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The Damned

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Everything posted by The Damned

  1. OK, the references to the older episodes were nice, but sometimes it the show was a pretty hit and miss. Mostly good, I'll wait for the next ones to come out.
  2. Hello? Drack will be there. Reason enough.
  3. I'm thinking that if you're using MP3 files (or any lossy audio format) you're not really that big of an audiophile. Any way, I found some of the music in MP3 format and redownloaded them, so the quality will be the same overall. The remaining music I will just convert and live with.
  4. Oh man, the Gamespot forums are going through lock-downs left and right. Every new topic that comes up is closed. Even Eidos' forums are going through the same crap. http://www.joystiq.com/2007/11/30/eidos-and-gamespot-forums-exploding-over-gerstmann-incident/ Honestly, how could they not see this coming? A few guys on the right sites with the right posts can turn something simple into a real shitstorm, and this incident caught the attention of a lot more than just a few people. Hell, Penny Arcade caught wind of it early, and you know who many people read that site. I haven't seen this level of corporate ignorance since the "All I Want For Christmas is a PSP" thing.
  5. Yeah, it's pretty much by-the-books, what's-popular-right-now, clichéd-characters-up-the-wahzoo fluff that only lonely males would get into. So, yeah... it's pretty much an actual Japanese-made game. Man, it just looks and feels like they threw Devil May Cry and God of War in with one of the blond chicks from DOA into a blender and poured the results out onto a cookie sheet. Which they then took cookie cutters to. And then baked on "derivative" for twenty minutes. EDIT: No links to videos? For shame. http://youtube.com/results?search_query=oniblade&search=Search
  6. I have some OGG files, and I want to convert them to MP3. Why? Because these OGG files make up about five percent of my total collection, and I would like to be able to keep things the same. So, what program should I use? The shitty trial one I got a long time ago likes to crash randomly, so it's gone. And looking around on Google, I see... lots of programs. Too many to bother going through and trying out. Any one care to suggest one in particular? I'd like something small, simple and that doesn't pester me with "BUY THE FULL VERSION NOW! CLICK HERE" or any kind of bullshit data/server requests or security problems. EDIT: One I saw was called Super, and it seems to be some magical omni-converter, allowing you to convert any audio format to any other audio format, and any video to any other video format. And gifs. And flash. And everything. Sounds a little too good to be true. Anyone ever use it before?
  7. http://www.destructoid.com/gamespot-drops-reviewer-to-appease-eidos-w-r-hearst-rolls-in-his-grave-56683.phtml That is all.
  8. It was after she started on scrubs. She did a few random shows and stuff during and after it. But come on, there were parts of Beowulf where that clip came to mind.
  9. Ahh, The Coop. Sometimes, you remind me why I even bother with the internet.
  10. If that's the case, you would be better off trying for those jobs rather than being a game tester. I'd be more likely to hire someone that applied for the artist or musician job that someone I hired to pound buttons all day. And even if I did see someone that looked like they might be good enough, I'd still tell them to apply like everyone else. It's only fair. Here's a consideration: when you have a PC game, or even a console game, that crashes for no reason, does it bother you? I mean, do you get angry or frustrated, anything like that? Now, imagine that game crashes every ten minutes. And you go through your game, crashing and restarting, all day, for weeks at a time. But wait! It's gets better! Now, add in the fact that every time something happens, you have to fill out paperwork! That's right, paperwork for a video game. No, you're not playing Office Manager 2008. Write down and describe what you were doing when the game crashed or froze or you fell out of the level and into that damn annoying endless space underneath the map... whatever. For each and every time it happens. All day. All week. Other factors to consider are: -They can fire you at any time, for any reason, and there is nothing you can do about it. It's not a secure line of work. They might not even tell you how long the job is for. Just come in each day until we say otherwise -There is no promotion or advancement. It's a limited time job, at best. You will not become Head Game Tester or anything like that -Most places will make you sign a NDA, so you can't tell your friends what awesome new game you were talking about. If they find out you did, kiss any chance of future testing jobs goodbye. No one wants a blabbermouth telling anyone about anything, unless it's part of an ad campaign, Oh, and don't even think about taking pictures or even a copy of the game home... I think one guy tried that, and they "escorted" him out of the building. In front of he rest of us. I never saw him again after that. I don't think they killed him, I mean. He just never appeared at any of the other jobs I got into -They might supply some pizza. Or not. Bring your own lunches, and don't expect much in the way of awesome treatment. You're just some guy off the street, not a real employee. Oh, and lunch and breaks are short and limited. Don't think you can go out for Thai food and be back in time. Like I said, bring a lunch -You will almost never meet anyone that actually works on the game in person. So if you think that being a game tester will let you meet your favorite composer/designer/artist/whomever... forget it. You're not going to meet Miyamoto. Instead, you will get to talk with some shlup in a t-shirt and he talks to someone else, who then talks to the game company. -You might be lucky enough to actually test said game(s) in the actual company building... but don't bet on it. They might just set up a temp office somewhere, discretely and quietly. This is so that no one has an idea that they have a new game out at that point. Most companies like to keep things secret until they think it's ready to be unveiled. -When it's all done and over, you will have made less than just working at a fast food place. Seriously. You will have made less than working at a fast food place. And it's over now. The fast food place would have not only taught you how to make a burger my way, right away, but it would have also taught you that work sucks, and every job after the burger joint will seem better in comparison I'm basing this on not only my own, but also other peoples experiences in testing that I've met and talked to. It's not some awesome non-stop gaming party with hot chicks and free food and drinks all night and day. It's a job. You are not there to have fun, you are there to do what they tell you and only that. Do not expect to make money, a career, or a good time out game testing. My advice is only do it if you really, really want your foot in the door in the video game industry. Otherwise, it's not worth it at all. The best you can hope for is occasionally being one of the first people outside of the developer to play a game, and sometimes, you might get some free stuff. I got a t-shirt from their last game.
  11. Are they going to be "OFMG!!1! GIANT FANGS AND THEY TURN INTO BATS AND SHIT!" vampires, or just people that drink blood and act crazy? Because the former is overdone these days and the latter is severely under-represented. It's why I liked "28 Days Later" and "28 Weeks Later".
  12. Why did this go from Zelda to Metroid? And somehow miss Mario in he process?
  13. The only concern I have is that they go too far into zombie/vampire/mutant that eat human flesh crap. I liked the disfigured hordes of people that went crazy, in The Omega Man. But there have been too many zombie and vampire flicks lately for my tastes, and I have a feeling that if this movie goes that route, it will actually ruin it for me. Seriously, Hollywood. Enough with the vamps and zombs. Find something else. And no Middle Eastern terrorists. Fuck, find a new villainous group already.
  14. Good luck with getting SE bringing their games to VC. Why charge people $5 to $15 a game (come on, you know that they would charge as much as possible) when you can port or remake it for DS (or even the PSP) and price it at $50 a game? But on the other hand, looking back at all the remakes and ports that have come out and been bought over and over again by the same people, maybe they think they can actually get away with both a VC release and a new port/remake/pseudo-sequel.
  15. Well, in my defense, I have intermittent memory loss. I'll happily go listen to it again, and post my opinions and comments. You see, I have intermittent memory loss, so I'll happily go listen to it again and post my opinions and comments.
  16. What? You redid something? Where? In the same thread as the first one? Honestly, I didn't notice a new recording posted last time. I must have missed it.
  17. I find going to work increases my creativity. There's something about being constrained by hours and rules and other people saying you can't do something you want, even if it's better... it almost forces its way out of the back of my mind and says "Look, I'm an idea, and you should think about me!"
  18. The fact that they have Peer from IGN, or that they have IGN, period, knocks down the credibility the show had. I mean, having gameing media chip in is normal, but IGN? That wasteland of news and input? I can only imagine that they either: A. Couldn't get anyone more important, and more involved in the actual subject of the show, or B. They're saving the big guns for the later parts. I fully expect there to be a Miyamoto interview. I don't mean, "I hope it happens" expect. I mean, "it better fucking happen, I demand it" expect. Shiggy da bomb.
  19. Uh... where's Poinko? We need more of your awesome arts, man. And why hasn't anyone been working on anything else, for that matter? There's a whole slew of remixes that have been sitting for a while now, and nothing has been done with them for a while. Either get them going and finish them, or tell me if you're even bothering with them anymore. Oh, and who's working on the site again? I still want to discuss basic layout and shit.
  20. There is in fact an S.S. Anne remix in there somewhere.
  21. FAVORITES THREAD!! FF6 for the win. The massive win. It has everything going for it. The music is probably better than any other in the series (where's our FF6 project?), the characters are more human and believable, and the whole turn around about three-quarters of the way through was a nice change from the usual. Only Chrono Trigger can share it's place on my list of games. It's a short, concise list. Well, more like a flow chart, but it's at the top with only one other game.
  22. Pokémon, of course. Lots of tunes, and a lot of them are pretty memorable and catchy. Gee, maybe someone should do a remix project on it. Also, Descent. The second game had better everything, including music. It wasn't just the transition from MIDI to CD-audio. It was different styles and most levels were set to play the music track that best fit. Even the extra versions that came out with the Vertigo pack thingy were pretty decent. Descent 3... not so much. I just usually killed the game music and left Winamp running in the background or something. On a related note, there was news of Interplay buying someone out or something, and mention of reviving older franchises was made, including Descent. With modern computers, and a return to the basics like in 1 and 2, I think it would work great. And it would give me an excuse to pick up one of those Saitek x-51 sets.
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