big giant circles Posted October 29, 2009 Share Posted October 29, 2009 K this game is crazy fun - soooo much better than the first! ditto. had some crazy fun, looking forward to more! *edit* though honestly, we should sue valve, because I was in no way prepared to have that much fun, and I feel that I need to be compensated for the extra endorphins that my brain had to consume. Quote Link to comment Share on other sites More sharing options...
The Damned Posted October 29, 2009 Author Share Posted October 29, 2009 Wow. I heard they had tweaked the Special Infected AI, and they weren't lying. We had a few rounds where Smokers where pulling people into the Spitter's acid, Hunters where waiting for the Charger to attack first... I saw the fucking Hunter sitting there, doing nothing, and then BAM! Charger hits, Hunter pounces. Then we had Spitters and Boomers double teaming us. It's like playing against a moderately good Infected team in Versus. Also, the Magnum is my new default weapon of choice. Fuck the frying pan, I want a Magnum at all times. AK-47 is nice, but that Magnum... (insert swooning face thing here) Quote Link to comment Share on other sites More sharing options...
BardicKnowledge Posted October 29, 2009 Share Posted October 29, 2009 Wow. I heard they had tweaked the Special Infected AI, and they weren't lying. We had a few rounds where Smokers where pulling people into the Spitter's acid, Hunters where waiting for the Charger to attack first... I saw the fucking Hunter sitting there, doing nothing, and then BAM! Charger hits, Hunter pounces. Then we had Spitters and Boomers double teaming us. Our group also noticed a significant improvement to the enemy AI -- Advanced is a challenge now, whereas in L4D1 anything but Expert was a complete joke that we could basically waltz through. I didn't notice a magnum or super-pistol of any kind. Will look tomorrow Oh, and any of you who are undecided about this, decide to get it fast -- it's going to be a TON better than the original...which was basically multiplayer game of the year last year. Quote Link to comment Share on other sites More sharing options...
Bahamut Posted October 29, 2009 Share Posted October 29, 2009 The most surprising thing I noticed with the AI is that one time I was standing on top of the stone wall around the circular "maze" part of the demo, and a charger hit me from behind, and then ran away before the team knew what was happening! Amazing tweaks with the AI! Quote Link to comment Share on other sites More sharing options...
JadeAuto Posted October 29, 2009 Share Posted October 29, 2009 Also, the Magnum is my new default weapon of choice. Fuck the frying pan, I want a Magnum at all times. Amazing tweaks with the AI! This and this. Magnum is amazing. And the AI was totally crushing us. You know how we'd make it through the L4D1 demo on expert repeatedly? This time, you get taken on hardcore. Quote Link to comment Share on other sites More sharing options...
Global-Trance Posted October 29, 2009 Share Posted October 29, 2009 Most nasty thing I saw from the AI so far on my side was the Spitter spitting ALL OVER a downed teammate immediately after zombies incapacitated them. That was messed up. Also in the first game I played, I was playing with Bleck and within one of the start, a Charger came out and charged him and Rochelle (controlled by AI) right off into the water... Charger included. Me and the other guy looked around frantically until *bwoop* saw the dead Charger's body surface from the water. All three of them drowned. I laughed for like a whole 20 minutes. Quote Link to comment Share on other sites More sharing options...
big giant circles Posted October 29, 2009 Share Posted October 29, 2009 haha, that is awesome. Can't wait to see that happen in versus GT, I do not believe you are on my steam list. This must be remedied. (I should be easy to find) Quote Link to comment Share on other sites More sharing options...
atmuh Posted October 29, 2009 Share Posted October 29, 2009 i think this was suggested a long time ago maybe im not sure but i think there should be an option to put your steam community id on your profile Quote Link to comment Share on other sites More sharing options...
Global-Trance Posted October 29, 2009 Share Posted October 29, 2009 haha, that is awesome. Can't wait to see that happen in versus GT, I do not believe you are on my steam list. This must be remedied. (I should be easy to find) I just added you. I think. Unless there's another Big Giant Circles Quote Link to comment Share on other sites More sharing options...
Triad Orion Posted October 29, 2009 Share Posted October 29, 2009 The positive reviews for the demo are good news to me. I haven't pre-ordered it (damn lack of cash) but I've been wanting to know how it handles. Sounds like it's been really good. You've mentioned the AI for the specials is improved, but have the tweaks to the Director proper been noticeable too? Quote Link to comment Share on other sites More sharing options...
Garian Posted October 29, 2009 Share Posted October 29, 2009 the AI director is just a very very complex RNG. if you dump the cvar list from L4D1, nearly everything feeds the system data or grabs from it in some form or another. That said, there really isn't enough room in the ~1.5 sections to see much improvement, BUT spitters LOVE coming out of the woodwork during a boomer attract mob, so there is evidence that some of the changes are for the better. I'm surprised that no one mentioned how much more optimized the game is now, by the way. Runs smooth at my desktop resolution (1280x1024) on my lower-end video card, while i had to drop down to 1024x768 for the same frames on l4d1... which only really continues to enforce my idea that l4d1 was basically the l4d2 beta. Quote Link to comment Share on other sites More sharing options...
EdgeCrusher Posted October 29, 2009 Share Posted October 29, 2009 I only got to play for 10 minutes last night but god damn what a great 10 minutes. I spent about 5 of it just running around frying panning zombies then dismembering them with the chrome shotgun. But yes the special infected AI is awesome, and I love the additions they made with zombie body armor and such. That damn Jockey is a bitch. Quote Link to comment Share on other sites More sharing options...
BardicKnowledge Posted October 29, 2009 Share Posted October 29, 2009 The body-armored cop zombie is a real pain to take down -- much worse than I thought he'd be at first...especially if you're the only one around at the time. Quote Link to comment Share on other sites More sharing options...
ParanoidDrone Posted October 29, 2009 Share Posted October 29, 2009 The demo was fantastic and my friends and I had a blast with it. Going back to L4D afterward, it seemed so...bland. Interestingly enough, both times we played through, we found a Hunter inside the final safe room. Once, he was paired with a Spitter. Quote Link to comment Share on other sites More sharing options...
The Damned Posted October 29, 2009 Author Share Posted October 29, 2009 Anyone else find the motions in the demo kind of... off? I mean, shooting seemed weird. It felt like the recoil was sort of... soft? Like, it seemed to float a bit more. Walking felt slightly odd, almost unresponsive compared to L4D1. It was like I had my mouse sensitivity down, but when I checked, it was the same as what I was using for L4D1. In fact, all my system settings for L4D1 were automatically carried over to the demo. Res, AA, everything. I have to find some settings that will emulate the feeling of motion in the first game. It's very weird going from the first to the demo, and I really think it fucked me up a lot like night while playing. Quote Link to comment Share on other sites More sharing options...
big giant circles Posted October 29, 2009 Share Posted October 29, 2009 Also, the weapons are random at start as well instead of just shotgun and SMG. And sometimes there's melee weapons as well. Plus the infinite horde events is a lot of fun (really hard though!) We had some problems with that just because we didn't know exactly what we were supposed to do once we got to the end of it. We pushed the button, but the zombies still keep coming for a couple minutes, and we had no idea what to do. Also, all the added things like the defib, the adrenalyne, the boomer bile, all that stuff is awesome too. Supposedly the AI director will also change the weather as well as randomly generate certain areas of the game as well I've read. Didn't really get to see any of that in the demo, but I'm looking forward to it. Also, the walking witch is pretty tough to avoid sometimes. Quote Link to comment Share on other sites More sharing options...
Triad Orion Posted October 29, 2009 Share Posted October 29, 2009 Interesting. I take it Realism mode isn't active for the Demo, then? Quote Link to comment Share on other sites More sharing options...
BardicKnowledge Posted October 29, 2009 Share Posted October 29, 2009 Nope, no realism mode for demo. Quote Link to comment Share on other sites More sharing options...
big giant circles Posted October 29, 2009 Share Posted October 29, 2009 I'm trying to think of things that they are inevitably going to have to change/address once the masses start whining, or people find ways to take advantage or certain exploits/glitches. Let's start a list of predictions. Let's start with wagering which new things are likely to get nerfed come the first update. Weapons: My guess is the AK47 just because it's probably my favorite weapon so far. Special Infected: hard to say, but I'm guessing it'll be the charger, just because I think that's the one that's going to be the most effective at really screwing up a team in vs. Anyone else want to share your theories? Quote Link to comment Share on other sites More sharing options...
BardicKnowledge Posted October 29, 2009 Share Posted October 29, 2009 People will RAGE when they try closet camping and get a spitter. There's no campy spot in the demo...but the rage will happen. Charger will probably be the first one nerfed though, as he has quite a bit of HP currently -- what advantage does a hunter have over a charger currently, if any? Sniper rifle is still very underwhelming, but I've only gotten the "old" one, not any of the new scoped guns, so I'll reserve judgment...for now. Finally, the sword / machete seems much MUCH better than all of the other melee weapons, and they need to be balanced out. Quote Link to comment Share on other sites More sharing options...
JadeAuto Posted October 30, 2009 Share Posted October 30, 2009 Sword/Machette is good because it's thin and it's damage path is narrow and... sharp. Guitar/frying pan, while fun the first few times, just lacks... staying power. The Magnum is fairly balanced, for only having single-wield and 8 shots. The alternate shotguns are just like auto-shotty from L4D1. If anything at all, personally I think valve will modifiy the spitter - she's too quiet. She can seriously hit you hard before you even know she's there. Much more stealthy than any of the other infected - you can hear the jockey from a mile away. Quote Link to comment Share on other sites More sharing options...
The Damned Posted October 30, 2009 Author Share Posted October 30, 2009 Type this into the console after activating cheats: give weapon_grenade_launcher It gives you the grenade launcher, but it has super-secret ammo: WORDS! They didn't include the texture orthe round in the demo so it shoots the word "ERROR" in bright pinkish purple. Much more fun than any old bullet. Quote Link to comment Share on other sites More sharing options...
Strike911 Posted October 30, 2009 Share Posted October 30, 2009 Sniper rifle is still very underwhelming, but I've only gotten the "old" one, not any of the new scoped guns, so I'll reserve judgment...for now. Wait until you get the military sniper rifle that hold 30 rounds before you have to reload. That thing is wicked. Also, I enjoyed the demo but just now I have a new found respect for the game. I shot a zombie that was in a full sprint in the stomach and its intestines spilled out and strung along behind it as it died. Coolest/Most hilarious thing I've seen in a while. Oh, also if you type "upgrade_add" in the console and then one of the three options it gives you after, you can add laser sights to your guns, incendiary ammo, or explosive ammo. Interesting how it works. The Laser Sight really sharpens your accuracy and just looks plain cool. Quote Link to comment Share on other sites More sharing options...
BardicKnowledge Posted October 30, 2009 Share Posted October 30, 2009 Oh, also if you type "upgrade_add" in the console and then one of the three options it gives you after, you can add laser sights to your guns, incendiary ammo, or explosive ammo. Interesting how it works. The Laser Sight really sharpens your accuracy and just looks plain cool. Damn, looks like there are all sorts of cool tricks waiting for us in a few weeks! Quote Link to comment Share on other sites More sharing options...
big giant circles Posted October 30, 2009 Share Posted October 30, 2009 What's funny is that a lot of L4D1 servers had already modded those things, and they were super awesome and fun. It's nice to see Valve officially implemented them. The only thing I wish Valve would do is make an official 8v8 versus game. Oh sweet balls, that would be awesome in L4D2. Quote Link to comment Share on other sites More sharing options...
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