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Showing results for tags 'overworld'.
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I've made many changes since my first posting:) Version submitted first https://drive.google.com/open?id=1nHURd09pcMxso4k32o9CuwqUvuTeNww- Latest version 11-7-2019, second submission https://drive.google.com/file/d/18Bv8PRVMqUlDu1CxRpIjNQtLMXxhfbq5/view?usp=sharing Latest Latest version 12-24-2019 This is pretty much completely different, it's something I have been working on under a different name for a short while. The original idea of this tune has gone through the grinder a couple of times, and it was gently suggested that perhaps a different tack might help. My VERY first attempt at Epic FootSteps actually incorporated both walkabout themes from Dragon Warrior 2, and this new version is the second walkabout theme, as opposed to the first. I also add that this is obviously not close to completion, I'm looking for some feedback;) I haven't fiddled with EQ/Mastering yet. I also ask that it be listened to with something that uses ASIO for playback. On my pc, for reasons I have not been able to fathom, playback done with any normal media player sounds MARKEDLY different, in EQ and stereo image/spectrum...and I have tried all solutions googled and asked about here on these forums:) This version is not done with LMMS, as the previous version, and I have installed a few different VST's Original Second Walkabout theme Latest version 12-24-2019 https://drive.google.com/file/d/1TMV-pYLpCklO0ZdRx99wiVb8HdT5tAvS/view?usp=sharing
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Here is a new, loop-able piece I created recently. I was playing around on the piano and accidentally hit a wrong key doing an arpeggio, which struck a chord with me (see what I did there?). It ended up becoming a feature of the main rhythm . [Grammatically speaking, does the period come before or after the emoticon?] The rest came through improvising over the recording of the rhythm. Most of the effort went into getting the piano recording to sound right. The whole humanization thing is really frustrating to me, but I'm hopefully getting better at it. The other instruments I left quantized more or less. I imagine this playing in the background for some adventure game when the player is traveling inside or towards a mining or industrial town or something like that. What do you think?