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KWarp

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Everything posted by KWarp

  1. Games will never be like real life. I don't know why anyone would think otherwise. Microsoft modeled their Window's GUI after the office environment (files, folders, etc) but there is no way you would confuse that with a real office. 3D modeling has come a long way and can pretty much make realistic-looking photos of people (not actual people). Magritte illustrates the idea quite nicely: This is not a pipe.
  2. You know those plastic Pokeball toys from ten years ago? I threw one at a dog once...
  3. HOL-*trips over !Nekko!*
  4. My school does that too. Speaking of March.. MAR10
  5. Good Damned rant.[/pun] I can't believe how good Phoenix Wright is. This game is sucking my free time away.
  6. Agreed. Upping the camera speed helped considerably though. <()> Mario Party 8 has been delayed to quarter 2. I would credit that to the emails from fans requesting online play, me among them.
  7. Developers have since commented that the dual timeline is false. I really want to say a witty timeline joke here.
  8. I'll need to double-check my inventory, but it appears all art has been received with the exception of Halfmoon. That piece may or may not be cut depending on art talent. Pretty much the art is done. <()>
  9. I've predicted Metroid Prime 3 will have online play for a long while. The only question is whether it or Brawl will hit in Spring. Seems likely Prime will do it though. Very pleased to see Super Paper Mario in April, but my wallet isn't. ;_;
  10. Ugh. That terrified me more than anything else in the game. I knew I took something away from it, and all it cared about was taking it back. No thoughts.. it would just come for you. AH NO! PLEASE DON'T TOUCH ME!!!! AHHHHHHHHH!!!
  11. ...budget?
  12. ... I'm done arguing here.
  13. Excellent post AarowSwift. You're talking about games that have been ported to Wii. The developers behind these games literally replaced button inputs with gimmicky wrist flicks (GMF, it's a meme, remember it), even in Red Steel's case. Buttons do far better job than motion-sensitive controls in the realm of immediate and accurate response. However, they can not accept dynamic input. In that respect, you can not play Wii Sports Tennis with a dualshock controller. This is more fundamental that just whether the player swings the controller or not. A button can not tell how hard you want to swing the racket, or in which direction. An analog stick can do the job perhaps, but Tennis also allows the player to angle their shots high and low. That can be accounted for with buttons or a second analog stick I suppose. Topspin adds another layer of complexity. So essentially what a motion-sensitive controller can do takes an analog stick and 3+ buttons. That sure sounds fun. The benefits of and extra thumb become more apparent in a FPS, where the player uses their wrist to move around instead of their right thumb. They player can then manipulate buttons at the same time as aiming to, say, change weapons while aiming or use an action button. These are subtle differences efficiency of course, but they make all the difference. Gamers love how Link can run and swing his sword at the same time in Twilight Princess. Grasp the possibilities beyond traditional games altogether. The Wii remote is more reflective of humanistic actions than any controller before it. Fitness games are possible. Swordfighting games that track how hard you swing are possible. Writing, drawing, dancing, and 3D modeling can all be done. Developers just need to utilize it. So what if mice, analog sticks, and buttons can do "essentially" the same thing? No one's going to buy them. Wii's future and all of it's innovation will be integrated with dynamic input. People pay a lot for novelty. Look at High Definition.
  14. You could say the same thing about Zelda TP until a month before release. Rare was far worse. You never know in any industry.
  15. I have SBK DS. Apparently the project was headed by businessmen as the game has no personality. Characters are bland and dull, as are locations. Mechanics are more like that of a cheap kart racer and DS functions are poor and gimmicky. Some of the music's passable. Just last week I found a store that had Snowboard Kids 2 on sale for $20. The price was a rip-off, but I don't regret it. Such a fun game. A Snowboard Kids 3 in the style of the N64 games would be a godscend. Hell even the Virtual Console would be nice...
  16. They're also too stupid to develop a Wii lightsaber game despite massive consumer interest. Super Bomberman 2 > most Bomberman games F-Zero GX
  17. Ah finally found the thread. Here's what has delayed this project so long: -More than half the staff misses deadlines, in turn killing project momentum -Motivation is kinda gone -We don't have enough talent to cover everything. With the art scaled back we barely break even. Here's what needs to be done to get the project out within a month: -Arek and I need to spend a full day or our free time chatting, planning, exchanging information, and making charts... more or less. -Either our staff needs to get self-motivated, or Arek and I need to remind them to get their work done every single day like cranky parents. Don't make this process miserable. ;[ -Forum members have to stop asking Arek and me, "when will this project be out?". We have no idea with the way things are. Offer some help if you want something done about it.
  18. Game Informer says June 1st. EGM says Fall. I would say that's best case and worst case. Personally I think Wii needs an online launch title in the 2nd quarter. <(-'v^)>
  19. I think you guys are too caught up in the numbers. Why do they matter?
  20. Correct, the core gameplay doesn't really change. However, Wii's UI does enhance it. Wii sports tennis translates every subtle game motion into what could potentially hit the ball forehand, backhand, up, down, slowly, quickly, and even with topspin. Placing that amount of complexity into a dualshock controller can not make a playable game. Dualshock games have lost their novelty however. The controller's 10 years old. Huh? That same concept applies to Wii games, and at a quarter of the development cost. In fact, it especially applies to the PS2. The console has more 3rd party support than any other console on the market right now. I disagree. Developers have to worry about graphics more than ever because no one wants to buy a $60 game on a $400 console that doesn't look next gen. The main selling point on the 360, the only thing that differentiates it from the Xbox, is better graphics. Developers must deliver on that point to make their games sell. Gameplay comes afterward. Wii on the other hand sells it's UI with graphics as a secondary concern. Wii games with poor graphics and good control sell. Look at Wii Sports, Wii Play, Elebits, and Warioware. Agreed. Graphics alone can't make that difference. A lot rides on public relations, sales, money, and of course quality software.
  21. IGN has a nasty habit of writing glowing previews of games and later slamming them with low review scores. They've started taking steps to fix the habit, but it's still there, so I take their words lightly. I'm buying Sonic Wii regardless. :3 SSX = rent
  22. I'm playing Phoenix Wright for the first time right now and loving it. <()> Chatspeak impacts me. After playing Elite Beat Agents I see lots of closing circles. I tried moving items on my desk with my Elebits gravity gun. :3
  23. I'm not sure what you mean by "focusing on gameplay". Does that have to do with user interface like the Wii, or some other abstract concept I haven't considered yet? If you mean the former, then developers have no reason to develop anywhere but on Wii considering its low development costs. If you mean the latter.. well, educate me.
  24. Kirby Superstar, 3rd of the traditional platform Kirby games, is by far the best Kirby game in the series. It had great length, variety, and fantastic copy abilities. Kirby and the Amazing Mirror I would rate higher than Kirby: Nightmare in Dreamland for similar reasons that KSS takes top honors of all Kirby games. I prefer Sonic 2 to Sonic 1. Smash Melee of course. Mario Kart 64 > Super Mario Kart
  25. Let me clarify: Graphics are no longer a priority.
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