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Everything posted by The Coop
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Yes, after a number of delays and issues, the final entry in my album series is finally out. At 17 tracks, this one is easily the biggest of the albums. It has a mix of Classical songs that cover a variety of moods and atmospheres. From peaceful solo instrumentals, to ominous epic orchestral pieces, and many things in-between, this one was a beast to finish. But finish it I did, and it's up on Bandcamp now. For those interested, here are the first two singles from the album, along with this link that will take you to my Bandcamp page where all three albums can be found (along with a special even!)... https://mtyankovich.bandcamp.com/ Thanks for taking the time to read this and I hope you enjoy what I came up with
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1. recruiting An OverClocked Christmas v. XIII (read first post)
The Coop replied to The Coop's topic in Recruit & Collaborate!
New PM sent. -
People who work in animation or CGI on OCR?
The Coop replied to JohnStacy's topic in General Discussion
Animation is a nightmare to dig into, both 2D and 3D I'm not trying to scare you away, but rather trying to let you know what you'll be getting into if you do it yourself... or know what you'll be asking of someone if you hire a person to make what you need. With 3D, you need to be able to create (or buy) decent looking models, which is a project in and of itself. Even if you just factor in modeling bodies, objects, clothes, setting up the lighting, creating textures, and all of that, you've still got a long road ahead of you before you even get to actually animating the models and scenes you created (and using the virtual camera in those scenes). Not that 2D animation is much easier, mind you. There's still designing characters, designing the backgrounds, layering everything, making sure the lighting is consistent from scene to scene, making sure the character's appearance is consistent as they animate, etc. And then of course, there's doing the coloring and shading, making sure the animation is fluid enough to look OK if you're doing it in a traditional style, making sure the visual style as a whole is consistent, etc. Both 2D and 3D will require a lot of time, effort, patience, and the willingness to start over if what you're making doesn't look very good. For that matter, there's plenty of planning to do before you ever really start (story boarding what happens, choosing how high a resolution you want to work at, test animations, etc.), because winging it doesn't really work well when you're trying to make an animation that's telling some kind of story, or that's following some music. That's 360x125 pixels, and it still took a while to do even with Jon Talbain being sprite edits. Imagine doing the exact same thing, but drawn by hand at an HD resolution (1280x720 and up). Granted, you'd only have to draw the background once, but everything else would need to be animated. The thought of that is what kept me from getting into traditional animation However, you could do the crossfade animation style instead of the traditional style. That way instead of animating every frame, you'd draw out the important ones and fade one image in over another one. That would also allow you to put more detail in for shading and such, as you wouldn't have to worry about hundreds of frames of animation to keep looking the same in terms of design and visual style. You could also do zooms, pans, transitions and such to help offset the fewer frames animation, that way there'd still be a nice sense of motion with what you're making. With all of that said, I'd recommend going the 2D route for your project. Sure, 3D would be cool and all, but 2D would be a (potentially) faster way to make your project, and it would be less costly most likely. Whether it's cartoony looking, stark black and white (like this), or more realistically drawn, I think that route would be the better one to take. -
1. recruiting An OverClocked Christmas v. XIII (read first post)
The Coop replied to The Coop's topic in Recruit & Collaborate!
Yes, you are We'll keep the number of tracks to two per person. It's great that you have ideas, but we don't want this to become the Seth Skoda and Guests Christmas Album. Pick the two you think work the best and run with them. And remember, you can update them until Dec. 20 at 11:59 P.M. EST, so if you change your mind, you have time. -
1. recruiting An OverClocked Christmas v. XIII (read first post)
The Coop replied to The Coop's topic in Recruit & Collaborate!
Two remixes is fine. We've had a few people submit two for past albums, so if you get the time/inspiration, go for it. -
1. recruiting An OverClocked Christmas v. XIII (read first post)
The Coop replied to The Coop's topic in Recruit & Collaborate!
As the first post says, you can remix a song in any style. And as for songs already remixed in the past, that's not an issue either. Hell, I've gone back and redone remixes, so covering a song someone else did on a past album is fine. And if more than one person ends up picking the same song, that's fine too. The only real limitation here is the deadline, which is looming closer. -
1. recruiting An OverClocked Christmas v. XIII (read first post)
The Coop replied to The Coop's topic in Recruit & Collaborate!
New update sent out to the handful of people who are onboard this train. -
With releasing remixes or arrangements of game/movie/TV songs, you're pretty much at the mercy of whoever holds the rights to the music. Sure, you can get (or at least try to get) a license that will let you sell the covers you did. Others have done it, so it is possible and doable. But when it comes to hosting them for free on a website somewhere, it all depends on the copyright holder. On that point, OCR wasn't really cleared by anyone. If someone at Sony, Nintendo, Microsoft, SEGA, or whoever wanted to, they could demand OCR take down any and all remixes of the music that company holds the rights to. It would suck, and it would be something of a PR nightmare for that company, but they'd be well within their rights to demand it. At that point, OCR could either 1) try to come to some kind of agreement so the free songs could stay up, or 2) comply with the company's demand failing the first option. That's not to say the staff of OCR couldn't try to fight them in some way (fair use claims, etc.), but if they'd want to stay in the good graces of other game companies, raising a big stink over it wouldn't be the most advisable course of action. In fact, something like that's happened before with the mascots in the upper right corner of the website's pages. I believe it was Square-Enix who wanted their characters removed from the randomized roster, and OCR basically had to remove them. It was kind of an odd thing to get protective about with all of the Squenix remixes here, but... Anyway, with that gloom and doom said, most gaming companies won't raise a stink about posting free remixes on Youtube or someplace like that. The occasional individual musician might (like what happened with Starr Mazer DSP), but it's less than likely you'll get a DMCA take-down notice because you remixed the Stage 1 theme from Psycho Fox. And when it comes to music used a movies, I don't know. The rights holders can get pissy at times with those mediums, but I don't recall hearing about great swaths of remixes of popular movie themes getting wiped from Youtube. So I doubt you'd get blindsided there with your BTTF theme.
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1. recruiting An OverClocked Christmas v. XIII (read first post)
The Coop replied to The Coop's topic in Recruit & Collaborate!
Done and done. -
1. recruiting An OverClocked Christmas v. XIII (read first post)
The Coop replied to The Coop's topic in Recruit & Collaborate!
Well, it's been two months since this thread was created, and... there have been two confirmed remixers besides myself have signed up. I think it's safe to say, this is a rather slow start. But, perhaps a fresh bump will get some folks coming around. In the meantime, I'll be sending out a PM to the those onboard the AOCC train in the next few days. -
Well holy shit balls, Batman. It's that time once again! Time to start thinking about Christmas as the temps climb to 100ºF+ around the country and people wax nostalgic about when it was cold, while forgetting all the bitching they did regarding how cold it was. The snow, the ice, the wishing it was warm again... you know, the usual mid-January stuff. And it's in that spirit... sort of... that we take our first step in getting this year's project underway. SO! This project is open to any and all OCR members, regardless of whether you're a posted remixer or not. And now, the details... When's The Project Deadline?- December 20th, 2019 at 11:59 P.M. EST. This is now a REALLY hard, non-negotiable deadline, since it's very close to Christmas. We've had lots of last-minute entries and updates over the years and, to be perfectly honest, it shouldn't be that way. With months of time, having to hold off as long as possible for people made things pretty hectic for myself and Dyne in the past. Treating this project like a college paper that doesn't get worked on until the last minute got annoying rather quickly when it kept adding up to lots of hurrying year after year, with last second updates to artwork and retagging/reuploading things. As such, you have until one minute before midnight EST on December 20th to get me the final WAV or MP3 of your song. After that, you're shit outta luck until next year. I need time to do everything, including possibly making a little website to host this project if Dyne isn't online for one reason or another. So this deadline's set in stone... PERIOD. What Information Does The Coop Need?- When you send me your final versions, I'll need what name you want to use (real or remixer handle) and the name of your remix. Please, come up with something when you send me links to the file, rather than just giving me a file called "ff6-owa-v3f.mp3" and nothing else. You don't have to tell me what song you're remixing, but I do need a name. Plus, if you have a website you'd like to pimp, supply that as well and I can add it to the MP3 tags. What Can Be Remixed?- Any song, really. Traditional Christmas carols, video game music, published music by a signed artist, music from TV/cartoons/anime... whatever gets your heart racing and into that Christmas spirit. This isn't an official OCR album, so you can draw from more sources than just VGM. Plus, you can take a non-Christmas tune, like the Main Theme from Space Harrier, Stage 6 Mission 2 from Metal Head, or I Defend STM from Truxton II, and turn it into a Christmasy one. So know that it's not limited only to songs that are Christmas-like to begin with. All that said, do keep in mind that if you want to submit your song to OCR later, you'll need to keep this site's guidelines in the back of your mind. But for this album, you can take it in just about any direction you want and get as crazy as you'd like (but please, no "Silver Bells" done in farts or something). How Long Can My Song Be?- As long as you want it to be. There are no restrictions on this, so whether it's 1:30, or 9:51 with a five minute guitar solo ala Metallica, it's all good. But again, if you want to submit your song to OCR later, keep their guidelines in mind. What Genres Can I Remix In?- Again, the door's wide open here. Rap, Metal, Pop, Piano-solo, Orchestral, Jazz, 8/16-bit, Barber Shop Quartet, A capella, Death Polka... it's up to you where you want to take it. What Format Should I Submit My Song In?- WAV or an MP3 of at least 192KB/s quality. I'll be tagging the MP3s and making MP3s from any submitted wavs, so you don't have to worry about that. But, if you'd like your website to be in the MP3 comments section, be sure to give it to me when you submit your song. How About A Little Music To Get Us In The Mood?- To help everyone along, here's a YouTube list of Christmasy tunes made by Ocre a number of years ago... https://ocremix.org/community/topic/32727-an-overclocked-christmas-~-now-recruiting/?tab=comments#comment-676914 What's The Website's Address Again?- It's got a new home at... http://williammichael.info/aocc/ This album will still be downloaded there as well, as Dyne will continue to host the albums on his site. How Do We Contact This The Coop Person?- If you've got questions, comments, concerns, want feedback, or your track is done and ready to be sent to me, you can PM me here on OCR, or send me an E-mail at thecoopscorner@gmail.com. Just be sure you remember to include a link to your remix. So yeah, there you go. You've got over five months to get something done for the lovely people of OverClocked Remix and the billions of listeners around the world who've become followers of our project. Good luck, have fun and make everyone some Nice Work™! Artists involved thus far... The Coop (director, cover artist and remixer) Lampje4life (remixer) TheChargingRhino (remixer) PlanarianHugger (remixer) Seth Skoda (remixer) HoboKa (remixer) Pinksou (remixer) Souperion w/Wassup Thunder (remixer)
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I uh, I'll pass. I'm not a fan of Plug'n Play stuff, let alone oddly made ones (clear buttons and a face shaped like the Capcom logo?). And it better be heavy, or else two people playing on that thing will be awkward as hell... especially with the fighting games. If they were doing this as a new retro pack for consoles and Steam, I'd be all over it. But I'm not spending $260 (based off of the current Euro pricing of €230) so I can play the games that they haven't released in past compilations.
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The first video game you bought with your own money...
The Coop replied to The Coop's topic in General Discussion
Talk about coming out of the woodwork. It's been ages since I last saw a post from you, Aurora. How've you been? -
The first video game you bought with your own money...
The Coop posted a topic in General Discussion
I've been thinking about the past a bit lately. Looking back on who I've known, what I've done, what I still want to do from some of those moments... things like that. Among those thoughts came something of an oddity; a little idea that kind of got me strolling through smaller bits and pieces of those gone-by times. Namely, what was the first game that I can remember buying with my own money? Now, I'd owned systems before the point in this little tale. The Atari 2600 and the Atari XEGS were where I spent my earlier years in console gaming. But the games I got for them were always bought for me from places like Toys R Us, Sears and whatnot. Even anything I bought with Christmas or birthday money, was still gotten with money that I'd been given by my parents. I was just a brief middle-man stopping point, which made it so that it was really them still buying something for me. Which means, to the best of my knowledge, the first game I bought with money I'd earned on my own was After Burner II on the SEGA Genesis. I remember I had to work that day, and my mom wanted to go to a Target store that was near where I worked (as in, pretty much right across the street). We left early enough so that I could go with her before I had to get to work, which meant walking to that Target in the warm mid-morning Phoenix sun. While she picked up some things that she wanted, I spent my time in the video game area, browsing through the Genesis section that was less than organized. I swear, it was like they'd only get one or two copies of a game in and then they'd just put them wherever... which meant digging though each row to see all that they had in stock. Anyway, it was there that I found After Burner II hanging on one of those long metal pegs that were always used to display the Genesis games via their plastic hang tabs. I'd just gotten my second paycheck a couple of days earlier (the first had to go toward helping pay some bills) and, with me being a fan of the arcade original, I was all for getting to play the game at home. So, I picked it up, tracked down my mom elsewhere in the store, and paid for it after she'd gone through the checkout line. We walked over to the store where I worked and grabbed a quick bite to eat at one of those little food wagons that would set up at the far end of the parking lot. We talked, ate and commented on how we wished the car was working again. It wasn't long before the time came for me to get to my job. I handed my bag to my mom, she walked home with my game and her own goodies, and I spent the next seven hours waiting to play what I'd bought. It was worth the wait, though. It's not the best port of After Burner II out there, but for the time, it was fast, fun and close enough. God knows I put enough hours into it before I finally beat it for the first time. So... what was the first game you guys and gals bought with the money you'd earned for yourself? Feel free to share -
OCRA-0070 - Chronopolis: Music Inspired by Chrono Cross
The Coop replied to Liontamer's topic in Album Reviews & Comments
Congrats pm, and to everyone who was a part of this. And of course, thanks for letting me take part -
Borderline Power Metal, but it has a number of other traits that fit the genre...
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They hit a few genres with their music, depending on which song you hear. Metal, Rock, Pop, bits of Disco... their output kind of touches a number of genres. But in truth, they've described themselves in the past as a Swedish rock band, so Rock would probably be the best thing to run with. Although, I liked the Scooby Doom Metal tag I saw once
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Chronopolis: Music Inspired by Chrono Cross - History
The Coop replied to prophetik music's topic in Projects
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I would have posted stuff sooner, but I haven't been by the site for a bit. As for Powerwolf, I enjoy them. Monsters, demons, catchy choruses, and a slice of cheese to round it out. I found out about them a few years back and have been listening to them ever since. You're already aware of Orden Ogan, who are also a good listen. You should also look into Battle Beast, Helloween and Sabaton for more in the genre. In the meantime, here are a few more Powerwolf songs from different albums... As a quick note, their first two albums (Return in Blood Red and Lupus Die) sound rather different from what I've posted. They were closer to straight up Metal instead of Power Metal back then, as it wasn't until their third album (Bible of the Beast) that they got the Power Metal sound they've been running with for years now.
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Chronopolis: Music Inspired by Chrono Cross - History
The Coop replied to prophetik music's topic in Projects
Those... were a lot of empty seats -
Chronopolis: Music Inspired by Chrono Cross - History
The Coop replied to prophetik music's topic in Projects
Sooooooooooo... any updates? -
Finished up Leon's first run early this morning and enjoyed it quite a bit. The new visuals, the aural upgrade, the gameplay tweaks, the plot touch ups and such made it a fun experience and a great update to an already very good game. Running and hiding in spots to avoid Mr. X as he goes stomping by, and then quietly walking away so as not to alert him, broke up to zombie fighting in nice ways. It really adds a lot of tension to the game, especially when he's not that close and you're unsure of whether what you're hearing are your footsteps, or his. Definitely glad I picked this up and hope that Capcom gives RE3 this kind of attention in the future. Now, I'm off to start Claire's first run.
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Nope. I stopped collecting that since maybe half mention what their source is each year. I figure if someone's really curious, they can ask in this thread. But, since you mentioned yours, I'll throw mine out there too. I used three songs from the PC game, The Immortal.
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Thanks djp Right now, I honestly have no idea. There was some talk (as I'm sure you saw), but I haven't been told or seen anything beyond that.