via my mouse and QWERTY. I currently use FL Studio 12. What do you use? No matter, you music is still vastly enjoyable. Keep on creating and it will only get better. Thanks for sharing what instruments you use. I really am liking the idea of the Composer Cloud. Oftentimes is hard to slap down a large sum of money so paying a monthly subscription is a great idea for both EastWest and their customers. I don't have much time for writing music but I will message you when I have some collaboration ideas.
  15. I feel that I am close to or am finished with the remix. Please provide me with some feedback so that some changes can be made if necessary. I do plan on submitted this to the judges so any way that it could be improved is what I want. Please listen to it through the following link: