Garpocalypse

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About Garpocalypse

  • Rank
    Tanooki Mario (+2000)
  • Birthday December 30

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  • Biography
    I've been in love with game music since I first booted up Toejam n' Earl on Christmas day 1991. A decade later I majored in music. I love just about every form of music on the planet.

Artist Settings

  • Collaboration Status
    3. Very Interested
  • Composition & Production Skills
    Arrangement & Orchestration
    Drum Programming
    Lyrics
    Mixing & Mastering
    Recording Facilities
    Synthesis & Sound Design
  1. Epicverb from Variety of Sound, who also made the NastyDLA MKII, is a must have.
  2. Hope everyone had a good time at the fest this year. Feels bad to miss two in a row but I'll try to make sure i'm not on contract early next year!
  3. -Sonic 1 Green Hill Zone -Toejam N' Earl Title Screen -Hang On Title Screen -The Entire OST from The Neverhood
  4. AN ALPENHORN????
  5. Years of mixing experience, personal experimentation, knowing how to use the vst's and plugins you have, and learning to subtly manipulate the listener to maintain their interest in the song/piece. ...it's gonna take some time.
  6. The only thing on my mind is Sonic Mania. All gaming related hopes and dreams are on hold until that comes out.
  7. For convolution reverb I use East West's Spaces which is phenomenal. http://www.soundsonline.com/Spaces I really like using the offbeat locations such as the Forest and Lake reverbs. For all other reverb tasks I mostly use the free plugin Epicverb from variety of sound. I have a bunch of reverb plugins that came with my DAW upgrade but I still find Epicverb to be my go to reverb plugin. https://varietyofsound.wordpress.com/2009/01/01/epicverb/
  8. Apparently I don't self promote enough... here ya go! http://ocremix.org/remix/OCR03281
  9. Pianos are extremely tough to humanize with a mouse and by tough i mean time consuming. You can easily lose hours working on a single phrase, making sure each block on the piano roll sounds appropriate. While velocity is certainly significant it's far from your only concern, Note length, usually affected by a damper pedal, and the timing of each key all need to be spot on with what a live pianist would perform in order to get it to sound realistic. Honestly, no live piano part would sound perfectly quantized to the grid like the example you have here. Best bet would be to use a midi keyboard to play the part then go back and make smaller corrections with the mouse. With a little practice you can get most of your ideal take in a few minutes rather than hours.
  10. Seriously digging these two tracks. That solo in The Trail of Tears too... just damn... Good luck with the album, i'll be definitely be nabbing it when it's done!
  11. I'm currently in transit and taking my studio over 2000 miles to my new life in Texas. I can have the rest of the track in to you once I get settled and all of my gear set up but it's probably going to be a little while longer.
  12. sooooo anywaaay.... WRONCHI JUST POSTED A NEW OVERWATCH ANIMATION TODAY!! and it pertains... boy does it pertain. btw I'm still playing from time to time. If you see me on send an invite and i'll do a few games with ya.
  13. Game collections are a tough call if you treating them as an investment. On the other hand if it's for personal enjoyment then go nuts. There's always an outside chance that it could be worth something eventually. I've always wondered if my collection of everything sega would ever be worth anything since sega pretty much outright refuses to keep up with the rest of the nostalgia market in re-releasing some of their major titles. Even with all of the digital re-releasing (legal or otherwise) going on these days Panzer Dragoon Saga may be one of the few games worth investing in. Somehow it's managed to appreciate by a few hundred bucks over the past decade. http://www.ebay.com/itm/Panzer-Dragoon-Saga-Sega-Saturn-Complete-Tested-/331985026026?hash=item4d4bd97bea:g:tqAAAOSwPCVX7D~Z To go off on a tangent, I remember walking into software etc. with enough money for one saturn game. I narrowed it down to Panzer Dragoon Saga and Sonic R. Spent many years wishing I could somehow undo that one.
  14. I have my source picked but probably won't be able to start work on it until next month. Is it cool if I have something ready to throw at you come final deadline?
  15. I'm not a hugely diverse instrumentalist but I have picked up a number of mostly string instruments over the years. Each week I work on bass, double bass, guitar, keyboard and shakuhachi Prioritize your practice time and keep a weekly log of time spent on each of them. Your main instrument should be given the most time each week and don't worry too much if you can only get 15-30 minutes at a time on some of the instruments you are learning. Figure out how much time you can spend practicing each day and divide from there. If you wind up with something nuts like 10 minutes per instrument once a week then yea you are probably over doing it. If you're your own teacher for the instrument then take one idea, piece, melody, scale, mode etc. each week and play something from it across all of the instruments you know. This is a lot more fun and useful than practicing individual repertoire for each instrument. For example, this week i want to improve on improvising in Locrian so I improvise on Locrian across everything I can. If i'm working on a remix, I play the source tune, or pieces of it, across everything I can before I actually rearrange it. Before you do anything crazy like give up on videogames try managing your productivity with a free app called Habitica. It turns your accomplishments into an RPG where you can get gold and exp by working towards the goals you set then allows you to set your own rewards and who says an hour of gaming can't be one of them? However, if there's no gold, no gaming. .