AMT Posted January 19, 2012 Share Posted January 19, 2012 But... the Resident Evil demo IS out? Quote Link to comment Share on other sites More sharing options...
Overflow Posted January 19, 2012 Share Posted January 19, 2012 Well it's out now! I just played through it, and I know almost nothing about the RE games, but it was pretty good. The graphics were great and it even made me jump a couple times, lol. I wish there was a way to just use gyro controls for the scanner and regular controls for aiming, though. Overall, it seems like a lot of fun. I was worried at first about the 30 play limit, but the demo is fairly lengthy and 30 times is actually a lot, so I think it's okay. Unlimited would be better, but whatever. Quote Link to comment Share on other sites More sharing options...
ocre Posted January 19, 2012 Share Posted January 19, 2012 At the time of my posting it was half a day in advance of the release so, yeah it wasn't out yet. Can't wait to get home so I can get it. Quote Link to comment Share on other sites More sharing options...
Mirby Posted January 19, 2012 Share Posted January 19, 2012 Yeah, when ocre posted that it wasn't out. I had checked at the same time he had and there was no demo to be found. Post timecodes are important, people! But yeah. It's out now, and the whole eShop's been updated with some new categories (also Metroid 2 is on the main eShop menu). I'll play later. Quote Link to comment Share on other sites More sharing options...
Garpocalypse Posted January 19, 2012 Share Posted January 19, 2012 I'm not about to buy a 3ds but after some of the very positive reviews about this game I'm wondering if the game is a return to form for the series or just more of the same from RE4 and RE5. Quote Link to comment Share on other sites More sharing options...
Dhsu Posted January 19, 2012 Share Posted January 19, 2012 (edited) After the success of 4 and 5, I don't see them going back to the old-school 3rd person perspective and puzzles. Edited January 19, 2012 by Dhsu Quote Link to comment Share on other sites More sharing options...
Garpocalypse Posted January 19, 2012 Share Posted January 19, 2012 (edited) After the success of 4 and 5, I don't see them going back the old-school 3rd person perspective and puzzles. Kind of like Final Fantasy. "What we did recently sold well enough so never mind how we got here!" RE4 and RE5 were fun enough but, honestly, if there is a part of any game these days that's not sheer torture to play then nothing stands out about the game! Remember returning to a mansion full of hunters? The basement in RE2? The hospital of RE3? All of RE:CV? Having RE themed nightmares when I was a kid was part of the immersion! Today's kids will never understand... Edited January 19, 2012 by Garpocalypse Quote Link to comment Share on other sites More sharing options...
Overflow Posted January 19, 2012 Share Posted January 19, 2012 Added Gollgagh. I Started playing RE4 once, but I found it frustrating. The controls were confusing and cumbersome and that intro village was way too hard; I couldn't make it past it. The graphics were great, and I'd like to give it another try, but I honestly prefer the 'shoot freaks of nature' gameplay than the 'shoot what look like normal villagers' thing. Call me a prude, but I'm just not a fan of standard zombie fare. Atrocities and Lovecraftian nightmares? Sure thing, they're going down. Zombies, not so much. Quote Link to comment Share on other sites More sharing options...
Malaki-LEGEND.sys Posted January 19, 2012 Share Posted January 19, 2012 My god is this game pretty. Hard to believe the 3DS is pumping out those kinds of visuals. There were definitely a few jumpy moments, but I can't say I felt particularly afraid, especially since I'm not fighting tooth and nail with the controls. Ideally in the final version there'll be less ammo, more psychological build-up and more intricate puzzle solving, because thus far it's feeling more RE5 and not enough RE4. Quote Link to comment Share on other sites More sharing options...
ocre Posted January 20, 2012 Share Posted January 20, 2012 Are you kidding? I think it feels more Resident Evil 1 than Resident Evil 5. Quote Link to comment Share on other sites More sharing options...
Jamphibious Posted January 20, 2012 Share Posted January 20, 2012 Are you kidding? I think it feels more Resident Evil 1 than Resident Evil 5. Downloading now and I hope this is truuuuuuuuuue. Either way the game LOOKS beautiful so I am excited to give it a spin. Quote Link to comment Share on other sites More sharing options...
Gollgagh Posted January 20, 2012 Share Posted January 20, 2012 some of the audio sounds oddly compressed considering how nice everything else looks (and it seriously looks fucking amazing), but that may be because of demo Quote Link to comment Share on other sites More sharing options...
The Damned Posted January 20, 2012 Author Share Posted January 20, 2012 Are you kidding? I think it feels more Resident Evil 1 than Resident Evil 5. Agreed. I found the stiff controls to be a hindrance when moving about and shooting. Mind you, I've never really been an RE fan... Quote Link to comment Share on other sites More sharing options...
Malaki-LEGEND.sys Posted January 20, 2012 Share Posted January 20, 2012 Hey Damned! Did I mention that your EVA defense was awesome!? Cross thread pollination up ins. My original comparison had more to do with fear factor and the idea that RE5 lacked that element than anything gameplay mechanic related. I didn't play through enough of RE or RE2 to make an accurate comparison to either of those, but I sure wouldn't want Revelations to TOTALLY resemble a game from 15 years ago. Gaming has evolved. Keep the general spirit, but apply new learning and all that. The gang at 8-4 Play weren't particularly fond of the screwdriver puzzle, but I actually thought it was a pretty interesting concept for example. Heightens the immersion and all that. The scanning is an interesting idea as well I think, but having items just appear out of thin air is kind of jarring. The idea of the game going global with two separate arcs feels taken straight out of recent Call of Duty games(unless something did it first), and I appreciate that type of storytelling. I'm also appreciative of the fact that both difficulty modes hold different types of surprises(try to hang on to as many hand grenades as possible on hell mode by the way), and I hope that carries on in the complete final version. Quote Link to comment Share on other sites More sharing options...
ocre Posted January 20, 2012 Share Posted January 20, 2012 I suspect RE 6's double main leads are the product of Capcom's inability to decide which of the two games in progress they would go with and just mashed them together into one big ball of testosterone. Not that I'm too worried about it. As for games that have done globe-trotting before, MGS4 had Snake visit a few locales. Quote Link to comment Share on other sites More sharing options...
The Damned Posted January 20, 2012 Author Share Posted January 20, 2012 Hey Damned! Did I mention that your EVA defense was awesome!? Yes... yeeeeese! PRAISE ME MOOOOORE. Quote Link to comment Share on other sites More sharing options...
Garpocalypse Posted January 20, 2012 Share Posted January 20, 2012 I suspect RE 6's double main leads are the product of Capcom's inability to decide which of the two games in progress they would go with and just mashed them together into one big ball of testosterone. Not that I'm too worried about it. Don't forget! They owe us Sherry! All Growed up and HawT! She should have been in RE5 but they decided to douche on us and made the big twist involve Jill instead... If not, Chris and Leon is a neat matchup. I just hope that Steve stays dead! Quote Link to comment Share on other sites More sharing options...
Mirby Posted January 20, 2012 Share Posted January 20, 2012 Don't forget! They owe us Sherry! All Growed up and HawT! She should have been in RE5 but they decided to douche on us and made the big twist involve Jill instead...If not, Chris and Leon is a neat matchup. I just hope that Steve stays dead! needs moar master of unlocking Quote Link to comment Share on other sites More sharing options...
Garpocalypse Posted January 20, 2012 Share Posted January 20, 2012 needs moar master of unlocking Hardly. http://cdn1.gamepro.com/article_img/gamepro/189330-4-1.jpg Re5 beta image that apparently everyone forgot about. Anyone who was up on Wesker's reports was practically $hitting themselves when that image came out. And Jill's odd hair dye practically gave away what the twist should have been! Quote Link to comment Share on other sites More sharing options...
Malaki-LEGEND.sys Posted January 21, 2012 Share Posted January 21, 2012 Guys, Y U NO use swapnote? Also thoughts on Mighty Switch Force anyone? Also Mario Kart if anyone is interested. Quote Link to comment Share on other sites More sharing options...
Gollgagh Posted January 21, 2012 Share Posted January 21, 2012 Also thoughts on Mighty Switch Force anyone? I don't have it yet, but it's a Wayforward game with music by virt which means I'm pretty much sold as soon as I can get some cash Quote Link to comment Share on other sites More sharing options...
ocre Posted January 21, 2012 Share Posted January 21, 2012 (edited) I downloaded Mighty Switch Force, giving WayForward another chance to wow me with a meatier game (after Shantae Risky's Revenge which was enjoyable if basic and NOT LONG ENOUGH) I was expecting something like Mega Man ZX buuuut I got a "mission-based" "rescue all people (arrest all criminals) in a level (which is self-contained) as fast as you can to beat the high score (lowest time)" puzzle/platformer game. Though I wil say to it's credit, it can be rather inventive and the visuals are very good. For the amount of praise the company gets, I would expect them to take their good concepts (in this case a helmet which makes blocks pull out or regress from the background) and make a deep game around them. I don't know how many people made this game but I think they could benefit from a larger team who would get a bigger game together. I got VVVVVV at the same time as this and I much prefer VVVVVV, since it's a platformer built around a great concept (gravity manipulation and hopping around the screen through dimensional abnormalities) and gives you a world to play with it in. If you get Mighty Switch Force, don't expect Mega Man ZX or even Mega Man 1. Goes without saying but the music is stellar, at least. Go virt! Mighty Switch Force gets a 7.5 while VVVVVV gets a solid 8.5(would've given it a 8.9 but it loses some points due to it's non-functioning 'Flip Mode' which doesn't work on the 3DS version of the game and has not yet been patched). Edited January 21, 2012 by ocre Quote Link to comment Share on other sites More sharing options...
Mirby Posted January 21, 2012 Share Posted January 21, 2012 You know, I wonder if you'd be complaining about game length if we were talking about this 20 or so years ago, when games regularly had 2-4 hours of length... Quote Link to comment Share on other sites More sharing options...
ocre Posted January 21, 2012 Share Posted January 21, 2012 I guess there's a reason why Adventure of Link is my favorite of the NES Ambassador games. Quote Link to comment Share on other sites More sharing options...
Benjamin Briggs Posted January 21, 2012 Share Posted January 21, 2012 always worth it for virt soundtracks Quote Link to comment Share on other sites More sharing options...
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